Functions |
| static void | missing_glAccum (GLenum op, GLfloat value) |
| static void | missing_glAlphaFunc (GLenum func, GLclampf ref) |
| static void | missing_glBegin (GLenum mode) |
| static void | missing_glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) |
| static void | missing_glBlendFunc (GLenum sfactor, GLenum dfactor) |
| static void | missing_glCallList (GLuint list) |
| static void | missing_glCallLists (GLsizei n, GLenum type, const GLvoid *lists) |
| static void | missing_glClear (GLbitfield mask) |
| static void | missing_glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
| static void | missing_glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| static void | missing_glClearDepth (GLclampd depth) |
| static void | missing_glClearIndex (GLfloat c) |
| static void | missing_glClearStencil (GLint s) |
| static void | missing_glClipPlane (GLenum plane, const GLdouble *equation) |
| static void | missing_glColor3b (GLbyte red, GLbyte green, GLbyte blue) |
| static void | missing_glColor3bv (const GLbyte *v) |
| static void | missing_glColor3d (GLdouble red, GLdouble green, GLdouble blue) |
| static void | missing_glColor3dv (const GLdouble *v) |
| static void | missing_glColor3f (GLfloat red, GLfloat green, GLfloat blue) |
| static void | missing_glColor3fv (const GLfloat *v) |
| static void | missing_glColor3i (GLint red, GLint green, GLint blue) |
| static void | missing_glColor3iv (const GLint *v) |
| static void | missing_glColor3s (GLshort red, GLshort green, GLshort blue) |
| static void | missing_glColor3sv (const GLshort *v) |
| static void | missing_glColor3ub (GLubyte red, GLubyte green, GLubyte blue) |
| static void | missing_glColor3ubv (const GLubyte *v) |
| static void | missing_glColor3ui (GLuint red, GLuint green, GLuint blue) |
| static void | missing_glColor3uiv (const GLuint *v) |
| static void | missing_glColor3us (GLushort red, GLushort green, GLushort blue) |
| static void | missing_glColor3usv (const GLushort *v) |
| static void | missing_glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) |
| static void | missing_glColor4bv (const GLbyte *v) |
| static void | missing_glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) |
| static void | missing_glColor4dv (const GLdouble *v) |
| static void | missing_glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
| static void | missing_glColor4fv (const GLfloat *v) |
| static void | missing_glColor4i (GLint red, GLint green, GLint blue, GLint alpha) |
| static void | missing_glColor4iv (const GLint *v) |
| static void | missing_glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha) |
| static void | missing_glColor4sv (const GLshort *v) |
| static void | missing_glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) |
| static void | missing_glColor4ubv (const GLubyte *v) |
| static void | missing_glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha) |
| static void | missing_glColor4uiv (const GLuint *v) |
| static void | missing_glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha) |
| static void | missing_glColor4usv (const GLushort *v) |
| static void | missing_glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
| static void | missing_glColorMaterial (GLenum face, GLenum mode) |
| static void | missing_glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) |
| static void | missing_glCullFace (GLenum mode) |
| static void | missing_glDeleteLists (GLuint list, GLsizei range) |
| static void | missing_glDepthFunc (GLenum func) |
| static void | missing_glDepthMask (GLboolean flag) |
| static void | missing_glDepthRange (GLclampd zNear, GLclampd zFar) |
| static void | missing_glDisable (GLenum cap) |
| static void | missing_glDrawBuffer (GLenum mode) |
| static void | missing_glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
| static void | missing_glEdgeFlag (GLboolean flag) |
| static void | missing_glEdgeFlagv (const GLboolean *flag) |
| static void | missing_glEnable (GLenum cap) |
| static void | missing_glEnd (void) |
| static void | missing_glEndList (void) |
| static void | missing_glEvalCoord1d (GLdouble u) |
| static void | missing_glEvalCoord1dv (const GLdouble *u) |
| static void | missing_glEvalCoord1f (GLfloat u) |
| static void | missing_glEvalCoord1fv (const GLfloat *u) |
| static void | missing_glEvalCoord2d (GLdouble u, GLdouble v) |
| static void | missing_glEvalCoord2dv (const GLdouble *u) |
| static void | missing_glEvalCoord2f (GLfloat u, GLfloat v) |
| static void | missing_glEvalCoord2fv (const GLfloat *u) |
| static void | missing_glEvalMesh1 (GLenum mode, GLint i1, GLint i2) |
| static void | missing_glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) |
| static void | missing_glEvalPoint1 (GLint i) |
| static void | missing_glEvalPoint2 (GLint i, GLint j) |
| static void | missing_glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer) |
| static void | missing_glFinish (void) |
| static void | missing_glFlush (void) |
| static void | missing_glFogf (GLenum pname, GLfloat param) |
| static void | missing_glFogfv (GLenum pname, const GLfloat *params) |
| static void | missing_glFogi (GLenum pname, GLint param) |
| static void | missing_glFogiv (GLenum pname, const GLint *params) |
| static void | missing_glFrontFace (GLenum mode) |
| static void | missing_glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) |
| static GLuint | missing_glGenLists (GLsizei range) |
| static void | missing_glGetBooleanv (GLenum pname, GLboolean *params) |
| static void | missing_glGetClipPlane (GLenum plane, GLdouble *equation) |
| static void | missing_glGetDoublev (GLenum pname, GLdouble *params) |
| static GLenum | missing_glGetError (void) |
| static void | missing_glGetFloatv (GLenum pname, GLfloat *params) |
| static void | missing_glGetIntegerv (GLenum pname, GLint *params) |
| static void | missing_glGetLightfv (GLenum light, GLenum pname, GLfloat *params) |
| static void | missing_glGetLightiv (GLenum light, GLenum pname, GLint *params) |
| static void | missing_glGetMapdv (GLenum target, GLenum query, GLdouble *v) |
| static void | missing_glGetMapfv (GLenum target, GLenum query, GLfloat *v) |
| static void | missing_glGetMapiv (GLenum target, GLenum query, GLint *v) |
| static void | missing_glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params) |
| static void | missing_glGetMaterialiv (GLenum face, GLenum pname, GLint *params) |
| static void | missing_glGetPixelMapfv (GLenum map, GLfloat *values) |
| static void | missing_glGetPixelMapuiv (GLenum map, GLuint *values) |
| static void | missing_glGetPixelMapusv (GLenum map, GLushort *values) |
| static void | missing_glGetPolygonStipple (GLubyte *mask) |
| static const GLubyte * | missing_glGetString (GLenum name) |
| static void | missing_glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params) |
| static void | missing_glGetTexEnviv (GLenum target, GLenum pname, GLint *params) |
| static void | missing_glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params) |
| static void | missing_glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params) |
| static void | missing_glGetTexGeniv (GLenum coord, GLenum pname, GLint *params) |
| static void | missing_glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) |
| static void | missing_glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params) |
| static void | missing_glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) |
| static void | missing_glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params) |
| static void | missing_glGetTexParameteriv (GLenum target, GLenum pname, GLint *params) |
| static void | missing_glHint (GLenum target, GLenum mode) |
| static void | missing_glIndexMask (GLuint mask) |
| static void | missing_glIndexd (GLdouble c) |
| static void | missing_glIndexdv (const GLdouble *c) |
| static void | missing_glIndexf (GLfloat c) |
| static void | missing_glIndexfv (const GLfloat *c) |
| static void | missing_glIndexi (GLint c) |
| static void | missing_glIndexiv (const GLint *c) |
| static void | missing_glIndexs (GLshort c) |
| static void | missing_glIndexsv (const GLshort *c) |
| static void | missing_glInitNames (void) |
| static GLboolean | missing_glIsEnabled (GLenum cap) |
| static GLboolean | missing_glIsList (GLuint list) |
| static void | missing_glLightModelf (GLenum pname, GLfloat param) |
| static void | missing_glLightModelfv (GLenum pname, const GLfloat *params) |
| static void | missing_glLightModeli (GLenum pname, GLint param) |
| static void | missing_glLightModeliv (GLenum pname, const GLint *params) |
| static void | missing_glLightf (GLenum light, GLenum pname, GLfloat param) |
| static void | missing_glLightfv (GLenum light, GLenum pname, const GLfloat *params) |
| static void | missing_glLighti (GLenum light, GLenum pname, GLint param) |
| static void | missing_glLightiv (GLenum light, GLenum pname, const GLint *params) |
| static void | missing_glLineStipple (GLint factor, GLushort pattern) |
| static void | missing_glLineWidth (GLfloat width) |
| static void | missing_glListBase (GLuint base) |
| static void | missing_glLoadIdentity (void) |
| static void | missing_glLoadMatrixd (const GLdouble *m) |
| static void | missing_glLoadMatrixf (const GLfloat *m) |
| static void | missing_glLoadName (GLuint name) |
| static void | missing_glLogicOp (GLenum opcode) |
| static void | missing_glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) |
| static void | missing_glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) |
| static void | missing_glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) |
| static void | missing_glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) |
| static void | missing_glMapGrid1d (GLint un, GLdouble u1, GLdouble u2) |
| static void | missing_glMapGrid1f (GLint un, GLfloat u1, GLfloat u2) |
| static void | missing_glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) |
| static void | missing_glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) |
| static void | missing_glMaterialf (GLenum face, GLenum pname, GLfloat param) |
| static void | missing_glMaterialfv (GLenum face, GLenum pname, const GLfloat *params) |
| static void | missing_glMateriali (GLenum face, GLenum pname, GLint param) |
| static void | missing_glMaterialiv (GLenum face, GLenum pname, const GLint *params) |
| static void | missing_glMatrixMode (GLenum mode) |
| static void | missing_glMultMatrixd (const GLdouble *m) |
| static void | missing_glMultMatrixf (const GLfloat *m) |
| static void | missing_glNewList (GLuint list, GLenum mode) |
| static void | missing_glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz) |
| static void | missing_glNormal3bv (const GLbyte *v) |
| static void | missing_glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz) |
| static void | missing_glNormal3dv (const GLdouble *v) |
| static void | missing_glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz) |
| static void | missing_glNormal3fv (const GLfloat *v) |
| static void | missing_glNormal3i (GLint nx, GLint ny, GLint nz) |
| static void | missing_glNormal3iv (const GLint *v) |
| static void | missing_glNormal3s (GLshort nx, GLshort ny, GLshort nz) |
| static void | missing_glNormal3sv (const GLshort *v) |
| static void | missing_glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) |
| static void | missing_glPassThrough (GLfloat token) |
| static void | missing_glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values) |
| static void | missing_glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values) |
| static void | missing_glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values) |
| static void | missing_glPixelStoref (GLenum pname, GLfloat param) |
| static void | missing_glPixelStorei (GLenum pname, GLint param) |
| static void | missing_glPixelTransferf (GLenum pname, GLfloat param) |
| static void | missing_glPixelTransferi (GLenum pname, GLint param) |
| static void | missing_glPixelZoom (GLfloat xfactor, GLfloat yfactor) |
| static void | missing_glPointSize (GLfloat size) |
| static void | missing_glPolygonMode (GLenum face, GLenum mode) |
| static void | missing_glPolygonStipple (const GLubyte *mask) |
| static void | missing_glPopAttrib (void) |
| static void | missing_glPopMatrix (void) |
| static void | missing_glPopName (void) |
| static void | missing_glPushAttrib (GLbitfield mask) |
| static void | missing_glPushMatrix (void) |
| static void | missing_glPushName (GLuint name) |
| static void | missing_glRasterPos2d (GLdouble x, GLdouble y) |
| static void | missing_glRasterPos2dv (const GLdouble *v) |
| static void | missing_glRasterPos2f (GLfloat x, GLfloat y) |
| static void | missing_glRasterPos2fv (const GLfloat *v) |
| static void | missing_glRasterPos2i (GLint x, GLint y) |
| static void | missing_glRasterPos2iv (const GLint *v) |
| static void | missing_glRasterPos2s (GLshort x, GLshort y) |
| static void | missing_glRasterPos2sv (const GLshort *v) |
| static void | missing_glRasterPos3d (GLdouble x, GLdouble y, GLdouble z) |
| static void | missing_glRasterPos3dv (const GLdouble *v) |
| static void | missing_glRasterPos3f (GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glRasterPos3fv (const GLfloat *v) |
| static void | missing_glRasterPos3i (GLint x, GLint y, GLint z) |
| static void | missing_glRasterPos3iv (const GLint *v) |
| static void | missing_glRasterPos3s (GLshort x, GLshort y, GLshort z) |
| static void | missing_glRasterPos3sv (const GLshort *v) |
| static void | missing_glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| static void | missing_glRasterPos4dv (const GLdouble *v) |
| static void | missing_glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| static void | missing_glRasterPos4fv (const GLfloat *v) |
| static void | missing_glRasterPos4i (GLint x, GLint y, GLint z, GLint w) |
| static void | missing_glRasterPos4iv (const GLint *v) |
| static void | missing_glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w) |
| static void | missing_glRasterPos4sv (const GLshort *v) |
| static void | missing_glReadBuffer (GLenum mode) |
| static void | missing_glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) |
| static void | missing_glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) |
| static void | missing_glRectdv (const GLdouble *v1, const GLdouble *v2) |
| static void | missing_glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) |
| static void | missing_glRectfv (const GLfloat *v1, const GLfloat *v2) |
| static void | missing_glRecti (GLint x1, GLint y1, GLint x2, GLint y2) |
| static void | missing_glRectiv (const GLint *v1, const GLint *v2) |
| static void | missing_glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2) |
| static void | missing_glRectsv (const GLshort *v1, const GLshort *v2) |
| static GLint | missing_glRenderMode (GLenum mode) |
| static void | missing_glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z) |
| static void | missing_glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glScaled (GLdouble x, GLdouble y, GLdouble z) |
| static void | missing_glScalef (GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glScissor (GLint x, GLint y, GLsizei width, GLsizei height) |
| static void | missing_glSelectBuffer (GLsizei size, GLuint *buffer) |
| static void | missing_glShadeModel (GLenum mode) |
| static void | missing_glStencilFunc (GLenum func, GLint ref, GLuint mask) |
| static void | missing_glStencilMask (GLuint mask) |
| static void | missing_glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) |
| static void | missing_glTexCoord1d (GLdouble s) |
| static void | missing_glTexCoord1dv (const GLdouble *v) |
| static void | missing_glTexCoord1f (GLfloat s) |
| static void | missing_glTexCoord1fv (const GLfloat *v) |
| static void | missing_glTexCoord1i (GLint s) |
| static void | missing_glTexCoord1iv (const GLint *v) |
| static void | missing_glTexCoord1s (GLshort s) |
| static void | missing_glTexCoord1sv (const GLshort *v) |
| static void | missing_glTexCoord2d (GLdouble s, GLdouble t) |
| static void | missing_glTexCoord2dv (const GLdouble *v) |
| static void | missing_glTexCoord2f (GLfloat s, GLfloat t) |
| static void | missing_glTexCoord2fv (const GLfloat *v) |
| static void | missing_glTexCoord2i (GLint s, GLint t) |
| static void | missing_glTexCoord2iv (const GLint *v) |
| static void | missing_glTexCoord2s (GLshort s, GLshort t) |
| static void | missing_glTexCoord2sv (const GLshort *v) |
| static void | missing_glTexCoord3d (GLdouble s, GLdouble t, GLdouble r) |
| static void | missing_glTexCoord3dv (const GLdouble *v) |
| static void | missing_glTexCoord3f (GLfloat s, GLfloat t, GLfloat r) |
| static void | missing_glTexCoord3fv (const GLfloat *v) |
| static void | missing_glTexCoord3i (GLint s, GLint t, GLint r) |
| static void | missing_glTexCoord3iv (const GLint *v) |
| static void | missing_glTexCoord3s (GLshort s, GLshort t, GLshort r) |
| static void | missing_glTexCoord3sv (const GLshort *v) |
| static void | missing_glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
| static void | missing_glTexCoord4dv (const GLdouble *v) |
| static void | missing_glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
| static void | missing_glTexCoord4fv (const GLfloat *v) |
| static void | missing_glTexCoord4i (GLint s, GLint t, GLint r, GLint q) |
| static void | missing_glTexCoord4iv (const GLint *v) |
| static void | missing_glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q) |
| static void | missing_glTexCoord4sv (const GLshort *v) |
| static void | missing_glTexEnvf (GLenum target, GLenum pname, GLfloat param) |
| static void | missing_glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params) |
| static void | missing_glTexEnvi (GLenum target, GLenum pname, GLint param) |
| static void | missing_glTexEnviv (GLenum target, GLenum pname, const GLint *params) |
| static void | missing_glTexGend (GLenum coord, GLenum pname, GLdouble param) |
| static void | missing_glTexGendv (GLenum coord, GLenum pname, const GLdouble *params) |
| static void | missing_glTexGenf (GLenum coord, GLenum pname, GLfloat param) |
| static void | missing_glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params) |
| static void | missing_glTexGeni (GLenum coord, GLenum pname, GLint param) |
| static void | missing_glTexGeniv (GLenum coord, GLenum pname, const GLint *params) |
| static void | missing_glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| static void | missing_glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| static void | missing_glTexParameterf (GLenum target, GLenum pname, GLfloat param) |
| static void | missing_glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params) |
| static void | missing_glTexParameteri (GLenum target, GLenum pname, GLint param) |
| static void | missing_glTexParameteriv (GLenum target, GLenum pname, const GLint *params) |
| static void | missing_glTranslated (GLdouble x, GLdouble y, GLdouble z) |
| static void | missing_glTranslatef (GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glVertex2d (GLdouble x, GLdouble y) |
| static void | missing_glVertex2dv (const GLdouble *v) |
| static void | missing_glVertex2f (GLfloat x, GLfloat y) |
| static void | missing_glVertex2fv (const GLfloat *v) |
| static void | missing_glVertex2i (GLint x, GLint y) |
| static void | missing_glVertex2iv (const GLint *v) |
| static void | missing_glVertex2s (GLshort x, GLshort y) |
| static void | missing_glVertex2sv (const GLshort *v) |
| static void | missing_glVertex3d (GLdouble x, GLdouble y, GLdouble z) |
| static void | missing_glVertex3dv (const GLdouble *v) |
| static void | missing_glVertex3f (GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glVertex3fv (const GLfloat *v) |
| static void | missing_glVertex3i (GLint x, GLint y, GLint z) |
| static void | missing_glVertex3iv (const GLint *v) |
| static void | missing_glVertex3s (GLshort x, GLshort y, GLshort z) |
| static void | missing_glVertex3sv (const GLshort *v) |
| static void | missing_glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| static void | missing_glVertex4dv (const GLdouble *v) |
| static void | missing_glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| static void | missing_glVertex4fv (const GLfloat *v) |
| static void | missing_glVertex4i (GLint x, GLint y, GLint z, GLint w) |
| static void | missing_glVertex4iv (const GLint *v) |
| static void | missing_glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w) |
| static void | missing_glVertex4sv (const GLshort *v) |
| static void | missing_glViewport (GLint x, GLint y, GLsizei width, GLsizei height) |
| static GLboolean | missing_glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences) |
| static void | missing_glArrayElement (GLint index) |
| static void | missing_glBindTexture (GLenum target, GLuint texture) |
| static void | missing_glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
| static void | missing_glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
| static void | missing_glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
| static void | missing_glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
| static void | missing_glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| static void | missing_glDeleteTextures (GLsizei n, const GLuint *textures) |
| static void | missing_glDisableClientState (GLenum cap) |
| static void | missing_glDrawArrays (GLenum mode, GLint first, GLsizei count) |
| static void | missing_glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) |
| static void | missing_glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer) |
| static void | missing_glEnableClientState (GLenum cap) |
| static void | missing_glGenTextures (GLsizei n, GLuint *textures) |
| static void | missing_glGetPointerv (GLenum pname, GLvoid **params) |
| static void | missing_glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer) |
| static void | missing_glIndexub (GLubyte c) |
| static void | missing_glIndexubv (const GLubyte *c) |
| static void | missing_glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer) |
| static GLboolean | missing_glIsTexture (GLuint texture) |
| static void | missing_glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer) |
| static void | missing_glPolygonOffset (GLfloat factor, GLfloat units) |
| static void | missing_glPopClientAttrib (void) |
| static void | missing_glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities) |
| static void | missing_glPushClientAttrib (GLbitfield mask) |
| static void | missing_glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
| static void | missing_glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
| static void | missing_glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
| static void | missing_glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
| static void | missing_glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| static void | missing_glBlendEquation (GLenum mode) |
| static void | missing_glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| static void | missing_glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) |
| static void | missing_glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| static void | missing_glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
| static void | missing_glActiveTexture (GLenum texture) |
| static void | missing_glClientActiveTexture (GLenum texture) |
| static void | missing_glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) |
| static void | missing_glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) |
| static void | missing_glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) |
| static void | missing_glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) |
| static void | missing_glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) |
| static void | missing_glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) |
| static void | missing_glGetCompressedTexImage (GLenum target, GLint lod, GLvoid *img) |
| static void | missing_glLoadTransposeMatrixd (const GLdouble *m) |
| static void | missing_glLoadTransposeMatrixf (const GLfloat *m) |
| static void | missing_glMultTransposeMatrixd (const GLdouble *m) |
| static void | missing_glMultTransposeMatrixf (const GLfloat *m) |
| static void | missing_glMultiTexCoord1d (GLenum target, GLdouble s) |
| static void | missing_glMultiTexCoord1dv (GLenum target, const GLdouble *v) |
| static void | missing_glMultiTexCoord1f (GLenum target, GLfloat s) |
| static void | missing_glMultiTexCoord1fv (GLenum target, const GLfloat *v) |
| static void | missing_glMultiTexCoord1i (GLenum target, GLint s) |
| static void | missing_glMultiTexCoord1iv (GLenum target, const GLint *v) |
| static void | missing_glMultiTexCoord1s (GLenum target, GLshort s) |
| static void | missing_glMultiTexCoord1sv (GLenum target, const GLshort *v) |
| static void | missing_glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t) |
| static void | missing_glMultiTexCoord2dv (GLenum target, const GLdouble *v) |
| static void | missing_glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t) |
| static void | missing_glMultiTexCoord2fv (GLenum target, const GLfloat *v) |
| static void | missing_glMultiTexCoord2i (GLenum target, GLint s, GLint t) |
| static void | missing_glMultiTexCoord2iv (GLenum target, const GLint *v) |
| static void | missing_glMultiTexCoord2s (GLenum target, GLshort s, GLshort t) |
| static void | missing_glMultiTexCoord2sv (GLenum target, const GLshort *v) |
| static void | missing_glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r) |
| static void | missing_glMultiTexCoord3dv (GLenum target, const GLdouble *v) |
| static void | missing_glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r) |
| static void | missing_glMultiTexCoord3fv (GLenum target, const GLfloat *v) |
| static void | missing_glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r) |
| static void | missing_glMultiTexCoord3iv (GLenum target, const GLint *v) |
| static void | missing_glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r) |
| static void | missing_glMultiTexCoord3sv (GLenum target, const GLshort *v) |
| static void | missing_glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
| static void | missing_glMultiTexCoord4dv (GLenum target, const GLdouble *v) |
| static void | missing_glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
| static void | missing_glMultiTexCoord4fv (GLenum target, const GLfloat *v) |
| static void | missing_glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q) |
| static void | missing_glMultiTexCoord4iv (GLenum target, const GLint *v) |
| static void | missing_glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) |
| static void | missing_glMultiTexCoord4sv (GLenum target, const GLshort *v) |
| static void | missing_glSampleCoverage (GLclampf value, GLboolean invert) |
| static void | missing_glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
| static void | missing_glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer) |
| static void | missing_glFogCoordd (GLdouble coord) |
| static void | missing_glFogCoorddv (const GLdouble *coord) |
| static void | missing_glFogCoordf (GLfloat coord) |
| static void | missing_glFogCoordfv (const GLfloat *coord) |
| static void | missing_glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) |
| static void | missing_glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei primcount) |
| static void | missing_glPointParameterf (GLenum pname, GLfloat param) |
| static void | missing_glPointParameterfv (GLenum pname, const GLfloat *params) |
| static void | missing_glPointParameteri (GLenum pname, GLint param) |
| static void | missing_glPointParameteriv (GLenum pname, const GLint *params) |
| static void | missing_glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue) |
| static void | missing_glSecondaryColor3bv (const GLbyte *v) |
| static void | missing_glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue) |
| static void | missing_glSecondaryColor3dv (const GLdouble *v) |
| static void | missing_glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue) |
| static void | missing_glSecondaryColor3fv (const GLfloat *v) |
| static void | missing_glSecondaryColor3i (GLint red, GLint green, GLint blue) |
| static void | missing_glSecondaryColor3iv (const GLint *v) |
| static void | missing_glSecondaryColor3s (GLshort red, GLshort green, GLshort blue) |
| static void | missing_glSecondaryColor3sv (const GLshort *v) |
| static void | missing_glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue) |
| static void | missing_glSecondaryColor3ubv (const GLubyte *v) |
| static void | missing_glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue) |
| static void | missing_glSecondaryColor3uiv (const GLuint *v) |
| static void | missing_glSecondaryColor3us (GLushort red, GLushort green, GLushort blue) |
| static void | missing_glSecondaryColor3usv (const GLushort *v) |
| static void | missing_glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
| static void | missing_glWindowPos2d (GLdouble x, GLdouble y) |
| static void | missing_glWindowPos2dv (const GLdouble *p) |
| static void | missing_glWindowPos2f (GLfloat x, GLfloat y) |
| static void | missing_glWindowPos2fv (const GLfloat *p) |
| static void | missing_glWindowPos2i (GLint x, GLint y) |
| static void | missing_glWindowPos2iv (const GLint *p) |
| static void | missing_glWindowPos2s (GLshort x, GLshort y) |
| static void | missing_glWindowPos2sv (const GLshort *p) |
| static void | missing_glWindowPos3d (GLdouble x, GLdouble y, GLdouble z) |
| static void | missing_glWindowPos3dv (const GLdouble *p) |
| static void | missing_glWindowPos3f (GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glWindowPos3fv (const GLfloat *p) |
| static void | missing_glWindowPos3i (GLint x, GLint y, GLint z) |
| static void | missing_glWindowPos3iv (const GLint *p) |
| static void | missing_glWindowPos3s (GLshort x, GLshort y, GLshort z) |
| static void | missing_glWindowPos3sv (const GLshort *p) |
| static void | missing_glBeginQuery (GLenum target, GLuint id) |
| static void | missing_glBindBuffer (GLenum target, GLuint buffer) |
| static void | missing_glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) |
| static void | missing_glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) |
| static void | missing_glDeleteBuffers (GLsizei n, const GLuint *buffers) |
