Regal
Functions
src/regal/RegalDispatchMissing.cpp File Reference
#include "pch.h"
#include "RegalUtil.h"
#include <string>
#include "RegalLog.h"
#include "RegalBreak.h"
#include "RegalPush.h"
#include "RegalToken.h"
#include "RegalHelper.h"
#include "RegalPrivate.h"
#include "RegalContext.h"

Functions

static void missing_glAccum (GLenum op, GLfloat value)
static void missing_glAlphaFunc (GLenum func, GLclampf ref)
static void missing_glBegin (GLenum mode)
static void missing_glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
static void missing_glBlendFunc (GLenum sfactor, GLenum dfactor)
static void missing_glCallList (GLuint list)
static void missing_glCallLists (GLsizei n, GLenum type, const GLvoid *lists)
static void missing_glClear (GLbitfield mask)
static void missing_glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
static void missing_glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
static void missing_glClearDepth (GLclampd depth)
static void missing_glClearIndex (GLfloat c)
static void missing_glClearStencil (GLint s)
static void missing_glClipPlane (GLenum plane, const GLdouble *equation)
static void missing_glColor3b (GLbyte red, GLbyte green, GLbyte blue)
static void missing_glColor3bv (const GLbyte *v)
static void missing_glColor3d (GLdouble red, GLdouble green, GLdouble blue)
static void missing_glColor3dv (const GLdouble *v)
static void missing_glColor3f (GLfloat red, GLfloat green, GLfloat blue)
static void missing_glColor3fv (const GLfloat *v)
static void missing_glColor3i (GLint red, GLint green, GLint blue)
static void missing_glColor3iv (const GLint *v)
static void missing_glColor3s (GLshort red, GLshort green, GLshort blue)
static void missing_glColor3sv (const GLshort *v)
static void missing_glColor3ub (GLubyte red, GLubyte green, GLubyte blue)
static void missing_glColor3ubv (const GLubyte *v)
static void missing_glColor3ui (GLuint red, GLuint green, GLuint blue)
static void missing_glColor3uiv (const GLuint *v)
static void missing_glColor3us (GLushort red, GLushort green, GLushort blue)
static void missing_glColor3usv (const GLushort *v)
static void missing_glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
static void missing_glColor4bv (const GLbyte *v)
static void missing_glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
static void missing_glColor4dv (const GLdouble *v)
static void missing_glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
static void missing_glColor4fv (const GLfloat *v)
static void missing_glColor4i (GLint red, GLint green, GLint blue, GLint alpha)
static void missing_glColor4iv (const GLint *v)
static void missing_glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha)
static void missing_glColor4sv (const GLshort *v)
static void missing_glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
static void missing_glColor4ubv (const GLubyte *v)
static void missing_glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha)
static void missing_glColor4uiv (const GLuint *v)
static void missing_glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha)
static void missing_glColor4usv (const GLushort *v)
static void missing_glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
static void missing_glColorMaterial (GLenum face, GLenum mode)
static void missing_glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
static void missing_glCullFace (GLenum mode)
static void missing_glDeleteLists (GLuint list, GLsizei range)
static void missing_glDepthFunc (GLenum func)
static void missing_glDepthMask (GLboolean flag)
static void missing_glDepthRange (GLclampd zNear, GLclampd zFar)
static void missing_glDisable (GLenum cap)
static void missing_glDrawBuffer (GLenum mode)
static void missing_glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
static void missing_glEdgeFlag (GLboolean flag)
static void missing_glEdgeFlagv (const GLboolean *flag)
static void missing_glEnable (GLenum cap)
static void missing_glEnd (void)
static void missing_glEndList (void)
static void missing_glEvalCoord1d (GLdouble u)
static void missing_glEvalCoord1dv (const GLdouble *u)
static void missing_glEvalCoord1f (GLfloat u)
static void missing_glEvalCoord1fv (const GLfloat *u)
static void missing_glEvalCoord2d (GLdouble u, GLdouble v)
static void missing_glEvalCoord2dv (const GLdouble *u)
static void missing_glEvalCoord2f (GLfloat u, GLfloat v)
static void missing_glEvalCoord2fv (const GLfloat *u)
static void missing_glEvalMesh1 (GLenum mode, GLint i1, GLint i2)
static void missing_glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
static void missing_glEvalPoint1 (GLint i)
static void missing_glEvalPoint2 (GLint i, GLint j)
static void missing_glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer)
static void missing_glFinish (void)
static void missing_glFlush (void)
static void missing_glFogf (GLenum pname, GLfloat param)
static void missing_glFogfv (GLenum pname, const GLfloat *params)
static void missing_glFogi (GLenum pname, GLint param)
static void missing_glFogiv (GLenum pname, const GLint *params)
static void missing_glFrontFace (GLenum mode)
static void missing_glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
static GLuint missing_glGenLists (GLsizei range)
static void missing_glGetBooleanv (GLenum pname, GLboolean *params)
static void missing_glGetClipPlane (GLenum plane, GLdouble *equation)
static void missing_glGetDoublev (GLenum pname, GLdouble *params)
static GLenum missing_glGetError (void)
static void missing_glGetFloatv (GLenum pname, GLfloat *params)
static void missing_glGetIntegerv (GLenum pname, GLint *params)
static void missing_glGetLightfv (GLenum light, GLenum pname, GLfloat *params)
static void missing_glGetLightiv (GLenum light, GLenum pname, GLint *params)
static void missing_glGetMapdv (GLenum target, GLenum query, GLdouble *v)
static void missing_glGetMapfv (GLenum target, GLenum query, GLfloat *v)
static void missing_glGetMapiv (GLenum target, GLenum query, GLint *v)
static void missing_glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params)
static void missing_glGetMaterialiv (GLenum face, GLenum pname, GLint *params)
static void missing_glGetPixelMapfv (GLenum map, GLfloat *values)
static void missing_glGetPixelMapuiv (GLenum map, GLuint *values)
static void missing_glGetPixelMapusv (GLenum map, GLushort *values)
static void missing_glGetPolygonStipple (GLubyte *mask)
static const GLubytemissing_glGetString (GLenum name)
static void missing_glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params)
static void missing_glGetTexEnviv (GLenum target, GLenum pname, GLint *params)
static void missing_glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params)
static void missing_glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params)
static void missing_glGetTexGeniv (GLenum coord, GLenum pname, GLint *params)
static void missing_glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
static void missing_glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params)
static void missing_glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params)
static void missing_glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params)
static void missing_glGetTexParameteriv (GLenum target, GLenum pname, GLint *params)
static void missing_glHint (GLenum target, GLenum mode)
static void missing_glIndexMask (GLuint mask)
static void missing_glIndexd (GLdouble c)
static void missing_glIndexdv (const GLdouble *c)
static void missing_glIndexf (GLfloat c)
static void missing_glIndexfv (const GLfloat *c)
static void missing_glIndexi (GLint c)
static void missing_glIndexiv (const GLint *c)
static void missing_glIndexs (GLshort c)
static void missing_glIndexsv (const GLshort *c)
static void missing_glInitNames (void)
static GLboolean missing_glIsEnabled (GLenum cap)
static GLboolean missing_glIsList (GLuint list)
static void missing_glLightModelf (GLenum pname, GLfloat param)
static void missing_glLightModelfv (GLenum pname, const GLfloat *params)
static void missing_glLightModeli (GLenum pname, GLint param)
static void missing_glLightModeliv (GLenum pname, const GLint *params)
static void missing_glLightf (GLenum light, GLenum pname, GLfloat param)
static void missing_glLightfv (GLenum light, GLenum pname, const GLfloat *params)
static void missing_glLighti (GLenum light, GLenum pname, GLint param)
static void missing_glLightiv (GLenum light, GLenum pname, const GLint *params)
static void missing_glLineStipple (GLint factor, GLushort pattern)
static void missing_glLineWidth (GLfloat width)
static void missing_glListBase (GLuint base)
static void missing_glLoadIdentity (void)
static void missing_glLoadMatrixd (const GLdouble *m)
static void missing_glLoadMatrixf (const GLfloat *m)
static void missing_glLoadName (GLuint name)
static void missing_glLogicOp (GLenum opcode)
static void missing_glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
static void missing_glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
static void missing_glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
static void missing_glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
static void missing_glMapGrid1d (GLint un, GLdouble u1, GLdouble u2)
static void missing_glMapGrid1f (GLint un, GLfloat u1, GLfloat u2)
static void missing_glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
static void missing_glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
static void missing_glMaterialf (GLenum face, GLenum pname, GLfloat param)
static void missing_glMaterialfv (GLenum face, GLenum pname, const GLfloat *params)
static void missing_glMateriali (GLenum face, GLenum pname, GLint param)
static void missing_glMaterialiv (GLenum face, GLenum pname, const GLint *params)
static void missing_glMatrixMode (GLenum mode)
static void missing_glMultMatrixd (const GLdouble *m)
static void missing_glMultMatrixf (const GLfloat *m)
static void missing_glNewList (GLuint list, GLenum mode)
static void missing_glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz)
static void missing_glNormal3bv (const GLbyte *v)
static void missing_glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz)
static void missing_glNormal3dv (const GLdouble *v)
static void missing_glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz)
static void missing_glNormal3fv (const GLfloat *v)
static void missing_glNormal3i (GLint nx, GLint ny, GLint nz)
static void missing_glNormal3iv (const GLint *v)
static void missing_glNormal3s (GLshort nx, GLshort ny, GLshort nz)
static void missing_glNormal3sv (const GLshort *v)
static void missing_glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
static void missing_glPassThrough (GLfloat token)
static void missing_glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values)
static void missing_glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values)
static void missing_glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values)
static void missing_glPixelStoref (GLenum pname, GLfloat param)
static void missing_glPixelStorei (GLenum pname, GLint param)
static void missing_glPixelTransferf (GLenum pname, GLfloat param)
static void missing_glPixelTransferi (GLenum pname, GLint param)
static void missing_glPixelZoom (GLfloat xfactor, GLfloat yfactor)
static void missing_glPointSize (GLfloat size)
static void missing_glPolygonMode (GLenum face, GLenum mode)
static void missing_glPolygonStipple (const GLubyte *mask)
static void missing_glPopAttrib (void)
static void missing_glPopMatrix (void)
static void missing_glPopName (void)
static void missing_glPushAttrib (GLbitfield mask)
static void missing_glPushMatrix (void)
static void missing_glPushName (GLuint name)
static void missing_glRasterPos2d (GLdouble x, GLdouble y)
static void missing_glRasterPos2dv (const GLdouble *v)
static void missing_glRasterPos2f (GLfloat x, GLfloat y)
static void missing_glRasterPos2fv (const GLfloat *v)
static void missing_glRasterPos2i (GLint x, GLint y)
static void missing_glRasterPos2iv (const GLint *v)
static void missing_glRasterPos2s (GLshort x, GLshort y)
static void missing_glRasterPos2sv (const GLshort *v)
static void missing_glRasterPos3d (GLdouble x, GLdouble y, GLdouble z)
static void missing_glRasterPos3dv (const GLdouble *v)
static void missing_glRasterPos3f (GLfloat x, GLfloat y, GLfloat z)
static void missing_glRasterPos3fv (const GLfloat *v)
static void missing_glRasterPos3i (GLint x, GLint y, GLint z)
static void missing_glRasterPos3iv (const GLint *v)
static void missing_glRasterPos3s (GLshort x, GLshort y, GLshort z)
static void missing_glRasterPos3sv (const GLshort *v)
static void missing_glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
static void missing_glRasterPos4dv (const GLdouble *v)
static void missing_glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
static void missing_glRasterPos4fv (const GLfloat *v)
static void missing_glRasterPos4i (GLint x, GLint y, GLint z, GLint w)
static void missing_glRasterPos4iv (const GLint *v)
static void missing_glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w)
static void missing_glRasterPos4sv (const GLshort *v)
static void missing_glReadBuffer (GLenum mode)
static void missing_glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
static void missing_glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
static void missing_glRectdv (const GLdouble *v1, const GLdouble *v2)
static void missing_glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
static void missing_glRectfv (const GLfloat *v1, const GLfloat *v2)
static void missing_glRecti (GLint x1, GLint y1, GLint x2, GLint y2)
static void missing_glRectiv (const GLint *v1, const GLint *v2)
static void missing_glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2)
static void missing_glRectsv (const GLshort *v1, const GLshort *v2)
static GLint missing_glRenderMode (GLenum mode)
static void missing_glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
static void missing_glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
static void missing_glScaled (GLdouble x, GLdouble y, GLdouble z)
static void missing_glScalef (GLfloat x, GLfloat y, GLfloat z)
static void missing_glScissor (GLint x, GLint y, GLsizei width, GLsizei height)
static void missing_glSelectBuffer (GLsizei size, GLuint *buffer)
static void missing_glShadeModel (GLenum mode)
static void missing_glStencilFunc (GLenum func, GLint ref, GLuint mask)
static void missing_glStencilMask (GLuint mask)
static void missing_glStencilOp (GLenum fail, GLenum zfail, GLenum zpass)
static void missing_glTexCoord1d (GLdouble s)
static void missing_glTexCoord1dv (const GLdouble *v)
static void missing_glTexCoord1f (GLfloat s)
static void missing_glTexCoord1fv (const GLfloat *v)
static void missing_glTexCoord1i (GLint s)
static void missing_glTexCoord1iv (const GLint *v)
static void missing_glTexCoord1s (GLshort s)
static void missing_glTexCoord1sv (const GLshort *v)
static void missing_glTexCoord2d (GLdouble s, GLdouble t)
static void missing_glTexCoord2dv (const GLdouble *v)
static void missing_glTexCoord2f (GLfloat s, GLfloat t)
static void missing_glTexCoord2fv (const GLfloat *v)
static void missing_glTexCoord2i (GLint s, GLint t)
static void missing_glTexCoord2iv (const GLint *v)
static void missing_glTexCoord2s (GLshort s, GLshort t)
static void missing_glTexCoord2sv (const GLshort *v)
static void missing_glTexCoord3d (GLdouble s, GLdouble t, GLdouble r)
static void missing_glTexCoord3dv (const GLdouble *v)
static void missing_glTexCoord3f (GLfloat s, GLfloat t, GLfloat r)
static void missing_glTexCoord3fv (const GLfloat *v)
static void missing_glTexCoord3i (GLint s, GLint t, GLint r)
static void missing_glTexCoord3iv (const GLint *v)
static void missing_glTexCoord3s (GLshort s, GLshort t, GLshort r)
static void missing_glTexCoord3sv (const GLshort *v)
static void missing_glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q)
static void missing_glTexCoord4dv (const GLdouble *v)
static void missing_glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q)
static void missing_glTexCoord4fv (const GLfloat *v)
static void missing_glTexCoord4i (GLint s, GLint t, GLint r, GLint q)
static void missing_glTexCoord4iv (const GLint *v)
static void missing_glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q)
static void missing_glTexCoord4sv (const GLshort *v)
static void missing_glTexEnvf (GLenum target, GLenum pname, GLfloat param)
static void missing_glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params)
static void missing_glTexEnvi (GLenum target, GLenum pname, GLint param)
static void missing_glTexEnviv (GLenum target, GLenum pname, const GLint *params)
static void missing_glTexGend (GLenum coord, GLenum pname, GLdouble param)
static void missing_glTexGendv (GLenum coord, GLenum pname, const GLdouble *params)
static void missing_glTexGenf (GLenum coord, GLenum pname, GLfloat param)
static void missing_glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params)
static void missing_glTexGeni (GLenum coord, GLenum pname, GLint param)
static void missing_glTexGeniv (GLenum coord, GLenum pname, const GLint *params)
static void missing_glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
static void missing_glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
static void missing_glTexParameterf (GLenum target, GLenum pname, GLfloat param)
static void missing_glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params)
static void missing_glTexParameteri (GLenum target, GLenum pname, GLint param)
static void missing_glTexParameteriv (GLenum target, GLenum pname, const GLint *params)
static void missing_glTranslated (GLdouble x, GLdouble y, GLdouble z)
static void missing_glTranslatef (GLfloat x, GLfloat y, GLfloat z)
static void missing_glVertex2d (GLdouble x, GLdouble y)
static void missing_glVertex2dv (const GLdouble *v)
static void missing_glVertex2f (GLfloat x, GLfloat y)
static void missing_glVertex2fv (const GLfloat *v)
static void missing_glVertex2i (GLint x, GLint y)
static void missing_glVertex2iv (const GLint *v)
static void missing_glVertex2s (GLshort x, GLshort y)
static void missing_glVertex2sv (const GLshort *v)
static void missing_glVertex3d (GLdouble x, GLdouble y, GLdouble z)
static void missing_glVertex3dv (const GLdouble *v)
static void missing_glVertex3f (GLfloat x, GLfloat y, GLfloat z)
static void missing_glVertex3fv (const GLfloat *v)
static void missing_glVertex3i (GLint x, GLint y, GLint z)
static void missing_glVertex3iv (const GLint *v)
static void missing_glVertex3s (GLshort x, GLshort y, GLshort z)
static void missing_glVertex3sv (const GLshort *v)
static void missing_glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
static void missing_glVertex4dv (const GLdouble *v)
static void missing_glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
static void missing_glVertex4fv (const GLfloat *v)
static void missing_glVertex4i (GLint x, GLint y, GLint z, GLint w)
static void missing_glVertex4iv (const GLint *v)
static void missing_glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w)
static void missing_glVertex4sv (const GLshort *v)
static void missing_glViewport (GLint x, GLint y, GLsizei width, GLsizei height)
static GLboolean missing_glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences)
static void missing_glArrayElement (GLint index)
static void missing_glBindTexture (GLenum target, GLuint texture)
static void missing_glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
static void missing_glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
static void missing_glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
static void missing_glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
static void missing_glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
static void missing_glDeleteTextures (GLsizei n, const GLuint *textures)
static void missing_glDisableClientState (GLenum cap)
static void missing_glDrawArrays (GLenum mode, GLint first, GLsizei count)
static void missing_glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
static void missing_glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer)
static void missing_glEnableClientState (GLenum cap)
static void missing_glGenTextures (GLsizei n, GLuint *textures)
static void missing_glGetPointerv (GLenum pname, GLvoid **params)
static void missing_glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer)
static void missing_glIndexub (GLubyte c)
static void missing_glIndexubv (const GLubyte *c)
static void missing_glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer)
static GLboolean missing_glIsTexture (GLuint texture)
static void missing_glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer)
static void missing_glPolygonOffset (GLfloat factor, GLfloat units)
static void missing_glPopClientAttrib (void)
static void missing_glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities)
static void missing_glPushClientAttrib (GLbitfield mask)
static void missing_glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
static void missing_glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
static void missing_glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
static void missing_glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
static void missing_glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
static void missing_glBlendEquation (GLenum mode)
static void missing_glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
static void missing_glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
static void missing_glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
static void missing_glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
static void missing_glActiveTexture (GLenum texture)
static void missing_glClientActiveTexture (GLenum texture)
static void missing_glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
static void missing_glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
static void missing_glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
static void missing_glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
static void missing_glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
static void missing_glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
static void missing_glGetCompressedTexImage (GLenum target, GLint lod, GLvoid *img)
static void missing_glLoadTransposeMatrixd (const GLdouble *m)
static void missing_glLoadTransposeMatrixf (const GLfloat *m)
static void missing_glMultTransposeMatrixd (const GLdouble *m)
static void missing_glMultTransposeMatrixf (const GLfloat *m)
static void missing_glMultiTexCoord1d (GLenum target, GLdouble s)
static void missing_glMultiTexCoord1dv (GLenum target, const GLdouble *v)
static void missing_glMultiTexCoord1f (GLenum target, GLfloat s)
static void missing_glMultiTexCoord1fv (GLenum target, const GLfloat *v)
static void missing_glMultiTexCoord1i (GLenum target, GLint s)
static void missing_glMultiTexCoord1iv (GLenum target, const GLint *v)
static void missing_glMultiTexCoord1s (GLenum target, GLshort s)
static void missing_glMultiTexCoord1sv (GLenum target, const GLshort *v)
static void missing_glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t)
static void missing_glMultiTexCoord2dv (GLenum target, const GLdouble *v)
static void missing_glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t)
static void missing_glMultiTexCoord2fv (GLenum target, const GLfloat *v)
static void missing_glMultiTexCoord2i (GLenum target, GLint s, GLint t)
static void missing_glMultiTexCoord2iv (GLenum target, const GLint *v)
static void missing_glMultiTexCoord2s (GLenum target, GLshort s, GLshort t)
static void missing_glMultiTexCoord2sv (GLenum target, const GLshort *v)
static void missing_glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r)
static void missing_glMultiTexCoord3dv (GLenum target, const GLdouble *v)
static void missing_glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r)
static void missing_glMultiTexCoord3fv (GLenum target, const GLfloat *v)
static void missing_glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r)
static void missing_glMultiTexCoord3iv (GLenum target, const GLint *v)
static void missing_glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r)
static void missing_glMultiTexCoord3sv (GLenum target, const GLshort *v)
static void missing_glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
static void missing_glMultiTexCoord4dv (GLenum target, const GLdouble *v)
static void missing_glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
static void missing_glMultiTexCoord4fv (GLenum target, const GLfloat *v)
static void missing_glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q)
static void missing_glMultiTexCoord4iv (GLenum target, const GLint *v)
static void missing_glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
static void missing_glMultiTexCoord4sv (GLenum target, const GLshort *v)
static void missing_glSampleCoverage (GLclampf value, GLboolean invert)
static void missing_glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
static void missing_glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer)
static void missing_glFogCoordd (GLdouble coord)
static void missing_glFogCoorddv (const GLdouble *coord)
static void missing_glFogCoordf (GLfloat coord)
static void missing_glFogCoordfv (const GLfloat *coord)
static void missing_glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
static void missing_glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei primcount)
static void missing_glPointParameterf (GLenum pname, GLfloat param)
static void missing_glPointParameterfv (GLenum pname, const GLfloat *params)
static void missing_glPointParameteri (GLenum pname, GLint param)
static void missing_glPointParameteriv (GLenum pname, const GLint *params)
static void missing_glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue)
static void missing_glSecondaryColor3bv (const GLbyte *v)
static void missing_glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue)
static void missing_glSecondaryColor3dv (const GLdouble *v)
static void missing_glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue)
static void missing_glSecondaryColor3fv (const GLfloat *v)
static void missing_glSecondaryColor3i (GLint red, GLint green, GLint blue)
static void missing_glSecondaryColor3iv (const GLint *v)
static void missing_glSecondaryColor3s (GLshort red, GLshort green, GLshort blue)
static void missing_glSecondaryColor3sv (const GLshort *v)
static void missing_glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue)
static void missing_glSecondaryColor3ubv (const GLubyte *v)
static void missing_glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue)
static void missing_glSecondaryColor3uiv (const GLuint *v)
static void missing_glSecondaryColor3us (GLushort red, GLushort green, GLushort blue)
static void missing_glSecondaryColor3usv (const GLushort *v)
static void missing_glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
static void missing_glWindowPos2d (GLdouble x, GLdouble y)
static void missing_glWindowPos2dv (const GLdouble *p)
static void missing_glWindowPos2f (GLfloat x, GLfloat y)
static void missing_glWindowPos2fv (const GLfloat *p)
static void missing_glWindowPos2i (GLint x, GLint y)
static void missing_glWindowPos2iv (const GLint *p)
static void missing_glWindowPos2s (GLshort x, GLshort y)
static void missing_glWindowPos2sv (const GLshort *p)
static void missing_glWindowPos3d (GLdouble x, GLdouble y, GLdouble z)
static void missing_glWindowPos3dv (const GLdouble *p)
static void missing_glWindowPos3f (GLfloat x, GLfloat y, GLfloat z)
static void missing_glWindowPos3fv (const GLfloat *p)
static void missing_glWindowPos3i (GLint x, GLint y, GLint z)
static void missing_glWindowPos3iv (const GLint *p)
static void missing_glWindowPos3s (GLshort x, GLshort y, GLshort z)
static void missing_glWindowPos3sv (const GLshort *p)
static void missing_glBeginQuery (GLenum target, GLuint id)
static void missing_glBindBuffer (GLenum target, GLuint buffer)
static void missing_glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
static void missing_glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
static void missing_glDeleteBuffers (GLsizei n, const GLuint *buffers)
static void missing_glDeleteQueries (GLsizei n, const GLuint *ids)
static void missing_glEndQuery (GLenum target)
static void missing_glGenBuffers (GLsizei n, GLuint *buffers)
static void missing_glGenQueries (GLsizei n, GLuint *ids)
static void missing_glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params)
static void missing_glGetBufferPointerv (GLenum target, GLenum pname, GLvoid **params)
static void missing_glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)
static void missing_glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params)
static void missing_glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params)
static void missing_glGetQueryiv (GLenum target, GLenum pname, GLint *params)
static GLboolean missing_glIsBuffer (GLuint buffer)
static GLboolean missing_glIsQuery (GLuint id)
static GLvoidmissing_glMapBuffer (GLenum target, GLenum access)
static GLboolean missing_glUnmapBuffer (GLenum target)
static void missing_glAttachShader (GLuint program, GLuint shader)
static void missing_glBindAttribLocation (GLuint program, GLuint index, const GLchar *name)
static void missing_glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha)
static void missing_glCompileShader (GLuint shader)