| static void | missing_glDeleteQueries (GLsizei n, const GLuint *ids) |
| static void | missing_glEndQuery (GLenum target) |
| static void | missing_glGenBuffers (GLsizei n, GLuint *buffers) |
| static void | missing_glGenQueries (GLsizei n, GLuint *ids) |
| static void | missing_glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params) |
| static void | missing_glGetBufferPointerv (GLenum target, GLenum pname, GLvoid **params) |
| static void | missing_glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) |
| static void | missing_glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params) |
| static void | missing_glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params) |
| static void | missing_glGetQueryiv (GLenum target, GLenum pname, GLint *params) |
| static GLboolean | missing_glIsBuffer (GLuint buffer) |
| static GLboolean | missing_glIsQuery (GLuint id) |
| static GLvoid * | missing_glMapBuffer (GLenum target, GLenum access) |
| static GLboolean | missing_glUnmapBuffer (GLenum target) |
| static void | missing_glAttachShader (GLuint program, GLuint shader) |
| static void | missing_glBindAttribLocation (GLuint program, GLuint index, const GLchar *name) |
| static void | missing_glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) |
| static void | missing_glCompileShader (GLuint shader) |
| static GLuint | missing_glCreateProgram (void) |
| static GLuint | missing_glCreateShader (GLenum type) |
| static void | missing_glDeleteProgram (GLuint program) |
| static void | missing_glDeleteShader (GLuint shader) |
| static void | missing_glDetachShader (GLuint program, GLuint shader) |
| static void | missing_glDisableVertexAttribArray (GLuint index) |
| static void | missing_glDrawBuffers (GLsizei n, const GLenum *bufs) |
| static void | missing_glEnableVertexAttribArray (GLuint index) |
| static void | missing_glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
| static void | missing_glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
| static void | missing_glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders) |
| static GLint | missing_glGetAttribLocation (GLuint program, const GLchar *name) |
| static void | missing_glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
| static void | missing_glGetProgramiv (GLuint program, GLenum pname, GLint *params) |
| static void | missing_glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
| static void | missing_glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) |
| static void | missing_glGetShaderiv (GLuint shader, GLenum pname, GLint *params) |
| static GLint | missing_glGetUniformLocation (GLuint program, const GLchar *name) |
| static void | missing_glGetUniformfv (GLuint program, GLint location, GLfloat *params) |
| static void | missing_glGetUniformiv (GLuint program, GLint location, GLint *params) |
| static void | missing_glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid **pointer) |
| static void | missing_glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params) |
| static void | missing_glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params) |
| static void | missing_glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params) |
| static GLboolean | missing_glIsProgram (GLuint program) |
| static GLboolean | missing_glIsShader (GLuint shader) |
| static void | missing_glLinkProgram (GLuint program) |
| static void | missing_glShaderSource (GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length) |
| static void | missing_glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask) |
| static void | missing_glStencilMaskSeparate (GLenum face, GLuint mask) |
| static void | missing_glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass) |
| static void | missing_glUniform1f (GLint location, GLfloat v0) |
| static void | missing_glUniform1fv (GLint location, GLsizei count, const GLfloat *value) |
| static void | missing_glUniform1i (GLint location, GLint v0) |
| static void | missing_glUniform1iv (GLint location, GLsizei count, const GLint *value) |
| static void | missing_glUniform2f (GLint location, GLfloat v0, GLfloat v1) |
| static void | missing_glUniform2fv (GLint location, GLsizei count, const GLfloat *value) |
| static void | missing_glUniform2i (GLint location, GLint v0, GLint v1) |
| static void | missing_glUniform2iv (GLint location, GLsizei count, const GLint *value) |
| static void | missing_glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
| static void | missing_glUniform3fv (GLint location, GLsizei count, const GLfloat *value) |
| static void | missing_glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) |
| static void | missing_glUniform3iv (GLint location, GLsizei count, const GLint *value) |
| static void | missing_glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
| static void | missing_glUniform4fv (GLint location, GLsizei count, const GLfloat *value) |
| static void | missing_glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
| static void | missing_glUniform4iv (GLint location, GLsizei count, const GLint *value) |
| static void | missing_glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glUseProgram (GLuint program) |
| static void | missing_glValidateProgram (GLuint program) |
| static void | missing_glVertexAttrib1d (GLuint index, GLdouble x) |
| static void | missing_glVertexAttrib1dv (GLuint index, const GLdouble *v) |
| static void | missing_glVertexAttrib1f (GLuint index, GLfloat x) |
| static void | missing_glVertexAttrib1fv (GLuint index, const GLfloat *v) |
| static void | missing_glVertexAttrib1s (GLuint index, GLshort x) |
| static void | missing_glVertexAttrib1sv (GLuint index, const GLshort *v) |
| static void | missing_glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y) |
| static void | missing_glVertexAttrib2dv (GLuint index, const GLdouble *v) |
| static void | missing_glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) |
| static void | missing_glVertexAttrib2fv (GLuint index, const GLfloat *v) |
| static void | missing_glVertexAttrib2s (GLuint index, GLshort x, GLshort y) |
| static void | missing_glVertexAttrib2sv (GLuint index, const GLshort *v) |
| static void | missing_glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
| static void | missing_glVertexAttrib3dv (GLuint index, const GLdouble *v) |
| static void | missing_glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glVertexAttrib3fv (GLuint index, const GLfloat *v) |
| static void | missing_glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z) |
| static void | missing_glVertexAttrib3sv (GLuint index, const GLshort *v) |
| static void | missing_glVertexAttrib4Nbv (GLuint index, const GLbyte *v) |
| static void | missing_glVertexAttrib4Niv (GLuint index, const GLint *v) |
| static void | missing_glVertexAttrib4Nsv (GLuint index, const GLshort *v) |
| static void | missing_glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
| static void | missing_glVertexAttrib4Nubv (GLuint index, const GLubyte *v) |
| static void | missing_glVertexAttrib4Nuiv (GLuint index, const GLuint *v) |
| static void | missing_glVertexAttrib4Nusv (GLuint index, const GLushort *v) |
| static void | missing_glVertexAttrib4bv (GLuint index, const GLbyte *v) |
| static void | missing_glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| static void | missing_glVertexAttrib4dv (GLuint index, const GLdouble *v) |
| static void | missing_glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| static void | missing_glVertexAttrib4fv (GLuint index, const GLfloat *v) |
| static void | missing_glVertexAttrib4iv (GLuint index, const GLint *v) |
| static void | missing_glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
| static void | missing_glVertexAttrib4sv (GLuint index, const GLshort *v) |
| static void | missing_glVertexAttrib4ubv (GLuint index, const GLubyte *v) |
| static void | missing_glVertexAttrib4uiv (GLuint index, const GLuint *v) |
| static void | missing_glVertexAttrib4usv (GLuint index, const GLushort *v) |
| static void | missing_glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) |
| static void | missing_glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glBeginConditionalRender (GLuint id, GLenum mode) |
| static void | missing_glBeginTransformFeedback (GLenum primitiveMode) |
| static void | missing_glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name) |
| static void | missing_glClampColor (GLenum target, GLenum clamp) |
| static void | missing_glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) |
| static void | missing_glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value) |
| static void | missing_glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value) |
| static void | missing_glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value) |
| static void | missing_glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) |
| static void | missing_glDisablei (GLenum cap, GLuint index) |
| static void | missing_glEnablei (GLenum cap, GLuint index) |
| static void | missing_glEndConditionalRender (void) |
| static void | missing_glEndTransformFeedback (void) |
| static void | missing_glGetBooleani_v (GLenum target, GLuint index, GLboolean *data) |
| static GLint | missing_glGetFragDataLocation (GLuint program, const GLchar *name) |
| static const GLubyte * | missing_glGetStringi (GLenum name, GLuint index) |
| static void | missing_glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params) |
| static void | missing_glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params) |
| static void | missing_glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) |
| static void | missing_glGetUniformuiv (GLuint program, GLint location, GLuint *params) |
| static void | missing_glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params) |
| static void | missing_glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params) |
| static GLboolean | missing_glIsEnabledi (GLenum target, GLuint index) |
| static void | missing_glTexParameterIiv (GLenum target, GLenum pname, const GLint *params) |
| static void | missing_glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params) |
| static void | missing_glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) |
| static void | missing_glUniform1ui (GLint location, GLuint v0) |
| static void | missing_glUniform1uiv (GLint location, GLsizei count, const GLuint *value) |
| static void | missing_glUniform2ui (GLint location, GLuint v0, GLuint v1) |
| static void | missing_glUniform2uiv (GLint location, GLsizei count, const GLuint *value) |
| static void | missing_glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2) |
| static void | missing_glUniform3uiv (GLint location, GLsizei count, const GLuint *value) |
| static void | missing_glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
| static void | missing_glUniform4uiv (GLint location, GLsizei count, const GLuint *value) |
| static void | missing_glVertexAttribI1i (GLuint index, GLint x) |
| static void | missing_glVertexAttribI1iv (GLuint index, const GLint *v) |
| static void | missing_glVertexAttribI1ui (GLuint index, GLuint x) |
| static void | missing_glVertexAttribI1uiv (GLuint index, const GLuint *v) |
| static void | missing_glVertexAttribI2i (GLuint index, GLint x, GLint y) |
| static void | missing_glVertexAttribI2iv (GLuint index, const GLint *v) |
| static void | missing_glVertexAttribI2ui (GLuint index, GLuint x, GLuint y) |
| static void | missing_glVertexAttribI2uiv (GLuint index, const GLuint *v) |
| static void | missing_glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z) |
| static void | missing_glVertexAttribI3iv (GLuint index, const GLint *v) |
| static void | missing_glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z) |
| static void | missing_glVertexAttribI3uiv (GLuint index, const GLuint *v) |
| static void | missing_glVertexAttribI4bv (GLuint index, const GLbyte *v) |
| static void | missing_glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w) |
| static void | missing_glVertexAttribI4iv (GLuint index, const GLint *v) |
| static void | missing_glVertexAttribI4sv (GLuint index, const GLshort *v) |
| static void | missing_glVertexAttribI4ubv (GLuint index, const GLubyte *v) |
| static void | missing_glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
| static void | missing_glVertexAttribI4uiv (GLuint index, const GLuint *v) |
| static void | missing_glVertexAttribI4usv (GLuint index, const GLushort *v) |
| static void | missing_glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
| static void | missing_glDrawArraysInstanced (GLenum mode, GLint start, GLsizei count, GLsizei primcount) |
| static void | missing_glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) |
| static void | missing_glPrimitiveRestartIndex (GLuint index) |
| static void | missing_glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer) |
| static void | missing_glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level) |
| static void | missing_glFramebufferTextureFace (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) |
| static void | missing_glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params) |
| static void | missing_glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data) |
| static void | missing_glVertexAttribDivisor (GLuint index, GLuint divisor) |
| static void | missing_glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
| static void | missing_glBlendEquationi (GLuint buf, GLenum mode) |
| static void | missing_glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
| static void | missing_glBlendFunci (GLuint buf, GLenum src, GLenum dst) |
| static void | missing_glTbufferMask3DFX (GLuint mask) |
| static void | missing_glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, GLvoid *userParam) |
| static void | missing_glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) |
| static void | missing_glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf) |
| static GLuint | missing_glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message) |
| static void | missing_glBlendEquationIndexedAMD (GLuint buf, GLenum mode) |
| static void | missing_glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
| static void | missing_glBlendFuncIndexedAMD (GLuint buf, GLenum src, GLenum dst) |
| static void | missing_glBlendFuncSeparateIndexedAMD (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
| static void | missing_glMultiDrawArraysIndirectAMD (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride) |
| static void | missing_glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride) |
| static void | missing_glDeleteNamesAMD (GLenum identifier, GLuint num, const GLuint *names) |
| static void | missing_glGenNamesAMD (GLenum identifier, GLuint num, GLuint *names) |
| static GLboolean | missing_glIsNameAMD (GLenum identifier, GLuint name) |
| static void | missing_glBeginPerfMonitorAMD (GLuint monitor) |
| static void | missing_glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors) |
| static void | missing_glEndPerfMonitorAMD (GLuint monitor) |
| static void | missing_glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors) |
| static void | missing_glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten) |
| static void | missing_glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data) |
| static void | missing_glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString) |
| static void | missing_glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters) |
| static void | missing_glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString) |
| static void | missing_glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups) |
| static void | missing_glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList) |
| static void | missing_glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLfloat *val) |
| static void | missing_glStencilOpValueAMD (GLenum face, GLuint value) |
| static void | missing_glTessellationFactorAMD (GLfloat factor) |
| static void | missing_glTessellationModeAMD (GLenum mode) |
| static void | missing_glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
| static void | missing_glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
| static void | missing_glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount) |
| static void | missing_glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) |
| static void | missing_glVertexAttribDivisorANGLE (GLuint index, GLuint divisor) |
| static void | missing_glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source) |
| static void | missing_glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount) |
| static void | missing_glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count) |
| static void | missing_glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count) |
| static void | missing_glElementPointerAPPLE (GLenum type, const GLvoid *pointer) |
| static void | missing_glMultiDrawElementArrayAPPLE (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) |
| static void | missing_glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount) |
| static void | missing_glDeleteFencesAPPLE (GLsizei n, const GLuint *fences) |
| static void | missing_glFinishFenceAPPLE (GLuint fence) |
| static void | missing_glFinishObjectAPPLE (GLenum object, GLint name) |
| static void | missing_glGenFencesAPPLE (GLsizei n, GLuint *fences) |
| static GLboolean | missing_glIsFenceAPPLE (GLuint fence) |
| static void | missing_glSetFenceAPPLE (GLuint fence) |
| static GLboolean | missing_glTestFenceAPPLE (GLuint fence) |
| static GLboolean | missing_glTestObjectAPPLE (GLenum object, GLuint name) |
| static void | missing_glBufferParameteriAPPLE (GLenum target, GLenum pname, GLint param) |
| static void | missing_glFlushMappedBufferRangeAPPLE (GLenum target, GLintptr offset, GLsizeiptr size) |
| static void | missing_glFinishRenderAPPLE (void) |
| static void | missing_glFlushRenderAPPLE (void) |
| static void | missing_glSwapAPPLE (void) |
| static void | missing_glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
| static void | missing_glResolveMultisampleFramebufferAPPLE (void) |
| static void | missing_glGetObjectParameterivAPPLE (GLenum objectType, GLuint name, GLenum pname, GLint *params) |
| static GLenum | missing_glObjectPurgeableAPPLE (GLenum objectType, GLuint name, GLenum option) |
| static GLenum | missing_glObjectUnpurgeableAPPLE (GLenum objectType, GLuint name, GLenum option) |
| static GLenum | missing_glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout) |
| static void | missing_glDeleteSyncAPPLE (GLsync sync) |
| static GLsync | missing_glFenceSyncAPPLE (GLenum condition, GLbitfield flags) |
| static void | missing_glGetInteger64vAPPLE (GLenum pname, GLint64 *params) |
| static void | missing_glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) |
| static GLboolean | missing_glIsSyncAPPLE (GLsync sync) |
| static void | missing_glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout) |
| static void | missing_glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, GLvoid **params) |
| static void | missing_glTextureRangeAPPLE (GLenum target, GLsizei length, const GLvoid *pointer) |
| static void | missing_glBindVertexArrayAPPLE (GLuint array) |
| static void | missing_glDeleteVertexArraysAPPLE (GLsizei n, const GLuint *arrays) |
| static void | missing_glGenVertexArraysAPPLE (GLsizei n, GLuint *arrays) |
| static GLboolean | missing_glIsVertexArrayAPPLE (GLuint array) |
| static void | missing_glFlushVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer) |
| static void | missing_glVertexArrayParameteriAPPLE (GLenum pname, GLint param) |
| static void | missing_glVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer) |
| static void | missing_glDisableVertexAttribAPPLE (GLuint index, GLenum pname) |
| static void | missing_glEnableVertexAttribAPPLE (GLuint index, GLenum pname) |
| static GLboolean | missing_glIsVertexAttribEnabledAPPLE (GLuint index, GLenum pname) |
| static void | missing_glMapVertexAttrib1dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) |
| static void | missing_glMapVertexAttrib1fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) |
| static void | missing_glMapVertexAttrib2dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) |
| static void | missing_glMapVertexAttrib2fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) |
| static void | missing_glClearDepthf (GLclampf d) |
| static void | missing_glDepthRangef (GLclampf n, GLclampf f) |
| static void | missing_glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) |
| static void | missing_glReleaseShaderCompiler (void) |
| static void | missing_glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length) |
| static void | missing_glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance) |
| static void | missing_glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLuint baseinstance) |
| static void | missing_glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance) |
| static void | missing_glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name) |
| static GLint | missing_glGetFragDataIndex (GLuint program, const GLchar *name) |
| static GLsync | missing_glCreateSyncFromCLeventARB (cl_context context, cl_event event, GLbitfield flags) |
| static void | missing_glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const GLvoid *data) |
| static void | missing_glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid *data) |
| static void | missing_glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid *data) |
| static void | missing_glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid *data) |
| static void | missing_glClampColorARB (GLenum target, GLenum clamp) |
| static void | missing_glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z) |
| static void | missing_glDispatchComputeIndirect (GLintptr indirect) |
| static void | missing_glCopyBufferSubData (GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size) |
| static void | missing_glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) |
| static void | missing_glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const GLvoid *userParam) |
| static void | missing_glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) |
| static void | missing_glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) |
| static GLuint | missing_glGetDebugMessageLogARB (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) |
| static void | missing_glDrawBuffersARB (GLsizei n, const GLenum *bufs) |
| static void | missing_glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
| static void | missing_glBlendEquationiARB (GLuint buf, GLenum mode) |
| static void | missing_glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
| static void | missing_glBlendFunciARB (GLuint buf, GLenum src, GLenum dst) |
| static void | missing_glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) |
| static void | missing_glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex) |
| static void | missing_glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) |
| static void | missing_glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei primcount, const GLint *basevertex) |
| static void | missing_glDrawArraysIndirect (GLenum mode, const GLvoid *indirect) |
| static void | missing_glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect) |
| static void | missing_glDrawArraysInstancedARB (GLenum mode, GLint start, GLsizei count, GLsizei primcount) |
| static void | missing_glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) |
| static void | missing_glFramebufferParameteri (GLenum target, GLenum pname, GLint param) |
| static void | missing_glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params) |
| static void | missing_glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params) |
| static void | missing_glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param) |
| static void | missing_glBindFramebuffer (GLenum target, GLuint framebuffer) |
| static void | missing_glBindRenderbuffer (GLenum target, GLuint renderbuffer) |
| static void | missing_glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
| static GLenum | missing_glCheckFramebufferStatus (GLenum target) |
| static void | missing_glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers) |
| static void | missing_glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers) |
| static void | missing_glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
| static void | missing_glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| static void | missing_glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| static void | missing_glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer) |
| static void | missing_glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
| static void | missing_glGenFramebuffers (GLsizei n, GLuint *framebuffers) |
| static void | missing_glGenRenderbuffers (GLsizei n, GLuint *renderbuffers) |
| static void | missing_glGenerateMipmap (GLenum target) |
| static void | missing_glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params) |
| static void | missing_glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params) |
| static GLboolean | missing_glIsFramebuffer (GLuint framebuffer) |
| static GLboolean | missing_glIsRenderbuffer (GLuint renderbuffer) |
| static void | missing_glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
| static void | missing_glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
| static void | missing_glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level) |
| static void | missing_glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) |
| static void | missing_glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
| static void | missing_glProgramParameteriARB (GLuint program, GLenum pname, GLint value) |
| static void | missing_glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) |
| static void | missing_glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length) |
| static void | missing_glProgramParameteri (GLuint program, GLenum pname, GLint value) |
| static void | missing_glGetUniformdv (GLuint program, GLint location, GLdouble *params) |
| static void | missing_glUniform1d (GLint location, GLdouble x) |
| static void | missing_glUniform1dv (GLint location, GLsizei count, const GLdouble *value) |
| static void | missing_glUniform2d (GLint location, GLdouble x, GLdouble y) |
| static void | missing_glUniform2dv (GLint location, GLsizei count, const GLdouble *value) |
| static void | missing_glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z) |
| static void | missing_glUniform3dv (GLint location, GLsizei count, const GLdouble *value) |
| static void | missing_glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| static void | missing_glUniform4dv (GLint location, GLsizei count, const GLdouble *value) |
| static void | missing_glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| static void | missing_glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| static void | missing_glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| static void | missing_glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| static void | missing_glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| static void | missing_glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| static void | missing_glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| static void | missing_glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| static void | missing_glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| static void | missing_glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) |
| static void | missing_glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) |
| static void | missing_glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params) |
| static void | missing_glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params) |
| static void | missing_glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) |
| static void | missing_glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) |
| static void | missing_glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params) |
| static void | missing_glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params) |
| static void | missing_glConvolutionParameteri (GLenum target, GLenum pname, GLint params) |
| static void | missing_glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params) |
| static void | missing_glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) |
| static void | missing_glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
| static void | missing_glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
| static void | missing_glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) |
| static void | missing_glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table) |
| static void | missing_glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params) |
| static void | missing_glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params) |
| static void | missing_glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image) |
| static void | missing_glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params) |
| static void | missing_glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params) |
| static void | missing_glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) |
| static void | missing_glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params) |
| static void | missing_glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params) |
| static void | missing_glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values) |
| static void | missing_glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params) |
| static void | missing_glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params) |
| static void | missing_glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) |
| static void | missing_glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) |
| static void | missing_glMinmax (GLenum target, GLenum internalformat, GLboolean sink) |
| static void | missing_glResetHistogram (GLenum target) |
| static void | missing_glResetMinmax (GLenum target) |
| static void | missing_glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) |
| static void | missing_glVertexAttribDivisorARB (GLuint index, GLuint divisor) |