static GLuint missing_glCreateProgram (void)
static GLuint missing_glCreateShader (GLenum type)
static void missing_glDeleteProgram (GLuint program)
static void missing_glDeleteShader (GLuint shader)
static void missing_glDetachShader (GLuint program, GLuint shader)
static void missing_glDisableVertexAttribArray (GLuint index)
static void missing_glDrawBuffers (GLsizei n, const GLenum *bufs)
static void missing_glEnableVertexAttribArray (GLuint index)
static void missing_glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
static void missing_glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
static void missing_glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders)
static GLint missing_glGetAttribLocation (GLuint program, const GLchar *name)
static void missing_glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
static void missing_glGetProgramiv (GLuint program, GLenum pname, GLint *params)
static void missing_glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
static void missing_glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)
static void missing_glGetShaderiv (GLuint shader, GLenum pname, GLint *params)
static GLint missing_glGetUniformLocation (GLuint program, const GLchar *name)
static void missing_glGetUniformfv (GLuint program, GLint location, GLfloat *params)
static void missing_glGetUniformiv (GLuint program, GLint location, GLint *params)
static void missing_glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid **pointer)
static void missing_glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params)
static void missing_glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params)
static void missing_glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params)
static GLboolean missing_glIsProgram (GLuint program)
static GLboolean missing_glIsShader (GLuint shader)
static void missing_glLinkProgram (GLuint program)
static void missing_glShaderSource (GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length)
static void missing_glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask)
static void missing_glStencilMaskSeparate (GLenum face, GLuint mask)
static void missing_glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
static void missing_glUniform1f (GLint location, GLfloat v0)
static void missing_glUniform1fv (GLint location, GLsizei count, const GLfloat *value)
static void missing_glUniform1i (GLint location, GLint v0)
static void missing_glUniform1iv (GLint location, GLsizei count, const GLint *value)
static void missing_glUniform2f (GLint location, GLfloat v0, GLfloat v1)
static void missing_glUniform2fv (GLint location, GLsizei count, const GLfloat *value)
static void missing_glUniform2i (GLint location, GLint v0, GLint v1)
static void missing_glUniform2iv (GLint location, GLsizei count, const GLint *value)
static void missing_glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
static void missing_glUniform3fv (GLint location, GLsizei count, const GLfloat *value)
static void missing_glUniform3i (GLint location, GLint v0, GLint v1, GLint v2)
static void missing_glUniform3iv (GLint location, GLsizei count, const GLint *value)
static void missing_glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
static void missing_glUniform4fv (GLint location, GLsizei count, const GLfloat *value)
static void missing_glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
static void missing_glUniform4iv (GLint location, GLsizei count, const GLint *value)
static void missing_glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glUseProgram (GLuint program)
static void missing_glValidateProgram (GLuint program)
static void missing_glVertexAttrib1d (GLuint index, GLdouble x)
static void missing_glVertexAttrib1dv (GLuint index, const GLdouble *v)
static void missing_glVertexAttrib1f (GLuint index, GLfloat x)
static void missing_glVertexAttrib1fv (GLuint index, const GLfloat *v)
static void missing_glVertexAttrib1s (GLuint index, GLshort x)
static void missing_glVertexAttrib1sv (GLuint index, const GLshort *v)
static void missing_glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y)
static void missing_glVertexAttrib2dv (GLuint index, const GLdouble *v)
static void missing_glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y)
static void missing_glVertexAttrib2fv (GLuint index, const GLfloat *v)
static void missing_glVertexAttrib2s (GLuint index, GLshort x, GLshort y)
static void missing_glVertexAttrib2sv (GLuint index, const GLshort *v)
static void missing_glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z)
static void missing_glVertexAttrib3dv (GLuint index, const GLdouble *v)
static void missing_glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z)
static void missing_glVertexAttrib3fv (GLuint index, const GLfloat *v)
static void missing_glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z)
static void missing_glVertexAttrib3sv (GLuint index, const GLshort *v)
static void missing_glVertexAttrib4Nbv (GLuint index, const GLbyte *v)
static void missing_glVertexAttrib4Niv (GLuint index, const GLint *v)
static void missing_glVertexAttrib4Nsv (GLuint index, const GLshort *v)
static void missing_glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
static void missing_glVertexAttrib4Nubv (GLuint index, const GLubyte *v)
static void missing_glVertexAttrib4Nuiv (GLuint index, const GLuint *v)
static void missing_glVertexAttrib4Nusv (GLuint index, const GLushort *v)
static void missing_glVertexAttrib4bv (GLuint index, const GLbyte *v)
static void missing_glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
static void missing_glVertexAttrib4dv (GLuint index, const GLdouble *v)
static void missing_glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
static void missing_glVertexAttrib4fv (GLuint index, const GLfloat *v)
static void missing_glVertexAttrib4iv (GLuint index, const GLint *v)
static void missing_glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
static void missing_glVertexAttrib4sv (GLuint index, const GLshort *v)
static void missing_glVertexAttrib4ubv (GLuint index, const GLubyte *v)
static void missing_glVertexAttrib4uiv (GLuint index, const GLuint *v)
static void missing_glVertexAttrib4usv (GLuint index, const GLushort *v)
static void missing_glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
static void missing_glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glBeginConditionalRender (GLuint id, GLenum mode)
static void missing_glBeginTransformFeedback (GLenum primitiveMode)
static void missing_glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name)
static void missing_glClampColor (GLenum target, GLenum clamp)
static void missing_glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
static void missing_glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value)
static void missing_glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value)
static void missing_glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value)
static void missing_glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
static void missing_glDisablei (GLenum cap, GLuint index)
static void missing_glEnablei (GLenum cap, GLuint index)
static void missing_glEndConditionalRender (void)
static void missing_glEndTransformFeedback (void)
static void missing_glGetBooleani_v (GLenum target, GLuint index, GLboolean *data)
static GLint missing_glGetFragDataLocation (GLuint program, const GLchar *name)
static const GLubytemissing_glGetStringi (GLenum name, GLuint index)
static void missing_glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params)
static void missing_glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params)
static void missing_glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
static void missing_glGetUniformuiv (GLuint program, GLint location, GLuint *params)
static void missing_glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params)
static void missing_glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params)
static GLboolean missing_glIsEnabledi (GLenum target, GLuint index)
static void missing_glTexParameterIiv (GLenum target, GLenum pname, const GLint *params)
static void missing_glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params)
static void missing_glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode)
static void missing_glUniform1ui (GLint location, GLuint v0)
static void missing_glUniform1uiv (GLint location, GLsizei count, const GLuint *value)
static void missing_glUniform2ui (GLint location, GLuint v0, GLuint v1)
static void missing_glUniform2uiv (GLint location, GLsizei count, const GLuint *value)
static void missing_glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2)
static void missing_glUniform3uiv (GLint location, GLsizei count, const GLuint *value)
static void missing_glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
static void missing_glUniform4uiv (GLint location, GLsizei count, const GLuint *value)
static void missing_glVertexAttribI1i (GLuint index, GLint x)
static void missing_glVertexAttribI1iv (GLuint index, const GLint *v)
static void missing_glVertexAttribI1ui (GLuint index, GLuint x)
static void missing_glVertexAttribI1uiv (GLuint index, const GLuint *v)
static void missing_glVertexAttribI2i (GLuint index, GLint x, GLint y)
static void missing_glVertexAttribI2iv (GLuint index, const GLint *v)
static void missing_glVertexAttribI2ui (GLuint index, GLuint x, GLuint y)
static void missing_glVertexAttribI2uiv (GLuint index, const GLuint *v)
static void missing_glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z)
static void missing_glVertexAttribI3iv (GLuint index, const GLint *v)
static void missing_glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z)
static void missing_glVertexAttribI3uiv (GLuint index, const GLuint *v)
static void missing_glVertexAttribI4bv (GLuint index, const GLbyte *v)
static void missing_glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w)
static void missing_glVertexAttribI4iv (GLuint index, const GLint *v)
static void missing_glVertexAttribI4sv (GLuint index, const GLshort *v)
static void missing_glVertexAttribI4ubv (GLuint index, const GLubyte *v)
static void missing_glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
static void missing_glVertexAttribI4uiv (GLuint index, const GLuint *v)
static void missing_glVertexAttribI4usv (GLuint index, const GLushort *v)
static void missing_glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
static void missing_glDrawArraysInstanced (GLenum mode, GLint start, GLsizei count, GLsizei primcount)
static void missing_glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
static void missing_glPrimitiveRestartIndex (GLuint index)
static void missing_glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer)
static void missing_glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level)
static void missing_glFramebufferTextureFace (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
static void missing_glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params)
static void missing_glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data)
static void missing_glVertexAttribDivisor (GLuint index, GLuint divisor)
static void missing_glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha)
static void missing_glBlendEquationi (GLuint buf, GLenum mode)
static void missing_glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
static void missing_glBlendFunci (GLuint buf, GLenum src, GLenum dst)
static void missing_glTbufferMask3DFX (GLuint mask)
static void missing_glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, GLvoid *userParam)
static void missing_glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
static void missing_glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf)
static GLuint missing_glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message)
static void missing_glBlendEquationIndexedAMD (GLuint buf, GLenum mode)
static void missing_glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRGB, GLenum modeAlpha)
static void missing_glBlendFuncIndexedAMD (GLuint buf, GLenum src, GLenum dst)
static void missing_glBlendFuncSeparateIndexedAMD (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
static void missing_glMultiDrawArraysIndirectAMD (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride)
static void missing_glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride)
static void missing_glDeleteNamesAMD (GLenum identifier, GLuint num, const GLuint *names)
static void missing_glGenNamesAMD (GLenum identifier, GLuint num, GLuint *names)
static GLboolean missing_glIsNameAMD (GLenum identifier, GLuint name)
static void missing_glBeginPerfMonitorAMD (GLuint monitor)
static void missing_glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors)
static void missing_glEndPerfMonitorAMD (GLuint monitor)
static void missing_glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors)
static void missing_glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten)
static void missing_glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data)
static void missing_glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString)
static void missing_glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters)
static void missing_glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString)
static void missing_glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups)
static void missing_glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList)
static void missing_glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLfloat *val)
static void missing_glStencilOpValueAMD (GLenum face, GLuint value)
static void missing_glTessellationFactorAMD (GLfloat factor)
static void missing_glTessellationModeAMD (GLenum mode)
static void missing_glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
static void missing_glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
static void missing_glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount)
static void missing_glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
static void missing_glVertexAttribDivisorANGLE (GLuint index, GLuint divisor)
static void missing_glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source)
static void missing_glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount)
static void missing_glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count)
static void missing_glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count)
static void missing_glElementPointerAPPLE (GLenum type, const GLvoid *pointer)
static void missing_glMultiDrawElementArrayAPPLE (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
static void missing_glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount)
static void missing_glDeleteFencesAPPLE (GLsizei n, const GLuint *fences)
static void missing_glFinishFenceAPPLE (GLuint fence)
static void missing_glFinishObjectAPPLE (GLenum object, GLint name)
static void missing_glGenFencesAPPLE (GLsizei n, GLuint *fences)
static GLboolean missing_glIsFenceAPPLE (GLuint fence)
static void missing_glSetFenceAPPLE (GLuint fence)
static GLboolean missing_glTestFenceAPPLE (GLuint fence)
static GLboolean missing_glTestObjectAPPLE (GLenum object, GLuint name)
static void missing_glBufferParameteriAPPLE (GLenum target, GLenum pname, GLint param)
static void missing_glFlushMappedBufferRangeAPPLE (GLenum target, GLintptr offset, GLsizeiptr size)
static void missing_glFinishRenderAPPLE (void)
static void missing_glFlushRenderAPPLE (void)
static void missing_glSwapAPPLE (void)
static void missing_glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
static void missing_glResolveMultisampleFramebufferAPPLE (void)
static void missing_glGetObjectParameterivAPPLE (GLenum objectType, GLuint name, GLenum pname, GLint *params)
static GLenum missing_glObjectPurgeableAPPLE (GLenum objectType, GLuint name, GLenum option)
static GLenum missing_glObjectUnpurgeableAPPLE (GLenum objectType, GLuint name, GLenum option)
static GLenum missing_glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout)
static void missing_glDeleteSyncAPPLE (GLsync sync)
static GLsync missing_glFenceSyncAPPLE (GLenum condition, GLbitfield flags)
static void missing_glGetInteger64vAPPLE (GLenum pname, GLint64 *params)
static void missing_glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
static GLboolean missing_glIsSyncAPPLE (GLsync sync)
static void missing_glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout)
static void missing_glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, GLvoid **params)
static void missing_glTextureRangeAPPLE (GLenum target, GLsizei length, const GLvoid *pointer)
static void missing_glBindVertexArrayAPPLE (GLuint array)
static void missing_glDeleteVertexArraysAPPLE (GLsizei n, const GLuint *arrays)
static void missing_glGenVertexArraysAPPLE (GLsizei n, GLuint *arrays)
static GLboolean missing_glIsVertexArrayAPPLE (GLuint array)
static void missing_glFlushVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer)
static void missing_glVertexArrayParameteriAPPLE (GLenum pname, GLint param)
static void missing_glVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer)
static void missing_glDisableVertexAttribAPPLE (GLuint index, GLenum pname)
static void missing_glEnableVertexAttribAPPLE (GLuint index, GLenum pname)
static GLboolean missing_glIsVertexAttribEnabledAPPLE (GLuint index, GLenum pname)
static void missing_glMapVertexAttrib1dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
static void missing_glMapVertexAttrib1fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
static void missing_glMapVertexAttrib2dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
static void missing_glMapVertexAttrib2fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
static void missing_glClearDepthf (GLclampf d)
static void missing_glDepthRangef (GLclampf n, GLclampf f)
static void missing_glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
static void missing_glReleaseShaderCompiler (void)
static void missing_glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)
static void missing_glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance)
static void missing_glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLuint baseinstance)
static void missing_glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance)
static void missing_glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name)
static GLint missing_glGetFragDataIndex (GLuint program, const GLchar *name)
static GLsync missing_glCreateSyncFromCLeventARB (cl_context context, cl_event event, GLbitfield flags)
static void missing_glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const GLvoid *data)
static void missing_glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid *data)
static void missing_glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid *data)
static void missing_glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid *data)
static void missing_glClampColorARB (GLenum target, GLenum clamp)
static void missing_glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z)
static void missing_glDispatchComputeIndirect (GLintptr indirect)
static void missing_glCopyBufferSubData (GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size)
static void missing_glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)
static void missing_glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const GLvoid *userParam)
static void missing_glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
static void missing_glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
static GLuint missing_glGetDebugMessageLogARB (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
static void missing_glDrawBuffersARB (GLsizei n, const GLenum *bufs)
static void missing_glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha)
static void missing_glBlendEquationiARB (GLuint buf, GLenum mode)
static void missing_glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
static void missing_glBlendFunciARB (GLuint buf, GLenum src, GLenum dst)
static void missing_glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
static void missing_glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex)
static void missing_glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
static void missing_glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei primcount, const GLint *basevertex)
static void missing_glDrawArraysIndirect (GLenum mode, const GLvoid *indirect)
static void missing_glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect)
static void missing_glDrawArraysInstancedARB (GLenum mode, GLint start, GLsizei count, GLsizei primcount)
static void missing_glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
static void missing_glFramebufferParameteri (GLenum target, GLenum pname, GLint param)
static void missing_glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params)
static void missing_glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params)
static void missing_glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param)
static void missing_glBindFramebuffer (GLenum target, GLuint framebuffer)
static void missing_glBindRenderbuffer (GLenum target, GLuint renderbuffer)
static void missing_glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
static GLenum missing_glCheckFramebufferStatus (GLenum target)
static void missing_glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers)
static void missing_glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers)
static void missing_glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
static void missing_glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
static void missing_glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
static void missing_glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer)
static void missing_glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
static void missing_glGenFramebuffers (GLsizei n, GLuint *framebuffers)
static void missing_glGenRenderbuffers (GLsizei n, GLuint *renderbuffers)
static void missing_glGenerateMipmap (GLenum target)
static void missing_glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params)
static void missing_glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params)
static GLboolean missing_glIsFramebuffer (GLuint framebuffer)
static GLboolean missing_glIsRenderbuffer (GLuint renderbuffer)
static void missing_glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
static void missing_glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
static void missing_glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level)
static void missing_glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
static void missing_glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
static void missing_glProgramParameteriARB (GLuint program, GLenum pname, GLint value)
static void missing_glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)
static void missing_glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length)
static void missing_glProgramParameteri (GLuint program, GLenum pname, GLint value)
static void missing_glGetUniformdv (GLuint program, GLint location, GLdouble *params)
static void missing_glUniform1d (GLint location, GLdouble x)
static void missing_glUniform1dv (GLint location, GLsizei count, const GLdouble *value)
static void missing_glUniform2d (GLint location, GLdouble x, GLdouble y)
static void missing_glUniform2dv (GLint location, GLsizei count, const GLdouble *value)
static void missing_glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z)
static void missing_glUniform3dv (GLint location, GLsizei count, const GLdouble *value)
static void missing_glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
static void missing_glUniform4dv (GLint location, GLsizei count, const GLdouble *value)
static void missing_glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
static void missing_glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
static void missing_glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
static void missing_glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
static void missing_glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
static void missing_glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
static void missing_glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
static void missing_glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
static void missing_glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
static void missing_glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
static void missing_glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
static void missing_glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params)
static void missing_glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params)
static void missing_glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
static void missing_glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
static void missing_glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params)
static void missing_glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params)
static void missing_glConvolutionParameteri (GLenum target, GLenum pname, GLint params)
static void missing_glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params)
static void missing_glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
static void missing_glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
static void missing_glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
static void missing_glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
static void missing_glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table)
static void missing_glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params)
static void missing_glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params)
static void missing_glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image)
static void missing_glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params)
static void missing_glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params)
static void missing_glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
static void missing_glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params)
static void missing_glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params)
static void missing_glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values)
static void missing_glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params)
static void missing_glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params)
static void missing_glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
static void missing_glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
static void missing_glMinmax (GLenum target, GLenum internalformat, GLboolean sink)
static void missing_glResetHistogram (GLenum target)
static void missing_glResetMinmax (GLenum target)
static void missing_glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
static void missing_glVertexAttribDivisorARB (GLuint index, GLuint divisor)
static void missing_glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params)
static void missing_glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params)
static void missing_glInvalidateBufferData (GLuint buffer)
static void missing_glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length)
static void missing_glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments)
static void missing_glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height)
static void missing_glInvalidateTexImage (GLuint texture, GLint level)
static void missing_glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth)
static void missing_glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length)
static GLvoidmissing_glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
static void missing_glCurrentPaletteMatrixARB (GLint index)
static void missing_glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
static void missing_glMatrixIndexubvARB (GLint size, const GLubyte *indices)
static void missing_glMatrixIndexuivARB (GLint size, const GLuint *indices)
static void missing_glMatrixIndexusvARB (GLint size, const GLushort *indices)
static void missing_glMultiDrawArraysIndirect (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride)
static void missing_glMultiDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride)
static void missing_glSampleCoverageARB (GLclampf value, GLboolean invert)
static void missing_glActiveTextureARB (GLenum texture)
static void missing_glClientActiveTextureARB (GLenum texture)
static void missing_glMultiTexCoord1dARB (GLenum target, GLdouble s)
static void missing_glMultiTexCoord1dvARB (GLenum target, const GLdouble *v)
static void missing_glMultiTexCoord1fARB (GLenum target, GLfloat s)
static void missing_glMultiTexCoord1fvARB (GLenum target, const GLfloat *v)
static void missing_glMultiTexCoord1iARB (GLenum target, GLint s)
static void missing_glMultiTexCoord1ivARB (GLenum target, const GLint *v)
static void missing_glMultiTexCoord1sARB (GLenum target, GLshort s)
static void missing_glMultiTexCoord1svARB (GLenum target, const GLshort *v)
static void missing_glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t)
static void missing_glMultiTexCoord2dvARB (GLenum target, const GLdouble *v)
static void missing_glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t)
static void missing_glMultiTexCoord2fvARB (GLenum target, const GLfloat *v)