| static void | missing_glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params) |
| static void | missing_glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params) |
| static void | missing_glInvalidateBufferData (GLuint buffer) |
| static void | missing_glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length) |
| static void | missing_glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments) |
| static void | missing_glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) |
| static void | missing_glInvalidateTexImage (GLuint texture, GLint level) |
| static void | missing_glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) |
| static void | missing_glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length) |
| static GLvoid * | missing_glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) |
| static void | missing_glCurrentPaletteMatrixARB (GLint index) |
| static void | missing_glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
| static void | missing_glMatrixIndexubvARB (GLint size, const GLubyte *indices) |
| static void | missing_glMatrixIndexuivARB (GLint size, const GLuint *indices) |
| static void | missing_glMatrixIndexusvARB (GLint size, const GLushort *indices) |
| static void | missing_glMultiDrawArraysIndirect (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride) |
| static void | missing_glMultiDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride) |
| static void | missing_glSampleCoverageARB (GLclampf value, GLboolean invert) |
| static void | missing_glActiveTextureARB (GLenum texture) |
| static void | missing_glClientActiveTextureARB (GLenum texture) |
| static void | missing_glMultiTexCoord1dARB (GLenum target, GLdouble s) |
| static void | missing_glMultiTexCoord1dvARB (GLenum target, const GLdouble *v) |
| static void | missing_glMultiTexCoord1fARB (GLenum target, GLfloat s) |
| static void | missing_glMultiTexCoord1fvARB (GLenum target, const GLfloat *v) |
| static void | missing_glMultiTexCoord1iARB (GLenum target, GLint s) |
| static void | missing_glMultiTexCoord1ivARB (GLenum target, const GLint *v) |
| static void | missing_glMultiTexCoord1sARB (GLenum target, GLshort s) |
| static void | missing_glMultiTexCoord1svARB (GLenum target, const GLshort *v) |
| static void | missing_glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t) |
| static void | missing_glMultiTexCoord2dvARB (GLenum target, const GLdouble *v) |
| static void | missing_glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t) |
| static void | missing_glMultiTexCoord2fvARB (GLenum target, const GLfloat *v) |
| static void | missing_glMultiTexCoord2iARB (GLenum target, GLint s, GLint t) |
| static void | missing_glMultiTexCoord2ivARB (GLenum target, const GLint *v) |
| static void | missing_glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t) |
| static void | missing_glMultiTexCoord2svARB (GLenum target, const GLshort *v) |
| static void | missing_glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r) |
| static void | missing_glMultiTexCoord3dvARB (GLenum target, const GLdouble *v) |
| static void | missing_glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r) |
| static void | missing_glMultiTexCoord3fvARB (GLenum target, const GLfloat *v) |
| static void | missing_glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r) |
| static void | missing_glMultiTexCoord3ivARB (GLenum target, const GLint *v) |
| static void | missing_glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r) |
| static void | missing_glMultiTexCoord3svARB (GLenum target, const GLshort *v) |
| static void | missing_glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
| static void | missing_glMultiTexCoord4dvARB (GLenum target, const GLdouble *v) |
| static void | missing_glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
| static void | missing_glMultiTexCoord4fvARB (GLenum target, const GLfloat *v) |
| static void | missing_glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q) |
| static void | missing_glMultiTexCoord4ivARB (GLenum target, const GLint *v) |
| static void | missing_glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) |
| static void | missing_glMultiTexCoord4svARB (GLenum target, const GLshort *v) |
| static void | missing_glBeginQueryARB (GLenum target, GLuint id) |
| static void | missing_glDeleteQueriesARB (GLsizei n, const GLuint *ids) |
| static void | missing_glEndQueryARB (GLenum target) |
| static void | missing_glGenQueriesARB (GLsizei n, GLuint *ids) |
| static void | missing_glGetQueryObjectivARB (GLuint id, GLenum pname, GLint *params) |
| static void | missing_glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *params) |
| static void | missing_glGetQueryivARB (GLenum target, GLenum pname, GLint *params) |
| static GLboolean | missing_glIsQueryARB (GLuint id) |
| static void | missing_glPointParameterfARB (GLenum pname, GLfloat param) |
| static void | missing_glPointParameterfvARB (GLenum pname, const GLfloat *params) |
| static void | missing_glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params) |
| static GLuint | missing_glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name) |
| static GLint | missing_glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name) |
| static GLint | missing_glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name) |
| static void | missing_glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) |
| static void | missing_glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) |
| static void | missing_glProvokingVertex (GLenum mode) |
| static GLenum | missing_glGetGraphicsResetStatusARB (void) |
| static void | missing_glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table) |
| static void | missing_glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img) |
| static void | missing_glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image) |
| static void | missing_glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) |
| static void | missing_glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v) |
| static void | missing_glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v) |
| static void | missing_glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint *v) |
| static void | missing_glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) |
| static void | missing_glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat *values) |
| static void | missing_glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint *values) |
| static void | missing_glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort *values) |
| static void | missing_glGetnPolygonStippleARB (GLsizei bufSize, GLubyte *pattern) |
| static void | missing_glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span) |
| static void | missing_glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img) |
| static void | missing_glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params) |
| static void | missing_glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params) |
| static void | missing_glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params) |
| static void | missing_glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params) |
| static void | missing_glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data) |
| static void | missing_glMinSampleShading (GLclampf value) |
| static void | missing_glMinSampleShadingARB (GLclampf value) |
| static void | missing_glBindSampler (GLuint unit, GLuint sampler) |
| static void | missing_glDeleteSamplers (GLsizei count, const GLuint *samplers) |
| static void | missing_glGenSamplers (GLsizei count, GLuint *samplers) |
| static void | missing_glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params) |
| static void | missing_glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params) |
| static void | missing_glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params) |
| static void | missing_glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params) |
| static GLboolean | missing_glIsSampler (GLuint sampler) |
| static void | missing_glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *params) |
| static void | missing_glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *params) |
| static void | missing_glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param) |
| static void | missing_glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *params) |
| static void | missing_glSamplerParameteri (GLuint sampler, GLenum pname, GLint param) |
| static void | missing_glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *params) |
| static void | missing_glActiveShaderProgram (GLuint pipeline, GLuint program) |
| static void | missing_glBindProgramPipeline (GLuint pipeline) |
| static GLuint | missing_glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const *strings) |
| static void | missing_glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines) |
| static void | missing_glGenProgramPipelines (GLsizei n, GLuint *pipelines) |
| static void | missing_glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
| static void | missing_glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params) |
| static GLboolean | missing_glIsProgramPipeline (GLuint pipeline) |
| static void | missing_glProgramUniform1d (GLuint program, GLint location, GLdouble x) |
| static void | missing_glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
| static void | missing_glProgramUniform1f (GLuint program, GLint location, GLfloat x) |
| static void | missing_glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
| static void | missing_glProgramUniform1i (GLuint program, GLint location, GLint x) |
| static void | missing_glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value) |
| static void | missing_glProgramUniform1ui (GLuint program, GLint location, GLuint v0) |
| static void | missing_glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value) |
| static void | missing_glProgramUniform2d (GLuint program, GLint location, GLdouble x, GLdouble y) |
| static void | missing_glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
| static void | missing_glProgramUniform2f (GLuint program, GLint location, GLfloat x, GLfloat y) |
| static void | missing_glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
| static void | missing_glProgramUniform2i (GLuint program, GLint location, GLint x, GLint y) |
| static void | missing_glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value) |
| static void | missing_glProgramUniform2ui (GLuint program, GLint location, GLuint x, GLuint y) |
| static void | missing_glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value) |
| static void | missing_glProgramUniform3d (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z) |
| static void | missing_glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
| static void | missing_glProgramUniform3f (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
| static void | missing_glProgramUniform3i (GLuint program, GLint location, GLint x, GLint y, GLint z) |
| static void | missing_glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value) |
| static void | missing_glProgramUniform3ui (GLuint program, GLint location, GLuint x, GLuint y, GLuint z) |
| static void | missing_glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value) |
| static void | missing_glProgramUniform4d (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| static void | missing_glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
| static void | missing_glProgramUniform4f (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| static void | missing_glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
| static void | missing_glProgramUniform4i (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w) |
| static void | missing_glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value) |
| static void | missing_glProgramUniform4ui (GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w) |
| static void | missing_glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value) |
| static void | missing_glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| static void | missing_glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| static void | missing_glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| static void | missing_glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| static void | missing_glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| static void | missing_glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| static void | missing_glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| static void | missing_glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| static void | missing_glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| static void | missing_glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program) |
| static void | missing_glValidateProgramPipeline (GLuint pipeline) |
| static void | missing_glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params) |
| static void | missing_glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) |
| static void | missing_glMemoryBarrier (GLbitfield barriers) |
| static void | missing_glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj) |
| static void | missing_glCompileShaderARB (GLhandleARB shaderObj) |
| static GLhandleARB | missing_glCreateProgramObjectARB (void) |
| static GLhandleARB | missing_glCreateShaderObjectARB (GLenum shaderType) |
| static void | missing_glDeleteObjectARB (GLhandleARB obj) |
| static void | missing_glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj) |
| static void | missing_glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) |
| static void | missing_glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj) |
| static GLhandleARB | missing_glGetHandleARB (GLenum pname) |
| static void | missing_glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog) |
| static void | missing_glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params) |
| static void | missing_glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params) |
| static void | missing_glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source) |
| static GLint | missing_glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name) |
| static void | missing_glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params) |
| static void | missing_glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params) |
| static void | missing_glLinkProgramARB (GLhandleARB programObj) |
| static void | missing_glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length) |
| static void | missing_glUniform1fARB (GLint location, GLfloat v0) |
| static void | missing_glUniform1fvARB (GLint location, GLsizei count, const GLfloat *value) |
| static void | missing_glUniform1iARB (GLint location, GLint v0) |
| static void | missing_glUniform1ivARB (GLint location, GLsizei count, const GLint *value) |
| static void | missing_glUniform2fARB (GLint location, GLfloat v0, GLfloat v1) |
| static void | missing_glUniform2fvARB (GLint location, GLsizei count, const GLfloat *value) |
| static void | missing_glUniform2iARB (GLint location, GLint v0, GLint v1) |
| static void | missing_glUniform2ivARB (GLint location, GLsizei count, const GLint *value) |
| static void | missing_glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
| static void | missing_glUniform3fvARB (GLint location, GLsizei count, const GLfloat *value) |
| static void | missing_glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2) |
| static void | missing_glUniform3ivARB (GLint location, GLsizei count, const GLint *value) |
| static void | missing_glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
| static void | missing_glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value) |
| static void | missing_glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
| static void | missing_glUniform4ivARB (GLint location, GLsizei count, const GLint *value) |
| static void | missing_glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glUseProgramObjectARB (GLhandleARB programObj) |
| static void | missing_glValidateProgramARB (GLhandleARB programObj) |
| static void | missing_glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding) |
| static void | missing_glGetActiveSubroutineName (GLuint program, GLenum shaderType, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) |
| static void | missing_glGetActiveSubroutineUniformName (GLuint program, GLenum shaderType, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) |
| static void | missing_glGetActiveSubroutineUniformiv (GLuint program, GLenum shaderType, GLuint index, GLenum pname, GLint *values) |
| static void | missing_glGetProgramStageiv (GLuint program, GLenum shaderType, GLenum pname, GLint *values) |
| static void | missing_glGetProgramSubroutineParameteruivNV (GLenum target, GLuint index, GLuint *params) |
| static GLuint | missing_glGetSubroutineIndex (GLuint program, GLenum shaderType, const GLchar *name) |
| static GLint | missing_glGetSubroutineUniformLocation (GLuint program, GLenum shaderType, const GLchar *name) |
| static void | missing_glGetUniformSubroutineuiv (GLenum shaderType, GLint location, GLuint *params) |
| static void | missing_glProgramSubroutineParametersuivNV (GLenum target, GLsizei count, const GLuint *params) |
| static void | missing_glUniformSubroutinesuiv (GLenum shaderType, GLsizei count, const GLuint *indices) |
| static void | missing_glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar **path, const GLint *length) |
| static void | missing_glDeleteNamedStringARB (GLint namelen, const GLchar *name) |
| static void | missing_glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string) |
| static void | missing_glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params) |
| static GLboolean | missing_glIsNamedStringARB (GLint namelen, const GLchar *name) |
| static void | missing_glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string) |
| static GLenum | missing_glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout) |
| static void | missing_glDeleteSync (GLsync sync) |
| static GLsync | missing_glFenceSync (GLenum condition, GLbitfield flags) |
| static void | missing_glGetInteger64v (GLenum pname, GLint64 *params) |
| static void | missing_glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) |
| static GLboolean | missing_glIsSync (GLsync sync) |
| static void | missing_glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout) |
| static void | missing_glPatchParameterfv (GLenum pname, const GLfloat *values) |
| static void | missing_glPatchParameteri (GLenum pname, GLint value) |
| static void | missing_glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer) |
| static void | missing_glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) |
| static void | missing_glTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) |
| static void | missing_glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) |
| static void | missing_glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) |
| static void | missing_glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) |
| static void | missing_glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) |
| static void | missing_glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) |
| static void | missing_glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) |
| static void | missing_glGetCompressedTexImageARB (GLenum target, GLint lod, GLvoid *img) |
| static void | missing_glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val) |
| static void | missing_glSampleMaski (GLuint index, GLbitfield mask) |
| static void | missing_glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
| static void | missing_glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
| static void | missing_glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) |
| static void | missing_glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| static void | missing_glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| static void | missing_glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) |
| static void | missing_glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| static void | missing_glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| static void | missing_glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
| static void | missing_glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
| static void | missing_glTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
| static void | missing_glTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
| static void | missing_glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) |
| static void | missing_glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params) |
| static void | missing_glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params) |
| static void | missing_glQueryCounter (GLuint id, GLenum target) |
| static void | missing_glBindTransformFeedback (GLenum target, GLuint id) |
| static void | missing_glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids) |
| static void | missing_glDrawTransformFeedback (GLenum mode, GLuint name) |
| static void | missing_glGenTransformFeedbacks (GLsizei n, GLuint *ids) |
| static GLboolean | missing_glIsTransformFeedback (GLuint id) |
| static void | missing_glPauseTransformFeedback (void) |
| static void | missing_glResumeTransformFeedback (void) |
| static void | missing_glBeginQueryIndexed (GLenum target, GLuint index, GLuint id) |
| static void | missing_glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream) |
| static void | missing_glEndQueryIndexed (GLenum target, GLuint index) |
| static void | missing_glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params) |
| static void | missing_glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei primcount) |
| static void | missing_glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei primcount) |
| static void | missing_glLoadTransposeMatrixdARB (const GLdouble *m) |
| static void | missing_glLoadTransposeMatrixfARB (const GLfloat *m) |
| static void | missing_glMultTransposeMatrixdARB (const GLdouble *m) |
| static void | missing_glMultTransposeMatrixfARB (const GLfloat *m) |
| static void | missing_glBindBufferBase (GLenum target, GLuint index, GLuint buffer) |
| static void | missing_glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
| static void | missing_glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) |
| static void | missing_glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) |
| static void | missing_glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName) |
| static void | missing_glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) |
| static void | missing_glGetIntegeri_v (GLenum target, GLuint index, GLint *data) |
| static GLuint | missing_glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName) |
| static void | missing_glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) |
| static void | missing_glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) |
| static void | missing_glBindVertexArray (GLuint array) |
| static void | missing_glDeleteVertexArrays (GLsizei n, const GLuint *arrays) |
| static void | missing_glGenVertexArrays (GLsizei n, GLuint *arrays) |
| static GLboolean | missing_glIsVertexArray (GLuint array) |
| static void | missing_glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params) |
| static void | missing_glVertexAttribL1d (GLuint index, GLdouble x) |
| static void | missing_glVertexAttribL1dv (GLuint index, const GLdouble *v) |
| static void | missing_glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y) |
| static void | missing_glVertexAttribL2dv (GLuint index, const GLdouble *v) |
| static void | missing_glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
| static void | missing_glVertexAttribL3dv (GLuint index, const GLdouble *v) |
| static void | missing_glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| static void | missing_glVertexAttribL4dv (GLuint index, const GLdouble *v) |
| static void | missing_glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
| static void | missing_glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) |
| static void | missing_glVertexAttribBinding (GLuint attribindex, GLuint bindingindex) |
| static void | missing_glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) |
| static void | missing_glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
| static void | missing_glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
| static void | missing_glVertexBindingDivisor (GLuint bindingindex, GLuint divisor) |
| static void | missing_glVertexBlendARB (GLint count) |
| static void | missing_glWeightPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
| static void | missing_glWeightbvARB (GLint size, const GLbyte *weights) |
| static void | missing_glWeightdvARB (GLint size, const GLdouble *weights) |
| static void | missing_glWeightfvARB (GLint size, const GLfloat *weights) |
| static void | missing_glWeightivARB (GLint size, const GLint *weights) |
| static void | missing_glWeightsvARB (GLint size, const GLshort *weights) |
| static void | missing_glWeightubvARB (GLint size, const GLubyte *weights) |
| static void | missing_glWeightuivARB (GLint size, const GLuint *weights) |
| static void | missing_glWeightusvARB (GLint size, const GLushort *weights) |
| static void | missing_glBindBufferARB (GLenum target, GLuint buffer) |
| static void | missing_glBufferDataARB (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage) |
| static void | missing_glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data) |
| static void | missing_glDeleteBuffersARB (GLsizei n, const GLuint *buffers) |
| static void | missing_glGenBuffersARB (GLsizei n, GLuint *buffers) |
| static void | missing_glGetBufferParameterivARB (GLenum target, GLenum pname, GLint *params) |
| static void | missing_glGetBufferPointervARB (GLenum target, GLenum pname, GLvoid **params) |
| static void | missing_glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data) |
| static GLboolean | missing_glIsBufferARB (GLuint buffer) |
| static GLvoid * | missing_glMapBufferARB (GLenum target, GLenum access) |
| static GLboolean | missing_glUnmapBufferARB (GLenum target) |
| static void | missing_glBindProgramARB (GLenum target, GLuint program) |
| static void | missing_glDeleteProgramsARB (GLsizei n, const GLuint *programs) |
| static void | missing_glDisableVertexAttribArrayARB (GLuint index) |
| static void | missing_glEnableVertexAttribArrayARB (GLuint index) |
| static void | missing_glGenProgramsARB (GLsizei n, GLuint *programs) |
| static void | missing_glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble *params) |
| static void | missing_glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params) |
| static void | missing_glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble *params) |
| static void | missing_glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat *params) |
| static void | missing_glGetProgramStringARB (GLenum target, GLenum pname, GLvoid *string) |
| static void | missing_glGetProgramivARB (GLenum target, GLenum pname, GLint *params) |
| static void | missing_glGetVertexAttribPointervARB (GLuint index, GLenum pname, GLvoid **pointer) |
| static void | missing_glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble *params) |
| static void | missing_glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat *params) |
| static void | missing_glGetVertexAttribivARB (GLuint index, GLenum pname, GLint *params) |
| static GLboolean | missing_glIsProgramARB (GLuint program) |
| static void | missing_glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| static void | missing_glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble *params) |
| static void | missing_glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| static void | missing_glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params) |
| static void | missing_glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| static void | missing_glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble *params) |
| static void | missing_glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| static void | missing_glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params) |
| static void | missing_glProgramStringARB (GLenum target, GLenum format, GLsizei len, const GLvoid *string) |
| static void | missing_glVertexAttrib1dARB (GLuint index, GLdouble x) |
| static void | missing_glVertexAttrib1dvARB (GLuint index, const GLdouble *v) |
| static void | missing_glVertexAttrib1fARB (GLuint index, GLfloat x) |
| static void | missing_glVertexAttrib1fvARB (GLuint index, const GLfloat *v) |
| static void | missing_glVertexAttrib1sARB (GLuint index, GLshort x) |
| static void | missing_glVertexAttrib1svARB (GLuint index, const GLshort *v) |
| static void | missing_glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y) |
| static void | missing_glVertexAttrib2dvARB (GLuint index, const GLdouble *v) |
| static void | missing_glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y) |
| static void | missing_glVertexAttrib2fvARB (GLuint index, const GLfloat *v) |
| static void | missing_glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y) |
| static void | missing_glVertexAttrib2svARB (GLuint index, const GLshort *v) |
| static void | missing_glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
| static void | missing_glVertexAttrib3dvARB (GLuint index, const GLdouble *v) |
| static void | missing_glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glVertexAttrib3fvARB (GLuint index, const GLfloat *v) |
| static void | missing_glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z) |
| static void | missing_glVertexAttrib3svARB (GLuint index, const GLshort *v) |
| static void | missing_glVertexAttrib4NbvARB (GLuint index, const GLbyte *v) |
| static void | missing_glVertexAttrib4NivARB (GLuint index, const GLint *v) |
| static void | missing_glVertexAttrib4NsvARB (GLuint index, const GLshort *v) |
| static void | missing_glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
| static void | missing_glVertexAttrib4NubvARB (GLuint index, const GLubyte *v) |
| static void | missing_glVertexAttrib4NuivARB (GLuint index, const GLuint *v) |
| static void | missing_glVertexAttrib4NusvARB (GLuint index, const GLushort *v) |
| static void | missing_glVertexAttrib4bvARB (GLuint index, const GLbyte *v) |
| static void | missing_glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| static void | missing_glVertexAttrib4dvARB (GLuint index, const GLdouble *v) |
| static void | missing_glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| static void | missing_glVertexAttrib4fvARB (GLuint index, const GLfloat *v) |
| static void | missing_glVertexAttrib4ivARB (GLuint index, const GLint *v) |
| static void | missing_glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
| static void | missing_glVertexAttrib4svARB (GLuint index, const GLshort *v) |
| static void | missing_glVertexAttrib4ubvARB (GLuint index, const GLubyte *v) |
| static void | missing_glVertexAttrib4uivARB (GLuint index, const GLuint *v) |
| static void | missing_glVertexAttrib4usvARB (GLuint index, const GLushort *v) |
| static void | missing_glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) |
| static void | missing_glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name) |
| static void | missing_glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) |
| static GLint | missing_glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name) |
| static void | missing_glColorP3ui (GLenum type, GLuint color) |
| static void | missing_glColorP3uiv (GLenum type, const GLuint *color) |
| static void | missing_glColorP4ui (GLenum type, GLuint color) |
| static void | missing_glColorP4uiv (GLenum type, const GLuint *color) |
| static void | missing_glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords) |
| static void | missing_glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords) |
| static void | missing_glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords) |
| static void | missing_glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords) |
| static void | missing_glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords) |
| static void | missing_glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords) |
| static void | missing_glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords) |
| static void | missing_glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords) |
| static void | missing_glNormalP3ui (GLenum type, GLuint coords) |
| static void | missing_glNormalP3uiv (GLenum type, const GLuint *coords) |
| static void | missing_glSecondaryColorP3ui (GLenum type, GLuint color) |
| static void | missing_glSecondaryColorP3uiv (GLenum type, const GLuint *color) |
| static void | missing_glTexCoordP1ui (GLenum type, GLuint coords) |
| static void | missing_glTexCoordP1uiv (GLenum type, const GLuint *coords) |
| static void | missing_glTexCoordP2ui (GLenum type, GLuint coords) |
| static void | missing_glTexCoordP2uiv (GLenum type, const GLuint *coords) |
| static void | missing_glTexCoordP3ui (GLenum type, GLuint coords) |
| static void | missing_glTexCoordP3uiv (GLenum type, const GLuint *coords) |
| static void | missing_glTexCoordP4ui (GLenum type, GLuint coords) |
| static void | missing_glTexCoordP4uiv (GLenum type, const GLuint *coords) |
| static void | missing_glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
| static void | missing_glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
| static void | missing_glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
| static void | missing_glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
| static void | missing_glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
| static void | missing_glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
| static void | missing_glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
| static void | missing_glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
| static void | missing_glVertexP2ui (GLenum type, GLuint coords) |
| static void | missing_glVertexP2uiv (GLenum type, const GLuint *coords) |
| static void | missing_glVertexP3ui (GLenum type, GLuint coords) |
| static void | missing_glVertexP3uiv (GLenum type, const GLuint *coords) |
| static void | missing_glVertexP4ui (GLenum type, GLuint coords) |
| static void | missing_glVertexP4uiv (GLenum type, const GLuint *coords) |
| static void | missing_glDepthRangeArrayv (GLuint first, GLsizei count, const GLclampd *v) |
| static void | missing_glDepthRangeIndexed (GLuint index, GLclampd n, GLclampd f) |
| static void | missing_glGetDoublei_v (GLenum target, GLuint index, GLdouble *v) |
| static void | missing_glGetFloati_v (GLenum target, GLuint index, GLfloat *v) |
| static void | missing_glScissorArrayv (GLuint first, GLsizei count, const GLint *v) |
| static void | missing_glScissorIndexed (GLuint index, GLint left, GLint bottom, GLint width, GLint height) |
| static void | missing_glScissorIndexedv (GLuint index, const GLint *v) |
| static void | missing_glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v) |
| static void | missing_glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) |
| static void | missing_glViewportIndexedfv (GLuint index, const GLfloat *v) |
| static void | missing_glWindowPos2dARB (GLdouble x, GLdouble y) |
| static void | missing_glWindowPos2dvARB (const GLdouble *p) |
| static void | missing_glWindowPos2fARB (GLfloat x, GLfloat y) |
| static void | missing_glWindowPos2fvARB (const GLfloat *p) |
| static void | missing_glWindowPos2iARB (GLint x, GLint y) |
| static void | missing_glWindowPos2ivARB (const GLint *p) |
| static void | missing_glWindowPos2sARB (GLshort x, GLshort y) |
| static void | missing_glWindowPos2svARB (const GLshort *p) |
| static void | missing_glWindowPos3dARB (GLdouble x, GLdouble y, GLdouble z) |
| static void | missing_glWindowPos3dvARB (const GLdouble *p) |
| static void | missing_glWindowPos3fARB (GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glWindowPos3fvARB (const GLfloat *p) |
| static void | missing_glWindowPos3iARB (GLint x, GLint y, GLint z) |
| static void | missing_glWindowPos3ivARB (const GLint *p) |
| static void | missing_glWindowPos3sARB (GLshort x, GLshort y, GLshort z) |
| static void | missing_glWindowPos3svARB (const GLshort *p) |
| static void | missing_glDrawBuffersATI (GLsizei n, const GLenum *bufs) |
| static void | missing_glDrawElementArrayATI (GLenum mode, GLsizei count) |
| static void | missing_glDrawRangeElementArrayATI (GLenum mode, GLuint start, GLuint end, GLsizei count) |
| static void | missing_glElementPointerATI (GLenum type, const GLvoid *pointer) |
| static void | missing_glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param) |
| static void | missing_glGetTexBumpParameterivATI (GLenum pname, GLint *param) |
| static void | missing_glTexBumpParameterfvATI (GLenum pname, const GLfloat *param) |
| static void | missing_glTexBumpParameterivATI (GLenum pname, const GLint *param) |
| static void | missing_glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) |
| static void | missing_glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) |
| static void | missing_glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) |
| static void | missing_glBeginFragmentShaderATI (void) |
| static void | missing_glBindFragmentShaderATI (GLuint id) |
| static void | missing_glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) |
| static void | missing_glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) |
| static void | missing_glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) |
| static void | missing_glDeleteFragmentShaderATI (GLuint id) |
| static void | missing_glEndFragmentShaderATI (void) |
| static GLuint | missing_glGenFragmentShadersATI (GLuint range) |
| static void | missing_glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle) |
| static void | missing_glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle) |
| static void | missing_glSetFragmentShaderConstantATI (GLuint dst, const GLfloat *value) |
| static GLvoid * | missing_glMapObjectBufferATI (GLuint buffer) |
| static void | missing_glUnmapObjectBufferATI (GLuint buffer) |
| static void | missing_glPNTrianglesfATI (GLenum pname, GLfloat param) |
| static void | missing_glPNTrianglesiATI (GLenum pname, GLint param) |
| static void | missing_glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) |
| static void | missing_glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) |
| static void | missing_glArrayObjectATI (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset) |
| static void | missing_glFreeObjectBufferATI (GLuint buffer) |
| static void | missing_glGetArrayObjectfvATI (GLenum array, GLenum pname, GLfloat *params) |
| static void | missing_glGetArrayObjectivATI (GLenum array, GLenum pname, GLint *params) |
| static void | missing_glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat *params) |
| static void | missing_glGetObjectBufferivATI (GLuint buffer, GLenum pname, GLint *params) |
| static void | missing_glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, GLfloat *params) |
| static void | missing_glGetVariantArrayObjectivATI (GLuint id, GLenum pname, GLint *params) |
| static GLboolean | missing_glIsObjectBufferATI (GLuint buffer) |
| static GLuint | missing_glNewObjectBufferATI (GLsizei size, const GLvoid *pointer, GLenum usage) |
| static void | missing_glUpdateObjectBufferATI (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve) |
| static void | missing_glVariantArrayObjectATI (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset) |
| static void | missing_glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, GLfloat *params) |
| static void | missing_glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, GLint *params) |
| static void | missing_glVertexAttribArrayObjectATI (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset) |
| static void | missing_glClientActiveVertexStreamATI (GLenum stream) |
| static void | missing_glNormalStream3bATI (GLenum stream, GLbyte x, GLbyte y, GLbyte z) |
| static void | missing_glNormalStream3bvATI (GLenum stream, const GLbyte *coords) |
| static void | missing_glNormalStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z) |
| static void | missing_glNormalStream3dvATI (GLenum stream, const GLdouble *coords) |
| static void | missing_glNormalStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glNormalStream3fvATI (GLenum stream, const GLfloat *coords) |
| static void | missing_glNormalStream3iATI (GLenum stream, GLint x, GLint y, GLint z) |
| static void | missing_glNormalStream3ivATI (GLenum stream, const GLint *coords) |
| static void | missing_glNormalStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z) |
| static void | missing_glNormalStream3svATI (GLenum stream, const GLshort *coords) |
| static void | missing_glVertexBlendEnvfATI (GLenum pname, GLfloat param) |
| static void | missing_glVertexBlendEnviATI (GLenum pname, GLint param) |
| static void | missing_glVertexStream1dATI (GLenum stream, GLdouble x) |
| static void | missing_glVertexStream1dvATI (GLenum stream, const GLdouble *coords) |
| static void | missing_glVertexStream1fATI (GLenum stream, GLfloat x) |
| static void | missing_glVertexStream1fvATI (GLenum stream, const GLfloat *coords) |
| static void | missing_glVertexStream1iATI (GLenum stream, GLint x) |
| static void | missing_glVertexStream1ivATI (GLenum stream, const GLint *coords) |
| static void | missing_glVertexStream1sATI (GLenum stream, GLshort x) |
| static void | missing_glVertexStream1svATI (GLenum stream, const GLshort *coords) |
| static void | missing_glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y) |
| static void | missing_glVertexStream2dvATI (GLenum stream, const GLdouble *coords) |
| static void | missing_glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y) |
| static void | missing_glVertexStream2fvATI (GLenum stream, const GLfloat *coords) |
| static void | missing_glVertexStream2iATI (GLenum stream, GLint x, GLint y) |
| static void | missing_glVertexStream2ivATI (GLenum stream, const GLint *coords) |
| static void | missing_glVertexStream2sATI (GLenum stream, GLshort x, GLshort y) |
| static void | missing_glVertexStream2svATI (GLenum stream, const GLshort *coords) |
| static void | missing_glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z) |
| static void | missing_glVertexStream3dvATI (GLenum stream, const GLdouble *coords) |
| static void | missing_glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glVertexStream3fvATI (GLenum stream, const GLfloat *coords) |
| static void | missing_glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z) |
| static void | missing_glVertexStream3ivATI (GLenum stream, const GLint *coords) |
| static void | missing_glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z) |
| static void | missing_glVertexStream3svATI (GLenum stream, const GLshort *coords) |
| static void | missing_glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| static void | missing_glVertexStream4dvATI (GLenum stream, const GLdouble *coords) |
| static void | missing_glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| static void | missing_glVertexStream4fvATI (GLenum stream, const GLfloat *coords) |
| static void | missing_glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w) |
| static void | missing_glVertexStream4ivATI (GLenum stream, const GLint *coords) |
| static void | missing_glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w) |
| static void | missing_glVertexStream4svATI (GLenum stream, const GLshort *coords) |
| static GLint | missing_glGetUniformBufferSizeEXT (GLuint program, GLint location) |
| static GLintptr | missing_glGetUniformOffsetEXT (GLuint program, GLint location) |
| static void | missing_glUniformBufferEXT (GLuint program, GLint location, GLuint buffer) |
| static void | missing_glBlendColorEXT (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| static void | missing_glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha) |
| static void | missing_glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
| static void | missing_glBlendEquationEXT (GLenum mode) |
| static void | missing_glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table) |
| static void | missing_glCopyColorSubTableEXT (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) |
| static void | missing_glLockArraysEXT (GLint first, GLsizei count) |
| static void | missing_glUnlockArraysEXT (void) |
| static void | missing_glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) |
| static void | missing_glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) |
| static void | missing_glConvolutionParameterfEXT (GLenum target, GLenum pname, GLfloat param) |
| static void | missing_glConvolutionParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params) |
| static void | missing_glConvolutionParameteriEXT (GLenum target, GLenum pname, GLint param) |
| static void | missing_glConvolutionParameterivEXT (GLenum target, GLenum pname, const GLint *params) |
| static void | missing_glCopyConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
| static void | missing_glCopyConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) |
| static void | missing_glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *image) |
| static void | missing_glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat *params) |
| static void | missing_glGetConvolutionParameterivEXT (GLenum target, GLenum pname, GLint *params) |
| static void | missing_glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) |
| static void | missing_glSeparableFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) |
| static void | missing_glBinormal3bEXT (GLbyte bx, GLbyte by, GLbyte bz) |
| static void | missing_glBinormal3bvEXT (const GLbyte *v) |
| static void | missing_glBinormal3dEXT (GLdouble bx, GLdouble by, GLdouble bz) |
| static void | missing_glBinormal3dvEXT (const GLdouble *v) |
| static void | missing_glBinormal3fEXT (GLfloat bx, GLfloat by, GLfloat bz) |
| static void | missing_glBinormal3fvEXT (const GLfloat *v) |
| static void | missing_glBinormal3iEXT (GLint bx, GLint by, GLint bz) |
| static void | missing_glBinormal3ivEXT (const GLint *v) |
| static void | missing_glBinormal3sEXT (GLshort bx, GLshort by, GLshort bz) |
| static void | missing_glBinormal3svEXT (const GLshort *v) |
| static void | missing_glBinormalPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer) |
| static void | missing_glTangent3bEXT (GLbyte tx, GLbyte ty, GLbyte tz) |
| static void | missing_glTangent3bvEXT (const GLbyte *v) |
| static void | missing_glTangent3dEXT (GLdouble tx, GLdouble ty, GLdouble tz) |
| static void | missing_glTangent3dvEXT (const GLdouble *v) |
| static void | missing_glTangent3fEXT (GLfloat tx, GLfloat ty, GLfloat tz) |
| static void | missing_glTangent3fvEXT (const GLfloat *v) |
| static void | missing_glTangent3iEXT (GLint tx, GLint ty, GLint tz) |
| static void | missing_glTangent3ivEXT (const GLint *v) |
| static void | missing_glTangent3sEXT (GLshort tx, GLshort ty, GLshort tz) |
| static void | missing_glTangent3svEXT (const GLshort *v) |
| static void | missing_glTangentPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer) |
| static void | missing_glCopyTexImage1DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
| static void | missing_glCopyTexImage2DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
| static void | missing_glCopyTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
| static void | missing_glCopyTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| static void | missing_glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| static void | missing_glCullParameterdvEXT (GLenum pname, GLdouble *params) |
| static void | missing_glCullParameterfvEXT (GLenum pname, GLfloat *params) |
| static void | missing_glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label) |
| static void | missing_glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label) |
| static void | missing_glInsertEventMarkerEXT (GLsizei length, const GLchar *marker) |
| static void | missing_glPopGroupMarkerEXT (void) |
| static void | missing_glPushGroupMarkerEXT (GLsizei length, const GLchar *marker) |
| static void | missing_glDepthBoundsEXT (GLclampd zmin, GLclampd zmax) |
| static void | missing_glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture) |
| static GLenum | missing_glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target) |
| static void | missing_glClientAttribDefaultEXT (GLbitfield mask) |
| static void | missing_glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) |
| static void | missing_glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits) |
| static void | missing_glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits) |
| static void | missing_glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) |
| static void | missing_glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) |
| static void | missing_glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) |
| static void | missing_glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits) |
| static void | missing_glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits) |
| static void | missing_glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits) |
| static void | missing_glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits) |
| static void | missing_glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits) |
| static void | missing_glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits) |
| static void | missing_glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
| static void | missing_glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
| static void | missing_glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
| static void | missing_glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| static void | missing_glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| static void | missing_glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
| static void | missing_glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
| static void | missing_glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
| static void | missing_glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| static void | missing_glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| static void | missing_glDisableClientStateIndexedEXT (GLenum array, GLuint index) |
| static void | missing_glDisableClientStateiEXT (GLenum array, GLuint index) |
| static void | missing_glDisableVertexArrayAttribEXT (GLuint vaobj, GLenum array) |
| static void | missing_glDisableVertexArrayEXT (GLuint vaobj, GLenum array) |
| static void | missing_glEnableClientStateIndexedEXT (GLenum array, GLuint index) |
| static void | missing_glEnableClientStateiEXT (GLenum array, GLuint index) |
| static void | missing_glEnableVertexArrayAttribEXT (GLuint vaobj, GLenum array) |
| static void | missing_glEnableVertexArrayEXT (GLuint vaobj, GLenum array) |
| static void | missing_glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length) |
| static void | missing_glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode) |
| static void | missing_glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs) |
| static void | missing_glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode) |
| static void | missing_glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target) |
| static void | missing_glGenerateTextureMipmapEXT (GLuint texture, GLenum target) |
| static void | missing_glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, GLvoid *img) |
| static void | missing_glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, GLvoid *img) |
| static void | missing_glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data) |
| static void | missing_glGetDoublei_vEXT (GLenum target, GLuint index, GLdouble *data) |
| static void | missing_glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data) |
| static void | missing_glGetFloati_vEXT (GLenum target, GLuint index, GLfloat *data) |
| static void | missing_glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params) |
| static void | missing_glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params) |
| static void | missing_glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params) |
| static void | missing_glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params) |
| static void | missing_glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params) |
| static void | missing_glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params) |
| static void | missing_glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) |
| static void | missing_glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params) |
| static void | missing_glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params) |
| static void | missing_glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params) |
| static void | missing_glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params) |
| static void | missing_glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params) |
| static void | missing_glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params) |
| static void | missing_glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params) |
| static void | missing_glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, GLvoid **params) |
| static void | missing_glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data) |
| static void | missing_glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params) |
| static void | missing_glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params) |
| static void | missing_glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params) |
| static void | missing_glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params) |
| static void | missing_glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params) |
| static void | missing_glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, GLvoid *string) |
| static void | missing_glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params) |
| static void | missing_glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params) |
| static void | missing_glGetPointerIndexedvEXT (GLenum target, GLuint index, GLvoid **data) |
| static void | missing_glGetPointeri_vEXT (GLenum pname, GLuint index, GLvoid **params) |
| static void | missing_glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) |
| static void | missing_glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params) |
| static void | missing_glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params) |
| static void | missing_glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params) |
| static void | missing_glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params) |
| static void | missing_glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params) |
| static void | missing_glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params) |
| static void | missing_glGetVertexArrayIntegeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLint *param) |
| static void | missing_glGetVertexArrayIntegervEXT (GLuint vaobj, GLenum pname, GLint *param) |
| static void | missing_glGetVertexArrayPointeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLvoid **param) |
| static void | missing_glGetVertexArrayPointervEXT (GLuint vaobj, GLenum pname, GLvoid **param) |
| static GLvoid * | missing_glMapNamedBufferEXT (GLuint buffer, GLenum access) |
| static GLvoid * | missing_glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access) |
| static void | missing_glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) |
| static void | missing_glMatrixLoadIdentityEXT (GLenum mode) |
| static void | missing_glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m) |
| static void | missing_glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m) |
| static void | missing_glMatrixLoaddEXT (GLenum mode, const GLdouble *m) |
| static void | missing_glMatrixLoadfEXT (GLenum mode, const GLfloat *m) |
| static void | missing_glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m) |
| static void | missing_glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m) |
| static void | missing_glMatrixMultdEXT (GLenum mode, const GLdouble *m) |
| static void | missing_glMatrixMultfEXT (GLenum mode, const GLfloat *m) |
| static void | missing_glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) |
| static void | missing_glMatrixPopEXT (GLenum mode) |
| static void | missing_glMatrixPushEXT (GLenum mode) |
| static void | missing_glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z) |
| static void | missing_glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z) |
| static void | missing_glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z) |
| static void | missing_glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer) |
| static void | missing_glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
| static void | missing_glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param) |
| static void | missing_glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params) |
| static void | missing_glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param) |
| static void | missing_glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params) |
| static void | missing_glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param) |
| static void | missing_glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params) |
| static void | missing_glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param) |
| static void | missing_glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params) |
| static void | missing_glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param) |
| static void | missing_glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params) |
| static void | missing_glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| static void | missing_glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| static void | missing_glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| static void | missing_glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params) |
| static void | missing_glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params) |
| static void | missing_glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param) |
| static void | missing_glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *param) |
| static void | missing_glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param) |
| static void | missing_glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *param) |
| static void | missing_glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer) |
| static void | missing_glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
| static void | missing_glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
| static void | missing_glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
| static void | missing_glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage) |
| static void | missing_glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data) |
| static void | missing_glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) |
| static void | missing_glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
| static void | missing_glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| static void | missing_glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| static void | missing_glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
| static void | missing_glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level) |
| static void | missing_glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face) |
| static void | missing_glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer) |
| static void | missing_glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| static void | missing_glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params) |
| static void | missing_glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| static void | missing_glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params) |
| static void | missing_glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w) |
| static void | missing_glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params) |
| static void | missing_glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
| static void | missing_glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params) |
| static void | missing_glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params) |
| static void | missing_glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params) |