static void missing_glMultiTexCoord2iARB (GLenum target, GLint s, GLint t)
static void missing_glMultiTexCoord2ivARB (GLenum target, const GLint *v)
static void missing_glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t)
static void missing_glMultiTexCoord2svARB (GLenum target, const GLshort *v)
static void missing_glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r)
static void missing_glMultiTexCoord3dvARB (GLenum target, const GLdouble *v)
static void missing_glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r)
static void missing_glMultiTexCoord3fvARB (GLenum target, const GLfloat *v)
static void missing_glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r)
static void missing_glMultiTexCoord3ivARB (GLenum target, const GLint *v)
static void missing_glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r)
static void missing_glMultiTexCoord3svARB (GLenum target, const GLshort *v)
static void missing_glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
static void missing_glMultiTexCoord4dvARB (GLenum target, const GLdouble *v)
static void missing_glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
static void missing_glMultiTexCoord4fvARB (GLenum target, const GLfloat *v)
static void missing_glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q)
static void missing_glMultiTexCoord4ivARB (GLenum target, const GLint *v)
static void missing_glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
static void missing_glMultiTexCoord4svARB (GLenum target, const GLshort *v)
static void missing_glBeginQueryARB (GLenum target, GLuint id)
static void missing_glDeleteQueriesARB (GLsizei n, const GLuint *ids)
static void missing_glEndQueryARB (GLenum target)
static void missing_glGenQueriesARB (GLsizei n, GLuint *ids)
static void missing_glGetQueryObjectivARB (GLuint id, GLenum pname, GLint *params)
static void missing_glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *params)
static void missing_glGetQueryivARB (GLenum target, GLenum pname, GLint *params)
static GLboolean missing_glIsQueryARB (GLuint id)
static void missing_glPointParameterfARB (GLenum pname, GLfloat param)
static void missing_glPointParameterfvARB (GLenum pname, const GLfloat *params)
static void missing_glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params)
static GLuint missing_glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name)
static GLint missing_glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name)
static GLint missing_glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name)
static void missing_glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name)
static void missing_glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params)
static void missing_glProvokingVertex (GLenum mode)
static GLenum missing_glGetGraphicsResetStatusARB (void)
static void missing_glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table)
static void missing_glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img)
static void missing_glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image)
static void missing_glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)
static void missing_glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v)
static void missing_glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v)
static void missing_glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint *v)
static void missing_glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)
static void missing_glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat *values)
static void missing_glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint *values)
static void missing_glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort *values)
static void missing_glGetnPolygonStippleARB (GLsizei bufSize, GLubyte *pattern)
static void missing_glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span)
static void missing_glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img)
static void missing_glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params)
static void missing_glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
static void missing_glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params)
static void missing_glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params)
static void missing_glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data)
static void missing_glMinSampleShading (GLclampf value)
static void missing_glMinSampleShadingARB (GLclampf value)
static void missing_glBindSampler (GLuint unit, GLuint sampler)
static void missing_glDeleteSamplers (GLsizei count, const GLuint *samplers)
static void missing_glGenSamplers (GLsizei count, GLuint *samplers)
static void missing_glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params)
static void missing_glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params)
static void missing_glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params)
static void missing_glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params)
static GLboolean missing_glIsSampler (GLuint sampler)
static void missing_glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *params)
static void missing_glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *params)
static void missing_glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param)
static void missing_glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *params)
static void missing_glSamplerParameteri (GLuint sampler, GLenum pname, GLint param)
static void missing_glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *params)
static void missing_glActiveShaderProgram (GLuint pipeline, GLuint program)
static void missing_glBindProgramPipeline (GLuint pipeline)
static GLuint missing_glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const *strings)
static void missing_glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines)
static void missing_glGenProgramPipelines (GLsizei n, GLuint *pipelines)
static void missing_glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
static void missing_glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params)
static GLboolean missing_glIsProgramPipeline (GLuint pipeline)
static void missing_glProgramUniform1d (GLuint program, GLint location, GLdouble x)
static void missing_glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value)
static void missing_glProgramUniform1f (GLuint program, GLint location, GLfloat x)
static void missing_glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value)
static void missing_glProgramUniform1i (GLuint program, GLint location, GLint x)
static void missing_glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value)
static void missing_glProgramUniform1ui (GLuint program, GLint location, GLuint v0)
static void missing_glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value)
static void missing_glProgramUniform2d (GLuint program, GLint location, GLdouble x, GLdouble y)
static void missing_glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value)
static void missing_glProgramUniform2f (GLuint program, GLint location, GLfloat x, GLfloat y)
static void missing_glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value)
static void missing_glProgramUniform2i (GLuint program, GLint location, GLint x, GLint y)
static void missing_glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value)
static void missing_glProgramUniform2ui (GLuint program, GLint location, GLuint x, GLuint y)
static void missing_glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value)
static void missing_glProgramUniform3d (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z)
static void missing_glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value)
static void missing_glProgramUniform3f (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z)
static void missing_glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value)
static void missing_glProgramUniform3i (GLuint program, GLint location, GLint x, GLint y, GLint z)
static void missing_glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value)
static void missing_glProgramUniform3ui (GLuint program, GLint location, GLuint x, GLuint y, GLuint z)
static void missing_glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value)
static void missing_glProgramUniform4d (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
static void missing_glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value)
static void missing_glProgramUniform4f (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
static void missing_glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value)
static void missing_glProgramUniform4i (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w)
static void missing_glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value)
static void missing_glProgramUniform4ui (GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
static void missing_glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value)
static void missing_glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
static void missing_glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
static void missing_glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
static void missing_glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
static void missing_glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
static void missing_glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
static void missing_glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
static void missing_glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
static void missing_glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
static void missing_glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program)
static void missing_glValidateProgramPipeline (GLuint pipeline)
static void missing_glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params)
static void missing_glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format)
static void missing_glMemoryBarrier (GLbitfield barriers)
static void missing_glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj)
static void missing_glCompileShaderARB (GLhandleARB shaderObj)
static GLhandleARB missing_glCreateProgramObjectARB (void)
static GLhandleARB missing_glCreateShaderObjectARB (GLenum shaderType)
static void missing_glDeleteObjectARB (GLhandleARB obj)
static void missing_glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj)
static void missing_glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
static void missing_glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj)
static GLhandleARB missing_glGetHandleARB (GLenum pname)
static void missing_glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)
static void missing_glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params)
static void missing_glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params)
static void missing_glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source)
static GLint missing_glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name)
static void missing_glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params)
static void missing_glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params)
static void missing_glLinkProgramARB (GLhandleARB programObj)
static void missing_glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length)
static void missing_glUniform1fARB (GLint location, GLfloat v0)
static void missing_glUniform1fvARB (GLint location, GLsizei count, const GLfloat *value)
static void missing_glUniform1iARB (GLint location, GLint v0)
static void missing_glUniform1ivARB (GLint location, GLsizei count, const GLint *value)
static void missing_glUniform2fARB (GLint location, GLfloat v0, GLfloat v1)
static void missing_glUniform2fvARB (GLint location, GLsizei count, const GLfloat *value)
static void missing_glUniform2iARB (GLint location, GLint v0, GLint v1)
static void missing_glUniform2ivARB (GLint location, GLsizei count, const GLint *value)
static void missing_glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
static void missing_glUniform3fvARB (GLint location, GLsizei count, const GLfloat *value)
static void missing_glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2)
static void missing_glUniform3ivARB (GLint location, GLsizei count, const GLint *value)
static void missing_glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
static void missing_glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value)
static void missing_glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
static void missing_glUniform4ivARB (GLint location, GLsizei count, const GLint *value)
static void missing_glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glUseProgramObjectARB (GLhandleARB programObj)
static void missing_glValidateProgramARB (GLhandleARB programObj)
static void missing_glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding)
static void missing_glGetActiveSubroutineName (GLuint program, GLenum shaderType, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name)
static void missing_glGetActiveSubroutineUniformName (GLuint program, GLenum shaderType, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name)
static void missing_glGetActiveSubroutineUniformiv (GLuint program, GLenum shaderType, GLuint index, GLenum pname, GLint *values)
static void missing_glGetProgramStageiv (GLuint program, GLenum shaderType, GLenum pname, GLint *values)
static void missing_glGetProgramSubroutineParameteruivNV (GLenum target, GLuint index, GLuint *params)
static GLuint missing_glGetSubroutineIndex (GLuint program, GLenum shaderType, const GLchar *name)
static GLint missing_glGetSubroutineUniformLocation (GLuint program, GLenum shaderType, const GLchar *name)
static void missing_glGetUniformSubroutineuiv (GLenum shaderType, GLint location, GLuint *params)
static void missing_glProgramSubroutineParametersuivNV (GLenum target, GLsizei count, const GLuint *params)
static void missing_glUniformSubroutinesuiv (GLenum shaderType, GLsizei count, const GLuint *indices)
static void missing_glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar **path, const GLint *length)
static void missing_glDeleteNamedStringARB (GLint namelen, const GLchar *name)
static void missing_glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string)
static void missing_glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params)
static GLboolean missing_glIsNamedStringARB (GLint namelen, const GLchar *name)
static void missing_glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string)
static GLenum missing_glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout)
static void missing_glDeleteSync (GLsync sync)
static GLsync missing_glFenceSync (GLenum condition, GLbitfield flags)
static void missing_glGetInteger64v (GLenum pname, GLint64 *params)
static void missing_glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
static GLboolean missing_glIsSync (GLsync sync)
static void missing_glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout)
static void missing_glPatchParameterfv (GLenum pname, const GLfloat *values)
static void missing_glPatchParameteri (GLenum pname, GLint value)
static void missing_glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer)
static void missing_glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
static void missing_glTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
static void missing_glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
static void missing_glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
static void missing_glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
static void missing_glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
static void missing_glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
static void missing_glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
static void missing_glGetCompressedTexImageARB (GLenum target, GLint lod, GLvoid *img)
static void missing_glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val)
static void missing_glSampleMaski (GLuint index, GLbitfield mask)
static void missing_glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
static void missing_glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
static void missing_glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
static void missing_glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
static void missing_glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
static void missing_glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
static void missing_glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
static void missing_glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
static void missing_glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
static void missing_glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
static void missing_glTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
static void missing_glTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
static void missing_glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers)
static void missing_glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params)
static void missing_glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params)
static void missing_glQueryCounter (GLuint id, GLenum target)
static void missing_glBindTransformFeedback (GLenum target, GLuint id)
static void missing_glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids)
static void missing_glDrawTransformFeedback (GLenum mode, GLuint name)
static void missing_glGenTransformFeedbacks (GLsizei n, GLuint *ids)
static GLboolean missing_glIsTransformFeedback (GLuint id)
static void missing_glPauseTransformFeedback (void)
static void missing_glResumeTransformFeedback (void)
static void missing_glBeginQueryIndexed (GLenum target, GLuint index, GLuint id)
static void missing_glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream)
static void missing_glEndQueryIndexed (GLenum target, GLuint index)
static void missing_glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params)
static void missing_glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei primcount)
static void missing_glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei primcount)
static void missing_glLoadTransposeMatrixdARB (const GLdouble *m)
static void missing_glLoadTransposeMatrixfARB (const GLfloat *m)
static void missing_glMultTransposeMatrixdARB (const GLdouble *m)
static void missing_glMultTransposeMatrixfARB (const GLfloat *m)
static void missing_glBindBufferBase (GLenum target, GLuint index, GLuint buffer)
static void missing_glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
static void missing_glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName)
static void missing_glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params)
static void missing_glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName)
static void missing_glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params)
static void missing_glGetIntegeri_v (GLenum target, GLuint index, GLint *data)
static GLuint missing_glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName)
static void missing_glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices)
static void missing_glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
static void missing_glBindVertexArray (GLuint array)
static void missing_glDeleteVertexArrays (GLsizei n, const GLuint *arrays)
static void missing_glGenVertexArrays (GLsizei n, GLuint *arrays)
static GLboolean missing_glIsVertexArray (GLuint array)
static void missing_glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params)
static void missing_glVertexAttribL1d (GLuint index, GLdouble x)
static void missing_glVertexAttribL1dv (GLuint index, const GLdouble *v)
static void missing_glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y)
static void missing_glVertexAttribL2dv (GLuint index, const GLdouble *v)
static void missing_glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z)
static void missing_glVertexAttribL3dv (GLuint index, const GLdouble *v)
static void missing_glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
static void missing_glVertexAttribL4dv (GLuint index, const GLdouble *v)
static void missing_glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
static void missing_glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
static void missing_glVertexAttribBinding (GLuint attribindex, GLuint bindingindex)
static void missing_glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
static void missing_glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
static void missing_glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
static void missing_glVertexBindingDivisor (GLuint bindingindex, GLuint divisor)
static void missing_glVertexBlendARB (GLint count)
static void missing_glWeightPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
static void missing_glWeightbvARB (GLint size, const GLbyte *weights)
static void missing_glWeightdvARB (GLint size, const GLdouble *weights)
static void missing_glWeightfvARB (GLint size, const GLfloat *weights)
static void missing_glWeightivARB (GLint size, const GLint *weights)
static void missing_glWeightsvARB (GLint size, const GLshort *weights)
static void missing_glWeightubvARB (GLint size, const GLubyte *weights)
static void missing_glWeightuivARB (GLint size, const GLuint *weights)
static void missing_glWeightusvARB (GLint size, const GLushort *weights)
static void missing_glBindBufferARB (GLenum target, GLuint buffer)
static void missing_glBufferDataARB (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage)
static void missing_glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data)
static void missing_glDeleteBuffersARB (GLsizei n, const GLuint *buffers)
static void missing_glGenBuffersARB (GLsizei n, GLuint *buffers)
static void missing_glGetBufferParameterivARB (GLenum target, GLenum pname, GLint *params)
static void missing_glGetBufferPointervARB (GLenum target, GLenum pname, GLvoid **params)
static void missing_glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data)
static GLboolean missing_glIsBufferARB (GLuint buffer)
static GLvoidmissing_glMapBufferARB (GLenum target, GLenum access)
static GLboolean missing_glUnmapBufferARB (GLenum target)
static void missing_glBindProgramARB (GLenum target, GLuint program)
static void missing_glDeleteProgramsARB (GLsizei n, const GLuint *programs)
static void missing_glDisableVertexAttribArrayARB (GLuint index)
static void missing_glEnableVertexAttribArrayARB (GLuint index)
static void missing_glGenProgramsARB (GLsizei n, GLuint *programs)
static void missing_glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble *params)
static void missing_glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params)
static void missing_glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble *params)
static void missing_glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat *params)
static void missing_glGetProgramStringARB (GLenum target, GLenum pname, GLvoid *string)
static void missing_glGetProgramivARB (GLenum target, GLenum pname, GLint *params)
static void missing_glGetVertexAttribPointervARB (GLuint index, GLenum pname, GLvoid **pointer)
static void missing_glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble *params)
static void missing_glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat *params)
static void missing_glGetVertexAttribivARB (GLuint index, GLenum pname, GLint *params)
static GLboolean missing_glIsProgramARB (GLuint program)
static void missing_glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
static void missing_glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble *params)
static void missing_glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
static void missing_glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params)
static void missing_glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
static void missing_glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble *params)
static void missing_glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
static void missing_glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params)
static void missing_glProgramStringARB (GLenum target, GLenum format, GLsizei len, const GLvoid *string)
static void missing_glVertexAttrib1dARB (GLuint index, GLdouble x)
static void missing_glVertexAttrib1dvARB (GLuint index, const GLdouble *v)
static void missing_glVertexAttrib1fARB (GLuint index, GLfloat x)
static void missing_glVertexAttrib1fvARB (GLuint index, const GLfloat *v)
static void missing_glVertexAttrib1sARB (GLuint index, GLshort x)
static void missing_glVertexAttrib1svARB (GLuint index, const GLshort *v)
static void missing_glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y)
static void missing_glVertexAttrib2dvARB (GLuint index, const GLdouble *v)
static void missing_glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y)
static void missing_glVertexAttrib2fvARB (GLuint index, const GLfloat *v)
static void missing_glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y)
static void missing_glVertexAttrib2svARB (GLuint index, const GLshort *v)
static void missing_glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z)
static void missing_glVertexAttrib3dvARB (GLuint index, const GLdouble *v)
static void missing_glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z)
static void missing_glVertexAttrib3fvARB (GLuint index, const GLfloat *v)
static void missing_glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z)
static void missing_glVertexAttrib3svARB (GLuint index, const GLshort *v)
static void missing_glVertexAttrib4NbvARB (GLuint index, const GLbyte *v)
static void missing_glVertexAttrib4NivARB (GLuint index, const GLint *v)
static void missing_glVertexAttrib4NsvARB (GLuint index, const GLshort *v)
static void missing_glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
static void missing_glVertexAttrib4NubvARB (GLuint index, const GLubyte *v)
static void missing_glVertexAttrib4NuivARB (GLuint index, const GLuint *v)
static void missing_glVertexAttrib4NusvARB (GLuint index, const GLushort *v)
static void missing_glVertexAttrib4bvARB (GLuint index, const GLbyte *v)
static void missing_glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
static void missing_glVertexAttrib4dvARB (GLuint index, const GLdouble *v)
static void missing_glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
static void missing_glVertexAttrib4fvARB (GLuint index, const GLfloat *v)
static void missing_glVertexAttrib4ivARB (GLuint index, const GLint *v)
static void missing_glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
static void missing_glVertexAttrib4svARB (GLuint index, const GLshort *v)
static void missing_glVertexAttrib4ubvARB (GLuint index, const GLubyte *v)
static void missing_glVertexAttrib4uivARB (GLuint index, const GLuint *v)
static void missing_glVertexAttrib4usvARB (GLuint index, const GLushort *v)
static void missing_glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
static void missing_glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name)
static void missing_glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
static GLint missing_glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name)
static void missing_glColorP3ui (GLenum type, GLuint color)
static void missing_glColorP3uiv (GLenum type, const GLuint *color)
static void missing_glColorP4ui (GLenum type, GLuint color)
static void missing_glColorP4uiv (GLenum type, const GLuint *color)
static void missing_glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords)
static void missing_glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords)
static void missing_glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords)
static void missing_glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords)
static void missing_glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords)
static void missing_glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords)
static void missing_glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords)
static void missing_glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords)
static void missing_glNormalP3ui (GLenum type, GLuint coords)
static void missing_glNormalP3uiv (GLenum type, const GLuint *coords)
static void missing_glSecondaryColorP3ui (GLenum type, GLuint color)
static void missing_glSecondaryColorP3uiv (GLenum type, const GLuint *color)
static void missing_glTexCoordP1ui (GLenum type, GLuint coords)
static void missing_glTexCoordP1uiv (GLenum type, const GLuint *coords)
static void missing_glTexCoordP2ui (GLenum type, GLuint coords)
static void missing_glTexCoordP2uiv (GLenum type, const GLuint *coords)
static void missing_glTexCoordP3ui (GLenum type, GLuint coords)
static void missing_glTexCoordP3uiv (GLenum type, const GLuint *coords)
static void missing_glTexCoordP4ui (GLenum type, GLuint coords)
static void missing_glTexCoordP4uiv (GLenum type, const GLuint *coords)
static void missing_glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value)
static void missing_glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
static void missing_glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value)
static void missing_glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
static void missing_glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value)