| static void | missing_glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params) |
| static void | missing_glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string) |
| static void | missing_glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height) |
| static void | missing_glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height) |
| static void | missing_glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
| static void | missing_glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x) |
| static void | missing_glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
| static void | missing_glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0) |
| static void | missing_glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
| static void | missing_glProgramUniform1iEXT (GLuint program, GLint location, GLint v0) |
| static void | missing_glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value) |
| static void | missing_glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0) |
| static void | missing_glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value) |
| static void | missing_glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y) |
| static void | missing_glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
| static void | missing_glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1) |
| static void | missing_glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
| static void | missing_glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1) |
| static void | missing_glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value) |
| static void | missing_glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1) |
| static void | missing_glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value) |
| static void | missing_glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z) |
| static void | missing_glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
| static void | missing_glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
| static void | missing_glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
| static void | missing_glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2) |
| static void | missing_glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value) |
| static void | missing_glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) |
| static void | missing_glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value) |
| static void | missing_glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| static void | missing_glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
| static void | missing_glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
| static void | missing_glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
| static void | missing_glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
| static void | missing_glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value) |
| static void | missing_glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
| static void | missing_glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value) |
| static void | missing_glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| static void | missing_glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| static void | missing_glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| static void | missing_glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| static void | missing_glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| static void | missing_glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| static void | missing_glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| static void | missing_glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| static void | missing_glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| static void | missing_glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| static void | missing_glPushClientAttribDefaultEXT (GLbitfield mask) |
| static void | missing_glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer) |
| static void | missing_glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| static void | missing_glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| static void | missing_glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| static void | missing_glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params) |
| static void | missing_glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params) |
| static void | missing_glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param) |
| static void | missing_glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *param) |
| static void | missing_glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param) |
| static void | missing_glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *param) |
| static void | missing_glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer) |
| static void | missing_glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
| static void | missing_glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
| static void | missing_glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
| static GLboolean | missing_glUnmapNamedBufferEXT (GLuint buffer) |
| static void | missing_glVertexArrayColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, const GLintptr offset) |
| static void | missing_glVertexArrayEdgeFlagOffsetEXT (GLuint vaobj, GLuint buffer, GLsizei stride, const GLintptr offset) |
| static void | missing_glVertexArrayFogCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, const GLintptr offset) |
| static void | missing_glVertexArrayIndexOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, const GLintptr offset) |
| static void | missing_glVertexArrayMultiTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLintptr offset) |
| static void | missing_glVertexArrayNormalOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, const GLintptr offset) |
| static void | missing_glVertexArraySecondaryColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, const GLintptr offset) |
| static void | missing_glVertexArrayTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, const GLintptr offset) |
| static void | missing_glVertexArrayVertexAttribIOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, const GLintptr offset) |
| static void | missing_glVertexArrayVertexAttribOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLintptr offset) |
| static void | missing_glVertexArrayVertexOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, const GLintptr offset) |
| static void | missing_glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments) |
| static void | missing_glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params) |
| static void | missing_glQueryCounterEXT (GLuint id, GLenum target) |
| static void | missing_glColorMaskIndexedEXT (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) |
| static void | missing_glDisableIndexedEXT (GLenum target, GLuint index) |
| static void | missing_glEnableIndexedEXT (GLenum target, GLuint index) |
| static void | missing_glGetBooleanIndexedvEXT (GLenum value, GLuint index, GLboolean *data) |
| static void | missing_glGetIntegerIndexedvEXT (GLenum value, GLuint index, GLint *data) |
| static GLboolean | missing_glIsEnabledIndexedEXT (GLenum target, GLuint index) |
| static void | missing_glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount) |
| static void | missing_glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) |
| static void | missing_glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) |
| static void | missing_glFogCoordPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer) |
| static void | missing_glFogCoorddEXT (GLdouble coord) |
| static void | missing_glFogCoorddvEXT (const GLdouble *coord) |
| static void | missing_glFogCoordfEXT (GLfloat coord) |
| static void | missing_glFogCoordfvEXT (const GLfloat *coord) |
| static void | missing_glFragmentColorMaterialEXT (GLenum face, GLenum mode) |
| static void | missing_glFragmentLightModelfEXT (GLenum pname, GLfloat param) |
| static void | missing_glFragmentLightModelfvEXT (GLenum pname, GLfloat *params) |
| static void | missing_glFragmentLightModeliEXT (GLenum pname, GLint param) |
| static void | missing_glFragmentLightModelivEXT (GLenum pname, GLint *params) |
| static void | missing_glFragmentLightfEXT (GLenum light, GLenum pname, GLfloat param) |
| static void | missing_glFragmentLightfvEXT (GLenum light, GLenum pname, GLfloat *params) |
| static void | missing_glFragmentLightiEXT (GLenum light, GLenum pname, GLint param) |
| static void | missing_glFragmentLightivEXT (GLenum light, GLenum pname, GLint *params) |
| static void | missing_glFragmentMaterialfEXT (GLenum face, GLenum pname, const GLfloat param) |
| static void | missing_glFragmentMaterialfvEXT (GLenum face, GLenum pname, const GLfloat *params) |
| static void | missing_glFragmentMaterialiEXT (GLenum face, GLenum pname, const GLint param) |
| static void | missing_glFragmentMaterialivEXT (GLenum face, GLenum pname, const GLint *params) |
| static void | missing_glGetFragmentLightfvEXT (GLenum light, GLenum pname, GLfloat *params) |
| static void | missing_glGetFragmentLightivEXT (GLenum light, GLenum pname, GLint *params) |
| static void | missing_glGetFragmentMaterialfvEXT (GLenum face, GLenum pname, const GLfloat *params) |
| static void | missing_glGetFragmentMaterialivEXT (GLenum face, GLenum pname, const GLint *params) |
| static void | missing_glLightEnviEXT (GLenum pname, GLint param) |
| static void | missing_glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
| static void | missing_glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
| static void | missing_glBindFramebufferEXT (GLenum target, GLuint framebuffer) |
| static void | missing_glBindRenderbufferEXT (GLenum target, GLuint renderbuffer) |
| static GLenum | missing_glCheckFramebufferStatusEXT (GLenum target) |
| static void | missing_glDeleteFramebuffersEXT (GLsizei n, const GLuint *framebuffers) |
| static void | missing_glDeleteRenderbuffersEXT (GLsizei n, const GLuint *renderbuffers) |
| static void | missing_glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
| static void | missing_glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| static void | missing_glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| static void | missing_glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
| static void | missing_glGenFramebuffersEXT (GLsizei n, GLuint *framebuffers) |
| static void | missing_glGenRenderbuffersEXT (GLsizei n, GLuint *renderbuffers) |
| static void | missing_glGenerateMipmapEXT (GLenum target) |
| static void | missing_glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint *params) |
| static void | missing_glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint *params) |
| static GLboolean | missing_glIsFramebufferEXT (GLuint framebuffer) |
| static GLboolean | missing_glIsRenderbufferEXT (GLuint renderbuffer) |
| static void | missing_glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
| static void | missing_glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level) |
| static void | missing_glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) |
| static void | missing_glProgramParameteriEXT (GLuint program, GLenum pname, GLint value) |
| static void | missing_glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params) |
| static void | missing_glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params) |
| static void | missing_glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name) |
| static GLint | missing_glGetFragDataLocationEXT (GLuint program, const GLchar *name) |
| static void | missing_glGetUniformuivEXT (GLuint program, GLint location, GLuint *params) |
| static void | missing_glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params) |
| static void | missing_glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params) |
| static void | missing_glUniform1uiEXT (GLint location, GLuint v0) |
| static void | missing_glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value) |
| static void | missing_glUniform2uiEXT (GLint location, GLuint v0, GLuint v1) |
| static void | missing_glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value) |
| static void | missing_glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2) |
| static void | missing_glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value) |
| static void | missing_glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
| static void | missing_glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value) |
| static void | missing_glVertexAttribI1iEXT (GLuint index, GLint x) |
| static void | missing_glVertexAttribI1ivEXT (GLuint index, const GLint *v) |
| static void | missing_glVertexAttribI1uiEXT (GLuint index, GLuint x) |
| static void | missing_glVertexAttribI1uivEXT (GLuint index, const GLuint *v) |
| static void | missing_glVertexAttribI2iEXT (GLuint index, GLint x, GLint y) |
| static void | missing_glVertexAttribI2ivEXT (GLuint index, const GLint *v) |
| static void | missing_glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y) |
| static void | missing_glVertexAttribI2uivEXT (GLuint index, const GLuint *v) |
| static void | missing_glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z) |
| static void | missing_glVertexAttribI3ivEXT (GLuint index, const GLint *v) |
| static void | missing_glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z) |
| static void | missing_glVertexAttribI3uivEXT (GLuint index, const GLuint *v) |
| static void | missing_glVertexAttribI4bvEXT (GLuint index, const GLbyte *v) |
| static void | missing_glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w) |
| static void | missing_glVertexAttribI4ivEXT (GLuint index, const GLint *v) |
| static void | missing_glVertexAttribI4svEXT (GLuint index, const GLshort *v) |
| static void | missing_glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v) |
| static void | missing_glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
| static void | missing_glVertexAttribI4uivEXT (GLuint index, const GLuint *v) |
| static void | missing_glVertexAttribI4usvEXT (GLuint index, const GLushort *v) |
| static void | missing_glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
| static void | missing_glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) |
| static void | missing_glGetHistogramParameterfvEXT (GLenum target, GLenum pname, GLfloat *params) |
| static void | missing_glGetHistogramParameterivEXT (GLenum target, GLenum pname, GLint *params) |
| static void | missing_glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) |
| static void | missing_glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, GLfloat *params) |
| static void | missing_glGetMinmaxParameterivEXT (GLenum target, GLenum pname, GLint *params) |
| static void | missing_glHistogramEXT (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) |
| static void | missing_glMinmaxEXT (GLenum target, GLenum internalformat, GLboolean sink) |
| static void | missing_glResetHistogramEXT (GLenum target) |
| static void | missing_glResetMinmaxEXT (GLenum target) |
| static void | missing_glIndexFuncEXT (GLenum func, GLfloat ref) |
| static void | missing_glIndexMaterialEXT (GLenum face, GLenum mode) |
| static void | missing_glApplyTextureEXT (GLenum mode) |
| static void | missing_glTextureLightEXT (GLenum pname) |
| static void | missing_glTextureMaterialEXT (GLenum face, GLenum mode) |
| static void | missing_glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length) |
| static GLvoid * | missing_glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) |
| static void | missing_glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) |
| static void | missing_glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) |
| static void | missing_glSampleMaskEXT (GLclampf value, GLboolean invert) |
| static void | missing_glSamplePatternEXT (GLenum pattern) |
| static void | missing_glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) |
| static void | missing_glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices) |
| static void | missing_glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data) |
| static void | missing_glReadBufferIndexedEXT (GLenum src, GLint index) |
| static void | missing_glBeginQueryEXT (GLenum target, GLuint id) |
| static void | missing_glDeleteQueriesEXT (GLsizei n, const GLuint *ids) |
| static void | missing_glEndQueryEXT (GLenum target) |
| static void | missing_glGenQueriesEXT (GLsizei n, GLuint *ids) |
| static void | missing_glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params) |
| static void | missing_glGetQueryivEXT (GLenum target, GLenum pname, GLint *params) |
| static GLboolean | missing_glIsQueryEXT (GLuint id) |
| static void | missing_glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) |
| static void | missing_glGetColorTableEXT (GLenum target, GLenum format, GLenum type, GLvoid *data) |
| static void | missing_glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat *params) |
| static void | missing_glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint *params) |
| static void | missing_glGetPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params) |
| static void | missing_glGetPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params) |
| static void | missing_glPixelTransformParameterfEXT (GLenum target, GLenum pname, const GLfloat param) |
| static void | missing_glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params) |
| static void | missing_glPixelTransformParameteriEXT (GLenum target, GLenum pname, const GLint param) |
| static void | missing_glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params) |
| static void | missing_glPointParameterfEXT (GLenum pname, GLfloat param) |
| static void | missing_glPointParameterfvEXT (GLenum pname, const GLfloat *params) |
| static void | missing_glPolygonOffsetEXT (GLfloat factor, GLfloat bias) |
| static void | missing_glProvokingVertexEXT (GLenum mode) |
| static void | missing_glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params) |
| static void | missing_glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params) |
| static void | missing_glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data) |
| static void | missing_glBeginSceneEXT (void) |
| static void | missing_glEndSceneEXT (void) |
| static void | missing_glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue) |
| static void | missing_glSecondaryColor3bvEXT (const GLbyte *v) |
| static void | missing_glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue) |
| static void | missing_glSecondaryColor3dvEXT (const GLdouble *v) |
| static void | missing_glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue) |
| static void | missing_glSecondaryColor3fvEXT (const GLfloat *v) |
| static void | missing_glSecondaryColor3iEXT (GLint red, GLint green, GLint blue) |
| static void | missing_glSecondaryColor3ivEXT (const GLint *v) |
| static void | missing_glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue) |
| static void | missing_glSecondaryColor3svEXT (const GLshort *v) |
| static void | missing_glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue) |
| static void | missing_glSecondaryColor3ubvEXT (const GLubyte *v) |
| static void | missing_glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue) |
| static void | missing_glSecondaryColor3uivEXT (const GLuint *v) |
| static void | missing_glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue) |
| static void | missing_glSecondaryColor3usvEXT (const GLushort *v) |
| static void | missing_glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
| static void | missing_glActiveProgramEXT (GLuint program) |
| static GLuint | missing_glCreateShaderProgramEXT (GLenum type, const GLchar *string) |
| static void | missing_glUseShaderProgramEXT (GLenum type, GLuint program) |
| static void | missing_glBindImageTextureEXT (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format) |
| static void | missing_glMemoryBarrierEXT (GLbitfield barriers) |
| static void | missing_glStencilClearTagEXT (GLsizei stencilTagBits, GLuint stencilClearTag) |
| static void | missing_glActiveStencilFaceEXT (GLenum face) |
| static void | missing_glTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
| static void | missing_glTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
| static void | missing_glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
| static void | missing_glTexImage3DEXT (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| static void | missing_glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
| static void | missing_glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer) |
| static void | missing_glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha) |
| static void | missing_glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha) |
| static void | missing_glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params) |
| static void | missing_glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params) |
| static void | missing_glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params) |
| static void | missing_glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params) |
| static GLboolean | missing_glAreTexturesResidentEXT (GLsizei n, const GLuint *textures, GLboolean *residences) |
| static void | missing_glBindTextureEXT (GLenum target, GLuint texture) |
| static void | missing_glDeleteTexturesEXT (GLsizei n, const GLuint *textures) |
| static void | missing_glGenTexturesEXT (GLsizei n, GLuint *textures) |
| static GLboolean | missing_glIsTextureEXT (GLuint texture) |
| static void | missing_glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities) |
| static void | missing_glTextureNormalEXT (GLenum mode) |
| static void | missing_glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) |
| static void | missing_glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| static void | missing_glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| static void | missing_glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64EXT *params) |
| static void | missing_glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64EXT *params) |
| static void | missing_glBeginTransformFeedbackEXT (GLenum primitiveMode) |
| static void | missing_glBindBufferBaseEXT (GLenum target, GLuint index, GLuint buffer) |
| static void | missing_glBindBufferOffsetEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset) |
| static void | missing_glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
| static void | missing_glEndTransformFeedbackEXT (void) |
| static void | missing_glGetTransformFeedbackVaryingEXT (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) |
| static void | missing_glTransformFeedbackVaryingsEXT (GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode) |
| static void | missing_glArrayElementEXT (GLint i) |
| static void | missing_glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) |
| static void | missing_glDrawArraysEXT (GLenum mode, GLint first, GLsizei count) |
| static void | missing_glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean *pointer) |
| static void | missing_glGetPointervEXT (GLenum pname, GLvoid **params) |
| static void | missing_glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) |
| static void | missing_glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) |
| static void | missing_glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) |
| static void | missing_glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) |
| static void | missing_glGetVertexAttribLdvEXT (GLuint index, GLenum pname, GLdouble *params) |
| static void | missing_glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset) |
| static void | missing_glVertexAttribL1dEXT (GLuint index, GLdouble x) |
| static void | missing_glVertexAttribL1dvEXT (GLuint index, const GLdouble *v) |
| static void | missing_glVertexAttribL2dEXT (GLuint index, GLdouble x, GLdouble y) |
| static void | missing_glVertexAttribL2dvEXT (GLuint index, const GLdouble *v) |
| static void | missing_glVertexAttribL3dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
| static void | missing_glVertexAttribL3dvEXT (GLuint index, const GLdouble *v) |
| static void | missing_glVertexAttribL4dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| static void | missing_glVertexAttribL4dvEXT (GLuint index, const GLdouble *v) |
| static void | missing_glVertexAttribLPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
| static void | missing_glBeginVertexShaderEXT (void) |
| static GLuint | missing_glBindLightParameterEXT (GLenum light, GLenum value) |
| static GLuint | missing_glBindMaterialParameterEXT (GLenum face, GLenum value) |
| static GLuint | missing_glBindParameterEXT (GLenum value) |
| static GLuint | missing_glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value) |
| static GLuint | missing_glBindTextureUnitParameterEXT (GLenum unit, GLenum value) |
| static void | missing_glBindVertexShaderEXT (GLuint id) |
| static void | missing_glDeleteVertexShaderEXT (GLuint id) |
| static void | missing_glDisableVariantClientStateEXT (GLuint id) |
| static void | missing_glEnableVariantClientStateEXT (GLuint id) |
| static void | missing_glEndVertexShaderEXT (void) |
| static void | missing_glExtractComponentEXT (GLuint res, GLuint src, GLuint num) |
| static GLuint | missing_glGenSymbolsEXT (GLenum datatype, GLenum storagetype, GLenum range, GLuint components) |
| static GLuint | missing_glGenVertexShadersEXT (GLuint range) |
| static void | missing_glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data) |
| static void | missing_glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data) |
| static void | missing_glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data) |
| static void | missing_glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data) |
| static void | missing_glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data) |
| static void | missing_glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data) |
| static void | missing_glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data) |
| static void | missing_glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data) |
| static void | missing_glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data) |
| static void | missing_glGetVariantPointervEXT (GLuint id, GLenum value, GLvoid **data) |
| static void | missing_glInsertComponentEXT (GLuint res, GLuint src, GLuint num) |
| static GLboolean | missing_glIsVariantEnabledEXT (GLuint id, GLenum cap) |
| static void | missing_glSetInvariantEXT (GLuint id, GLenum type, const GLvoid *addr) |
| static void | missing_glSetLocalConstantEXT (GLuint id, GLenum type, const GLvoid *addr) |
| static void | missing_glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1) |
| static void | missing_glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2) |
| static void | missing_glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3) |
| static void | missing_glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW) |
| static void | missing_glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, const GLvoid *addr) |
| static void | missing_glVariantbvEXT (GLuint id, const GLbyte *addr) |
| static void | missing_glVariantdvEXT (GLuint id, const GLdouble *addr) |
| static void | missing_glVariantfvEXT (GLuint id, const GLfloat *addr) |
| static void | missing_glVariantivEXT (GLuint id, const GLint *addr) |
| static void | missing_glVariantsvEXT (GLuint id, const GLshort *addr) |
| static void | missing_glVariantubvEXT (GLuint id, const GLubyte *addr) |
| static void | missing_glVariantuivEXT (GLuint id, const GLuint *addr) |
| static void | missing_glVariantusvEXT (GLuint id, const GLushort *addr) |
| static void | missing_glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW) |
| static void | missing_glVertexWeightPointerEXT (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer) |
| static void | missing_glVertexWeightfEXT (GLfloat weight) |
| static void | missing_glVertexWeightfvEXT (const GLfloat *weight) |
| static GLsync | missing_glImportSyncEXT (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags) |
| static void | missing_glFrameTerminatorGREMEDY (void) |
| static void | missing_glStringMarkerGREMEDY (GLsizei len, const GLvoid *string) |
| static void | missing_glGetImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat *params) |
| static void | missing_glGetImageTransformParameterivHP (GLenum target, GLenum pname, GLint *params) |
| static void | missing_glImageTransformParameterfHP (GLenum target, GLenum pname, GLfloat param) |
| static void | missing_glImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat *params) |
| static void | missing_glImageTransformParameteriHP (GLenum target, GLenum pname, GLint param) |
| static void | missing_glImageTransformParameterivHP (GLenum target, GLenum pname, const GLint *params) |
| static void | missing_glMultiModeDrawArraysIBM (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride) |
| static void | missing_glMultiModeDrawElementsIBM (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei primcount, GLint modestride) |
| static void | missing_glColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
| static void | missing_glEdgeFlagPointerListIBM (GLint stride, const GLboolean **pointer, GLint ptrstride) |
| static void | missing_glFogCoordPointerListIBM (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
| static void | missing_glIndexPointerListIBM (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
| static void | missing_glNormalPointerListIBM (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
| static void | missing_glSecondaryColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
| static void | missing_glTexCoordPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
| static void | missing_glVertexPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
| static void | missing_glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) |
| static void | missing_glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
| static void | missing_glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
| static void | missing_glColorPointervINTEL (GLint size, GLenum type, const GLvoid **pointer) |