static void missing_glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
static void missing_glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value)
static void missing_glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
static void missing_glVertexP2ui (GLenum type, GLuint coords)
static void missing_glVertexP2uiv (GLenum type, const GLuint *coords)
static void missing_glVertexP3ui (GLenum type, GLuint coords)
static void missing_glVertexP3uiv (GLenum type, const GLuint *coords)
static void missing_glVertexP4ui (GLenum type, GLuint coords)
static void missing_glVertexP4uiv (GLenum type, const GLuint *coords)
static void missing_glDepthRangeArrayv (GLuint first, GLsizei count, const GLclampd *v)
static void missing_glDepthRangeIndexed (GLuint index, GLclampd n, GLclampd f)
static void missing_glGetDoublei_v (GLenum target, GLuint index, GLdouble *v)
static void missing_glGetFloati_v (GLenum target, GLuint index, GLfloat *v)
static void missing_glScissorArrayv (GLuint first, GLsizei count, const GLint *v)
static void missing_glScissorIndexed (GLuint index, GLint left, GLint bottom, GLint width, GLint height)
static void missing_glScissorIndexedv (GLuint index, const GLint *v)
static void missing_glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v)
static void missing_glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)
static void missing_glViewportIndexedfv (GLuint index, const GLfloat *v)
static void missing_glWindowPos2dARB (GLdouble x, GLdouble y)
static void missing_glWindowPos2dvARB (const GLdouble *p)
static void missing_glWindowPos2fARB (GLfloat x, GLfloat y)
static void missing_glWindowPos2fvARB (const GLfloat *p)
static void missing_glWindowPos2iARB (GLint x, GLint y)
static void missing_glWindowPos2ivARB (const GLint *p)
static void missing_glWindowPos2sARB (GLshort x, GLshort y)
static void missing_glWindowPos2svARB (const GLshort *p)
static void missing_glWindowPos3dARB (GLdouble x, GLdouble y, GLdouble z)
static void missing_glWindowPos3dvARB (const GLdouble *p)
static void missing_glWindowPos3fARB (GLfloat x, GLfloat y, GLfloat z)
static void missing_glWindowPos3fvARB (const GLfloat *p)
static void missing_glWindowPos3iARB (GLint x, GLint y, GLint z)
static void missing_glWindowPos3ivARB (const GLint *p)
static void missing_glWindowPos3sARB (GLshort x, GLshort y, GLshort z)
static void missing_glWindowPos3svARB (const GLshort *p)
static void missing_glDrawBuffersATI (GLsizei n, const GLenum *bufs)
static void missing_glDrawElementArrayATI (GLenum mode, GLsizei count)
static void missing_glDrawRangeElementArrayATI (GLenum mode, GLuint start, GLuint end, GLsizei count)
static void missing_glElementPointerATI (GLenum type, const GLvoid *pointer)
static void missing_glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param)
static void missing_glGetTexBumpParameterivATI (GLenum pname, GLint *param)
static void missing_glTexBumpParameterfvATI (GLenum pname, const GLfloat *param)
static void missing_glTexBumpParameterivATI (GLenum pname, const GLint *param)
static void missing_glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
static void missing_glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
static void missing_glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
static void missing_glBeginFragmentShaderATI (void)
static void missing_glBindFragmentShaderATI (GLuint id)
static void missing_glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
static void missing_glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
static void missing_glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
static void missing_glDeleteFragmentShaderATI (GLuint id)
static void missing_glEndFragmentShaderATI (void)
static GLuint missing_glGenFragmentShadersATI (GLuint range)
static void missing_glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle)
static void missing_glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle)
static void missing_glSetFragmentShaderConstantATI (GLuint dst, const GLfloat *value)
static GLvoidmissing_glMapObjectBufferATI (GLuint buffer)
static void missing_glUnmapObjectBufferATI (GLuint buffer)
static void missing_glPNTrianglesfATI (GLenum pname, GLfloat param)
static void missing_glPNTrianglesiATI (GLenum pname, GLint param)
static void missing_glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
static void missing_glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
static void missing_glArrayObjectATI (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset)
static void missing_glFreeObjectBufferATI (GLuint buffer)
static void missing_glGetArrayObjectfvATI (GLenum array, GLenum pname, GLfloat *params)
static void missing_glGetArrayObjectivATI (GLenum array, GLenum pname, GLint *params)
static void missing_glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat *params)
static void missing_glGetObjectBufferivATI (GLuint buffer, GLenum pname, GLint *params)
static void missing_glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, GLfloat *params)
static void missing_glGetVariantArrayObjectivATI (GLuint id, GLenum pname, GLint *params)
static GLboolean missing_glIsObjectBufferATI (GLuint buffer)
static GLuint missing_glNewObjectBufferATI (GLsizei size, const GLvoid *pointer, GLenum usage)
static void missing_glUpdateObjectBufferATI (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve)
static void missing_glVariantArrayObjectATI (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset)
static void missing_glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, GLfloat *params)
static void missing_glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, GLint *params)
static void missing_glVertexAttribArrayObjectATI (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset)
static void missing_glClientActiveVertexStreamATI (GLenum stream)
static void missing_glNormalStream3bATI (GLenum stream, GLbyte x, GLbyte y, GLbyte z)
static void missing_glNormalStream3bvATI (GLenum stream, const GLbyte *coords)
static void missing_glNormalStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z)
static void missing_glNormalStream3dvATI (GLenum stream, const GLdouble *coords)
static void missing_glNormalStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z)
static void missing_glNormalStream3fvATI (GLenum stream, const GLfloat *coords)
static void missing_glNormalStream3iATI (GLenum stream, GLint x, GLint y, GLint z)
static void missing_glNormalStream3ivATI (GLenum stream, const GLint *coords)
static void missing_glNormalStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z)
static void missing_glNormalStream3svATI (GLenum stream, const GLshort *coords)
static void missing_glVertexBlendEnvfATI (GLenum pname, GLfloat param)
static void missing_glVertexBlendEnviATI (GLenum pname, GLint param)
static void missing_glVertexStream1dATI (GLenum stream, GLdouble x)
static void missing_glVertexStream1dvATI (GLenum stream, const GLdouble *coords)
static void missing_glVertexStream1fATI (GLenum stream, GLfloat x)
static void missing_glVertexStream1fvATI (GLenum stream, const GLfloat *coords)
static void missing_glVertexStream1iATI (GLenum stream, GLint x)
static void missing_glVertexStream1ivATI (GLenum stream, const GLint *coords)
static void missing_glVertexStream1sATI (GLenum stream, GLshort x)
static void missing_glVertexStream1svATI (GLenum stream, const GLshort *coords)
static void missing_glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y)
static void missing_glVertexStream2dvATI (GLenum stream, const GLdouble *coords)
static void missing_glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y)
static void missing_glVertexStream2fvATI (GLenum stream, const GLfloat *coords)
static void missing_glVertexStream2iATI (GLenum stream, GLint x, GLint y)
static void missing_glVertexStream2ivATI (GLenum stream, const GLint *coords)
static void missing_glVertexStream2sATI (GLenum stream, GLshort x, GLshort y)
static void missing_glVertexStream2svATI (GLenum stream, const GLshort *coords)
static void missing_glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z)
static void missing_glVertexStream3dvATI (GLenum stream, const GLdouble *coords)
static void missing_glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z)
static void missing_glVertexStream3fvATI (GLenum stream, const GLfloat *coords)
static void missing_glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z)
static void missing_glVertexStream3ivATI (GLenum stream, const GLint *coords)
static void missing_glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z)
static void missing_glVertexStream3svATI (GLenum stream, const GLshort *coords)
static void missing_glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
static void missing_glVertexStream4dvATI (GLenum stream, const GLdouble *coords)
static void missing_glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
static void missing_glVertexStream4fvATI (GLenum stream, const GLfloat *coords)
static void missing_glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w)
static void missing_glVertexStream4ivATI (GLenum stream, const GLint *coords)
static void missing_glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w)
static void missing_glVertexStream4svATI (GLenum stream, const GLshort *coords)
static GLint missing_glGetUniformBufferSizeEXT (GLuint program, GLint location)
static GLintptr missing_glGetUniformOffsetEXT (GLuint program, GLint location)
static void missing_glUniformBufferEXT (GLuint program, GLint location, GLuint buffer)
static void missing_glBlendColorEXT (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
static void missing_glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha)
static void missing_glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
static void missing_glBlendEquationEXT (GLenum mode)
static void missing_glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table)
static void missing_glCopyColorSubTableEXT (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
static void missing_glLockArraysEXT (GLint first, GLsizei count)
static void missing_glUnlockArraysEXT (void)
static void missing_glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
static void missing_glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
static void missing_glConvolutionParameterfEXT (GLenum target, GLenum pname, GLfloat param)
static void missing_glConvolutionParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params)
static void missing_glConvolutionParameteriEXT (GLenum target, GLenum pname, GLint param)
static void missing_glConvolutionParameterivEXT (GLenum target, GLenum pname, const GLint *params)
static void missing_glCopyConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
static void missing_glCopyConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
static void missing_glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *image)
static void missing_glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat *params)
static void missing_glGetConvolutionParameterivEXT (GLenum target, GLenum pname, GLint *params)
static void missing_glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
static void missing_glSeparableFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
static void missing_glBinormal3bEXT (GLbyte bx, GLbyte by, GLbyte bz)
static void missing_glBinormal3bvEXT (const GLbyte *v)
static void missing_glBinormal3dEXT (GLdouble bx, GLdouble by, GLdouble bz)
static void missing_glBinormal3dvEXT (const GLdouble *v)
static void missing_glBinormal3fEXT (GLfloat bx, GLfloat by, GLfloat bz)
static void missing_glBinormal3fvEXT (const GLfloat *v)
static void missing_glBinormal3iEXT (GLint bx, GLint by, GLint bz)
static void missing_glBinormal3ivEXT (const GLint *v)
static void missing_glBinormal3sEXT (GLshort bx, GLshort by, GLshort bz)
static void missing_glBinormal3svEXT (const GLshort *v)
static void missing_glBinormalPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer)
static void missing_glTangent3bEXT (GLbyte tx, GLbyte ty, GLbyte tz)
static void missing_glTangent3bvEXT (const GLbyte *v)
static void missing_glTangent3dEXT (GLdouble tx, GLdouble ty, GLdouble tz)
static void missing_glTangent3dvEXT (const GLdouble *v)
static void missing_glTangent3fEXT (GLfloat tx, GLfloat ty, GLfloat tz)
static void missing_glTangent3fvEXT (const GLfloat *v)
static void missing_glTangent3iEXT (GLint tx, GLint ty, GLint tz)
static void missing_glTangent3ivEXT (const GLint *v)
static void missing_glTangent3sEXT (GLshort tx, GLshort ty, GLshort tz)
static void missing_glTangent3svEXT (const GLshort *v)
static void missing_glTangentPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer)
static void missing_glCopyTexImage1DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
static void missing_glCopyTexImage2DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
static void missing_glCopyTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
static void missing_glCopyTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
static void missing_glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
static void missing_glCullParameterdvEXT (GLenum pname, GLdouble *params)
static void missing_glCullParameterfvEXT (GLenum pname, GLfloat *params)
static void missing_glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label)
static void missing_glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label)
static void missing_glInsertEventMarkerEXT (GLsizei length, const GLchar *marker)
static void missing_glPopGroupMarkerEXT (void)
static void missing_glPushGroupMarkerEXT (GLsizei length, const GLchar *marker)
static void missing_glDepthBoundsEXT (GLclampd zmin, GLclampd zmax)
static void missing_glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture)
static GLenum missing_glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target)
static void missing_glClientAttribDefaultEXT (GLbitfield mask)
static void missing_glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
static void missing_glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits)
static void missing_glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits)
static void missing_glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
static void missing_glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
static void missing_glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
static void missing_glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits)
static void missing_glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits)
static void missing_glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits)
static void missing_glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits)
static void missing_glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits)
static void missing_glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits)
static void missing_glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
static void missing_glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
static void missing_glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
static void missing_glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
static void missing_glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
static void missing_glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
static void missing_glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
static void missing_glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
static void missing_glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
static void missing_glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
static void missing_glDisableClientStateIndexedEXT (GLenum array, GLuint index)
static void missing_glDisableClientStateiEXT (GLenum array, GLuint index)
static void missing_glDisableVertexArrayAttribEXT (GLuint vaobj, GLenum array)
static void missing_glDisableVertexArrayEXT (GLuint vaobj, GLenum array)
static void missing_glEnableClientStateIndexedEXT (GLenum array, GLuint index)
static void missing_glEnableClientStateiEXT (GLenum array, GLuint index)
static void missing_glEnableVertexArrayAttribEXT (GLuint vaobj, GLenum array)
static void missing_glEnableVertexArrayEXT (GLuint vaobj, GLenum array)
static void missing_glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length)
static void missing_glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode)
static void missing_glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs)
static void missing_glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode)
static void missing_glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target)
static void missing_glGenerateTextureMipmapEXT (GLuint texture, GLenum target)
static void missing_glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, GLvoid *img)
static void missing_glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, GLvoid *img)
static void missing_glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data)
static void missing_glGetDoublei_vEXT (GLenum target, GLuint index, GLdouble *data)
static void missing_glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data)
static void missing_glGetFloati_vEXT (GLenum target, GLuint index, GLfloat *data)
static void missing_glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params)
static void missing_glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params)
static void missing_glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params)
static void missing_glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params)
static void missing_glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params)
static void missing_glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params)
static void missing_glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
static void missing_glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params)
static void missing_glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params)
static void missing_glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params)
static void missing_glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params)
static void missing_glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params)
static void missing_glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params)
static void missing_glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params)
static void missing_glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, GLvoid **params)
static void missing_glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data)
static void missing_glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params)
static void missing_glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params)
static void missing_glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params)
static void missing_glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params)
static void missing_glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params)
static void missing_glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, GLvoid *string)
static void missing_glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params)
static void missing_glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params)
static void missing_glGetPointerIndexedvEXT (GLenum target, GLuint index, GLvoid **data)
static void missing_glGetPointeri_vEXT (GLenum pname, GLuint index, GLvoid **params)
static void missing_glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
static void missing_glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params)
static void missing_glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params)
static void missing_glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params)
static void missing_glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params)
static void missing_glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params)
static void missing_glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params)
static void missing_glGetVertexArrayIntegeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLint *param)
static void missing_glGetVertexArrayIntegervEXT (GLuint vaobj, GLenum pname, GLint *param)
static void missing_glGetVertexArrayPointeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLvoid **param)
static void missing_glGetVertexArrayPointervEXT (GLuint vaobj, GLenum pname, GLvoid **param)
static GLvoidmissing_glMapNamedBufferEXT (GLuint buffer, GLenum access)
static GLvoidmissing_glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
static void missing_glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
static void missing_glMatrixLoadIdentityEXT (GLenum mode)
static void missing_glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m)
static void missing_glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m)
static void missing_glMatrixLoaddEXT (GLenum mode, const GLdouble *m)
static void missing_glMatrixLoadfEXT (GLenum mode, const GLfloat *m)
static void missing_glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m)
static void missing_glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m)
static void missing_glMatrixMultdEXT (GLenum mode, const GLdouble *m)
static void missing_glMatrixMultfEXT (GLenum mode, const GLfloat *m)
static void missing_glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
static void missing_glMatrixPopEXT (GLenum mode)
static void missing_glMatrixPushEXT (GLenum mode)
static void missing_glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
static void missing_glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
static void missing_glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z)
static void missing_glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z)
static void missing_glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z)
static void missing_glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z)
static void missing_glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer)
static void missing_glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
static void missing_glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param)
static void missing_glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params)
static void missing_glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param)
static void missing_glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params)
static void missing_glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param)
static void missing_glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params)
static void missing_glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param)
static void missing_glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params)
static void missing_glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param)
static void missing_glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params)
static void missing_glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
static void missing_glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
static void missing_glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
static void missing_glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params)
static void missing_glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params)
static void missing_glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param)
static void missing_glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *param)
static void missing_glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param)
static void missing_glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *param)
static void missing_glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer)
static void missing_glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
static void missing_glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
static void missing_glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
static void missing_glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage)
static void missing_glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data)
static void missing_glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
static void missing_glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
static void missing_glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
static void missing_glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
static void missing_glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
static void missing_glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)
static void missing_glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face)
static void missing_glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer)
static void missing_glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
static void missing_glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params)
static void missing_glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
static void missing_glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params)
static void missing_glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)
static void missing_glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params)
static void missing_glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
static void missing_glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params)
static void missing_glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params)
static void missing_glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params)
static void missing_glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params)
static void missing_glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string)
static void missing_glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height)
static void missing_glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height)
static void missing_glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
static void missing_glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x)
static void missing_glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)
static void missing_glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0)
static void missing_glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value)
static void missing_glProgramUniform1iEXT (GLuint program, GLint location, GLint v0)
static void missing_glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value)
static void missing_glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0)
static void missing_glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value)
static void missing_glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y)
static void missing_glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)
static void missing_glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1)
static void missing_glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value)
static void missing_glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1)
static void missing_glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value)
static void missing_glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1)
static void missing_glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value)
static void missing_glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z)
static void missing_glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)
static void missing_glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
static void missing_glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value)
static void missing_glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
static void missing_glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value)
static void missing_glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
static void missing_glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value)
static void missing_glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
static void missing_glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)
static void missing_glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
static void missing_glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value)
static void missing_glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
static void missing_glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value)
static void missing_glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
static void missing_glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value)
static void missing_glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
static void missing_glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
static void missing_glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
static void missing_glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
static void missing_glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
static void missing_glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
static void missing_glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
static void missing_glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
static void missing_glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
static void missing_glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
static void missing_glPushClientAttribDefaultEXT (GLbitfield mask)
static void missing_glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer)
static void missing_glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
static void missing_glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
static void missing_glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
static void missing_glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params)
static void missing_glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params)
static void missing_glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param)
static void missing_glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *param)
static void missing_glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param)
static void missing_glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *param)
static void missing_glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer)
static void missing_glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
static void missing_glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
static void missing_glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
static GLboolean missing_glUnmapNamedBufferEXT (GLuint buffer)
static void missing_glVertexArrayColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, const GLintptr offset)
static void missing_glVertexArrayEdgeFlagOffsetEXT (GLuint vaobj, GLuint buffer, GLsizei stride, const GLintptr offset)
static void missing_glVertexArrayFogCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, const GLintptr offset)
static void missing_glVertexArrayIndexOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, const GLintptr offset)
static void missing_glVertexArrayMultiTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLintptr offset)
static void missing_glVertexArrayNormalOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, const GLintptr offset)
static void missing_glVertexArraySecondaryColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, const GLintptr offset)
static void missing_glVertexArrayTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, const GLintptr offset)
static void missing_glVertexArrayVertexAttribIOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, const GLintptr offset)
static void missing_glVertexArrayVertexAttribOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLintptr offset)
static void missing_glVertexArrayVertexOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, const GLintptr offset)
static void missing_glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments)
static void missing_glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params)
static void missing_glQueryCounterEXT (GLuint id, GLenum target)
static void missing_glColorMaskIndexedEXT (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
static void missing_glDisableIndexedEXT (GLenum target, GLuint index)
static void missing_glEnableIndexedEXT (GLenum target, GLuint index)
static void missing_glGetBooleanIndexedvEXT (GLenum value, GLuint index, GLboolean *data)
static void missing_glGetIntegerIndexedvEXT (GLenum value, GLuint index, GLint *data)
static GLboolean missing_glIsEnabledIndexedEXT (GLenum target, GLuint index)
static void missing_glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount)
static void missing_glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
static void missing_glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
static void missing_glFogCoordPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer)
static void missing_glFogCoorddEXT (GLdouble coord)
static void missing_glFogCoorddvEXT (const GLdouble *coord)
static void missing_glFogCoordfEXT (GLfloat coord)
static void missing_glFogCoordfvEXT (const GLfloat *coord)
static void missing_glFragmentColorMaterialEXT (GLenum face, GLenum mode)
static void missing_glFragmentLightModelfEXT (GLenum pname, GLfloat param)
static void missing_glFragmentLightModelfvEXT (GLenum pname, GLfloat *params)
static void missing_glFragmentLightModeliEXT (GLenum pname, GLint param)
static void missing_glFragmentLightModelivEXT (GLenum pname, GLint *params)
static void missing_glFragmentLightfEXT (GLenum light, GLenum pname, GLfloat param)
static void missing_glFragmentLightfvEXT (GLenum light, GLenum pname, GLfloat *params)
static void missing_glFragmentLightiEXT (GLenum light, GLenum pname, GLint param)
static void missing_glFragmentLightivEXT (GLenum light, GLenum pname, GLint *params)
static void missing_glFragmentMaterialfEXT (GLenum face, GLenum pname, const GLfloat param)
static void missing_glFragmentMaterialfvEXT (GLenum face, GLenum pname, const GLfloat *params)
static void missing_glFragmentMaterialiEXT (GLenum face, GLenum pname, const GLint param)
static void missing_glFragmentMaterialivEXT (GLenum face, GLenum pname, const GLint *params)
static void missing_glGetFragmentLightfvEXT (GLenum light, GLenum pname, GLfloat *params)
static void missing_glGetFragmentLightivEXT (GLenum light, GLenum pname, GLint *params)
static void missing_glGetFragmentMaterialfvEXT (GLenum face, GLenum pname, const GLfloat *params)
static void missing_glGetFragmentMaterialivEXT (GLenum face, GLenum pname, const GLint *params)
static void missing_glLightEnviEXT (GLenum pname, GLint param)
static void missing_glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
static void missing_glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
static void missing_glBindFramebufferEXT (GLenum target, GLuint framebuffer)
static void missing_glBindRenderbufferEXT (GLenum target, GLuint renderbuffer)
static GLenum missing_glCheckFramebufferStatusEXT (GLenum target)
static void missing_glDeleteFramebuffersEXT (GLsizei n, const GLuint *framebuffers)
static void missing_glDeleteRenderbuffersEXT (GLsizei n, const GLuint *renderbuffers)
static void missing_glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
static void missing_glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
static void missing_glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
static void missing_glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
static void missing_glGenFramebuffersEXT (GLsizei n, GLuint *framebuffers)
static void missing_glGenRenderbuffersEXT (GLsizei n, GLuint *renderbuffers)
static void missing_glGenerateMipmapEXT (GLenum target)
static void missing_glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint *params)
static void missing_glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint *params)
static GLboolean missing_glIsFramebufferEXT (GLuint framebuffer)
static GLboolean missing_glIsRenderbufferEXT (GLuint renderbuffer)
static void missing_glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
static void missing_glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level)
static void missing_glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
static void missing_glProgramParameteriEXT (GLuint program, GLenum pname, GLint value)
static void missing_glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params)
static void missing_glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params)
static void missing_glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name)
static GLint missing_glGetFragDataLocationEXT (GLuint program, const GLchar *name)
static void missing_glGetUniformuivEXT (GLuint program, GLint location, GLuint *params)
static void missing_glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params)
static void missing_glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params)
static void missing_glUniform1uiEXT (GLint location, GLuint v0)
static void missing_glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value)
static void missing_glUniform2uiEXT (GLint location, GLuint v0, GLuint v1)
static void missing_glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value)
static void missing_glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2)
static void missing_glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value)
static void missing_glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
static void missing_glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value)
static void missing_glVertexAttribI1iEXT (GLuint index, GLint x)
static void missing_glVertexAttribI1ivEXT (GLuint index, const GLint *v)
static void missing_glVertexAttribI1uiEXT (GLuint index, GLuint x)
static void missing_glVertexAttribI1uivEXT (GLuint index, const GLuint *v)
static void missing_glVertexAttribI2iEXT (GLuint index, GLint x, GLint y)
static void missing_glVertexAttribI2ivEXT (GLuint index, const GLint *v)
static void missing_glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y)
static void missing_glVertexAttribI2uivEXT (GLuint index, const GLuint *v)
static void missing_glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z)
static void missing_glVertexAttribI3ivEXT (GLuint index, const GLint *v)
static void missing_glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z)
static void missing_glVertexAttribI3uivEXT (GLuint index, const GLuint *v)
static void missing_glVertexAttribI4bvEXT (GLuint index, const GLbyte *v)
static void missing_glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w)
static void missing_glVertexAttribI4ivEXT (GLuint index, const GLint *v)
static void missing_glVertexAttribI4svEXT (GLuint index, const GLshort *v)
static void missing_glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v)
static void missing_glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
static void missing_glVertexAttribI4uivEXT (GLuint index, const GLuint *v)
static void missing_glVertexAttribI4usvEXT (GLuint index, const GLushort *v)
static void missing_glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
static void missing_glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
static void missing_glGetHistogramParameterfvEXT (GLenum target, GLenum pname, GLfloat *params)
static void missing_glGetHistogramParameterivEXT (GLenum target, GLenum pname, GLint *params)
static void missing_glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
static void missing_glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, GLfloat *params)
static void missing_glGetMinmaxParameterivEXT (GLenum target, GLenum pname, GLint *params)
static void missing_glHistogramEXT (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
static void missing_glMinmaxEXT (GLenum target, GLenum internalformat, GLboolean sink)
static void missing_glResetHistogramEXT (GLenum target)
static void missing_glResetMinmaxEXT (GLenum target)
static void missing_glIndexFuncEXT (GLenum func, GLfloat ref)
static void missing_glIndexMaterialEXT (GLenum face, GLenum mode)
static void missing_glApplyTextureEXT (GLenum mode)
static void missing_glTextureLightEXT (GLenum pname)
static void missing_glTextureMaterialEXT (GLenum face, GLenum mode)
static void missing_glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length)
static GLvoidmissing_glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
static void missing_glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
static void missing_glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
static void missing_glSampleMaskEXT (GLclampf value, GLboolean invert)
static void missing_glSamplePatternEXT (GLenum pattern)
static void missing_glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
static void missing_glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices)
static void missing_glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data)
static void missing_glReadBufferIndexedEXT (GLenum src, GLint index)
static void missing_glBeginQueryEXT (GLenum target, GLuint id)
static void missing_glDeleteQueriesEXT (GLsizei n, const GLuint *ids)
static void missing_glEndQueryEXT (GLenum target)
static void missing_glGenQueriesEXT (GLsizei n, GLuint *ids)
static void missing_glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params)
static void missing_glGetQueryivEXT (GLenum target, GLenum pname, GLint *params)
static GLboolean missing_glIsQueryEXT (GLuint id)
static void missing_glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
static void missing_glGetColorTableEXT (GLenum target, GLenum format, GLenum type, GLvoid *data)
static void missing_glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat *params)
static void missing_glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint *params)
static void missing_glGetPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params)
static void missing_glGetPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params)
static void missing_glPixelTransformParameterfEXT (GLenum target, GLenum pname, const GLfloat param)
static void missing_glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params)
static void missing_glPixelTransformParameteriEXT (GLenum target, GLenum pname, const GLint param)
static void missing_glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params)
static void missing_glPointParameterfEXT (GLenum pname, GLfloat param)
static void missing_glPointParameterfvEXT (GLenum pname, const GLfloat *params)
static void missing_glPolygonOffsetEXT (GLfloat factor, GLfloat bias)
static void missing_glProvokingVertexEXT (GLenum mode)
static void missing_glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
static void missing_glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params)
static void missing_glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data)
static void missing_glBeginSceneEXT (void)
static void missing_glEndSceneEXT (void)
static void missing_glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue)
static void missing_glSecondaryColor3bvEXT (const GLbyte *v)
static void missing_glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue)
static void missing_glSecondaryColor3dvEXT (const GLdouble *v)
static void missing_glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue)
static void missing_glSecondaryColor3fvEXT (const GLfloat *v)
static void missing_glSecondaryColor3iEXT (GLint red, GLint green, GLint blue)
static void missing_glSecondaryColor3ivEXT (const GLint *v)
static void missing_glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue)
static void missing_glSecondaryColor3svEXT (const GLshort *v)
static void missing_glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue)
static void missing_glSecondaryColor3ubvEXT (const GLubyte *v)
static void missing_glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue)
static void missing_glSecondaryColor3uivEXT (const GLuint *v)
static void missing_glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue)
static void missing_glSecondaryColor3usvEXT (const GLushort *v)
static void missing_glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
static void missing_glActiveProgramEXT (GLuint program)
static GLuint missing_glCreateShaderProgramEXT (GLenum type, const GLchar *string)
static void missing_glUseShaderProgramEXT (GLenum type, GLuint program)
static void missing_glBindImageTextureEXT (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format)
static void missing_glMemoryBarrierEXT (GLbitfield barriers)
static void missing_glStencilClearTagEXT (GLsizei stencilTagBits, GLuint stencilClearTag)
static void missing_glActiveStencilFaceEXT (GLenum face)
static void missing_glTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
static void missing_glTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
static void missing_glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
static void missing_glTexImage3DEXT (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
static void missing_glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
static void missing_glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer)
static void missing_glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha)
static void missing_glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha)
static void missing_glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params)
static void missing_glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params)
static void missing_glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params)
static void missing_glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params)
static GLboolean missing_glAreTexturesResidentEXT (GLsizei n, const GLuint *textures, GLboolean *residences)
static void missing_glBindTextureEXT (GLenum target, GLuint texture)
static void missing_glDeleteTexturesEXT (GLsizei n, const GLuint *textures)
static void missing_glGenTexturesEXT (GLsizei n, GLuint *textures)
static GLboolean missing_glIsTextureEXT (GLuint texture)
static void missing_glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities)
static void missing_glTextureNormalEXT (GLenum mode)
static void missing_glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
static void missing_glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
static void missing_glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
static void missing_glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64EXT *params)
static void missing_glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64EXT *params)
static void missing_glBeginTransformFeedbackEXT (GLenum primitiveMode)
static void missing_glBindBufferBaseEXT (GLenum target, GLuint index, GLuint buffer)
static void missing_glBindBufferOffsetEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset)
static void missing_glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
static void missing_glEndTransformFeedbackEXT (void)
static void missing_glGetTransformFeedbackVaryingEXT (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
static void missing_glTransformFeedbackVaryingsEXT (GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode)
static void missing_glArrayElementEXT (GLint i)
static void missing_glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
static void missing_glDrawArraysEXT (GLenum mode, GLint first, GLsizei count)
static void missing_glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean *pointer)
static void missing_glGetPointervEXT (GLenum pname, GLvoid **params)
static void missing_glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
static void missing_glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
static void missing_glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
static void missing_glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
static void missing_glGetVertexAttribLdvEXT (GLuint index, GLenum pname, GLdouble *params)
static void missing_glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset)
static void missing_glVertexAttribL1dEXT (GLuint index, GLdouble x)
static void missing_glVertexAttribL1dvEXT (GLuint index, const GLdouble *v)
static void missing_glVertexAttribL2dEXT (GLuint index, GLdouble x, GLdouble y)
static void missing_glVertexAttribL2dvEXT (GLuint index, const GLdouble *v)
static void missing_glVertexAttribL3dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z)
static void missing_glVertexAttribL3dvEXT (GLuint index, const GLdouble *v)
static void missing_glVertexAttribL4dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
static void missing_glVertexAttribL4dvEXT (GLuint index, const GLdouble *v)
static void missing_glVertexAttribLPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
static void missing_glBeginVertexShaderEXT (void)
static GLuint missing_glBindLightParameterEXT (GLenum light, GLenum value)
static GLuint missing_glBindMaterialParameterEXT (GLenum face, GLenum value)
static GLuint missing_glBindParameterEXT (GLenum value)
static GLuint missing_glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value)
static GLuint missing_glBindTextureUnitParameterEXT (GLenum unit, GLenum value)
static void missing_glBindVertexShaderEXT (GLuint id)
static void missing_glDeleteVertexShaderEXT (GLuint id)
static void missing_glDisableVariantClientStateEXT (GLuint id)
static void missing_glEnableVariantClientStateEXT (GLuint id)
static void missing_glEndVertexShaderEXT (void)
static void missing_glExtractComponentEXT (GLuint res, GLuint src, GLuint num)
static GLuint missing_glGenSymbolsEXT (GLenum datatype, GLenum storagetype, GLenum range, GLuint components)
static GLuint missing_glGenVertexShadersEXT (GLuint range)
static void missing_glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data)
static void missing_glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data)
static void missing_glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data)
static void missing_glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data)
static void missing_glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data)
static void missing_glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data)
static void missing_glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data)
static void missing_glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data)
static void missing_glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data)
static void missing_glGetVariantPointervEXT (GLuint id, GLenum value, GLvoid **data)
static void missing_glInsertComponentEXT (GLuint res, GLuint src, GLuint num)
static GLboolean missing_glIsVariantEnabledEXT (GLuint id, GLenum cap)
static void missing_glSetInvariantEXT (GLuint id, GLenum type, const GLvoid *addr)
static void missing_glSetLocalConstantEXT (GLuint id, GLenum type, const GLvoid *addr)
static void missing_glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1)
static void missing_glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2)
static void missing_glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3)
static void missing_glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
static void missing_glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, const GLvoid *addr)
static void missing_glVariantbvEXT (GLuint id, const GLbyte *addr)
static void missing_glVariantdvEXT (GLuint id, const GLdouble *addr)
static void missing_glVariantfvEXT (GLuint id, const GLfloat *addr)
static void missing_glVariantivEXT (GLuint id, const GLint *addr)
static void missing_glVariantsvEXT (GLuint id, const GLshort *addr)
static void missing_glVariantubvEXT (GLuint id, const GLubyte *addr)
static void missing_glVariantuivEXT (GLuint id, const GLuint *addr)
static void missing_glVariantusvEXT (GLuint id, const GLushort *addr)
static void missing_glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
static void missing_glVertexWeightPointerEXT (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer)
static void missing_glVertexWeightfEXT (GLfloat weight)
static void missing_glVertexWeightfvEXT (const GLfloat *weight)
static GLsync missing_glImportSyncEXT (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags)
static void missing_glFrameTerminatorGREMEDY (void)
static void missing_glStringMarkerGREMEDY (GLsizei len, const GLvoid *string)
static void missing_glGetImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat *params)
static void missing_glGetImageTransformParameterivHP (GLenum target, GLenum pname, GLint *params)
static void missing_glImageTransformParameterfHP (GLenum target, GLenum pname, GLfloat param)
static void missing_glImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat *params)
static void missing_glImageTransformParameteriHP (GLenum target, GLenum pname, GLint param)
static void missing_glImageTransformParameterivHP (GLenum target, GLenum pname, const GLint *params)
static void missing_glMultiModeDrawArraysIBM (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride)
static void missing_glMultiModeDrawElementsIBM (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei primcount, GLint modestride)
static void missing_glColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)
static void missing_glEdgeFlagPointerListIBM (GLint stride, const GLboolean **pointer, GLint ptrstride)
static void missing_glFogCoordPointerListIBM (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)
static void missing_glIndexPointerListIBM (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)
static void missing_glNormalPointerListIBM (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)
static void missing_glSecondaryColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)
static void missing_glTexCoordPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)
static void missing_glVertexPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)
static void missing_glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
static void missing_glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
static void missing_glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
static void missing_glColorPointervINTEL (GLint size, GLenum type, const GLvoid **pointer)
static void missing_glNormalPointervINTEL (GLenum type, const GLvoid **pointer)
static void missing_glTexCoordPointervINTEL (GLint size, GLenum type, const GLvoid **pointer)
static void missing_glVertexPointervINTEL (GLint size, GLenum type, const GLvoid **pointer)
static void missing_glTexScissorFuncINTEL (GLenum target, GLenum lfunc, GLenum hfunc)
static void missing_glTexScissorINTEL (GLenum target, GLclampf tlow, GLclampf thigh)
static void missing_glDebugMessageCallback (GLDEBUGPROC callback, const GLvoid *userParam)
static void missing_glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
static void missing_glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
static GLuint missing_glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
static void missing_glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)
static void missing_glGetObjectPtrLabel (const GLvoid *ptr, GLsizei bufSize, GLsizei *length, GLchar *label)
static void missing_glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label)
static void missing_glObjectPtrLabel (const GLvoid *ptr, GLsizei length, const GLchar *label)
static void missing_glPopDebugGroup (void)
static void missing_glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message)
static GLuint missing_glBufferRegionEnabled (void)
static void missing_glDeleteBufferRegion (GLenum region)
static void missing_glDrawBufferRegion (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest)
static GLuint missing_glNewBufferRegion (GLenum region)
static void missing_glReadBufferRegion (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height)
static void missing_glResizeBuffersMESA (void)
static void missing_glWindowPos2dMESA (GLdouble x, GLdouble y)
static void missing_glWindowPos2dvMESA (const GLdouble *v)
static void missing_glWindowPos2fMESA (GLfloat x, GLfloat y)
static void missing_glWindowPos2fvMESA (const GLfloat *v)
static void missing_glWindowPos2iMESA (GLint x, GLint y)
static void missing_glWindowPos2ivMESA (const GLint *v)
static void missing_glWindowPos2sMESA (GLshort x, GLshort y)
static void missing_glWindowPos2svMESA (const GLshort *v)
static void missing_glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z)
static void missing_glWindowPos3dvMESA (const GLdouble *v)
static void missing_glWindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z)
static void missing_glWindowPos3fvMESA (const GLfloat *v)
static void missing_glWindowPos3iMESA (GLint x, GLint y, GLint z)
static void missing_glWindowPos3ivMESA (const GLint *v)
static void missing_glWindowPos3sMESA (GLshort x, GLshort y, GLshort z)
static void missing_glWindowPos3svMESA (const GLshort *v)
static void missing_glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
static void missing_glWindowPos4dvMESA (const GLdouble *v)
static void missing_glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
static void missing_glWindowPos4fvMESA (const GLfloat *v)
static void missing_glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w)
static void missing_glWindowPos4ivMESA (const GLint *v)
static void missing_glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w)
static void missing_glWindowPos4svMESA (const GLshort *v)
static void missing_glBeginConditionalRenderNVX (GLuint id)
static void missing_glEndConditionalRenderNVX (void)
static GLuint64 missing_glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format)
static GLuint64 missing_glGetTextureHandleNV (GLuint texture)
static GLuint64 missing_glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler)
static GLboolean missing_glIsImageHandleResidentNV (GLuint64 handle)
static GLboolean missing_glIsTextureHandleResidentNV (GLuint64 handle)
static void missing_glMakeImageHandleNonResidentNV (GLuint64 handle)
static void missing_glMakeImageHandleResidentNV (GLuint64 handle, GLenum access)
static void missing_glMakeTextureHandleNonResidentNV (GLuint64 handle)
static void missing_glMakeTextureHandleResidentNV (GLuint64 handle)
static void missing_glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value)
static void missing_glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values)
static void missing_glUniformHandleui64NV (GLint location, GLuint64 value)
static void missing_glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value)
static void missing_glBeginConditionalRenderNV (GLuint id, GLenum mode)
static void missing_glEndConditionalRenderNV (void)
static void missing_glCopyImageSubDataNV (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth)
static void missing_glCoverageMaskNV (GLboolean mask)
static void missing_glCoverageOperationNV (GLenum operation)
static void missing_glClearDepthdNV (GLdouble depth)
static void missing_glDepthBoundsdNV (GLdouble zmin, GLdouble zmax)
static void missing_glDepthRangedNV (GLdouble zNear, GLdouble zFar)
static void missing_glDrawBuffersNV (GLsizei n, const GLenum *bufs)
static void missing_glDrawTextureNV (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1)
static void missing_glEvalMapsNV (GLenum target, GLenum mode)
static void missing_glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params)
static void missing_glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint *params)