| static void | missing_glNormalPointervINTEL (GLenum type, const GLvoid **pointer) |
| static void | missing_glTexCoordPointervINTEL (GLint size, GLenum type, const GLvoid **pointer) |
| static void | missing_glVertexPointervINTEL (GLint size, GLenum type, const GLvoid **pointer) |
| static void | missing_glTexScissorFuncINTEL (GLenum target, GLenum lfunc, GLenum hfunc) |
| static void | missing_glTexScissorINTEL (GLenum target, GLclampf tlow, GLclampf thigh) |
| static void | missing_glDebugMessageCallback (GLDEBUGPROC callback, const GLvoid *userParam) |
| static void | missing_glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) |
| static void | missing_glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) |
| static GLuint | missing_glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) |
| static void | missing_glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label) |
| static void | missing_glGetObjectPtrLabel (const GLvoid *ptr, GLsizei bufSize, GLsizei *length, GLchar *label) |
| static void | missing_glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label) |
| static void | missing_glObjectPtrLabel (const GLvoid *ptr, GLsizei length, const GLchar *label) |
| static void | missing_glPopDebugGroup (void) |
| static void | missing_glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message) |
| static GLuint | missing_glBufferRegionEnabled (void) |
| static void | missing_glDeleteBufferRegion (GLenum region) |
| static void | missing_glDrawBufferRegion (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest) |
| static GLuint | missing_glNewBufferRegion (GLenum region) |
| static void | missing_glReadBufferRegion (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height) |
| static void | missing_glResizeBuffersMESA (void) |
| static void | missing_glWindowPos2dMESA (GLdouble x, GLdouble y) |
| static void | missing_glWindowPos2dvMESA (const GLdouble *v) |
| static void | missing_glWindowPos2fMESA (GLfloat x, GLfloat y) |
| static void | missing_glWindowPos2fvMESA (const GLfloat *v) |
| static void | missing_glWindowPos2iMESA (GLint x, GLint y) |
| static void | missing_glWindowPos2ivMESA (const GLint *v) |
| static void | missing_glWindowPos2sMESA (GLshort x, GLshort y) |
| static void | missing_glWindowPos2svMESA (const GLshort *v) |
| static void | missing_glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z) |
| static void | missing_glWindowPos3dvMESA (const GLdouble *v) |
| static void | missing_glWindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glWindowPos3fvMESA (const GLfloat *v) |
| static void | missing_glWindowPos3iMESA (GLint x, GLint y, GLint z) |
| static void | missing_glWindowPos3ivMESA (const GLint *v) |
| static void | missing_glWindowPos3sMESA (GLshort x, GLshort y, GLshort z) |
| static void | missing_glWindowPos3svMESA (const GLshort *v) |
| static void | missing_glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| static void | missing_glWindowPos4dvMESA (const GLdouble *v) |
| static void | missing_glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| static void | missing_glWindowPos4fvMESA (const GLfloat *v) |
| static void | missing_glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w) |
| static void | missing_glWindowPos4ivMESA (const GLint *v) |
| static void | missing_glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w) |
| static void | missing_glWindowPos4svMESA (const GLshort *v) |
| static void | missing_glBeginConditionalRenderNVX (GLuint id) |
| static void | missing_glEndConditionalRenderNVX (void) |
| static GLuint64 | missing_glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format) |
| static GLuint64 | missing_glGetTextureHandleNV (GLuint texture) |
| static GLuint64 | missing_glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler) |
| static GLboolean | missing_glIsImageHandleResidentNV (GLuint64 handle) |
| static GLboolean | missing_glIsTextureHandleResidentNV (GLuint64 handle) |
| static void | missing_glMakeImageHandleNonResidentNV (GLuint64 handle) |
| static void | missing_glMakeImageHandleResidentNV (GLuint64 handle, GLenum access) |
| static void | missing_glMakeTextureHandleNonResidentNV (GLuint64 handle) |
| static void | missing_glMakeTextureHandleResidentNV (GLuint64 handle) |
| static void | missing_glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value) |
| static void | missing_glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values) |
| static void | missing_glUniformHandleui64NV (GLint location, GLuint64 value) |
| static void | missing_glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value) |
| static void | missing_glBeginConditionalRenderNV (GLuint id, GLenum mode) |
| static void | missing_glEndConditionalRenderNV (void) |
| static void | missing_glCopyImageSubDataNV (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth) |
| static void | missing_glCoverageMaskNV (GLboolean mask) |
| static void | missing_glCoverageOperationNV (GLenum operation) |
| static void | missing_glClearDepthdNV (GLdouble depth) |
| static void | missing_glDepthBoundsdNV (GLdouble zmin, GLdouble zmax) |
| static void | missing_glDepthRangedNV (GLdouble zNear, GLdouble zFar) |
| static void | missing_glDrawBuffersNV (GLsizei n, const GLenum *bufs) |
| static void | missing_glDrawTextureNV (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1) |
| static void | missing_glEvalMapsNV (GLenum target, GLenum mode) |
| static void | missing_glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params) |
| static void | missing_glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint *params) |
| static void | missing_glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points) |
| static void | missing_glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat *params) |
| static void | missing_glGetMapParameterivNV (GLenum target, GLenum pname, GLint *params) |
| static void | missing_glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points) |
| static void | missing_glMapParameterfvNV (GLenum target, GLenum pname, const GLfloat *params) |
| static void | missing_glMapParameterivNV (GLenum target, GLenum pname, const GLint *params) |
| static void | missing_glGetMultisamplefvNV (GLenum pname, GLuint index, GLfloat *val) |
| static void | missing_glSampleMaskIndexedNV (GLuint index, GLbitfield mask) |
| static void | missing_glTexRenderbufferNV (GLenum target, GLuint renderbuffer) |
| static void | missing_glDeleteFencesNV (GLsizei n, const GLuint *fences) |
| static void | missing_glFinishFenceNV (GLuint fence) |
| static void | missing_glGenFencesNV (GLsizei n, GLuint *fences) |
| static void | missing_glGetFenceivNV (GLuint fence, GLenum pname, GLint *params) |
| static GLboolean | missing_glIsFenceNV (GLuint fence) |
| static void | missing_glSetFenceNV (GLuint fence, GLenum condition) |
| static GLboolean | missing_glTestFenceNV (GLuint fence) |
| static void | missing_glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params) |
| static void | missing_glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params) |
| static void | missing_glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| static void | missing_glProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v) |
| static void | missing_glProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| static void | missing_glProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v) |
| static void | missing_glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
| static void | missing_glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height) |
| static void | missing_glProgramVertexLimitNV (GLenum target, GLint limit) |
| static void | missing_glGetProgramEnvParameterIivNV (GLenum target, GLuint index, GLint *params) |
| static void | missing_glGetProgramEnvParameterIuivNV (GLenum target, GLuint index, GLuint *params) |
| static void | missing_glGetProgramLocalParameterIivNV (GLenum target, GLuint index, GLint *params) |
| static void | missing_glGetProgramLocalParameterIuivNV (GLenum target, GLuint index, GLuint *params) |
| static void | missing_glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w) |
| static void | missing_glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params) |
| static void | missing_glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
| static void | missing_glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params) |
| static void | missing_glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params) |
| static void | missing_glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params) |
| static void | missing_glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w) |
| static void | missing_glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params) |
| static void | missing_glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
| static void | missing_glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params) |
| static void | missing_glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params) |
| static void | missing_glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params) |
| static void | missing_glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params) |
| static void | missing_glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x) |
| static void | missing_glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value) |
| static void | missing_glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x) |
| static void | missing_glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value) |
| static void | missing_glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y) |
| static void | missing_glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value) |
| static void | missing_glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y) |
| static void | missing_glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value) |
| static void | missing_glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z) |
| static void | missing_glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value) |
| static void | missing_glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z) |
| static void | missing_glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value) |
| static void | missing_glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w) |
| static void | missing_glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value) |
| static void | missing_glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w) |
| static void | missing_glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value) |
| static void | missing_glUniform1i64NV (GLint location, GLint64EXT x) |
| static void | missing_glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value) |
| static void | missing_glUniform1ui64NV (GLint location, GLuint64EXT x) |
| static void | missing_glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value) |
| static void | missing_glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y) |
| static void | missing_glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value) |
| static void | missing_glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y) |
| static void | missing_glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value) |
| static void | missing_glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z) |
| static void | missing_glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value) |
| static void | missing_glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z) |
| static void | missing_glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value) |
| static void | missing_glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w) |
| static void | missing_glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value) |
| static void | missing_glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w) |
| static void | missing_glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value) |
| static void | missing_glColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue) |
| static void | missing_glColor3hvNV (const GLhalfNV *v) |
| static void | missing_glColor4hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha) |
| static void | missing_glColor4hvNV (const GLhalfNV *v) |
| static void | missing_glFogCoordhNV (GLhalfNV coord) |
| static void | missing_glFogCoordhvNV (const GLhalfNV *coord) |
| static void | missing_glMultiTexCoord1hNV (GLenum target, GLhalfNV s) |
| static void | missing_glMultiTexCoord1hvNV (GLenum target, const GLhalfNV *v) |
| static void | missing_glMultiTexCoord2hNV (GLenum target, GLhalfNV s, GLhalfNV t) |
| static void | missing_glMultiTexCoord2hvNV (GLenum target, const GLhalfNV *v) |
| static void | missing_glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r) |
| static void | missing_glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v) |
| static void | missing_glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q) |
| static void | missing_glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v) |
| static void | missing_glNormal3hNV (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz) |
| static void | missing_glNormal3hvNV (const GLhalfNV *v) |
| static void | missing_glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue) |
| static void | missing_glSecondaryColor3hvNV (const GLhalfNV *v) |
| static void | missing_glTexCoord1hNV (GLhalfNV s) |
| static void | missing_glTexCoord1hvNV (const GLhalfNV *v) |
| static void | missing_glTexCoord2hNV (GLhalfNV s, GLhalfNV t) |
| static void | missing_glTexCoord2hvNV (const GLhalfNV *v) |
| static void | missing_glTexCoord3hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r) |
| static void | missing_glTexCoord3hvNV (const GLhalfNV *v) |
| static void | missing_glTexCoord4hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q) |
| static void | missing_glTexCoord4hvNV (const GLhalfNV *v) |
| static void | missing_glVertex2hNV (GLhalfNV x, GLhalfNV y) |
| static void | missing_glVertex2hvNV (const GLhalfNV *v) |
| static void | missing_glVertex3hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z) |
| static void | missing_glVertex3hvNV (const GLhalfNV *v) |
| static void | missing_glVertex4hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w) |
| static void | missing_glVertex4hvNV (const GLhalfNV *v) |
| static void | missing_glVertexAttrib1hNV (GLuint index, GLhalfNV x) |
| static void | missing_glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v) |
| static void | missing_glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y) |
| static void | missing_glVertexAttrib2hvNV (GLuint index, const GLhalfNV *v) |
| static void | missing_glVertexAttrib3hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z) |
| static void | missing_glVertexAttrib3hvNV (GLuint index, const GLhalfNV *v) |
| static void | missing_glVertexAttrib4hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w) |
| static void | missing_glVertexAttrib4hvNV (GLuint index, const GLhalfNV *v) |
| static void | missing_glVertexAttribs1hvNV (GLuint index, GLsizei count, const GLhalfNV *v) |
| static void | missing_glVertexAttribs2hvNV (GLuint index, GLsizei count, const GLhalfNV *v) |
| static void | missing_glVertexAttribs3hvNV (GLuint index, GLsizei count, const GLhalfNV *v) |
| static void | missing_glVertexAttribs4hvNV (GLuint index, GLsizei count, const GLhalfNV *v) |
| static void | missing_glVertexWeighthNV (GLhalfNV weight) |
| static void | missing_glVertexWeighthvNV (const GLhalfNV *weight) |
| static void | missing_glBeginOcclusionQueryNV (GLuint id) |
| static void | missing_glDeleteOcclusionQueriesNV (GLsizei n, const GLuint *ids) |
| static void | missing_glEndOcclusionQueryNV (void) |
| static void | missing_glGenOcclusionQueriesNV (GLsizei n, GLuint *ids) |
| static void | missing_glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint *params) |
| static void | missing_glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint *params) |
| static GLboolean | missing_glIsOcclusionQueryNV (GLuint id) |
| static void | missing_glProgramBufferParametersIivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params) |
| static void | missing_glProgramBufferParametersIuivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params) |
| static void | missing_glProgramBufferParametersfvNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params) |
| static void | missing_glCopyPathNV (GLuint resultPath, GLuint srcPath) |
| static void | missing_glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues) |
| static void | missing_glCoverFillPathNV (GLuint path, GLenum coverMode) |
| static void | missing_glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues) |
| static void | missing_glCoverStrokePathNV (GLuint name, GLenum coverMode) |
| static void | missing_glDeletePathsNV (GLuint path, GLsizei range) |
| static GLuint | missing_glGenPathsNV (GLsizei range) |
| static void | missing_glGetPathColorGenfvNV (GLenum color, GLenum pname, GLfloat *value) |
| static void | missing_glGetPathColorGenivNV (GLenum color, GLenum pname, GLint *value) |
| static void | missing_glGetPathCommandsNV (GLuint name, GLubyte *commands) |
| static void | missing_glGetPathCoordsNV (GLuint name, GLfloat *coords) |
| static void | missing_glGetPathDashArrayNV (GLuint name, GLfloat *dashArray) |
| static GLfloat | missing_glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments) |
| static void | missing_glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint fistPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics) |
| static void | missing_glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics) |
| static void | missing_glGetPathParameterfvNV (GLuint name, GLenum param, GLfloat *value) |
| static void | missing_glGetPathParameterivNV (GLuint name, GLenum param, GLint *value) |
| static void | missing_glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing) |
| static void | missing_glGetPathTexGenfvNV (GLenum texCoordSet, GLenum pname, GLfloat *value) |
| static void | missing_glGetPathTexGenivNV (GLenum texCoordSet, GLenum pname, GLint *value) |
| static void | missing_glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight) |
| static GLboolean | missing_glIsPathNV (GLuint path) |
| static GLboolean | missing_glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y) |
| static GLboolean | missing_glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y) |
| static void | missing_glPathColorGenNV (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs) |
| static void | missing_glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const GLvoid *coords) |
| static void | missing_glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const GLvoid *coords) |
| static void | missing_glPathCoverDepthFuncNV (GLenum zfunc) |
| static void | missing_glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray) |
| static void | missing_glPathFogGenNV (GLenum genMode) |
| static void | missing_glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const GLvoid *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale) |
| static void | missing_glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const GLvoid *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const GLvoid *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale) |
| static void | missing_glPathParameterfNV (GLuint path, GLenum pname, GLfloat value) |
| static void | missing_glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value) |
| static void | missing_glPathParameteriNV (GLuint path, GLenum pname, GLint value) |
| static void | missing_glPathParameterivNV (GLuint path, GLenum pname, const GLint *value) |
| static void | missing_glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units) |
| static void | missing_glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask) |
| static void | missing_glPathStringNV (GLuint path, GLenum format, GLsizei length, const GLvoid *pathString) |
| static void | missing_glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const GLvoid *coords) |
| static void | missing_glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const GLvoid *coords) |
| static void | missing_glPathTexGenNV (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs) |
| static GLboolean | missing_glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY) |
| static void | missing_glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues) |
| static void | missing_glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask) |
| static void | missing_glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues) |
| static void | missing_glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask) |
| static void | missing_glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues) |
| static void | missing_glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights) |
| static void | missing_glFlushPixelDataRangeNV (GLenum target) |
| static void | missing_glPixelDataRangeNV (GLenum target, GLsizei size, const GLvoid *pointer) |
| static void | missing_glPointParameteriNV (GLenum pname, GLint param) |
| static void | missing_glPointParameterivNV (GLenum pname, const GLint *params) |
| static void | missing_glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT *params) |
| static void | missing_glGetVideoivNV (GLuint video_slot, GLenum pname, GLint *params) |
| static void | missing_glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT *params) |
| static void | missing_glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint *params) |
| static void | missing_glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3) |
| static void | missing_glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1) |
| static void | missing_glPrimitiveRestartIndexNV (GLuint index) |
| static void | missing_glPrimitiveRestartNV (void) |
| static void | missing_glReadBufferNV (GLenum mode) |
| static void | missing_glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) |
| static void | missing_glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) |
| static void | missing_glCombinerParameterfNV (GLenum pname, GLfloat param) |
| static void | missing_glCombinerParameterfvNV (GLenum pname, const GLfloat *params) |
| static void | missing_glCombinerParameteriNV (GLenum pname, GLint param) |
| static void | missing_glCombinerParameterivNV (GLenum pname, const GLint *params) |
| static void | missing_glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) |
| static void | missing_glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params) |
| static void | missing_glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params) |
| static void | missing_glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat *params) |
| static void | missing_glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint *params) |
| static void | missing_glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat *params) |
| static void | missing_glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint *params) |
| static void | missing_glCombinerStageParameterfvNV (GLenum stage, GLenum pname, const GLfloat *params) |
| static void | missing_glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat *params) |
| static void | missing_glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params) |
| static void | missing_glGetIntegerui64vNV (GLenum target, GLuint64EXT *data) |
| static void | missing_glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params) |
| static void | missing_glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params) |
| static GLboolean | missing_glIsBufferResidentNV (GLenum target) |
| static GLboolean | missing_glIsNamedBufferResidentNV (GLuint buffer) |
| static void | missing_glMakeBufferNonResidentNV (GLenum target) |
| static void | missing_glMakeBufferResidentNV (GLenum target, GLenum access) |
| static void | missing_glMakeNamedBufferNonResidentNV (GLuint buffer) |
| static void | missing_glMakeNamedBufferResidentNV (GLuint buffer, GLenum access) |
| static void | missing_glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT v0) |
| static void | missing_glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value) |
| static void | missing_glUniformui64NV (GLint location, GLuint64EXT v0) |
| static void | missing_glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value) |
| static void | missing_glTextureBarrierNV (void) |
| static void | missing_glTexImage2DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) |
| static void | missing_glTexImage3DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations) |
| static void | missing_glTextureImage2DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) |
| static void | missing_glTextureImage2DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) |
| static void | missing_glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations) |
| static void | missing_glTextureImage3DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations) |
| static void | missing_glActiveVaryingNV (GLuint program, const GLchar *name) |
| static void | missing_glBeginTransformFeedbackNV (GLenum primitiveMode) |
| static void | missing_glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer) |
| static void | missing_glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset) |
| static void | missing_glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
| static void | missing_glEndTransformFeedbackNV (void) |
| static void | missing_glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) |
| static void | missing_glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location) |
| static GLint | missing_glGetVaryingLocationNV (GLuint program, const GLchar *name) |
| static void | missing_glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode) |
| static void | missing_glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode) |
| static void | missing_glBindTransformFeedbackNV (GLenum target, GLuint id) |
| static void | missing_glDeleteTransformFeedbacksNV (GLsizei n, const GLuint *ids) |
| static void | missing_glDrawTransformFeedbackNV (GLenum mode, GLuint name) |
| static void | missing_glGenTransformFeedbacksNV (GLsizei n, GLuint *ids) |
| static GLboolean | missing_glIsTransformFeedbackNV (GLuint id) |
| static void | missing_glPauseTransformFeedbackNV (void) |
| static void | missing_glResumeTransformFeedbackNV (void) |
| static void | missing_glVDPAUFiniNV (void) |
| static void | missing_glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) |
| static void | missing_glVDPAUInitNV (const GLvoid *vdpDevice, const GLvoid *getProcAddress) |
| static GLboolean | missing_glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface) |
| static void | missing_glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces) |
| static GLvdpauSurfaceNV | missing_glVDPAURegisterOutputSurfaceNV (const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames) |
| static GLvdpauSurfaceNV | missing_glVDPAURegisterVideoSurfaceNV (const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames) |
| static void | missing_glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access) |
| static void | missing_glVDPAUUnmapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces) |
| static void | missing_glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface) |
| static void | missing_glFlushVertexArrayRangeNV (void) |
| static void | missing_glVertexArrayRangeNV (GLsizei size, const GLvoid *pointer) |
| static void | missing_glGetVertexAttribLi64vNV (GLuint index, GLenum pname, GLint64EXT *params) |
| static void | missing_glGetVertexAttribLui64vNV (GLuint index, GLenum pname, GLuint64EXT *params) |
| static void | missing_glVertexAttribL1i64NV (GLuint index, GLint64EXT x) |
| static void | missing_glVertexAttribL1i64vNV (GLuint index, const GLint64EXT *v) |
| static void | missing_glVertexAttribL1ui64NV (GLuint index, GLuint64EXT x) |
| static void | missing_glVertexAttribL1ui64vNV (GLuint index, const GLuint64EXT *v) |
| static void | missing_glVertexAttribL2i64NV (GLuint index, GLint64EXT x, GLint64EXT y) |
| static void | missing_glVertexAttribL2i64vNV (GLuint index, const GLint64EXT *v) |
| static void | missing_glVertexAttribL2ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y) |
| static void | missing_glVertexAttribL2ui64vNV (GLuint index, const GLuint64EXT *v) |
| static void | missing_glVertexAttribL3i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z) |
| static void | missing_glVertexAttribL3i64vNV (GLuint index, const GLint64EXT *v) |
| static void | missing_glVertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z) |
| static void | missing_glVertexAttribL3ui64vNV (GLuint index, const GLuint64EXT *v) |
| static void | missing_glVertexAttribL4i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w) |
| static void | missing_glVertexAttribL4i64vNV (GLuint index, const GLint64EXT *v) |
| static void | missing_glVertexAttribL4ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w) |
| static void | missing_glVertexAttribL4ui64vNV (GLuint index, const GLuint64EXT *v) |
| static void | missing_glVertexAttribLFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride) |
| static void | missing_glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length) |
| static void | missing_glColorFormatNV (GLint size, GLenum type, GLsizei stride) |
| static void | missing_glEdgeFlagFormatNV (GLsizei stride) |
| static void | missing_glFogCoordFormatNV (GLenum type, GLsizei stride) |
| static void | missing_glGetIntegerui64i_vNV (GLenum target, GLuint index, GLuint64EXT *data) |
| static void | missing_glIndexFormatNV (GLenum type, GLsizei stride) |
| static void | missing_glNormalFormatNV (GLenum type, GLsizei stride) |
| static void | missing_glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride) |
| static void | missing_glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride) |
| static void | missing_glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride) |
| static void | missing_glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride) |
| static void | missing_glVertexFormatNV (GLint size, GLenum type, GLsizei stride) |
| static GLboolean | missing_glAreProgramsResidentNV (GLsizei n, const GLuint *programs, GLboolean *residences) |
| static void | missing_glBindProgramNV (GLenum target, GLuint id) |
| static void | missing_glDeleteProgramsNV (GLsizei n, const GLuint *programs) |
| static void | missing_glExecuteProgramNV (GLenum target, GLuint id, const GLfloat *params) |