static void missing_glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points)
static void missing_glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat *params)
static void missing_glGetMapParameterivNV (GLenum target, GLenum pname, GLint *params)
static void missing_glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points)
static void missing_glMapParameterfvNV (GLenum target, GLenum pname, const GLfloat *params)
static void missing_glMapParameterivNV (GLenum target, GLenum pname, const GLint *params)
static void missing_glGetMultisamplefvNV (GLenum pname, GLuint index, GLfloat *val)
static void missing_glSampleMaskIndexedNV (GLuint index, GLbitfield mask)
static void missing_glTexRenderbufferNV (GLenum target, GLuint renderbuffer)
static void missing_glDeleteFencesNV (GLsizei n, const GLuint *fences)
static void missing_glFinishFenceNV (GLuint fence)
static void missing_glGenFencesNV (GLsizei n, GLuint *fences)
static void missing_glGetFenceivNV (GLuint fence, GLenum pname, GLint *params)
static GLboolean missing_glIsFenceNV (GLuint fence)
static void missing_glSetFenceNV (GLuint fence, GLenum condition)
static GLboolean missing_glTestFenceNV (GLuint fence)
static void missing_glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)
static void missing_glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)
static void missing_glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
static void missing_glProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)
static void missing_glProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
static void missing_glProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)
static void missing_glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
static void missing_glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height)
static void missing_glProgramVertexLimitNV (GLenum target, GLint limit)
static void missing_glGetProgramEnvParameterIivNV (GLenum target, GLuint index, GLint *params)
static void missing_glGetProgramEnvParameterIuivNV (GLenum target, GLuint index, GLuint *params)
static void missing_glGetProgramLocalParameterIivNV (GLenum target, GLuint index, GLint *params)
static void missing_glGetProgramLocalParameterIuivNV (GLenum target, GLuint index, GLuint *params)
static void missing_glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)
static void missing_glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params)
static void missing_glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
static void missing_glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params)
static void missing_glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params)
static void missing_glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params)
static void missing_glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)
static void missing_glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params)
static void missing_glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
static void missing_glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params)
static void missing_glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params)
static void missing_glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params)
static void missing_glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params)
static void missing_glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x)
static void missing_glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value)
static void missing_glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x)
static void missing_glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)
static void missing_glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y)
static void missing_glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value)
static void missing_glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y)
static void missing_glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)
static void missing_glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z)
static void missing_glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value)
static void missing_glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)
static void missing_glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)
static void missing_glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)
static void missing_glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value)
static void missing_glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)
static void missing_glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)
static void missing_glUniform1i64NV (GLint location, GLint64EXT x)
static void missing_glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value)
static void missing_glUniform1ui64NV (GLint location, GLuint64EXT x)
static void missing_glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value)
static void missing_glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y)
static void missing_glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value)
static void missing_glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y)
static void missing_glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value)
static void missing_glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z)
static void missing_glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value)
static void missing_glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)
static void missing_glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value)
static void missing_glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)
static void missing_glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value)
static void missing_glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)
static void missing_glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value)
static void missing_glColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue)
static void missing_glColor3hvNV (const GLhalfNV *v)
static void missing_glColor4hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha)
static void missing_glColor4hvNV (const GLhalfNV *v)
static void missing_glFogCoordhNV (GLhalfNV coord)
static void missing_glFogCoordhvNV (const GLhalfNV *coord)
static void missing_glMultiTexCoord1hNV (GLenum target, GLhalfNV s)
static void missing_glMultiTexCoord1hvNV (GLenum target, const GLhalfNV *v)
static void missing_glMultiTexCoord2hNV (GLenum target, GLhalfNV s, GLhalfNV t)
static void missing_glMultiTexCoord2hvNV (GLenum target, const GLhalfNV *v)
static void missing_glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r)
static void missing_glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v)
static void missing_glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q)
static void missing_glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v)
static void missing_glNormal3hNV (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz)
static void missing_glNormal3hvNV (const GLhalfNV *v)
static void missing_glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue)
static void missing_glSecondaryColor3hvNV (const GLhalfNV *v)
static void missing_glTexCoord1hNV (GLhalfNV s)
static void missing_glTexCoord1hvNV (const GLhalfNV *v)
static void missing_glTexCoord2hNV (GLhalfNV s, GLhalfNV t)
static void missing_glTexCoord2hvNV (const GLhalfNV *v)
static void missing_glTexCoord3hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r)
static void missing_glTexCoord3hvNV (const GLhalfNV *v)
static void missing_glTexCoord4hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q)
static void missing_glTexCoord4hvNV (const GLhalfNV *v)
static void missing_glVertex2hNV (GLhalfNV x, GLhalfNV y)
static void missing_glVertex2hvNV (const GLhalfNV *v)
static void missing_glVertex3hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z)
static void missing_glVertex3hvNV (const GLhalfNV *v)
static void missing_glVertex4hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w)
static void missing_glVertex4hvNV (const GLhalfNV *v)
static void missing_glVertexAttrib1hNV (GLuint index, GLhalfNV x)
static void missing_glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v)
static void missing_glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y)
static void missing_glVertexAttrib2hvNV (GLuint index, const GLhalfNV *v)
static void missing_glVertexAttrib3hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z)
static void missing_glVertexAttrib3hvNV (GLuint index, const GLhalfNV *v)
static void missing_glVertexAttrib4hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w)
static void missing_glVertexAttrib4hvNV (GLuint index, const GLhalfNV *v)
static void missing_glVertexAttribs1hvNV (GLuint index, GLsizei count, const GLhalfNV *v)
static void missing_glVertexAttribs2hvNV (GLuint index, GLsizei count, const GLhalfNV *v)
static void missing_glVertexAttribs3hvNV (GLuint index, GLsizei count, const GLhalfNV *v)
static void missing_glVertexAttribs4hvNV (GLuint index, GLsizei count, const GLhalfNV *v)
static void missing_glVertexWeighthNV (GLhalfNV weight)
static void missing_glVertexWeighthvNV (const GLhalfNV *weight)
static void missing_glBeginOcclusionQueryNV (GLuint id)
static void missing_glDeleteOcclusionQueriesNV (GLsizei n, const GLuint *ids)
static void missing_glEndOcclusionQueryNV (void)
static void missing_glGenOcclusionQueriesNV (GLsizei n, GLuint *ids)
static void missing_glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint *params)
static void missing_glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint *params)
static GLboolean missing_glIsOcclusionQueryNV (GLuint id)
static void missing_glProgramBufferParametersIivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params)
static void missing_glProgramBufferParametersIuivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params)
static void missing_glProgramBufferParametersfvNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params)
static void missing_glCopyPathNV (GLuint resultPath, GLuint srcPath)
static void missing_glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)
static void missing_glCoverFillPathNV (GLuint path, GLenum coverMode)
static void missing_glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)
static void missing_glCoverStrokePathNV (GLuint name, GLenum coverMode)
static void missing_glDeletePathsNV (GLuint path, GLsizei range)
static GLuint missing_glGenPathsNV (GLsizei range)
static void missing_glGetPathColorGenfvNV (GLenum color, GLenum pname, GLfloat *value)
static void missing_glGetPathColorGenivNV (GLenum color, GLenum pname, GLint *value)
static void missing_glGetPathCommandsNV (GLuint name, GLubyte *commands)
static void missing_glGetPathCoordsNV (GLuint name, GLfloat *coords)
static void missing_glGetPathDashArrayNV (GLuint name, GLfloat *dashArray)
static GLfloat missing_glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments)
static void missing_glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint fistPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics)
static void missing_glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics)
static void missing_glGetPathParameterfvNV (GLuint name, GLenum param, GLfloat *value)
static void missing_glGetPathParameterivNV (GLuint name, GLenum param, GLint *value)
static void missing_glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing)
static void missing_glGetPathTexGenfvNV (GLenum texCoordSet, GLenum pname, GLfloat *value)
static void missing_glGetPathTexGenivNV (GLenum texCoordSet, GLenum pname, GLint *value)
static void missing_glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight)
static GLboolean missing_glIsPathNV (GLuint path)
static GLboolean missing_glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y)
static GLboolean missing_glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y)
static void missing_glPathColorGenNV (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs)
static void missing_glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const GLvoid *coords)
static void missing_glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const GLvoid *coords)
static void missing_glPathCoverDepthFuncNV (GLenum zfunc)
static void missing_glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray)
static void missing_glPathFogGenNV (GLenum genMode)
static void missing_glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const GLvoid *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale)
static void missing_glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const GLvoid *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const GLvoid *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale)
static void missing_glPathParameterfNV (GLuint path, GLenum pname, GLfloat value)
static void missing_glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value)
static void missing_glPathParameteriNV (GLuint path, GLenum pname, GLint value)
static void missing_glPathParameterivNV (GLuint path, GLenum pname, const GLint *value)
static void missing_glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units)
static void missing_glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask)
static void missing_glPathStringNV (GLuint path, GLenum format, GLsizei length, const GLvoid *pathString)
static void missing_glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const GLvoid *coords)
static void missing_glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const GLvoid *coords)
static void missing_glPathTexGenNV (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs)
static GLboolean missing_glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY)
static void missing_glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues)
static void missing_glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask)
static void missing_glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues)
static void missing_glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask)
static void missing_glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues)
static void missing_glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights)
static void missing_glFlushPixelDataRangeNV (GLenum target)
static void missing_glPixelDataRangeNV (GLenum target, GLsizei size, const GLvoid *pointer)
static void missing_glPointParameteriNV (GLenum pname, GLint param)
static void missing_glPointParameterivNV (GLenum pname, const GLint *params)
static void missing_glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT *params)
static void missing_glGetVideoivNV (GLuint video_slot, GLenum pname, GLint *params)
static void missing_glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT *params)
static void missing_glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint *params)
static void missing_glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3)
static void missing_glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1)
static void missing_glPrimitiveRestartIndexNV (GLuint index)
static void missing_glPrimitiveRestartNV (void)
static void missing_glReadBufferNV (GLenum mode)
static void missing_glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
static void missing_glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
static void missing_glCombinerParameterfNV (GLenum pname, GLfloat param)
static void missing_glCombinerParameterfvNV (GLenum pname, const GLfloat *params)
static void missing_glCombinerParameteriNV (GLenum pname, GLint param)
static void missing_glCombinerParameterivNV (GLenum pname, const GLint *params)
static void missing_glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
static void missing_glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)
static void missing_glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)
static void missing_glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat *params)
static void missing_glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint *params)
static void missing_glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat *params)
static void missing_glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint *params)
static void missing_glCombinerStageParameterfvNV (GLenum stage, GLenum pname, const GLfloat *params)
static void missing_glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat *params)
static void missing_glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params)
static void missing_glGetIntegerui64vNV (GLenum target, GLuint64EXT *data)
static void missing_glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params)
static void missing_glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params)
static GLboolean missing_glIsBufferResidentNV (GLenum target)
static GLboolean missing_glIsNamedBufferResidentNV (GLuint buffer)
static void missing_glMakeBufferNonResidentNV (GLenum target)
static void missing_glMakeBufferResidentNV (GLenum target, GLenum access)
static void missing_glMakeNamedBufferNonResidentNV (GLuint buffer)
static void missing_glMakeNamedBufferResidentNV (GLuint buffer, GLenum access)
static void missing_glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT v0)
static void missing_glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)
static void missing_glUniformui64NV (GLint location, GLuint64EXT v0)
static void missing_glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value)
static void missing_glTextureBarrierNV (void)
static void missing_glTexImage2DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations)
static void missing_glTexImage3DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations)
static void missing_glTextureImage2DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations)
static void missing_glTextureImage2DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations)
static void missing_glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations)
static void missing_glTextureImage3DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations)
static void missing_glActiveVaryingNV (GLuint program, const GLchar *name)
static void missing_glBeginTransformFeedbackNV (GLenum primitiveMode)
static void missing_glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer)
static void missing_glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset)
static void missing_glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
static void missing_glEndTransformFeedbackNV (void)
static void missing_glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
static void missing_glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location)
static GLint missing_glGetVaryingLocationNV (GLuint program, const GLchar *name)
static void missing_glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode)
static void missing_glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode)
static void missing_glBindTransformFeedbackNV (GLenum target, GLuint id)
static void missing_glDeleteTransformFeedbacksNV (GLsizei n, const GLuint *ids)
static void missing_glDrawTransformFeedbackNV (GLenum mode, GLuint name)
static void missing_glGenTransformFeedbacksNV (GLsizei n, GLuint *ids)
static GLboolean missing_glIsTransformFeedbackNV (GLuint id)
static void missing_glPauseTransformFeedbackNV (void)
static void missing_glResumeTransformFeedbackNV (void)
static void missing_glVDPAUFiniNV (void)
static void missing_glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
static void missing_glVDPAUInitNV (const GLvoid *vdpDevice, const GLvoid *getProcAddress)
static GLboolean missing_glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface)
static void missing_glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces)
static GLvdpauSurfaceNV missing_glVDPAURegisterOutputSurfaceNV (const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames)
static GLvdpauSurfaceNV missing_glVDPAURegisterVideoSurfaceNV (const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames)
static void missing_glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access)
static void missing_glVDPAUUnmapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces)
static void missing_glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface)
static void missing_glFlushVertexArrayRangeNV (void)
static void missing_glVertexArrayRangeNV (GLsizei size, const GLvoid *pointer)
static void missing_glGetVertexAttribLi64vNV (GLuint index, GLenum pname, GLint64EXT *params)
static void missing_glGetVertexAttribLui64vNV (GLuint index, GLenum pname, GLuint64EXT *params)
static void missing_glVertexAttribL1i64NV (GLuint index, GLint64EXT x)
static void missing_glVertexAttribL1i64vNV (GLuint index, const GLint64EXT *v)
static void missing_glVertexAttribL1ui64NV (GLuint index, GLuint64EXT x)
static void missing_glVertexAttribL1ui64vNV (GLuint index, const GLuint64EXT *v)
static void missing_glVertexAttribL2i64NV (GLuint index, GLint64EXT x, GLint64EXT y)
static void missing_glVertexAttribL2i64vNV (GLuint index, const GLint64EXT *v)
static void missing_glVertexAttribL2ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y)
static void missing_glVertexAttribL2ui64vNV (GLuint index, const GLuint64EXT *v)
static void missing_glVertexAttribL3i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z)
static void missing_glVertexAttribL3i64vNV (GLuint index, const GLint64EXT *v)
static void missing_glVertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)
static void missing_glVertexAttribL3ui64vNV (GLuint index, const GLuint64EXT *v)
static void missing_glVertexAttribL4i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)
static void missing_glVertexAttribL4i64vNV (GLuint index, const GLint64EXT *v)
static void missing_glVertexAttribL4ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)
static void missing_glVertexAttribL4ui64vNV (GLuint index, const GLuint64EXT *v)
static void missing_glVertexAttribLFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride)
static void missing_glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length)
static void missing_glColorFormatNV (GLint size, GLenum type, GLsizei stride)
static void missing_glEdgeFlagFormatNV (GLsizei stride)
static void missing_glFogCoordFormatNV (GLenum type, GLsizei stride)
static void missing_glGetIntegerui64i_vNV (GLenum target, GLuint index, GLuint64EXT *data)
static void missing_glIndexFormatNV (GLenum type, GLsizei stride)
static void missing_glNormalFormatNV (GLenum type, GLsizei stride)
static void missing_glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride)
static void missing_glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride)
static void missing_glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride)
static void missing_glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride)
static void missing_glVertexFormatNV (GLint size, GLenum type, GLsizei stride)
static GLboolean missing_glAreProgramsResidentNV (GLsizei n, const GLuint *programs, GLboolean *residences)
static void missing_glBindProgramNV (GLenum target, GLuint id)
static void missing_glDeleteProgramsNV (GLsizei n, const GLuint *programs)
static void missing_glExecuteProgramNV (GLenum target, GLuint id, const GLfloat *params)
static void missing_glGenProgramsNV (GLsizei n, GLuint *programs)
static void missing_glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble *params)
static void missing_glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params)
static void missing_glGetProgramStringNV (GLuint id, GLenum pname, GLubyte *program)
static void missing_glGetProgramivNV (GLuint id, GLenum pname, GLint *params)
static void missing_glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint *params)
static void missing_glGetVertexAttribPointervNV (GLuint index, GLenum pname, GLvoid **pointer)
static void missing_glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble *params)
static void missing_glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat *params)
static void missing_glGetVertexAttribivNV (GLuint index, GLenum pname, GLint *params)
static GLboolean missing_glIsProgramNV (GLuint id)
static void missing_glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte *program)
static void missing_glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
static void missing_glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v)
static void missing_glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
static void missing_glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v)
static void missing_glProgramParameters4dvNV (GLenum target, GLuint index, GLsizei count, const GLdouble *v)
static void missing_glProgramParameters4fvNV (GLenum target, GLuint index, GLsizei count, const GLfloat *v)
static void missing_glRequestResidentProgramsNV (GLsizei n, const GLuint *programs)
static void missing_glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform)
static void missing_glVertexAttrib1dNV (GLuint index, GLdouble x)
static void missing_glVertexAttrib1dvNV (GLuint index, const GLdouble *v)
static void missing_glVertexAttrib1fNV (GLuint index, GLfloat x)
static void missing_glVertexAttrib1fvNV (GLuint index, const GLfloat *v)
static void missing_glVertexAttrib1sNV (GLuint index, GLshort x)
static void missing_glVertexAttrib1svNV (GLuint index, const GLshort *v)
static void missing_glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y)
static void missing_glVertexAttrib2dvNV (GLuint index, const GLdouble *v)
static void missing_glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y)
static void missing_glVertexAttrib2fvNV (GLuint index, const GLfloat *v)
static void missing_glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y)
static void missing_glVertexAttrib2svNV (GLuint index, const GLshort *v)
static void missing_glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z)
static void missing_glVertexAttrib3dvNV (GLuint index, const GLdouble *v)
static void missing_glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z)
static void missing_glVertexAttrib3fvNV (GLuint index, const GLfloat *v)
static void missing_glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z)
static void missing_glVertexAttrib3svNV (GLuint index, const GLshort *v)
static void missing_glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
static void missing_glVertexAttrib4dvNV (GLuint index, const GLdouble *v)
static void missing_glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
static void missing_glVertexAttrib4fvNV (GLuint index, const GLfloat *v)
static void missing_glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
static void missing_glVertexAttrib4svNV (GLuint index, const GLshort *v)
static void missing_glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
static void missing_glVertexAttrib4ubvNV (GLuint index, const GLubyte *v)
static void missing_glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer)
static void missing_glVertexAttribs1dvNV (GLuint index, GLsizei n, const GLdouble *v)
static void missing_glVertexAttribs1fvNV (GLuint index, GLsizei n, const GLfloat *v)
static void missing_glVertexAttribs1svNV (GLuint index, GLsizei n, const GLshort *v)
static void missing_glVertexAttribs2dvNV (GLuint index, GLsizei n, const GLdouble *v)
static void missing_glVertexAttribs2fvNV (GLuint index, GLsizei n, const GLfloat *v)
static void missing_glVertexAttribs2svNV (GLuint index, GLsizei n, const GLshort *v)
static void missing_glVertexAttribs3dvNV (GLuint index, GLsizei n, const GLdouble *v)
static void missing_glVertexAttribs3fvNV (GLuint index, GLsizei n, const GLfloat *v)
static void missing_glVertexAttribs3svNV (GLuint index, GLsizei n, const GLshort *v)
static void missing_glVertexAttribs4dvNV (GLuint index, GLsizei n, const GLdouble *v)
static void missing_glVertexAttribs4fvNV (GLuint index, GLsizei n, const GLfloat *v)
static void missing_glVertexAttribs4svNV (GLuint index, GLsizei n, const GLshort *v)
static void missing_glVertexAttribs4ubvNV (GLuint index, GLsizei n, const GLubyte *v)
static void missing_glBeginVideoCaptureNV (GLuint video_capture_slot)
static void missing_glBindVideoCaptureStreamBufferNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptr offset)
static void missing_glBindVideoCaptureStreamTextureNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture)
static void missing_glEndVideoCaptureNV (GLuint video_capture_slot)
static void missing_glGetVideoCaptureStreamdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params)
static void missing_glGetVideoCaptureStreamfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params)
static void missing_glGetVideoCaptureStreamivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params)
static void missing_glGetVideoCaptureivNV (GLuint video_capture_slot, GLenum pname, GLint *params)
static GLenum missing_glVideoCaptureNV (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time)
static void missing_glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params)
static void missing_glVideoCaptureStreamParameterfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params)
static void missing_glVideoCaptureStreamParameterivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params)
static void missing_glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha)
static void missing_glBlendFuncSeparateOES (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
static void missing_glBlendEquationOES (GLenum mode)
static void missing_glBindFramebufferOES (GLenum target, GLuint framebuffer)
static void missing_glBindRenderbufferOES (GLenum target, GLuint renderbuffer)
static GLenum missing_glCheckFramebufferStatusOES (GLenum target)
static void missing_glDeleteFramebuffersOES (GLsizei n, const GLuint *framebuffers)
static void missing_glDeleteRenderbuffersOES (GLsizei n, const GLuint *renderbuffers)
static void missing_glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
static void missing_glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
static void missing_glGenFramebuffersOES (GLsizei n, GLuint *framebuffers)
static void missing_glGenRenderbuffersOES (GLsizei n, GLuint *renderbuffers)
static void missing_glGenerateMipmapOES (GLenum target)
static void missing_glGetFramebufferAttachmentParameterivOES (GLenum target, GLenum attachment, GLenum pname, GLint *params)
static void missing_glGetRenderbufferParameterivOES (GLenum target, GLenum pname, GLint *params)
static GLboolean missing_glIsFramebufferOES (GLuint framebuffer)
static GLboolean missing_glIsRenderbufferOES (GLuint renderbuffer)
static void missing_glRenderbufferStorageOES (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
static void missing_glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)
static void missing_glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length)
static void missing_glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid **params)
static GLvoidmissing_glMapBufferOES (GLenum target, GLenum access)
static GLboolean missing_glUnmapBufferOES (GLenum target)
static void missing_glCurrentPaletteMatrixOES (GLuint index)
static void missing_glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, GLvoid *pointer)
static void missing_glWeightPointerOES (GLint size, GLenum type, GLsizei stride, GLvoid *pointer)
static void missing_glClearDepthfOES (GLclampd depth)
static void missing_glClipPlanefOES (GLenum plane, const GLfloat *equation)
static void missing_glDepthRangefOES (GLclampf n, GLclampf f)
static void missing_glFrustumfOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)
static void missing_glGetClipPlanefOES (GLenum plane, GLfloat *equation)
static void missing_glOrthofOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)
static void missing_glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
static void missing_glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
static void missing_glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
static void missing_glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
static void missing_glTexImage3DOES (GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
static void missing_glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
static void missing_glGetTexGenfvOES (GLenum coord, GLenum pname, GLfloat *params)
static void missing_glGetTexGenivOES (GLenum coord, GLenum pname, GLint *params)
static void missing_glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params)
static void missing_glTexGenfOES (GLenum coord, GLenum pname, GLfloat param)
static void missing_glTexGenfvOES (GLenum coord, GLenum pname, const GLfloat *params)
static void missing_glTexGeniOES (GLenum coord, GLenum pname, GLint param)
static void missing_glTexGenivOES (GLenum coord, GLenum pname, const GLint *params)
static void missing_glTexGenxOES (GLenum coord, GLenum pname, GLfixed param)
static void missing_glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params)
static void missing_glBindVertexArrayOES (GLuint array)
static void missing_glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays)
static void missing_glGenVertexArraysOES (GLsizei n, GLuint *arrays)
static GLboolean missing_glIsVertexArrayOES (GLuint array)
static void missing_glHintPGI (GLenum target, GLint mode)
static void missing_glAlphaFuncQCOM (GLenum func, GLclampf ref)
static void missing_glDisableDriverControlQCOM (GLuint driverControl)
static void missing_glEnableDriverControlQCOM (GLuint driverControl)
static void missing_glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString)
static void missing_glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls)
static void missing_glExtGetBufferPointervQCOM (GLenum target, GLvoid **params)
static void missing_glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers)
static void missing_glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers)
static void missing_glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers)
static void missing_glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params)
static void missing_glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels)
static void missing_glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures)
static void missing_glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param)
static void missing_glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length)
static void missing_glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms)
static void missing_glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders)
static GLboolean missing_glExtIsProgramBinaryQCOM (GLuint program)
static void missing_glEndTilingQCOM (GLbitfield preserveMask)
static void missing_glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
static void missing_glAlphaFuncx (GLenum func, GLclampx ref)
static void missing_glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
static void missing_glClearDepthx (GLclampx depth)
static void missing_glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
static void missing_glDepthRangex (GLclampx zNear, GLclampx zFar)
static void missing_glFogx (GLenum pname, GLfixed param)
static void missing_glFogxv (GLenum pname, const GLfixed *params)
static void missing_glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
static void missing_glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
static void missing_glLightModelx (GLenum pname, GLfixed param)
static void missing_glLightModelxv (GLenum pname, const GLfixed *params)
static void missing_glLightx (GLenum light, GLenum pname, GLfixed param)
static void missing_glLightxv (GLenum light, GLenum pname, const GLfixed *params)
static void missing_glLineWidthx (GLfixed width)
static void missing_glLoadMatrixx (const GLfixed *m)
static void missing_glMaterialx (GLenum face, GLenum pname, GLfixed param)
static void missing_glMaterialxv (GLenum face, GLenum pname, const GLfixed *params)
static void missing_glMultMatrixx (const GLfixed *m)
static void missing_glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
static void missing_glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz)
static void missing_glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
static void missing_glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
static void missing_glPointSizex (GLfixed size)
static void missing_glPolygonOffsetx (GLfixed factor, GLfixed units)
static void missing_glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
static void missing_glSampleCoveragex (GLclampx value, GLboolean invert)
static void missing_glScalex (GLfixed x, GLfixed y, GLfixed z)
static void missing_glTexEnvx (GLenum target, GLenum pname, GLfixed param)
static void missing_glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params)
static void missing_glTexParameterx (GLenum target, GLenum pname, GLfixed param)
static void missing_glTranslatex (GLfixed x, GLfixed y, GLfixed z)
static void missing_glClipPlanef (GLenum plane, const GLfloat *equation)
static void missing_glClipPlanex (GLenum plane, const GLfixed *equation)
static void missing_glGetClipPlanef (GLenum pname, GLfloat *eqn)
static void missing_glGetClipPlanex (GLenum pname, GLfixed *eqn)
static void missing_glGetFixedv (GLenum pname, GLfixed *params)
static void missing_glGetLightxv (GLenum light, GLenum pname, GLfixed *params)
static void missing_glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params)
static void missing_glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params)
static void missing_glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params)
static void missing_glPointParameterx (GLenum pname, GLfixed param)
static void missing_glPointParameterxv (GLenum pname, const GLfixed *params)
static void missing_glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer)
static void missing_glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params)
static void missing_glLogMessageCallbackREGAL (GLLOGPROCREGAL callback)
static void missing_glDetailTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points)
static void missing_glGetDetailTexFuncSGIS (GLenum target, GLfloat *points)
static void missing_glFogFuncSGIS (GLsizei n, const GLfloat *points)
static void missing_glGetFogFuncSGIS (GLfloat *points)
static void missing_glSampleMaskSGIS (GLclampf value, GLboolean invert)
static void missing_glSamplePatternSGIS (GLenum pattern)
static void missing_glGetPixelTexGenParameterfvSGIS (GLenum pname, GLfloat *params)
static void missing_glGetPixelTexGenParameterivSGIS (GLenum pname, GLint *params)
static void missing_glPixelTexGenParameterfSGIS (GLenum pname, GLfloat param)
static void missing_glPixelTexGenParameterfvSGIS (GLenum pname, const GLfloat *params)
static void missing_glPixelTexGenParameteriSGIS (GLenum pname, GLint param)
static void missing_glPixelTexGenParameterivSGIS (GLenum pname, const GLint *params)
static void missing_glPointParameterfSGIS (GLenum pname, GLfloat param)
static void missing_glPointParameterfvSGIS (GLenum pname, const GLfloat *params)
static void missing_glGetSharpenTexFuncSGIS (GLenum target, GLfloat *points)
static void missing_glSharpenTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points)
static void missing_glTexImage4DSGIS (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
static void missing_glTexSubImage4DSGIS (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels)
static void missing_glTextureColorMaskSGIS (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
static void missing_glGetTexFilterFuncSGIS (GLenum target, GLenum filter, GLfloat *weights)
static void missing_glTexFilterFuncSGIS (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights)
static void missing_glAsyncMarkerSGIX (GLuint marker)
static void missing_glDeleteAsyncMarkersSGIX (GLuint marker, GLsizei range)
static GLint missing_glFinishAsyncSGIX (GLuint *markerp)
static GLuint missing_glGenAsyncMarkersSGIX (GLsizei range)
static GLboolean missing_glIsAsyncMarkerSGIX (GLuint marker)
static GLint missing_glPollAsyncSGIX (GLuint *markerp)
static void missing_glFlushRasterSGIX (void)
static void missing_glTextureFogSGIX (GLenum pname)
static void missing_glFragmentColorMaterialSGIX (GLenum face, GLenum mode)
static void missing_glFragmentLightModelfSGIX (GLenum pname, GLfloat param)
static void missing_glFragmentLightModelfvSGIX (GLenum pname, const GLfloat *params)
static void missing_glFragmentLightModeliSGIX (GLenum pname, GLint param)
static void missing_glFragmentLightModelivSGIX (GLenum pname, const GLint *params)
static void missing_glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param)
static void missing_glFragmentLightfvSGIX (GLenum light, GLenum pname, const GLfloat *params)
static void missing_glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param)
static void missing_glFragmentLightivSGIX (GLenum light, GLenum pname, const GLint *params)
static void missing_glFragmentMaterialfSGIX (GLenum face, GLenum pname, GLfloat param)
static void missing_glFragmentMaterialfvSGIX (GLenum face, GLenum pname, const GLfloat *params)
static void missing_glFragmentMaterialiSGIX (GLenum face, GLenum pname, GLint param)
static void missing_glFragmentMaterialivSGIX (GLenum face, GLenum pname, const GLint *params)
static void missing_glGetFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat *params)
static void missing_glGetFragmentLightivSGIX (GLenum light, GLenum pname, GLint *params)
static void missing_glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, GLfloat *params)
static void missing_glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, GLint *params)
static void missing_glLightEnviSGIX (GLenum pname, GLint param)
static void missing_glFrameZoomSGIX (GLint factor)
static void missing_glIglooInterfaceSGIX (GLenum pname, const GLvoid *params)
static GLint missing_glGetInstrumentsSGIX (void)
static void missing_glInstrumentsBufferSGIX (GLsizei size, GLint *buffer)
static GLint missing_glPollInstrumentsSGIX (GLint *marker_p)
static void missing_glReadInstrumentsSGIX (GLint marker)
static void missing_glStartInstrumentsSGIX (void)
static void missing_glStopInstrumentsSGIX (GLint marker)
static void missing_glGetListParameterfvSGIX (GLuint list, GLenum pname, GLfloat *params)
static void missing_glGetListParameterivSGIX (GLuint list, GLenum pname, GLint *params)
static void missing_glListParameterfSGIX (GLuint list, GLenum pname, GLfloat param)
static void missing_glListParameterfvSGIX (GLuint list, GLenum pname, const GLfloat *params)
static void missing_glListParameteriSGIX (GLuint list, GLenum pname, GLint param)
static void missing_glListParameterivSGIX (GLuint list, GLenum pname, const GLint *params)
static void missing_glPixelTexGenSGIX (GLenum mode)
static void missing_glDeformSGIX (GLbitfield mask)
static void missing_glDeformationMap3dSGIX (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points)
static void missing_glDeformationMap3fSGIX (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points)
static void missing_glLoadIdentityDeformationMapSGIX (GLbitfield mask)
static void missing_glReferencePlaneSGIX (const GLdouble *equation)
static void missing_glSpriteParameterfSGIX (GLenum pname, GLfloat param)
static void missing_glSpriteParameterfvSGIX (GLenum pname, const GLfloat *params)
static void missing_glSpriteParameteriSGIX (GLenum pname, GLint param)
static void missing_glSpriteParameterivSGIX (GLenum pname, const GLint *params)
static void missing_glTagSampleBufferSGIX (void)
static void missing_glColorTableParameterfvSGI (GLenum target, GLenum pname, const GLfloat *params)
static void missing_glColorTableParameterivSGI (GLenum target, GLenum pname, const GLint *params)
static void missing_glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
static void missing_glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
static void missing_glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat *params)
static void missing_glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint *params)
static void missing_glGetColorTableSGI (GLenum target, GLenum format, GLenum type, GLvoid *table)
static void missing_glFinishTextureSUNX (void)
static void missing_glGlobalAlphaFactorbSUN (GLbyte factor)
static void missing_glGlobalAlphaFactordSUN (GLdouble factor)
static void missing_glGlobalAlphaFactorfSUN (GLfloat factor)
static void missing_glGlobalAlphaFactoriSUN (GLint factor)
static void missing_glGlobalAlphaFactorsSUN (GLshort factor)
static void missing_glGlobalAlphaFactorubSUN (GLubyte factor)
static void missing_glGlobalAlphaFactoruiSUN (GLuint factor)
static void missing_glGlobalAlphaFactorusSUN (GLushort factor)
static void missing_glDrawMeshArraysSUN (GLenum mode, GLint first, GLsizei count, GLsizei width)
static void missing_glReadVideoPixelsSUN (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
static void missing_glReplacementCodePointerSUN (GLenum type, GLsizei stride, const GLvoid **pointer)
static void missing_glReplacementCodeubSUN (GLubyte code)
static void missing_glReplacementCodeubvSUN (const GLubyte *code)
static void missing_glReplacementCodeuiSUN (GLuint code)
static void missing_glReplacementCodeuivSUN (const GLuint *code)
static void missing_glReplacementCodeusSUN (GLushort code)
static void missing_glReplacementCodeusvSUN (const GLushort *code)
static void missing_glColor3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)
static void missing_glColor3fVertex3fvSUN (const GLfloat *c, const GLfloat *v)
static void missing_glColor4fNormal3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
static void missing_glColor4fNormal3fVertex3fvSUN (const GLfloat *c, const GLfloat *n, const GLfloat *v)
static void missing_glColor4ubVertex2fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y)
static void missing_glColor4ubVertex2fvSUN (const GLubyte *c, const GLfloat *v)
static void missing_glColor4ubVertex3fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)
static void missing_glColor4ubVertex3fvSUN (const GLubyte *c, const GLfloat *v)
static void missing_glNormal3fVertex3fSUN (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
static void missing_glNormal3fVertex3fvSUN (const GLfloat *n, const GLfloat *v)
static void missing_glReplacementCodeuiColor3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)
static void missing_glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *v)
static void missing_glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
static void missing_glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v)
static void missing_glReplacementCodeuiColor4ubVertex3fSUN (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)
static void missing_glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *rc, const GLubyte *c, const GLfloat *v)
static void missing_glReplacementCodeuiNormal3fVertex3fSUN (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
static void missing_glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *n, const GLfloat *v)
static void missing_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
static void missing_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v)
static void missing_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
static void missing_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v)
static void missing_glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z)
static void missing_glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *v)
static void missing_glReplacementCodeuiVertex3fSUN (GLuint rc, GLfloat x, GLfloat y, GLfloat z)
static void missing_glReplacementCodeuiVertex3fvSUN (const GLuint *rc, const GLfloat *v)
static void missing_glTexCoord2fColor3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)
static void missing_glTexCoord2fColor3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *v)
static void missing_glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
static void missing_glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v)
static void missing_glTexCoord2fColor4ubVertex3fSUN (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)
static void missing_glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *tc, const GLubyte *c, const GLfloat *v)
static void missing_glTexCoord2fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
static void missing_glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *n, const GLfloat *v)
static void missing_glTexCoord2fVertex3fSUN (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z)
static void missing_glTexCoord2fVertex3fvSUN (const GLfloat *tc, const GLfloat *v)
static void missing_glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
static void missing_glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v)
static void missing_glTexCoord4fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
static void missing_glTexCoord4fVertex4fvSUN (const GLfloat *tc, const GLfloat *v)
static void missing_glAddSwapHintRectWIN (GLint x, GLint y, GLsizei width, GLsizei height)
static BOOL missing_wglSetStereoEmitterState3DL (HDC hDC, UINT uState)
static VOID missing_wglBlitContextFramebufferAMD (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
static HGLRC missing_wglCreateAssociatedContextAMD (UINT id)
static HGLRC missing_wglCreateAssociatedContextAttribsAMD (UINT id, HGLRC hShareContext, const int *attribList)
static BOOL missing_wglDeleteAssociatedContextAMD (HGLRC hglrc)
static UINT missing_wglGetContextGPUIDAMD (HGLRC hglrc)
static HGLRC missing_wglGetCurrentAssociatedContextAMD (void)
static UINT missing_wglGetGPUIDsAMD (UINT maxCount, UINT *ids)
static INT missing_wglGetGPUInfoAMD (UINT id, int property, GLenum dataType, UINT size, void *data)
static BOOL missing_wglMakeAssociatedContextCurrentAMD (HGLRC hglrc)
static HANDLE missing_wglCreateBufferRegionARB (HDC hDC, int iLayerPlane, UINT uType)
static VOID missing_wglDeleteBufferRegionARB (HANDLE hRegion)
static BOOL missing_wglRestoreBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc)
static BOOL missing_wglSaveBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height)
static HGLRC missing_wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int *piAttribList)
static const char * missing_wglGetExtensionsStringARB (HDC hDC)
static HDC missing_wglGetCurrentReadDCARB (void)
static BOOL missing_wglMakeContextCurrentARB (HDC hDrawDC, HDC hReadDC, HGLRC hglrc)
static HPBUFFERARB missing_wglCreatePbufferARB (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList)
static BOOL missing_wglDestroyPbufferARB (HPBUFFERARB hPbuffer)
static HDC missing_wglGetPbufferDCARB (HPBUFFERARB hPbuffer)
static BOOL missing_wglQueryPbufferARB (HPBUFFERARB hPbuffer, int iAttribute, int *piValue)
static int missing_wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC)
static BOOL missing_wglChoosePixelFormatARB (HDC hDC, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats)
static BOOL missing_wglGetPixelFormatAttribfvARB (HDC hDC, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues)
static BOOL missing_wglGetPixelFormatAttribivARB (HDC hDC, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues)
static BOOL missing_wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer)
static BOOL missing_wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer)
static BOOL missing_wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, const int *piAttribList)
static GLboolean missing_wglBindDisplayColorTableEXT (GLushort id)
static GLboolean missing_wglCreateDisplayColorTableEXT (GLushort id)
static VOID missing_wglDestroyDisplayColorTableEXT (GLushort id)
static GLboolean missing_wglLoadDisplayColorTableEXT (const GLushort *table, GLuint length)
static const char * missing_wglGetExtensionsStringEXT (void)
static HDC missing_wglGetCurrentReadDCEXT (void)
static BOOL missing_wglMakeContextCurrentEXT (HDC hDrawDC, HDC hReadDC, HGLRC hglrc)
static HPBUFFEREXT missing_wglCreatePbufferEXT (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList)
static BOOL missing_wglDestroyPbufferEXT (HPBUFFEREXT hPbuffer)
static HDC missing_wglGetPbufferDCEXT (HPBUFFEREXT hPbuffer)
static BOOL missing_wglQueryPbufferEXT (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue)
static int missing_wglReleasePbufferDCEXT (HPBUFFEREXT hPbuffer, HDC hDC)
static BOOL missing_wglChoosePixelFormatEXT (HDC hDC, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats)
static BOOL missing_wglGetPixelFormatAttribfvEXT (HDC hDC, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues)
static BOOL missing_wglGetPixelFormatAttribivEXT (HDC hDC, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues)
static int missing_wglGetSwapIntervalEXT (void)
static BOOL missing_wglSwapIntervalEXT (int interval)
static int missing_wglChoosePixelFormat (HDC hDC, const PIXELFORMATDESCRIPTOR *ppfd)
static int missing_wglDescribePixelFormat (HDC hDC, int iPixelFormat, UINT nBytes, LPPIXELFORMATDESCRIPTOR ppfd)
static int missing_wglGetPixelFormat (HDC hDC)
static BOOL missing_wglSetPixelFormat (HDC hDC, int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd)
static BOOL missing_wglSwapBuffers (HDC hDC)
static BOOL missing_wglGetDigitalVideoParametersI3D (HDC hDC, int iAttribute, int *piValue)
static BOOL missing_wglSetDigitalVideoParametersI3D (HDC hDC, int iAttribute, const int *piValue)
static BOOL missing_wglGetGammaTableI3D (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue)
static BOOL missing_wglGetGammaTableParametersI3D (HDC hDC, int iAttribute, int *piValue)
static BOOL missing_wglSetGammaTableI3D (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue)
static BOOL missing_wglSetGammaTableParametersI3D (HDC hDC, int iAttribute, const int *piValue)
static BOOL missing_wglDisableGenlockI3D (HDC hDC)
static BOOL missing_wglEnableGenlockI3D (HDC hDC)
static BOOL missing_wglGenlockSampleRateI3D (HDC hDC, UINT uRate)
static BOOL missing_wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay)
static BOOL missing_wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge)
static BOOL missing_wglGenlockSourceI3D (HDC hDC, UINT uSource)
static BOOL missing_wglGetGenlockSampleRateI3D (HDC hDC, UINT *uRate)
static BOOL missing_wglGetGenlockSourceDelayI3D (HDC hDC, UINT *uDelay)
static BOOL missing_wglGetGenlockSourceEdgeI3D (HDC hDC, UINT *uEdge)
static BOOL missing_wglGetGenlockSourceI3D (HDC hDC, UINT *uSource)
static BOOL missing_wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag)
static BOOL missing_wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay)
static BOOL missing_wglAssociateImageBufferEventsI3D (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count)
static LPVOID missing_wglCreateImageBufferI3D (HDC hDC, DWORD dwSize, UINT uFlags)
static BOOL missing_wglDestroyImageBufferI3D (HDC hDC, LPVOID pAddress)
static BOOL missing_wglReleaseImageBufferEventsI3D (HDC hDC, const LPVOID *pAddress, UINT count)
static BOOL missing_wglDisableFrameLockI3D (void)
static BOOL missing_wglEnableFrameLockI3D (void)
static BOOL missing_wglIsEnabledFrameLockI3D (BOOL *pFlag)
static BOOL missing_wglQueryFrameLockMasterI3D (BOOL *pFlag)
static BOOL missing_wglBeginFrameTrackingI3D (void)
static BOOL missing_wglEndFrameTrackingI3D (void)
static BOOL missing_wglGetFrameUsageI3D (float *pUsage)
static BOOL missing_wglQueryFrameTrackingI3D (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage)
static BOOL missing_wglDXCloseDeviceNV (HANDLE hDevice)
static BOOL missing_wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects)
static BOOL missing_wglDXObjectAccessNV (HANDLE hObject, GLenum access)
static HANDLE missing_wglDXOpenDeviceNV (GLvoid *dxDevice)
static HANDLE missing_wglDXRegisterObjectNV (HANDLE hDevice, GLvoid *dxObject, GLuint name, GLenum type, GLenum access)
static BOOL missing_wglDXSetResourceShareHandleNV (GLvoid *dxObject, HANDLE shareHandle)
static BOOL missing_wglDXUnlockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects)
static BOOL missing_wglDXUnregisterObjectNV (HANDLE hDevice, HANDLE hObject)
static BOOL missing_wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth)
static HDC missing_wglCreateAffinityDCNV (const HGPUNV *phGpuList)
static BOOL missing_wglDeleteDCNV (HDC hAffinityDC)
static BOOL missing_wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice)
static BOOL missing_wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu)
static BOOL missing_wglEnumGpusNV (UINT iGpuIndex, HGPUNV *phGpu)
static BOOL missing_wglBindVideoDeviceNV (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList)
static int missing_wglEnumerateVideoDevicesNV (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList)
static BOOL missing_wglQueryCurrentContextNV (int iAttribute, int *piValue)
static BOOL missing_wglBindSwapBarrierNV (GLuint group, GLuint barrier)
static BOOL missing_wglJoinSwapGroupNV (HDC hDC, GLuint group)
static BOOL missing_wglQueryFrameCountNV (HDC hDC, GLuint *count)
static BOOL missing_wglQueryMaxSwapGroupsNV (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers)
static BOOL missing_wglQuerySwapGroupNV (HDC hDC, GLuint *group, GLuint *barrier)
static BOOL missing_wglResetFrameCountNV (HDC hDC)
static voidmissing_wglAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority)
static void missing_wglFreeMemoryNV (void *pointer)
static BOOL missing_wglBindVideoCaptureDeviceNV (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice)
static UINT missing_wglEnumerateVideoCaptureDevicesNV (HDC hDC, HVIDEOINPUTDEVICENV *phDeviceList)
static BOOL missing_wglLockVideoCaptureDeviceNV (HDC hDC, HVIDEOINPUTDEVICENV hDevice)
static BOOL missing_wglQueryVideoCaptureDeviceNV (HDC hDC, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue)
static BOOL missing_wglReleaseVideoCaptureDeviceNV (HDC hDC, HVIDEOINPUTDEVICENV hDevice)
static BOOL missing_wglBindVideoImageNV (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer)
static BOOL missing_wglGetVideoDeviceNV (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice)
static BOOL missing_wglGetVideoInfoNV (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo)
static BOOL missing_wglReleaseVideoDeviceNV (HPVIDEODEV hVideoDevice)
static BOOL missing_wglReleaseVideoImageNV (HPBUFFERARB hPbuffer, int iVideoBuffer)
static BOOL missing_wglSendPbufferToVideoNV (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock)
static BOOL missing_wglGetMscRateOML (HDC hDC, INT32 *numerator, INT32 *denominator)
static BOOL missing_wglGetSyncValuesOML (HDC hDC, INT64 *ust, INT64 *msc, INT64 *sbc)
static INT64 missing_wglSwapBuffersMscOML (HDC hDC, INT64 target_msc, INT64 divisor, INT64 remainder)
static INT64 missing_wglSwapLayerBuffersMscOML (HDC hDC, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder)
static BOOL missing_wglWaitForMscOML (HDC hDC, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc)
static BOOL missing_wglWaitForSbcOML (HDC hDC, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc)
static BOOL missing_wglCopyContext (HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask)
static HGLRC missing_wglCreateContext (HDC hDC)
static HGLRC missing_wglCreateLayerContext (HDC hDC, int iLayerPlane)
static BOOL missing_wglDeleteContext (HGLRC hglrc)
static BOOL missing_wglDescribeLayerPlane (HDC hDC, int iPixelFormat, int iLayerPlane, UINT nBytes, LPLAYERPLANEDESCRIPTOR plpd)