| static void | missing_glGenProgramsNV (GLsizei n, GLuint *programs) |
| static void | missing_glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble *params) |
| static void | missing_glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params) |
| static void | missing_glGetProgramStringNV (GLuint id, GLenum pname, GLubyte *program) |
| static void | missing_glGetProgramivNV (GLuint id, GLenum pname, GLint *params) |
| static void | missing_glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint *params) |
| static void | missing_glGetVertexAttribPointervNV (GLuint index, GLenum pname, GLvoid **pointer) |
| static void | missing_glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble *params) |
| static void | missing_glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat *params) |
| static void | missing_glGetVertexAttribivNV (GLuint index, GLenum pname, GLint *params) |
| static GLboolean | missing_glIsProgramNV (GLuint id) |
| static void | missing_glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte *program) |
| static void | missing_glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| static void | missing_glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v) |
| static void | missing_glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| static void | missing_glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v) |
| static void | missing_glProgramParameters4dvNV (GLenum target, GLuint index, GLsizei count, const GLdouble *v) |
| static void | missing_glProgramParameters4fvNV (GLenum target, GLuint index, GLsizei count, const GLfloat *v) |
| static void | missing_glRequestResidentProgramsNV (GLsizei n, const GLuint *programs) |
| static void | missing_glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform) |
| static void | missing_glVertexAttrib1dNV (GLuint index, GLdouble x) |
| static void | missing_glVertexAttrib1dvNV (GLuint index, const GLdouble *v) |
| static void | missing_glVertexAttrib1fNV (GLuint index, GLfloat x) |
| static void | missing_glVertexAttrib1fvNV (GLuint index, const GLfloat *v) |
| static void | missing_glVertexAttrib1sNV (GLuint index, GLshort x) |
| static void | missing_glVertexAttrib1svNV (GLuint index, const GLshort *v) |
| static void | missing_glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y) |
| static void | missing_glVertexAttrib2dvNV (GLuint index, const GLdouble *v) |
| static void | missing_glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y) |
| static void | missing_glVertexAttrib2fvNV (GLuint index, const GLfloat *v) |
| static void | missing_glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y) |
| static void | missing_glVertexAttrib2svNV (GLuint index, const GLshort *v) |
| static void | missing_glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
| static void | missing_glVertexAttrib3dvNV (GLuint index, const GLdouble *v) |
| static void | missing_glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glVertexAttrib3fvNV (GLuint index, const GLfloat *v) |
| static void | missing_glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z) |
| static void | missing_glVertexAttrib3svNV (GLuint index, const GLshort *v) |
| static void | missing_glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| static void | missing_glVertexAttrib4dvNV (GLuint index, const GLdouble *v) |
| static void | missing_glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| static void | missing_glVertexAttrib4fvNV (GLuint index, const GLfloat *v) |
| static void | missing_glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
| static void | missing_glVertexAttrib4svNV (GLuint index, const GLshort *v) |
| static void | missing_glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
| static void | missing_glVertexAttrib4ubvNV (GLuint index, const GLubyte *v) |
| static void | missing_glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer) |
| static void | missing_glVertexAttribs1dvNV (GLuint index, GLsizei n, const GLdouble *v) |
| static void | missing_glVertexAttribs1fvNV (GLuint index, GLsizei n, const GLfloat *v) |
| static void | missing_glVertexAttribs1svNV (GLuint index, GLsizei n, const GLshort *v) |
| static void | missing_glVertexAttribs2dvNV (GLuint index, GLsizei n, const GLdouble *v) |
| static void | missing_glVertexAttribs2fvNV (GLuint index, GLsizei n, const GLfloat *v) |
| static void | missing_glVertexAttribs2svNV (GLuint index, GLsizei n, const GLshort *v) |
| static void | missing_glVertexAttribs3dvNV (GLuint index, GLsizei n, const GLdouble *v) |
| static void | missing_glVertexAttribs3fvNV (GLuint index, GLsizei n, const GLfloat *v) |
| static void | missing_glVertexAttribs3svNV (GLuint index, GLsizei n, const GLshort *v) |
| static void | missing_glVertexAttribs4dvNV (GLuint index, GLsizei n, const GLdouble *v) |
| static void | missing_glVertexAttribs4fvNV (GLuint index, GLsizei n, const GLfloat *v) |
| static void | missing_glVertexAttribs4svNV (GLuint index, GLsizei n, const GLshort *v) |
| static void | missing_glVertexAttribs4ubvNV (GLuint index, GLsizei n, const GLubyte *v) |
| static void | missing_glBeginVideoCaptureNV (GLuint video_capture_slot) |
| static void | missing_glBindVideoCaptureStreamBufferNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptr offset) |
| static void | missing_glBindVideoCaptureStreamTextureNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture) |
| static void | missing_glEndVideoCaptureNV (GLuint video_capture_slot) |
| static void | missing_glGetVideoCaptureStreamdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params) |
| static void | missing_glGetVideoCaptureStreamfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params) |
| static void | missing_glGetVideoCaptureStreamivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params) |
| static void | missing_glGetVideoCaptureivNV (GLuint video_capture_slot, GLenum pname, GLint *params) |
| static GLenum | missing_glVideoCaptureNV (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time) |
| static void | missing_glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params) |
| static void | missing_glVideoCaptureStreamParameterfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params) |
| static void | missing_glVideoCaptureStreamParameterivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params) |
| static void | missing_glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha) |
| static void | missing_glBlendFuncSeparateOES (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
| static void | missing_glBlendEquationOES (GLenum mode) |
| static void | missing_glBindFramebufferOES (GLenum target, GLuint framebuffer) |
| static void | missing_glBindRenderbufferOES (GLenum target, GLuint renderbuffer) |
| static GLenum | missing_glCheckFramebufferStatusOES (GLenum target) |
| static void | missing_glDeleteFramebuffersOES (GLsizei n, const GLuint *framebuffers) |
| static void | missing_glDeleteRenderbuffersOES (GLsizei n, const GLuint *renderbuffers) |
| static void | missing_glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
| static void | missing_glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| static void | missing_glGenFramebuffersOES (GLsizei n, GLuint *framebuffers) |
| static void | missing_glGenRenderbuffersOES (GLsizei n, GLuint *renderbuffers) |
| static void | missing_glGenerateMipmapOES (GLenum target) |
| static void | missing_glGetFramebufferAttachmentParameterivOES (GLenum target, GLenum attachment, GLenum pname, GLint *params) |
| static void | missing_glGetRenderbufferParameterivOES (GLenum target, GLenum pname, GLint *params) |
| static GLboolean | missing_glIsFramebufferOES (GLuint framebuffer) |
| static GLboolean | missing_glIsRenderbufferOES (GLuint renderbuffer) |
| static void | missing_glRenderbufferStorageOES (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
| static void | missing_glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) |
| static void | missing_glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length) |
| static void | missing_glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid **params) |
| static GLvoid * | missing_glMapBufferOES (GLenum target, GLenum access) |
| static GLboolean | missing_glUnmapBufferOES (GLenum target) |
| static void | missing_glCurrentPaletteMatrixOES (GLuint index) |
| static void | missing_glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, GLvoid *pointer) |
| static void | missing_glWeightPointerOES (GLint size, GLenum type, GLsizei stride, GLvoid *pointer) |
| static void | missing_glClearDepthfOES (GLclampd depth) |
| static void | missing_glClipPlanefOES (GLenum plane, const GLfloat *equation) |
| static void | missing_glDepthRangefOES (GLclampf n, GLclampf f) |
| static void | missing_glFrustumfOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f) |
| static void | missing_glGetClipPlanefOES (GLenum plane, GLfloat *equation) |
| static void | missing_glOrthofOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f) |
| static void | missing_glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) |
| static void | missing_glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) |
| static void | missing_glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| static void | missing_glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
| static void | missing_glTexImage3DOES (GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| static void | missing_glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
| static void | missing_glGetTexGenfvOES (GLenum coord, GLenum pname, GLfloat *params) |
| static void | missing_glGetTexGenivOES (GLenum coord, GLenum pname, GLint *params) |
| static void | missing_glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params) |
| static void | missing_glTexGenfOES (GLenum coord, GLenum pname, GLfloat param) |
| static void | missing_glTexGenfvOES (GLenum coord, GLenum pname, const GLfloat *params) |
| static void | missing_glTexGeniOES (GLenum coord, GLenum pname, GLint param) |
| static void | missing_glTexGenivOES (GLenum coord, GLenum pname, const GLint *params) |
| static void | missing_glTexGenxOES (GLenum coord, GLenum pname, GLfixed param) |
| static void | missing_glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params) |
| static void | missing_glBindVertexArrayOES (GLuint array) |
| static void | missing_glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays) |
| static void | missing_glGenVertexArraysOES (GLsizei n, GLuint *arrays) |
| static GLboolean | missing_glIsVertexArrayOES (GLuint array) |
| static void | missing_glHintPGI (GLenum target, GLint mode) |
| static void | missing_glAlphaFuncQCOM (GLenum func, GLclampf ref) |
| static void | missing_glDisableDriverControlQCOM (GLuint driverControl) |
| static void | missing_glEnableDriverControlQCOM (GLuint driverControl) |
| static void | missing_glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString) |
| static void | missing_glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls) |
| static void | missing_glExtGetBufferPointervQCOM (GLenum target, GLvoid **params) |
| static void | missing_glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers) |
| static void | missing_glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers) |
| static void | missing_glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers) |
| static void | missing_glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params) |
| static void | missing_glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels) |
| static void | missing_glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures) |
| static void | missing_glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param) |
| static void | missing_glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length) |
| static void | missing_glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms) |
| static void | missing_glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders) |
| static GLboolean | missing_glExtIsProgramBinaryQCOM (GLuint program) |
| static void | missing_glEndTilingQCOM (GLbitfield preserveMask) |
| static void | missing_glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask) |
| static void | missing_glAlphaFuncx (GLenum func, GLclampx ref) |
| static void | missing_glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) |
| static void | missing_glClearDepthx (GLclampx depth) |
| static void | missing_glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) |
| static void | missing_glDepthRangex (GLclampx zNear, GLclampx zFar) |
| static void | missing_glFogx (GLenum pname, GLfixed param) |
| static void | missing_glFogxv (GLenum pname, const GLfixed *params) |
| static void | missing_glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) |
| static void | missing_glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) |
| static void | missing_glLightModelx (GLenum pname, GLfixed param) |
| static void | missing_glLightModelxv (GLenum pname, const GLfixed *params) |
| static void | missing_glLightx (GLenum light, GLenum pname, GLfixed param) |
| static void | missing_glLightxv (GLenum light, GLenum pname, const GLfixed *params) |
| static void | missing_glLineWidthx (GLfixed width) |
| static void | missing_glLoadMatrixx (const GLfixed *m) |
| static void | missing_glMaterialx (GLenum face, GLenum pname, GLfixed param) |
| static void | missing_glMaterialxv (GLenum face, GLenum pname, const GLfixed *params) |
| static void | missing_glMultMatrixx (const GLfixed *m) |
| static void | missing_glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) |
| static void | missing_glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz) |
| static void | missing_glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) |
| static void | missing_glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) |
| static void | missing_glPointSizex (GLfixed size) |
| static void | missing_glPolygonOffsetx (GLfixed factor, GLfixed units) |
| static void | missing_glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z) |
| static void | missing_glSampleCoveragex (GLclampx value, GLboolean invert) |
| static void | missing_glScalex (GLfixed x, GLfixed y, GLfixed z) |
| static void | missing_glTexEnvx (GLenum target, GLenum pname, GLfixed param) |
| static void | missing_glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params) |
| static void | missing_glTexParameterx (GLenum target, GLenum pname, GLfixed param) |
| static void | missing_glTranslatex (GLfixed x, GLfixed y, GLfixed z) |
| static void | missing_glClipPlanef (GLenum plane, const GLfloat *equation) |
| static void | missing_glClipPlanex (GLenum plane, const GLfixed *equation) |
| static void | missing_glGetClipPlanef (GLenum pname, GLfloat *eqn) |
| static void | missing_glGetClipPlanex (GLenum pname, GLfixed *eqn) |
| static void | missing_glGetFixedv (GLenum pname, GLfixed *params) |
| static void | missing_glGetLightxv (GLenum light, GLenum pname, GLfixed *params) |
| static void | missing_glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params) |
| static void | missing_glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params) |
| static void | missing_glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params) |
| static void | missing_glPointParameterx (GLenum pname, GLfixed param) |
| static void | missing_glPointParameterxv (GLenum pname, const GLfixed *params) |
| static void | missing_glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer) |
| static void | missing_glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params) |
| static void | missing_glLogMessageCallbackREGAL (GLLOGPROCREGAL callback) |
| static void | missing_glDetailTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points) |
| static void | missing_glGetDetailTexFuncSGIS (GLenum target, GLfloat *points) |
| static void | missing_glFogFuncSGIS (GLsizei n, const GLfloat *points) |
| static void | missing_glGetFogFuncSGIS (GLfloat *points) |
| static void | missing_glSampleMaskSGIS (GLclampf value, GLboolean invert) |
| static void | missing_glSamplePatternSGIS (GLenum pattern) |
| static void | missing_glGetPixelTexGenParameterfvSGIS (GLenum pname, GLfloat *params) |
| static void | missing_glGetPixelTexGenParameterivSGIS (GLenum pname, GLint *params) |
| static void | missing_glPixelTexGenParameterfSGIS (GLenum pname, GLfloat param) |
| static void | missing_glPixelTexGenParameterfvSGIS (GLenum pname, const GLfloat *params) |
| static void | missing_glPixelTexGenParameteriSGIS (GLenum pname, GLint param) |
| static void | missing_glPixelTexGenParameterivSGIS (GLenum pname, const GLint *params) |
| static void | missing_glPointParameterfSGIS (GLenum pname, GLfloat param) |
| static void | missing_glPointParameterfvSGIS (GLenum pname, const GLfloat *params) |
| static void | missing_glGetSharpenTexFuncSGIS (GLenum target, GLfloat *points) |
| static void | missing_glSharpenTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points) |
| static void | missing_glTexImage4DSGIS (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| static void | missing_glTexSubImage4DSGIS (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels) |
| static void | missing_glTextureColorMaskSGIS (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
| static void | missing_glGetTexFilterFuncSGIS (GLenum target, GLenum filter, GLfloat *weights) |
| static void | missing_glTexFilterFuncSGIS (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights) |
| static void | missing_glAsyncMarkerSGIX (GLuint marker) |
| static void | missing_glDeleteAsyncMarkersSGIX (GLuint marker, GLsizei range) |
| static GLint | missing_glFinishAsyncSGIX (GLuint *markerp) |
| static GLuint | missing_glGenAsyncMarkersSGIX (GLsizei range) |
| static GLboolean | missing_glIsAsyncMarkerSGIX (GLuint marker) |
| static GLint | missing_glPollAsyncSGIX (GLuint *markerp) |
| static void | missing_glFlushRasterSGIX (void) |
| static void | missing_glTextureFogSGIX (GLenum pname) |
| static void | missing_glFragmentColorMaterialSGIX (GLenum face, GLenum mode) |
| static void | missing_glFragmentLightModelfSGIX (GLenum pname, GLfloat param) |
| static void | missing_glFragmentLightModelfvSGIX (GLenum pname, const GLfloat *params) |
| static void | missing_glFragmentLightModeliSGIX (GLenum pname, GLint param) |
| static void | missing_glFragmentLightModelivSGIX (GLenum pname, const GLint *params) |
| static void | missing_glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param) |
| static void | missing_glFragmentLightfvSGIX (GLenum light, GLenum pname, const GLfloat *params) |
| static void | missing_glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param) |
| static void | missing_glFragmentLightivSGIX (GLenum light, GLenum pname, const GLint *params) |
| static void | missing_glFragmentMaterialfSGIX (GLenum face, GLenum pname, GLfloat param) |
| static void | missing_glFragmentMaterialfvSGIX (GLenum face, GLenum pname, const GLfloat *params) |
| static void | missing_glFragmentMaterialiSGIX (GLenum face, GLenum pname, GLint param) |
| static void | missing_glFragmentMaterialivSGIX (GLenum face, GLenum pname, const GLint *params) |
| static void | missing_glGetFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat *params) |
| static void | missing_glGetFragmentLightivSGIX (GLenum light, GLenum pname, GLint *params) |
| static void | missing_glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, GLfloat *params) |
| static void | missing_glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, GLint *params) |
| static void | missing_glLightEnviSGIX (GLenum pname, GLint param) |
| static void | missing_glFrameZoomSGIX (GLint factor) |
| static void | missing_glIglooInterfaceSGIX (GLenum pname, const GLvoid *params) |
| static GLint | missing_glGetInstrumentsSGIX (void) |
| static void | missing_glInstrumentsBufferSGIX (GLsizei size, GLint *buffer) |
| static GLint | missing_glPollInstrumentsSGIX (GLint *marker_p) |
| static void | missing_glReadInstrumentsSGIX (GLint marker) |
| static void | missing_glStartInstrumentsSGIX (void) |
| static void | missing_glStopInstrumentsSGIX (GLint marker) |
| static void | missing_glGetListParameterfvSGIX (GLuint list, GLenum pname, GLfloat *params) |
| static void | missing_glGetListParameterivSGIX (GLuint list, GLenum pname, GLint *params) |
| static void | missing_glListParameterfSGIX (GLuint list, GLenum pname, GLfloat param) |
| static void | missing_glListParameterfvSGIX (GLuint list, GLenum pname, const GLfloat *params) |
| static void | missing_glListParameteriSGIX (GLuint list, GLenum pname, GLint param) |
| static void | missing_glListParameterivSGIX (GLuint list, GLenum pname, const GLint *params) |
| static void | missing_glPixelTexGenSGIX (GLenum mode) |
| static void | missing_glDeformSGIX (GLbitfield mask) |
| static void | missing_glDeformationMap3dSGIX (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points) |
| static void | missing_glDeformationMap3fSGIX (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points) |
| static void | missing_glLoadIdentityDeformationMapSGIX (GLbitfield mask) |
| static void | missing_glReferencePlaneSGIX (const GLdouble *equation) |
| static void | missing_glSpriteParameterfSGIX (GLenum pname, GLfloat param) |
| static void | missing_glSpriteParameterfvSGIX (GLenum pname, const GLfloat *params) |
| static void | missing_glSpriteParameteriSGIX (GLenum pname, GLint param) |
| static void | missing_glSpriteParameterivSGIX (GLenum pname, const GLint *params) |
| static void | missing_glTagSampleBufferSGIX (void) |
| static void | missing_glColorTableParameterfvSGI (GLenum target, GLenum pname, const GLfloat *params) |
| static void | missing_glColorTableParameterivSGI (GLenum target, GLenum pname, const GLint *params) |
| static void | missing_glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) |
| static void | missing_glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
| static void | missing_glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat *params) |
| static void | missing_glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint *params) |
| static void | missing_glGetColorTableSGI (GLenum target, GLenum format, GLenum type, GLvoid *table) |
| static void | missing_glFinishTextureSUNX (void) |
| static void | missing_glGlobalAlphaFactorbSUN (GLbyte factor) |
| static void | missing_glGlobalAlphaFactordSUN (GLdouble factor) |
| static void | missing_glGlobalAlphaFactorfSUN (GLfloat factor) |
| static void | missing_glGlobalAlphaFactoriSUN (GLint factor) |
| static void | missing_glGlobalAlphaFactorsSUN (GLshort factor) |
| static void | missing_glGlobalAlphaFactorubSUN (GLubyte factor) |
| static void | missing_glGlobalAlphaFactoruiSUN (GLuint factor) |
| static void | missing_glGlobalAlphaFactorusSUN (GLushort factor) |
| static void | missing_glDrawMeshArraysSUN (GLenum mode, GLint first, GLsizei count, GLsizei width) |
| static void | missing_glReadVideoPixelsSUN (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) |
| static void | missing_glReplacementCodePointerSUN (GLenum type, GLsizei stride, const GLvoid **pointer) |
| static void | missing_glReplacementCodeubSUN (GLubyte code) |
| static void | missing_glReplacementCodeubvSUN (const GLubyte *code) |
| static void | missing_glReplacementCodeuiSUN (GLuint code) |
| static void | missing_glReplacementCodeuivSUN (const GLuint *code) |
| static void | missing_glReplacementCodeusSUN (GLushort code) |
| static void | missing_glReplacementCodeusvSUN (const GLushort *code) |
| static void | missing_glColor3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glColor3fVertex3fvSUN (const GLfloat *c, const GLfloat *v) |
| static void | missing_glColor4fNormal3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glColor4fNormal3fVertex3fvSUN (const GLfloat *c, const GLfloat *n, const GLfloat *v) |
| static void | missing_glColor4ubVertex2fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y) |
| static void | missing_glColor4ubVertex2fvSUN (const GLubyte *c, const GLfloat *v) |
| static void | missing_glColor4ubVertex3fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glColor4ubVertex3fvSUN (const GLubyte *c, const GLfloat *v) |
| static void | missing_glNormal3fVertex3fSUN (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glNormal3fVertex3fvSUN (const GLfloat *n, const GLfloat *v) |
| static void | missing_glReplacementCodeuiColor3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *v) |
| static void | missing_glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v) |
| static void | missing_glReplacementCodeuiColor4ubVertex3fSUN (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *rc, const GLubyte *c, const GLfloat *v) |
| static void | missing_glReplacementCodeuiNormal3fVertex3fSUN (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *n, const GLfloat *v) |
| static void | missing_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v) |
| static void | missing_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v) |
| static void | missing_glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *v) |
| static void | missing_glReplacementCodeuiVertex3fSUN (GLuint rc, GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glReplacementCodeuiVertex3fvSUN (const GLuint *rc, const GLfloat *v) |
| static void | missing_glTexCoord2fColor3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glTexCoord2fColor3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *v) |
| static void | missing_glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v) |
| static void | missing_glTexCoord2fColor4ubVertex3fSUN (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *tc, const GLubyte *c, const GLfloat *v) |
| static void | missing_glTexCoord2fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *n, const GLfloat *v) |
| static void | missing_glTexCoord2fVertex3fSUN (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z) |
| static void | missing_glTexCoord2fVertex3fvSUN (const GLfloat *tc, const GLfloat *v) |
| static void | missing_glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| static void | missing_glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v) |
| static void | missing_glTexCoord4fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| static void | missing_glTexCoord4fVertex4fvSUN (const GLfloat *tc, const GLfloat *v) |
| static void | missing_glAddSwapHintRectWIN (GLint x, GLint y, GLsizei width, GLsizei height) |
| static BOOL | missing_wglSetStereoEmitterState3DL (HDC hDC, UINT uState) |
| static VOID | missing_wglBlitContextFramebufferAMD (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
| static HGLRC | missing_wglCreateAssociatedContextAMD (UINT id) |
| static HGLRC | missing_wglCreateAssociatedContextAttribsAMD (UINT id, HGLRC hShareContext, const int *attribList) |
| static BOOL | missing_wglDeleteAssociatedContextAMD (HGLRC hglrc) |
| static UINT | missing_wglGetContextGPUIDAMD (HGLRC hglrc) |
| static HGLRC | missing_wglGetCurrentAssociatedContextAMD (void) |
| static UINT | missing_wglGetGPUIDsAMD (UINT maxCount, UINT *ids) |
| static INT | missing_wglGetGPUInfoAMD (UINT id, int property, GLenum dataType, UINT size, void *data) |
| static BOOL | missing_wglMakeAssociatedContextCurrentAMD (HGLRC hglrc) |
| static HANDLE | missing_wglCreateBufferRegionARB (HDC hDC, int iLayerPlane, UINT uType) |
| static VOID | missing_wglDeleteBufferRegionARB (HANDLE hRegion) |
| static BOOL | missing_wglRestoreBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc) |
| static BOOL | missing_wglSaveBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height) |
| static HGLRC | missing_wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int *piAttribList) |
| static const char * | missing_wglGetExtensionsStringARB (HDC hDC) |
| static HDC | missing_wglGetCurrentReadDCARB (void) |
| static BOOL | missing_wglMakeContextCurrentARB (HDC hDrawDC, HDC hReadDC, HGLRC hglrc) |
| static HPBUFFERARB | missing_wglCreatePbufferARB (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList) |
| static BOOL | missing_wglDestroyPbufferARB (HPBUFFERARB hPbuffer) |
| static HDC | missing_wglGetPbufferDCARB (HPBUFFERARB hPbuffer) |
| static BOOL | missing_wglQueryPbufferARB (HPBUFFERARB hPbuffer, int iAttribute, int *piValue) |
| static int | missing_wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC) |
| static BOOL | missing_wglChoosePixelFormatARB (HDC hDC, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats) |
| static BOOL | missing_wglGetPixelFormatAttribfvARB (HDC hDC, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues) |
| static BOOL | missing_wglGetPixelFormatAttribivARB (HDC hDC, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues) |
| static BOOL | missing_wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer) |
| static BOOL | missing_wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer) |
| static BOOL | missing_wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, const int *piAttribList) |
| static GLboolean | missing_wglBindDisplayColorTableEXT (GLushort id) |
| static GLboolean | missing_wglCreateDisplayColorTableEXT (GLushort id) |
| static VOID | missing_wglDestroyDisplayColorTableEXT (GLushort id) |
| static GLboolean | missing_wglLoadDisplayColorTableEXT (const GLushort *table, GLuint length) |
| static const char * | missing_wglGetExtensionsStringEXT (void) |
| static HDC | missing_wglGetCurrentReadDCEXT (void) |
| static BOOL | missing_wglMakeContextCurrentEXT (HDC hDrawDC, HDC hReadDC, HGLRC hglrc) |
| static HPBUFFEREXT | missing_wglCreatePbufferEXT (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList) |
| static BOOL | missing_wglDestroyPbufferEXT (HPBUFFEREXT hPbuffer) |
| static HDC | missing_wglGetPbufferDCEXT (HPBUFFEREXT hPbuffer) |
| static BOOL | missing_wglQueryPbufferEXT (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue) |
| static int | missing_wglReleasePbufferDCEXT (HPBUFFEREXT hPbuffer, HDC hDC) |
| static BOOL | missing_wglChoosePixelFormatEXT (HDC hDC, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats) |
| static BOOL | missing_wglGetPixelFormatAttribfvEXT (HDC hDC, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues) |
| static BOOL | missing_wglGetPixelFormatAttribivEXT (HDC hDC, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues) |
| static int | missing_wglGetSwapIntervalEXT (void) |
| static BOOL | missing_wglSwapIntervalEXT (int interval) |
| static int | missing_wglChoosePixelFormat (HDC hDC, const PIXELFORMATDESCRIPTOR *ppfd) |
| static int | missing_wglDescribePixelFormat (HDC hDC, int iPixelFormat, UINT nBytes, LPPIXELFORMATDESCRIPTOR ppfd) |
| static int | missing_wglGetPixelFormat (HDC hDC) |
| static BOOL | missing_wglSetPixelFormat (HDC hDC, int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd) |
| static BOOL | missing_wglSwapBuffers (HDC hDC) |
| static BOOL | missing_wglGetDigitalVideoParametersI3D (HDC hDC, int iAttribute, int *piValue) |
| static BOOL | missing_wglSetDigitalVideoParametersI3D (HDC hDC, int iAttribute, const int *piValue) |
| static BOOL | missing_wglGetGammaTableI3D (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue) |
| static BOOL | missing_wglGetGammaTableParametersI3D (HDC hDC, int iAttribute, int *piValue) |
| static BOOL | missing_wglSetGammaTableI3D (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue) |
| static BOOL | missing_wglSetGammaTableParametersI3D (HDC hDC, int iAttribute, const int *piValue) |
| static BOOL | missing_wglDisableGenlockI3D (HDC hDC) |
| static BOOL | missing_wglEnableGenlockI3D (HDC hDC) |
| static BOOL | missing_wglGenlockSampleRateI3D (HDC hDC, UINT uRate) |
| static BOOL | missing_wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay) |
| static BOOL | missing_wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge) |
| static BOOL | missing_wglGenlockSourceI3D (HDC hDC, UINT uSource) |
| static BOOL | missing_wglGetGenlockSampleRateI3D (HDC hDC, UINT *uRate) |
| static BOOL | missing_wglGetGenlockSourceDelayI3D (HDC hDC, UINT *uDelay) |
| static BOOL | missing_wglGetGenlockSourceEdgeI3D (HDC hDC, UINT *uEdge) |
| static BOOL | missing_wglGetGenlockSourceI3D (HDC hDC, UINT *uSource) |
| static BOOL | missing_wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag) |
| static BOOL | missing_wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay) |
| static BOOL | missing_wglAssociateImageBufferEventsI3D (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count) |
| static LPVOID | missing_wglCreateImageBufferI3D (HDC hDC, DWORD dwSize, UINT uFlags) |
| static BOOL | missing_wglDestroyImageBufferI3D (HDC hDC, LPVOID pAddress) |
| static BOOL | missing_wglReleaseImageBufferEventsI3D (HDC hDC, const LPVOID *pAddress, UINT count) |
| static BOOL | missing_wglDisableFrameLockI3D (void) |
| static BOOL | missing_wglEnableFrameLockI3D (void) |
| static BOOL | missing_wglIsEnabledFrameLockI3D (BOOL *pFlag) |
| static BOOL | missing_wglQueryFrameLockMasterI3D (BOOL *pFlag) |
| static BOOL | missing_wglBeginFrameTrackingI3D (void) |
| static BOOL | missing_wglEndFrameTrackingI3D (void) |
| static BOOL | missing_wglGetFrameUsageI3D (float *pUsage) |
| static BOOL | missing_wglQueryFrameTrackingI3D (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage) |
| static BOOL | missing_wglDXCloseDeviceNV (HANDLE hDevice) |
| static BOOL | missing_wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects) |
| static BOOL | missing_wglDXObjectAccessNV (HANDLE hObject, GLenum access) |
| static HANDLE | missing_wglDXOpenDeviceNV (GLvoid *dxDevice) |
| static HANDLE | missing_wglDXRegisterObjectNV (HANDLE hDevice, GLvoid *dxObject, GLuint name, GLenum type, GLenum access) |
| static BOOL | missing_wglDXSetResourceShareHandleNV (GLvoid *dxObject, HANDLE shareHandle) |
| static BOOL | missing_wglDXUnlockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects) |
| static BOOL | missing_wglDXUnregisterObjectNV (HANDLE hDevice, HANDLE hObject) |
| static BOOL | missing_wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth) |
| static HDC | missing_wglCreateAffinityDCNV (const HGPUNV *phGpuList) |
| static BOOL | missing_wglDeleteDCNV (HDC hAffinityDC) |
| static BOOL | missing_wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice) |
| static BOOL | missing_wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu) |
| static BOOL | missing_wglEnumGpusNV (UINT iGpuIndex, HGPUNV *phGpu) |
| static BOOL | missing_wglBindVideoDeviceNV (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList) |
| static int | missing_wglEnumerateVideoDevicesNV (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList) |
| static BOOL | missing_wglQueryCurrentContextNV (int iAttribute, int *piValue) |
| static BOOL | missing_wglBindSwapBarrierNV (GLuint group, GLuint barrier) |
| static BOOL | missing_wglJoinSwapGroupNV (HDC hDC, GLuint group) |
| static BOOL | missing_wglQueryFrameCountNV (HDC hDC, GLuint *count) |
| static BOOL | missing_wglQueryMaxSwapGroupsNV (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers) |
| static BOOL | missing_wglQuerySwapGroupNV (HDC hDC, GLuint *group, GLuint *barrier) |
| static BOOL | missing_wglResetFrameCountNV (HDC hDC) |
| static void * | missing_wglAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority) |
| static void | missing_wglFreeMemoryNV (void *pointer) |
| static BOOL | missing_wglBindVideoCaptureDeviceNV (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice) |
| static UINT | missing_wglEnumerateVideoCaptureDevicesNV (HDC hDC, HVIDEOINPUTDEVICENV *phDeviceList) |
| static BOOL | missing_wglLockVideoCaptureDeviceNV (HDC hDC, HVIDEOINPUTDEVICENV hDevice) |
| static BOOL | missing_wglQueryVideoCaptureDeviceNV (HDC hDC, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue) |
| static BOOL | missing_wglReleaseVideoCaptureDeviceNV (HDC hDC, HVIDEOINPUTDEVICENV hDevice) |
| static BOOL | missing_wglBindVideoImageNV (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer) |
| static BOOL | missing_wglGetVideoDeviceNV (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice) |
| static BOOL | missing_wglGetVideoInfoNV (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo) |
| static BOOL | missing_wglReleaseVideoDeviceNV (HPVIDEODEV hVideoDevice) |
| static BOOL | missing_wglReleaseVideoImageNV (HPBUFFERARB hPbuffer, int iVideoBuffer) |
| static BOOL | missing_wglSendPbufferToVideoNV (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock) |
| static BOOL | missing_wglGetMscRateOML (HDC hDC, INT32 *numerator, INT32 *denominator) |
| static BOOL | missing_wglGetSyncValuesOML (HDC hDC, INT64 *ust, INT64 *msc, INT64 *sbc) |
| static INT64 | missing_wglSwapBuffersMscOML (HDC hDC, INT64 target_msc, INT64 divisor, INT64 remainder) |
| static INT64 | missing_wglSwapLayerBuffersMscOML (HDC hDC, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder) |
| static BOOL | missing_wglWaitForMscOML (HDC hDC, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc) |
| static BOOL | missing_wglWaitForSbcOML (HDC hDC, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc) |
| static BOOL | missing_wglCopyContext (HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask) |
| static HGLRC | missing_wglCreateContext (HDC hDC) |
| static HGLRC | missing_wglCreateLayerContext (HDC hDC, int iLayerPlane) |
| static BOOL | missing_wglDeleteContext (HGLRC hglrc) |
| static BOOL | missing_wglDescribeLayerPlane (HDC hDC, int iPixelFormat, int iLayerPlane, UINT nBytes, LPLAYERPLANEDESCRIPTOR plpd) |
| static HGLRC | missing_wglGetCurrentContext (void) |
| static HDC | missing_wglGetCurrentDC (void) |
| static PROC | missing_wglGetDefaultProcAddress (LPCSTR lpszProc) |
| static int | missing_wglGetLayerPaletteEntries (HDC hDC, int iLayerPlane, int iStart, int nEntries, COLORREF *pcr) |
| static PROC | missing_wglGetProcAddress (LPCSTR lpszProc) |
| static BOOL | missing_wglMakeCurrent (HDC hDC, HGLRC hglrc) |
| static BOOL | missing_wglRealizeLayerPalette (HDC hDC, int iLayerPlane, BOOL bRealize) |
| static int | missing_wglSetLayerPaletteEntries (HDC hDC, int iLayerPlane, int iStart, int nEntries, const COLORREF *pcr) |
| static BOOL | missing_wglShareLists (HGLRC hglrcShare, HGLRC hglrcSrc) |
| static BOOL | missing_wglSwapLayerBuffers (HDC hDC, UINT fuPlanes) |
| static DWORD | missing_wglSwapMultipleBuffers (UINT n, const WGLSWAP *ps) |
| static BOOL | missing_wglUseFontBitmapsA (HDC hDC, DWORD first, DWORD count, DWORD listBase) |
| static BOOL | missing_wglUseFontBitmapsW (HDC hDC, DWORD first, DWORD count, DWORD listBase) |
| static BOOL | missing_wglUseFontOutlinesA (HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf) |
| static BOOL | missing_wglUseFontOutlinesW (HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf) |
| static XVisualInfo * | missing_glXChooseVisual (Display *dpy, int screen, int *attribList) |
| static void | missing_glXCopyContext (Display *dpy, GLXContext src, GLXContext dst, unsigned long mask) |
| static GLXContext | missing_glXCreateContext (Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct) |
| static GLXPixmap | missing_glXCreateGLXPixmap (Display *dpy, XVisualInfo *vis, Pixmap pixmap) |
| static void | missing_glXDestroyContext (Display *dpy, GLXContext ctx) |
| static void | missing_glXDestroyGLXPixmap (Display *dpy, GLXPixmap pix) |
| static int | missing_glXGetConfig (Display *dpy, XVisualInfo *vis, int attrib, int *value) |
| static GLXContext | missing_glXGetCurrentContext (void) |
| static GLXDrawable | missing_glXGetCurrentDrawable (void) |
| static Bool | missing_glXIsDirect (Display *dpy, GLXContext ctx) |
| static Bool | missing_glXMakeCurrent (Display *dpy, GLXDrawable drawable, GLXContext ctx) |
| static Bool | missing_glXQueryExtension (Display *dpy, int *errorBase, int *eventBase) |
| static Bool | missing_glXQueryVersion (Display *dpy, int *major, int *minor) |
| static void | missing_glXSwapBuffers (Display *dpy, GLXDrawable drawable) |
| static void | missing_glXUseXFont (Font font, int first, int count, int listBase) |
| static void | missing_glXWaitGL (void) |
| static void | missing_glXWaitX (void) |
| static const char * | missing_glXGetClientString (Display *dpy, int name) |
| static const char * | missing_glXQueryExtensionsString (Display *dpy, int screen) |
| static const char * | missing_glXQueryServerString (Display *dpy, int screen, int name) |
| static Display * | missing_glXGetCurrentDisplay (void) |
| static GLXFBConfig * | missing_glXChooseFBConfig (Display *dpy, int screen, const int *attrib_list, int *nelements) |
| static GLXContext | missing_glXCreateNewContext (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct) |
| static GLXPbuffer | missing_glXCreatePbuffer (Display *dpy, GLXFBConfig config, const int *attrib_list) |
| static GLXPixmap | missing_glXCreatePixmap (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list) |
| static GLXWindow | missing_glXCreateWindow (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list) |
| static void | missing_glXDestroyPbuffer (Display *dpy, GLXPbuffer pbuf) |
| static void | missing_glXDestroyPixmap (Display *dpy, GLXPixmap pixmap) |
| static void | missing_glXDestroyWindow (Display *dpy, GLXWindow win) |
| static GLXDrawable | missing_glXGetCurrentReadDrawable (void) |
| static int | missing_glXGetFBConfigAttrib (Display *dpy, GLXFBConfig config, int attribute, int *value) |
| static GLXFBConfig * | missing_glXGetFBConfigs (Display *dpy, int screen, int *nelements) |
| static void | missing_glXGetSelectedEvent (Display *dpy, GLXDrawable draw, unsigned long *event_mask) |
| static XVisualInfo * | missing_glXGetVisualFromFBConfig (Display *dpy, GLXFBConfig config) |
| static Bool | missing_glXMakeContextCurrent (Display *display, GLXDrawable draw, GLXDrawable read, GLXContext ctx) |
| static int | missing_glXQueryContext (Display *dpy, GLXContext ctx, int attribute, int *value) |
| static void | missing_glXQueryDrawable (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value) |
| static void | missing_glXSelectEvent (Display *dpy, GLXDrawable draw, unsigned long event_mask) |
| static __GLXextFuncPtr | missing_glXGetProcAddress (const GLubyte *procName) |
| static void | missing_glXBlitContextFramebufferAMD (GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
| static GLXContext | missing_glXCreateAssociatedContextAMD (unsigned int id, GLXContext share_list) |
| static GLXContext | missing_glXCreateAssociatedContextAttribsAMD (unsigned int id, GLXContext share_context, const int *attribList) |
| static Bool | missing_glXDeleteAssociatedContextAMD (GLXContext ctx) |
| static unsigned int | missing_glXGetContextGPUIDAMD (GLXContext ctx) |
| static GLXContext | missing_glXGetCurrentAssociatedContextAMD (void) |
| static unsigned int | missing_glXGetGPUIDsAMD (unsigned int maxCount, unsigned int *ids) |
| static int | missing_glXGetGPUInfoAMD (unsigned int id, int property, GLenum dataType, unsigned int size, GLvoid *data) |
| static Bool | missing_glXMakeAssociatedContextCurrentAMD (GLXContext ctx) |
| static GLXContext | missing_glXCreateContextAttribsARB (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list) |
| static __GLXextFuncPtr | missing_glXGetProcAddressARB (const GLubyte *procName) |
| static void | missing_glXBindTexImageATI (Display *dpy, GLXPbuffer pbuf, int buffer) |
| static void | missing_glXDrawableAttribATI (Display *dpy, GLXDrawable draw, const int *attrib_list) |
| static void | missing_glXReleaseTexImageATI (Display *dpy, GLXPbuffer pbuf, int buffer) |
| static void | missing_glXFreeContextEXT (Display *dpy, GLXContext context) |
| static GLXContextID | missing_glXGetContextIDEXT (const GLXContext context) |
| static GLXContext | missing_glXImportContextEXT (Display *dpy, GLXContextID contextID) |
| static int | missing_glXQueryContextInfoEXT (Display *dpy, GLXContext context, int attribute, int *value) |
| static void | missing_glXSwapIntervalEXT (Display *dpy, GLXDrawable drawable, int interval) |
| static void | missing_glXBindTexImageEXT (Display *display, GLXDrawable drawable, int buffer, const int *attrib_list) |
| static void | missing_glXReleaseTexImageEXT (Display *display, GLXDrawable drawable, int buffer) |
| static unsigned int | missing_glXGetAGPOffsetMESA (const void *pointer) |
| static void | missing_glXCopySubBufferMESA (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height) |
| static GLXPixmap | missing_glXCreateGLXPixmapMESA (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap) |
| static Bool | missing_glXReleaseBuffersMESA (Display *dpy, GLXDrawable d) |
| static GLboolean | missing_glXSet3DfxModeMESA (GLint mode) |
| static int | missing_glXGetSwapIntervalMESA (void) |
| static int | missing_glXSwapIntervalMESA (unsigned int interval) |
| static void | missing_glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth) |
| static int | missing_glXBindVideoDeviceNV (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list) |
| static unsigned int * | missing_glXEnumerateVideoDevicesNV (Display *dpy, int screen, int *nelements) |
| static Bool | missing_glXBindSwapBarrierNV (Display *dpy, GLuint group, GLuint barrier) |
| static Bool | missing_glXJoinSwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint group) |
| static Bool | missing_glXQueryFrameCountNV (Display *dpy, int screen, GLuint *count) |
| static Bool | missing_glXQueryMaxSwapGroupsNV (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers) |
| static Bool | missing_glXQuerySwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier) |
| static Bool | missing_glXResetFrameCountNV (Display *dpy, int screen) |
| static void * | missing_glXAllocateMemoryNV (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority) |
| static void | missing_glXFreeMemoryNV (void *pointer) |
| static int | missing_glXBindVideoCaptureDeviceNV (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device) |
| static GLXVideoCaptureDeviceNV * | missing_glXEnumerateVideoCaptureDevicesNV (Display *dpy, int screen, int *nelements) |
| static void | missing_glXLockVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device) |
| static int | missing_glXQueryVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value) |
| static void | missing_glXReleaseVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device) |
| static int | missing_glXBindVideoImageNV (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer) |
| static int | missing_glXGetVideoDeviceNV (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice) |
| static int | missing_glXGetVideoInfoNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo) |
| static int | missing_glXReleaseVideoDeviceNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice) |
| static int | missing_glXReleaseVideoImageNV (Display *dpy, GLXPbuffer pbuf) |
| static int | missing_glXSendPbufferToVideoNV (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock) |
| static Bool | missing_glXGetMscRateOML (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator) |
| static Bool | missing_glXGetSyncValuesOML (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc) |
| static int64_t | missing_glXSwapBuffersMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder) |
| static Bool | missing_glXWaitForMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc) |
| static Bool | missing_glXWaitForSbcOML (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc) |
| static GLXFBConfigSGIX * | missing_glXChooseFBConfigSGIX (Display *dpy, int screen, const int *attrib_list, int *nelements) |
| static GLXContext | missing_glXCreateContextWithConfigSGIX (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct) |
| static GLXPixmap | missing_glXCreateGLXPixmapWithConfigSGIX (Display *dpy, GLXFBConfig config, Pixmap pixmap) |
| static int | missing_glXGetFBConfigAttribSGIX (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value) |
| static GLXFBConfigSGIX | missing_glXGetFBConfigFromVisualSGIX (Display *dpy, XVisualInfo *vis) |
| static XVisualInfo * | missing_glXGetVisualFromFBConfigSGIX (Display *dpy, GLXFBConfig config) |
| static GLXPbuffer | missing_glXCreateGLXPbufferSGIX (Display *dpy, GLXFBConfig config, unsigned int width, unsigned int height, int *attrib_list) |
| static void | missing_glXDestroyGLXPbufferSGIX (Display *dpy, GLXPbuffer pbuf) |
| static void | missing_glXGetSelectedEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long *mask) |
| static void | missing_glXQueryGLXPbufferSGIX (Display *dpy, GLXPbuffer pbuf, int attribute, unsigned int *value) |
| static void | missing_glXSelectEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long mask) |
| static void | missing_glXBindSwapBarrierSGIX (Display *dpy, GLXDrawable drawable, int barrier) |
| static Bool | missing_glXQueryMaxSwapBarriersSGIX (Display *dpy, int screen, int *max) |
| static void | missing_glXJoinSwapGroupSGIX (Display *dpy, GLXDrawable drawable, GLXDrawable member) |
| static int | missing_glXBindChannelToWindowSGIX (Display *display, int screen, int channel, Window window) |
| static int | missing_glXChannelRectSGIX (Display *display, int screen, int channel, int x, int y, int w, int h) |
| static int | missing_glXChannelRectSyncSGIX (Display *display, int screen, int channel, GLenum synctype) |
| static int | missing_glXQueryChannelDeltasSGIX (Display *display, int screen, int channel, int *x, int *y, int *w, int *h) |
| static int | missing_glXQueryChannelRectSGIX (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh) |
| static void | missing_glXCushionSGI (Display *dpy, Window window, float cushion) |
| static GLXDrawable | missing_glXGetCurrentReadDrawableSGI (void) |
| static Bool | missing_glXMakeCurrentReadSGI (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx) |
| static int | missing_glXSwapIntervalSGI (int interval) |
| static int | missing_glXGetVideoSyncSGI (unsigned int *count) |
| static int | missing_glXWaitVideoSyncSGI (int divisor, int remainder, unsigned int *count) |
| static Status | missing_glXGetTransparentIndexSUN (Display *dpy, Window overlay, Window underlay, unsigned long *pTransparentIndex) |
| static int | missing_glXGetVideoResizeSUN (Display *display, GLXDrawable window, float *factor) |
| static int | missing_glXVideoResizeSUN (Display *display, GLXDrawable window, float factor) |
| static CGLError | missing_CGLChoosePixelFormat (const CGLPixelFormatAttribute *attribs, CGLPixelFormatObj *pix, GLint *npix) |
| static CGLError | missing_CGLClearDrawable (CGLContextObj ctx) |
| static CGLError | missing_CGLCopyContext (CGLContextObj src, CGLContextObj dst, GLbitfield mask) |
| static CGLError | missing_CGLCreateContext (CGLPixelFormatObj pix, CGLContextObj share, CGLContextObj *ctx) |
| static CGLError | missing_CGLDescribePixelFormat (CGLPixelFormatObj pix, GLint pix_num, CGLPixelFormatAttribute attrib, GLint *value) |
| static CGLError | missing_CGLDescribeRenderer (CGLRendererInfoObj rend, GLint rend_num, CGLRendererProperty prop, GLint *value) |
| static CGLError | missing_CGLDestroyContext (CGLContextObj ctx) |
| static CGLError | missing_CGLDestroyPixelFormat (CGLPixelFormatObj pix) |
| static CGLError | missing_CGLDestroyRendererInfo (CGLRendererInfoObj rend) |
| static CGLError | missing_CGLDisable (CGLContextObj ctx, CGLContextEnable pname) |
| static CGLError | missing_CGLEnable (CGLContextObj ctx, CGLContextEnable pname) |
| static const char * | missing_CGLErrorString (CGLError error) |
| static CGLError | missing_CGLFlushDrawable (CGLContextObj ctx) |
| static CGLError | missing_CGLGetOffScreen (CGLContextObj ctx, GLsizei *width, GLsizei *height, GLsizei *rowbytes, void **baseaddr) |
| static CGLError | missing_CGLGetOption (CGLGlobalOption pname, GLint *param) |
| static CGLError | missing_CGLGetParameter (CGLContextObj ctx, CGLContextParameter pname, GLint *params) |
| static void | missing_CGLGetVersion (GLint *majorvers, GLint *minorvers) |
| static CGLError | missing_CGLGetVirtualScreen (CGLContextObj ctx, GLint *screen) |
| static CGLError | missing_CGLIsEnabled (CGLContextObj ctx, CGLContextEnable pname, GLint *enable) |
| static CGLError | missing_CGLQueryRendererInfo (GLuint display_mask, CGLRendererInfoObj *rend, GLint *nrend) |
| static CGLError | missing_CGLSetFullScreen (CGLContextObj ctx) |
| static CGLError | missing_CGLSetOffScreen (CGLContextObj ctx, GLsizei width, GLsizei height, GLsizei rowbytes, void *baseaddr) |
| static CGLError | missing_CGLSetOption (CGLGlobalOption pname, GLint param) |
| static CGLError | missing_CGLSetParameter (CGLContextObj ctx, CGLContextParameter pname, const GLint *params) |
| static CGLError | missing_CGLSetVirtualScreen (CGLContextObj ctx, GLint screen) |
| static CGLError | missing_CGLCreatePBuffer (GLsizei width, GLsizei height, GLenum target, GLenum internalFormat, GLint max_level, CGLPBufferObj *pbuffer) |
| static CGLError | missing_CGLDescribePBuffer (CGLPBufferObj pbuffer, GLsizei *width, GLsizei *height, GLenum *target, GLenum *internalFormat, GLint *mipmap) |
| static CGLError | missing_CGLDestroyPBuffer (CGLPBufferObj pbuffer) |
| static CGLError | missing_CGLGetPBuffer (CGLContextObj ctx, CGLPBufferObj *pbuffer, GLenum *face, GLint *level, GLint *screen) |
| static CGLError | missing_CGLSetPBuffer (CGLContextObj ctx, CGLPBufferObj pbuffer, GLenum face, GLint level, GLint screen) |
| static CGLError | missing_CGLTexImagePBuffer (CGLContextObj ctx, CGLPBufferObj pbuffer, GLenum source) |
| static GLuint | missing_CGLGetContextRetainCount (CGLContextObj ctx) |
| static CGLError | missing_CGLGetGlobalOption (CGLGlobalOption pname, GLint *params) |
| static GLuint | missing_CGLGetPBufferRetainCount (CGLPBufferObj pbuffer) |
| static CGLPixelFormatObj | missing_CGLGetPixelFormat (CGLContextObj ctx) |
| static GLuint | missing_CGLGetPixelFormatRetainCount (CGLPixelFormatObj pix) |
| static CGLError | missing_CGLLockContext (CGLContextObj ctx) |
| static void | missing_CGLReleaseContext (CGLContextObj ctx) |
| static void | missing_CGLReleasePBuffer (CGLPBufferObj pbuffer) |
| static void | missing_CGLReleasePixelFormat (CGLPixelFormatObj pix) |
| static CGLContextObj | missing_CGLRetainContext (CGLContextObj ctx) |
| static CGLPBufferObj | missing_CGLRetainPBuffer (CGLPBufferObj pbuffer) |
| static CGLPixelFormatObj | missing_CGLRetainPixelFormat (CGLPixelFormatObj pix) |
| static CGLError | missing_CGLSetGlobalOption (CGLGlobalOption pname, const GLint *params) |
| static CGLError | missing_CGLUnlockContext (CGLContextObj ctx) |
| static CGLContextObj | missing_CGLGetCurrentContext (void) |
| static CGLShareGroupObj | missing_CGLGetShareGroup (CGLContextObj ctx) |
| static CGLError | missing_CGLGetSurface (CGLContextObj ctx, CGSConnectionID *conn, CGSWindowID *win, CGSSurfaceID *srf) |
| static CGLError | missing_CGLSetCurrentContext (CGLContextObj ctx) |
| static CGLError | missing_CGLSetSurface (CGLContextObj ctx, CGSConnectionID conn, CGSWindowID win, CGSSurfaceID srf) |
| static CGLError | missing_CGLTexImageIOSurface2D (CGLContextObj ctx, GLenum target, GLenum internal_format, GLsizei width, GLsizei height, GLenum format, GLenum type, IOSurfaceRef ioSurface, GLuint plane) |
| static CGLError | missing_CGLUpdateContext (CGLContextObj ctx) |
| static EGLBoolean | missing_eglQuerySurfacePointerANGLE (EGLDisplay dpy, EGLSurface surface, EGLint attribute, GLvoid **value) |
| static EGLint | missing_eglClientWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR GLsync, EGLint flags, EGLTimeKHR timeout) |
| static EGLSyncKHR | missing_eglCreateSyncKHR (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list) |
| static EGLBoolean | missing_eglDestroySyncKHR (EGLDisplay dpy, EGLSyncKHR GLsync) |
| static EGLBoolean | missing_eglGetSyncAttribKHR (EGLDisplay dpy, EGLSyncKHR GLsync, EGLint attribute, EGLint *value) |
| static EGLImageKHR | missing_eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list) |
| static EGLBoolean | missing_eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image) |
| static EGLBoolean | missing_eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list) |
| static EGLBoolean | missing_eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface) |
| static EGLBoolean | missing_eglStreamConsumerAcquireKHR (EGLDisplay dpy, EGLStreamKHR stream) |
| static EGLBoolean | missing_eglStreamConsumerGLTextureExternalKHR (EGLDisplay dpy, EGLStreamKHR stream) |
| static EGLBoolean | missing_eglStreamConsumerReleaseKHR (EGLDisplay dpy, EGLStreamKHR stream) |
| static EGLStreamKHR | missing_eglCreateStreamFromFileDescriptorKHR (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor) |
| static EGLNativeFileDescriptorKHR | missing_eglGetStreamFileDescriptorKHR (EGLDisplay dpy, EGLStreamKHR stream) |
| static EGLSurface | missing_eglCreateStreamProducerSurfaceKHR (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list) |
| static EGLint | missing_eglWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR GLsync, EGLint flags) |
| static EGLImageKHR | missing_eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list) |
| static EGLBoolean | missing_eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride) |
| static void | missing_eglCoverageMaskNV (GLboolean mask) |
| static void | missing_eglCoverageOperationNV (GLenum operation) |
| static EGLBoolean | missing_eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height) |
| static EGLint | missing_eglClientWaitSyncNV (EGLSyncNV GLsync, EGLint flags, EGLTimeNV timeout) |
| static EGLSyncNV | missing_eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list) |
| static EGLBoolean | missing_eglDestroySyncNV (EGLSyncNV GLsync) |
| static EGLBoolean | missing_eglFenceNV (EGLSyncNV GLsync) |
| static EGLBoolean | missing_eglGetSyncAttribNV (EGLSyncNV GLsync, EGLint attribute, EGLint *value) |
| static EGLBoolean | missing_eglSignalSyncNV (EGLSyncNV GLsync, EGLenum mode) |
| static EGLuint64NV | missing_eglGetSystemTimeFrequencyNV (void) |
| static EGLuint64NV | missing_eglGetSystemTimeNV (void) |
| static EGLBoolean | missing_eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config) |
| static EGLBoolean | missing_eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target) |
| static EGLContext | missing_eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list) |
| static EGLSurface | missing_eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list) |
| static EGLSurface | missing_eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list) |
| static EGLSurface | missing_eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list) |
| static EGLBoolean | missing_eglDestroyContext (EGLDisplay dpy, EGLContext ctx) |
| static EGLBoolean | missing_eglDestroySurface (EGLDisplay dpy, EGLSurface surface) |
| static EGLBoolean | missing_eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value) |
| static EGLBoolean | missing_eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config) |
| static EGLContext | missing_eglGetCurrentContext (void) |
| static EGLDisplay | missing_eglGetCurrentDisplay (void) |
| static EGLSurface | missing_eglGetCurrentSurface (EGLint readdraw) |
| static EGLDisplay | missing_eglGetDisplay (EGLNativeDisplayType display_id) |
| static EGLint | missing_eglGetError (void) |
static
__eglMustCastToProperFunctionPointerType | missing_eglGetProcAddress (const char *procname) |
| static EGLBoolean | missing_eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor) |
| static EGLBoolean | missing_eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) |
| static EGLBoolean | missing_eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value) |
| static const char * | missing_eglQueryString (EGLDisplay dpy, EGLint name) |
| static EGLBoolean | missing_eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value) |
| static EGLBoolean | missing_eglSwapBuffers (EGLDisplay dpy, EGLSurface surface) |
| static EGLBoolean | missing_eglTerminate (EGLDisplay dpy) |
| static EGLBoolean | missing_eglWaitGL (void) |
| static EGLBoolean | missing_eglWaitNative (EGLint engine) |
| static EGLBoolean | missing_eglBindTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer) |
| static EGLBoolean | missing_eglReleaseTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer) |
| static EGLBoolean | missing_eglBindAPI (EGLenum api) |
| static EGLSurface | missing_eglCreatePbufferFromClientBuffer (EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list) |
| static EGLenum | missing_eglQueryAPI (void) |
| static EGLBoolean | missing_eglReleaseThread (void) |
| static EGLBoolean | missing_eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value) |
| static EGLBoolean | missing_eglSwapInterval (EGLDisplay dpy, EGLint interval) |
| static EGLBoolean | missing_eglWaitClient (void) |
| void | InitDispatchTableMissing (DispatchTableGL &tbl) |
| void | InitDispatchTableGlobalMissing (DispatchTableGlobal &tbl) |