static HGLRC missing_wglGetCurrentContext (void)
static HDC missing_wglGetCurrentDC (void)
static PROC missing_wglGetDefaultProcAddress (LPCSTR lpszProc)
static int missing_wglGetLayerPaletteEntries (HDC hDC, int iLayerPlane, int iStart, int nEntries, COLORREF *pcr)
static PROC missing_wglGetProcAddress (LPCSTR lpszProc)
static BOOL missing_wglMakeCurrent (HDC hDC, HGLRC hglrc)
static BOOL missing_wglRealizeLayerPalette (HDC hDC, int iLayerPlane, BOOL bRealize)
static int missing_wglSetLayerPaletteEntries (HDC hDC, int iLayerPlane, int iStart, int nEntries, const COLORREF *pcr)
static BOOL missing_wglShareLists (HGLRC hglrcShare, HGLRC hglrcSrc)
static BOOL missing_wglSwapLayerBuffers (HDC hDC, UINT fuPlanes)
static DWORD missing_wglSwapMultipleBuffers (UINT n, const WGLSWAP *ps)
static BOOL missing_wglUseFontBitmapsA (HDC hDC, DWORD first, DWORD count, DWORD listBase)
static BOOL missing_wglUseFontBitmapsW (HDC hDC, DWORD first, DWORD count, DWORD listBase)
static BOOL missing_wglUseFontOutlinesA (HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf)
static BOOL missing_wglUseFontOutlinesW (HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf)
static XVisualInfo * missing_glXChooseVisual (Display *dpy, int screen, int *attribList)
static void missing_glXCopyContext (Display *dpy, GLXContext src, GLXContext dst, unsigned long mask)
static GLXContext missing_glXCreateContext (Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct)
static GLXPixmap missing_glXCreateGLXPixmap (Display *dpy, XVisualInfo *vis, Pixmap pixmap)
static void missing_glXDestroyContext (Display *dpy, GLXContext ctx)
static void missing_glXDestroyGLXPixmap (Display *dpy, GLXPixmap pix)
static int missing_glXGetConfig (Display *dpy, XVisualInfo *vis, int attrib, int *value)
static GLXContext missing_glXGetCurrentContext (void)
static GLXDrawable missing_glXGetCurrentDrawable (void)
static Bool missing_glXIsDirect (Display *dpy, GLXContext ctx)
static Bool missing_glXMakeCurrent (Display *dpy, GLXDrawable drawable, GLXContext ctx)
static Bool missing_glXQueryExtension (Display *dpy, int *errorBase, int *eventBase)
static Bool missing_glXQueryVersion (Display *dpy, int *major, int *minor)
static void missing_glXSwapBuffers (Display *dpy, GLXDrawable drawable)
static void missing_glXUseXFont (Font font, int first, int count, int listBase)
static void missing_glXWaitGL (void)
static void missing_glXWaitX (void)
static const char * missing_glXGetClientString (Display *dpy, int name)
static const char * missing_glXQueryExtensionsString (Display *dpy, int screen)
static const char * missing_glXQueryServerString (Display *dpy, int screen, int name)
static Displaymissing_glXGetCurrentDisplay (void)
static GLXFBConfigmissing_glXChooseFBConfig (Display *dpy, int screen, const int *attrib_list, int *nelements)
static GLXContext missing_glXCreateNewContext (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct)
static GLXPbuffer missing_glXCreatePbuffer (Display *dpy, GLXFBConfig config, const int *attrib_list)
static GLXPixmap missing_glXCreatePixmap (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list)
static GLXWindow missing_glXCreateWindow (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list)
static void missing_glXDestroyPbuffer (Display *dpy, GLXPbuffer pbuf)
static void missing_glXDestroyPixmap (Display *dpy, GLXPixmap pixmap)
static void missing_glXDestroyWindow (Display *dpy, GLXWindow win)
static GLXDrawable missing_glXGetCurrentReadDrawable (void)
static int missing_glXGetFBConfigAttrib (Display *dpy, GLXFBConfig config, int attribute, int *value)
static GLXFBConfigmissing_glXGetFBConfigs (Display *dpy, int screen, int *nelements)
static void missing_glXGetSelectedEvent (Display *dpy, GLXDrawable draw, unsigned long *event_mask)
static XVisualInfo * missing_glXGetVisualFromFBConfig (Display *dpy, GLXFBConfig config)
static Bool missing_glXMakeContextCurrent (Display *display, GLXDrawable draw, GLXDrawable read, GLXContext ctx)
static int missing_glXQueryContext (Display *dpy, GLXContext ctx, int attribute, int *value)
static void missing_glXQueryDrawable (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value)
static void missing_glXSelectEvent (Display *dpy, GLXDrawable draw, unsigned long event_mask)
static __GLXextFuncPtr missing_glXGetProcAddress (const GLubyte *procName)
static void missing_glXBlitContextFramebufferAMD (GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
static GLXContext missing_glXCreateAssociatedContextAMD (unsigned int id, GLXContext share_list)
static GLXContext missing_glXCreateAssociatedContextAttribsAMD (unsigned int id, GLXContext share_context, const int *attribList)
static Bool missing_glXDeleteAssociatedContextAMD (GLXContext ctx)
static unsigned int missing_glXGetContextGPUIDAMD (GLXContext ctx)
static GLXContext missing_glXGetCurrentAssociatedContextAMD (void)
static unsigned int missing_glXGetGPUIDsAMD (unsigned int maxCount, unsigned int *ids)
static int missing_glXGetGPUInfoAMD (unsigned int id, int property, GLenum dataType, unsigned int size, GLvoid *data)
static Bool missing_glXMakeAssociatedContextCurrentAMD (GLXContext ctx)
static GLXContext missing_glXCreateContextAttribsARB (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list)
static __GLXextFuncPtr missing_glXGetProcAddressARB (const GLubyte *procName)
static void missing_glXBindTexImageATI (Display *dpy, GLXPbuffer pbuf, int buffer)
static void missing_glXDrawableAttribATI (Display *dpy, GLXDrawable draw, const int *attrib_list)
static void missing_glXReleaseTexImageATI (Display *dpy, GLXPbuffer pbuf, int buffer)
static void missing_glXFreeContextEXT (Display *dpy, GLXContext context)
static GLXContextID missing_glXGetContextIDEXT (const GLXContext context)
static GLXContext missing_glXImportContextEXT (Display *dpy, GLXContextID contextID)
static int missing_glXQueryContextInfoEXT (Display *dpy, GLXContext context, int attribute, int *value)
static void missing_glXSwapIntervalEXT (Display *dpy, GLXDrawable drawable, int interval)
static void missing_glXBindTexImageEXT (Display *display, GLXDrawable drawable, int buffer, const int *attrib_list)
static void missing_glXReleaseTexImageEXT (Display *display, GLXDrawable drawable, int buffer)
static unsigned int missing_glXGetAGPOffsetMESA (const void *pointer)
static void missing_glXCopySubBufferMESA (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height)
static GLXPixmap missing_glXCreateGLXPixmapMESA (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap)
static Bool missing_glXReleaseBuffersMESA (Display *dpy, GLXDrawable d)
static GLboolean missing_glXSet3DfxModeMESA (GLint mode)
static int missing_glXGetSwapIntervalMESA (void)
static int missing_glXSwapIntervalMESA (unsigned int interval)
static void missing_glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth)
static int missing_glXBindVideoDeviceNV (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list)
static unsigned int * missing_glXEnumerateVideoDevicesNV (Display *dpy, int screen, int *nelements)
static Bool missing_glXBindSwapBarrierNV (Display *dpy, GLuint group, GLuint barrier)
static Bool missing_glXJoinSwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint group)
static Bool missing_glXQueryFrameCountNV (Display *dpy, int screen, GLuint *count)
static Bool missing_glXQueryMaxSwapGroupsNV (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers)
static Bool missing_glXQuerySwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier)
static Bool missing_glXResetFrameCountNV (Display *dpy, int screen)
static voidmissing_glXAllocateMemoryNV (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority)
static void missing_glXFreeMemoryNV (void *pointer)
static int missing_glXBindVideoCaptureDeviceNV (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device)
static GLXVideoCaptureDeviceNVmissing_glXEnumerateVideoCaptureDevicesNV (Display *dpy, int screen, int *nelements)
static void missing_glXLockVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device)
static int missing_glXQueryVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value)
static void missing_glXReleaseVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device)
static int missing_glXBindVideoImageNV (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer)
static int missing_glXGetVideoDeviceNV (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice)
static int missing_glXGetVideoInfoNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo)
static int missing_glXReleaseVideoDeviceNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice)
static int missing_glXReleaseVideoImageNV (Display *dpy, GLXPbuffer pbuf)
static int missing_glXSendPbufferToVideoNV (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock)
static Bool missing_glXGetMscRateOML (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator)
static Bool missing_glXGetSyncValuesOML (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc)
static int64_t missing_glXSwapBuffersMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder)
static Bool missing_glXWaitForMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc)
static Bool missing_glXWaitForSbcOML (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc)
static GLXFBConfigSGIXmissing_glXChooseFBConfigSGIX (Display *dpy, int screen, const int *attrib_list, int *nelements)
static GLXContext missing_glXCreateContextWithConfigSGIX (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct)
static GLXPixmap missing_glXCreateGLXPixmapWithConfigSGIX (Display *dpy, GLXFBConfig config, Pixmap pixmap)
static int missing_glXGetFBConfigAttribSGIX (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value)
static GLXFBConfigSGIX missing_glXGetFBConfigFromVisualSGIX (Display *dpy, XVisualInfo *vis)
static XVisualInfo * missing_glXGetVisualFromFBConfigSGIX (Display *dpy, GLXFBConfig config)
static GLXPbuffer missing_glXCreateGLXPbufferSGIX (Display *dpy, GLXFBConfig config, unsigned int width, unsigned int height, int *attrib_list)
static void missing_glXDestroyGLXPbufferSGIX (Display *dpy, GLXPbuffer pbuf)
static void missing_glXGetSelectedEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long *mask)
static void missing_glXQueryGLXPbufferSGIX (Display *dpy, GLXPbuffer pbuf, int attribute, unsigned int *value)
static void missing_glXSelectEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long mask)
static void missing_glXBindSwapBarrierSGIX (Display *dpy, GLXDrawable drawable, int barrier)
static Bool missing_glXQueryMaxSwapBarriersSGIX (Display *dpy, int screen, int *max)
static void missing_glXJoinSwapGroupSGIX (Display *dpy, GLXDrawable drawable, GLXDrawable member)
static int missing_glXBindChannelToWindowSGIX (Display *display, int screen, int channel, Window window)
static int missing_glXChannelRectSGIX (Display *display, int screen, int channel, int x, int y, int w, int h)
static int missing_glXChannelRectSyncSGIX (Display *display, int screen, int channel, GLenum synctype)
static int missing_glXQueryChannelDeltasSGIX (Display *display, int screen, int channel, int *x, int *y, int *w, int *h)
static int missing_glXQueryChannelRectSGIX (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh)
static void missing_glXCushionSGI (Display *dpy, Window window, float cushion)
static GLXDrawable missing_glXGetCurrentReadDrawableSGI (void)
static Bool missing_glXMakeCurrentReadSGI (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx)
static int missing_glXSwapIntervalSGI (int interval)
static int missing_glXGetVideoSyncSGI (unsigned int *count)
static int missing_glXWaitVideoSyncSGI (int divisor, int remainder, unsigned int *count)
static Status missing_glXGetTransparentIndexSUN (Display *dpy, Window overlay, Window underlay, unsigned long *pTransparentIndex)
static int missing_glXGetVideoResizeSUN (Display *display, GLXDrawable window, float *factor)
static int missing_glXVideoResizeSUN (Display *display, GLXDrawable window, float factor)
static CGLError missing_CGLChoosePixelFormat (const CGLPixelFormatAttribute *attribs, CGLPixelFormatObj *pix, GLint *npix)
static CGLError missing_CGLClearDrawable (CGLContextObj ctx)
static CGLError missing_CGLCopyContext (CGLContextObj src, CGLContextObj dst, GLbitfield mask)
static CGLError missing_CGLCreateContext (CGLPixelFormatObj pix, CGLContextObj share, CGLContextObj *ctx)
static CGLError missing_CGLDescribePixelFormat (CGLPixelFormatObj pix, GLint pix_num, CGLPixelFormatAttribute attrib, GLint *value)
static CGLError missing_CGLDescribeRenderer (CGLRendererInfoObj rend, GLint rend_num, CGLRendererProperty prop, GLint *value)
static CGLError missing_CGLDestroyContext (CGLContextObj ctx)
static CGLError missing_CGLDestroyPixelFormat (CGLPixelFormatObj pix)
static CGLError missing_CGLDestroyRendererInfo (CGLRendererInfoObj rend)
static CGLError missing_CGLDisable (CGLContextObj ctx, CGLContextEnable pname)
static CGLError missing_CGLEnable (CGLContextObj ctx, CGLContextEnable pname)
static const char * missing_CGLErrorString (CGLError error)
static CGLError missing_CGLFlushDrawable (CGLContextObj ctx)
static CGLError missing_CGLGetOffScreen (CGLContextObj ctx, GLsizei *width, GLsizei *height, GLsizei *rowbytes, void **baseaddr)
static CGLError missing_CGLGetOption (CGLGlobalOption pname, GLint *param)
static CGLError missing_CGLGetParameter (CGLContextObj ctx, CGLContextParameter pname, GLint *params)
static void missing_CGLGetVersion (GLint *majorvers, GLint *minorvers)
static CGLError missing_CGLGetVirtualScreen (CGLContextObj ctx, GLint *screen)
static CGLError missing_CGLIsEnabled (CGLContextObj ctx, CGLContextEnable pname, GLint *enable)
static CGLError missing_CGLQueryRendererInfo (GLuint display_mask, CGLRendererInfoObj *rend, GLint *nrend)
static CGLError missing_CGLSetFullScreen (CGLContextObj ctx)
static CGLError missing_CGLSetOffScreen (CGLContextObj ctx, GLsizei width, GLsizei height, GLsizei rowbytes, void *baseaddr)
static CGLError missing_CGLSetOption (CGLGlobalOption pname, GLint param)
static CGLError missing_CGLSetParameter (CGLContextObj ctx, CGLContextParameter pname, const GLint *params)
static CGLError missing_CGLSetVirtualScreen (CGLContextObj ctx, GLint screen)
static CGLError missing_CGLCreatePBuffer (GLsizei width, GLsizei height, GLenum target, GLenum internalFormat, GLint max_level, CGLPBufferObj *pbuffer)
static CGLError missing_CGLDescribePBuffer (CGLPBufferObj pbuffer, GLsizei *width, GLsizei *height, GLenum *target, GLenum *internalFormat, GLint *mipmap)
static CGLError missing_CGLDestroyPBuffer (CGLPBufferObj pbuffer)
static CGLError missing_CGLGetPBuffer (CGLContextObj ctx, CGLPBufferObj *pbuffer, GLenum *face, GLint *level, GLint *screen)
static CGLError missing_CGLSetPBuffer (CGLContextObj ctx, CGLPBufferObj pbuffer, GLenum face, GLint level, GLint screen)
static CGLError missing_CGLTexImagePBuffer (CGLContextObj ctx, CGLPBufferObj pbuffer, GLenum source)
static GLuint missing_CGLGetContextRetainCount (CGLContextObj ctx)
static CGLError missing_CGLGetGlobalOption (CGLGlobalOption pname, GLint *params)
static GLuint missing_CGLGetPBufferRetainCount (CGLPBufferObj pbuffer)
static CGLPixelFormatObj missing_CGLGetPixelFormat (CGLContextObj ctx)
static GLuint missing_CGLGetPixelFormatRetainCount (CGLPixelFormatObj pix)
static CGLError missing_CGLLockContext (CGLContextObj ctx)
static void missing_CGLReleaseContext (CGLContextObj ctx)
static void missing_CGLReleasePBuffer (CGLPBufferObj pbuffer)
static void missing_CGLReleasePixelFormat (CGLPixelFormatObj pix)
static CGLContextObj missing_CGLRetainContext (CGLContextObj ctx)
static CGLPBufferObj missing_CGLRetainPBuffer (CGLPBufferObj pbuffer)
static CGLPixelFormatObj missing_CGLRetainPixelFormat (CGLPixelFormatObj pix)
static CGLError missing_CGLSetGlobalOption (CGLGlobalOption pname, const GLint *params)
static CGLError missing_CGLUnlockContext (CGLContextObj ctx)
static CGLContextObj missing_CGLGetCurrentContext (void)
static CGLShareGroupObj missing_CGLGetShareGroup (CGLContextObj ctx)
static CGLError missing_CGLGetSurface (CGLContextObj ctx, CGSConnectionID *conn, CGSWindowID *win, CGSSurfaceID *srf)
static CGLError missing_CGLSetCurrentContext (CGLContextObj ctx)
static CGLError missing_CGLSetSurface (CGLContextObj ctx, CGSConnectionID conn, CGSWindowID win, CGSSurfaceID srf)
static CGLError missing_CGLTexImageIOSurface2D (CGLContextObj ctx, GLenum target, GLenum internal_format, GLsizei width, GLsizei height, GLenum format, GLenum type, IOSurfaceRef ioSurface, GLuint plane)
static CGLError missing_CGLUpdateContext (CGLContextObj ctx)
static EGLBoolean missing_eglQuerySurfacePointerANGLE (EGLDisplay dpy, EGLSurface surface, EGLint attribute, GLvoid **value)
static EGLint missing_eglClientWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR GLsync, EGLint flags, EGLTimeKHR timeout)
static EGLSyncKHR missing_eglCreateSyncKHR (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list)
static EGLBoolean missing_eglDestroySyncKHR (EGLDisplay dpy, EGLSyncKHR GLsync)
static EGLBoolean missing_eglGetSyncAttribKHR (EGLDisplay dpy, EGLSyncKHR GLsync, EGLint attribute, EGLint *value)
static EGLImageKHR missing_eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list)
static EGLBoolean missing_eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image)
static EGLBoolean missing_eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list)
static EGLBoolean missing_eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface)
static EGLBoolean missing_eglStreamConsumerAcquireKHR (EGLDisplay dpy, EGLStreamKHR stream)
static EGLBoolean missing_eglStreamConsumerGLTextureExternalKHR (EGLDisplay dpy, EGLStreamKHR stream)
static EGLBoolean missing_eglStreamConsumerReleaseKHR (EGLDisplay dpy, EGLStreamKHR stream)
static EGLStreamKHR missing_eglCreateStreamFromFileDescriptorKHR (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor)
static EGLNativeFileDescriptorKHR missing_eglGetStreamFileDescriptorKHR (EGLDisplay dpy, EGLStreamKHR stream)
static EGLSurface missing_eglCreateStreamProducerSurfaceKHR (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list)
static EGLint missing_eglWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR GLsync, EGLint flags)
static EGLImageKHR missing_eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list)
static EGLBoolean missing_eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride)
static void missing_eglCoverageMaskNV (GLboolean mask)
static void missing_eglCoverageOperationNV (GLenum operation)
static EGLBoolean missing_eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height)
static EGLint missing_eglClientWaitSyncNV (EGLSyncNV GLsync, EGLint flags, EGLTimeNV timeout)
static EGLSyncNV missing_eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list)
static EGLBoolean missing_eglDestroySyncNV (EGLSyncNV GLsync)
static EGLBoolean missing_eglFenceNV (EGLSyncNV GLsync)
static EGLBoolean missing_eglGetSyncAttribNV (EGLSyncNV GLsync, EGLint attribute, EGLint *value)
static EGLBoolean missing_eglSignalSyncNV (EGLSyncNV GLsync, EGLenum mode)
static EGLuint64NV missing_eglGetSystemTimeFrequencyNV (void)
static EGLuint64NV missing_eglGetSystemTimeNV (void)
static EGLBoolean missing_eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config)
static EGLBoolean missing_eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target)
static EGLContext missing_eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list)
static EGLSurface missing_eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list)
static EGLSurface missing_eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list)
static EGLSurface missing_eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list)
static EGLBoolean missing_eglDestroyContext (EGLDisplay dpy, EGLContext ctx)
static EGLBoolean missing_eglDestroySurface (EGLDisplay dpy, EGLSurface surface)
static EGLBoolean missing_eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value)
static EGLBoolean missing_eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config)
static EGLContext missing_eglGetCurrentContext (void)
static EGLDisplay missing_eglGetCurrentDisplay (void)
static EGLSurface missing_eglGetCurrentSurface (EGLint readdraw)
static EGLDisplay missing_eglGetDisplay (EGLNativeDisplayType display_id)
static EGLint missing_eglGetError (void)
static
__eglMustCastToProperFunctionPointerType 
missing_eglGetProcAddress (const char *procname)
static EGLBoolean missing_eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor)
static EGLBoolean missing_eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx)
static EGLBoolean missing_eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value)
static const char * missing_eglQueryString (EGLDisplay dpy, EGLint name)
static EGLBoolean missing_eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value)
static EGLBoolean missing_eglSwapBuffers (EGLDisplay dpy, EGLSurface surface)
static EGLBoolean missing_eglTerminate (EGLDisplay dpy)
static EGLBoolean missing_eglWaitGL (void)
static EGLBoolean missing_eglWaitNative (EGLint engine)
static EGLBoolean missing_eglBindTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer)
static EGLBoolean missing_eglReleaseTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer)
static EGLBoolean missing_eglBindAPI (EGLenum api)
static EGLSurface missing_eglCreatePbufferFromClientBuffer (EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list)
static EGLenum missing_eglQueryAPI (void)
static EGLBoolean missing_eglReleaseThread (void)
static EGLBoolean missing_eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
static EGLBoolean missing_eglSwapInterval (EGLDisplay dpy, EGLint interval)
static EGLBoolean missing_eglWaitClient (void)
void InitDispatchTableMissing (DispatchTableGL &tbl)
void InitDispatchTableGlobalMissing (DispatchTableGlobal &tbl)

Function Documentation

static CGLError missing_CGLChoosePixelFormat ( const CGLPixelFormatAttribute attribs,
CGLPixelFormatObj pix,
GLint npix 
) [static]
static CGLError missing_CGLCopyContext ( CGLContextObj  src,
CGLContextObj  dst,
GLbitfield  mask 
) [static]
static CGLError missing_CGLCreateContext ( CGLPixelFormatObj  pix,
CGLContextObj  share,
CGLContextObj ctx 
) [static]
static CGLError missing_CGLCreatePBuffer ( GLsizei  width,
GLsizei  height,
GLenum  target,
GLenum  internalFormat,
GLint  max_level,
CGLPBufferObj pbuffer 
) [static]
static CGLError missing_CGLDescribePBuffer ( CGLPBufferObj  pbuffer,
GLsizei width,
GLsizei height,
GLenum target,
GLenum internalFormat,
GLint mipmap 
) [static]
static CGLError missing_CGLDescribePixelFormat ( CGLPixelFormatObj  pix,
GLint  pix_num,
CGLPixelFormatAttribute  attrib,
GLint value 
) [static]
static CGLError missing_CGLDescribeRenderer ( CGLRendererInfoObj  rend,
GLint  rend_num,
CGLRendererProperty  prop,
GLint value 
) [static]
static CGLError missing_CGLDestroyPBuffer ( CGLPBufferObj  pbuffer) [static]
static CGLError missing_CGLDisable ( CGLContextObj  ctx,
CGLContextEnable  pname 
) [static]
static CGLError missing_CGLEnable ( CGLContextObj  ctx,
CGLContextEnable  pname 
) [static]
static const char* missing_CGLErrorString ( CGLError  error) [static]
static CGLError missing_CGLGetGlobalOption ( CGLGlobalOption  pname,
GLint params 
) [static]
static CGLError missing_CGLGetOffScreen ( CGLContextObj  ctx,
GLsizei width,
GLsizei height,
GLsizei rowbytes,
void **  baseaddr 
) [static]
static CGLError missing_CGLGetOption ( CGLGlobalOption  pname,
GLint param 
) [static]
static CGLError missing_CGLGetParameter ( CGLContextObj  ctx,
CGLContextParameter  pname,
GLint params 
) [static]
static CGLError missing_CGLGetPBuffer ( CGLContextObj  ctx,
CGLPBufferObj pbuffer,
GLenum face,
GLint level,
GLint screen 
) [static]
static CGLError missing_CGLGetSurface ( CGLContextObj  ctx,
CGSConnectionID conn,
CGSWindowID win,
CGSSurfaceID srf 
) [static]
static void missing_CGLGetVersion ( GLint majorvers,
GLint minorvers 
) [static]
static CGLError missing_CGLGetVirtualScreen ( CGLContextObj  ctx,
GLint screen 
) [static]
static CGLError missing_CGLIsEnabled ( CGLContextObj  ctx,
CGLContextEnable  pname,
GLint enable 
) [static]
static CGLError missing_CGLLockContext ( CGLContextObj  ctx) [static]
static CGLError missing_CGLQueryRendererInfo ( GLuint  display_mask,
CGLRendererInfoObj rend,
GLint nrend 
) [static]
static void missing_CGLReleaseContext ( CGLContextObj  ctx) [static]
static void missing_CGLReleasePBuffer ( CGLPBufferObj  pbuffer) [static]
static CGLError missing_CGLSetGlobalOption ( CGLGlobalOption  pname,
const GLint params 
) [static]
static CGLError missing_CGLSetOffScreen ( CGLContextObj  ctx,
GLsizei  width,
GLsizei  height,
GLsizei  rowbytes,
void baseaddr 
) [static]
static CGLError missing_CGLSetOption ( CGLGlobalOption  pname,
GLint  param 
) [static]
static CGLError missing_CGLSetParameter ( CGLContextObj  ctx,
CGLContextParameter  pname,
const GLint params 
) [static]
static CGLError missing_CGLSetPBuffer ( CGLContextObj  ctx,
CGLPBufferObj  pbuffer,
GLenum  face,
GLint  level,
GLint  screen 
) [static]
static CGLError missing_CGLSetSurface ( CGLContextObj  ctx,
CGSConnectionID  conn,
CGSWindowID  win,
CGSSurfaceID  srf 
) [static]
static CGLError missing_CGLSetVirtualScreen ( CGLContextObj  ctx,
GLint  screen 
) [static]
static CGLError missing_CGLTexImageIOSurface2D ( CGLContextObj  ctx,
GLenum  target,
GLenum  internal_format,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
IOSurfaceRef  ioSurface,
GLuint  plane 
) [static]
static CGLError missing_CGLTexImagePBuffer ( CGLContextObj  ctx,
CGLPBufferObj  pbuffer,
GLenum  source 
) [static]
static EGLBoolean missing_eglBindAPI ( EGLenum  api) [static]
static EGLBoolean missing_eglBindTexImage ( EGLDisplay  dpy,
EGLSurface  surface,
EGLint  buffer 
) [static]
static EGLBoolean missing_eglChooseConfig ( EGLDisplay  dpy,
const EGLint attrib_list,
EGLConfig configs,
EGLint  config_size,
EGLint num_config 
) [static]
static EGLint missing_eglClientWaitSyncKHR ( EGLDisplay  dpy,
EGLSyncKHR  GLsync,
EGLint  flags,
EGLTimeKHR  timeout 
) [static]
static EGLint missing_eglClientWaitSyncNV ( EGLSyncNV  GLsync,
EGLint  flags,
EGLTimeNV  timeout 
) [static]
static EGLBoolean missing_eglCopyBuffers ( EGLDisplay  dpy,
EGLSurface  surface,
EGLNativePixmapType  target 
) [static]
static void missing_eglCoverageMaskNV ( GLboolean  mask) [static]
static void missing_eglCoverageOperationNV ( GLenum  operation) [static]
static EGLContext missing_eglCreateContext ( EGLDisplay  dpy,
EGLConfig  config,
EGLContext  share_context,
const EGLint attrib_list 
) [static]
static EGLImageKHR missing_eglCreateDRMImageMESA ( EGLDisplay  dpy,
const EGLint attrib_list 
) [static]
static EGLSyncNV missing_eglCreateFenceSyncNV ( EGLDisplay  dpy,
EGLenum  condition,
const EGLint attrib_list 
) [static]
static EGLImageKHR missing_eglCreateImageKHR ( EGLDisplay  dpy,
EGLContext  ctx,
EGLenum  target,
EGLClientBuffer  buffer,
const EGLint attrib_list 
) [static]
static EGLSurface missing_eglCreatePbufferFromClientBuffer ( EGLDisplay  dpy,
EGLenum  buftype,
EGLClientBuffer  buffer,
EGLConfig  config,
const EGLint attrib_list 
) [static]
static EGLSurface missing_eglCreatePbufferSurface ( EGLDisplay  dpy,
EGLConfig  config,
const EGLint attrib_list 
) [static]
static EGLSurface missing_eglCreatePixmapSurface ( EGLDisplay  dpy,
EGLConfig  config,
EGLNativePixmapType  pixmap,
const EGLint attrib_list 
) [static]
static EGLSurface missing_eglCreateStreamProducerSurfaceKHR ( EGLDisplay  dpy,
EGLConfig  config,
EGLStreamKHR  stream,
const EGLint attrib_list 
) [static]
static EGLSyncKHR missing_eglCreateSyncKHR ( EGLDisplay  dpy,
EGLenum  type,
const EGLint attrib_list 
) [static]
static EGLSurface missing_eglCreateWindowSurface ( EGLDisplay  dpy,
EGLConfig  config,
EGLNativeWindowType  win,
const EGLint attrib_list 
) [static]
static EGLBoolean missing_eglDestroyContext ( EGLDisplay  dpy,
EGLContext  ctx 
) [static]
static EGLBoolean missing_eglDestroyImageKHR ( EGLDisplay  dpy,
EGLImageKHR  image 
) [static]
static EGLBoolean missing_eglDestroySurface ( EGLDisplay  dpy,
EGLSurface  surface 
) [static]
static EGLBoolean missing_eglDestroySyncKHR ( EGLDisplay  dpy,
EGLSyncKHR  GLsync 
) [static]
static EGLBoolean missing_eglDestroySyncNV ( EGLSyncNV  GLsync) [static]
static EGLBoolean missing_eglExportDRMImageMESA ( EGLDisplay  dpy,
EGLImageKHR  image,
EGLint name,
EGLint handle,
EGLint stride 
) [static]
static EGLBoolean missing_eglFenceNV ( EGLSyncNV  GLsync) [static]
static EGLBoolean missing_eglGetConfigAttrib ( EGLDisplay  dpy,
EGLConfig  config,
EGLint  attribute,
EGLint value 
) [static]
static EGLBoolean missing_eglGetConfigs ( EGLDisplay  dpy,
EGLConfig configs,
EGLint  config_size,
EGLint num_config 
) [static]
static EGLSurface missing_eglGetCurrentSurface ( EGLint  readdraw) [static]
static EGLDisplay missing_eglGetDisplay ( EGLNativeDisplayType  display_id) [static]
static EGLint missing_eglGetError ( void  ) [static]
static __eglMustCastToProperFunctionPointerType missing_eglGetProcAddress ( const char *  procname) [static]
static EGLBoolean missing_eglGetSyncAttribKHR ( EGLDisplay  dpy,
EGLSyncKHR  GLsync,
EGLint  attribute,
EGLint value 
) [static]
static EGLBoolean missing_eglGetSyncAttribNV ( EGLSyncNV  GLsync,
EGLint  attribute,
EGLint value 
) [static]
static EGLBoolean missing_eglInitialize ( EGLDisplay  dpy,
EGLint major,
EGLint minor 
) [static]
static EGLBoolean missing_eglLockSurfaceKHR ( EGLDisplay  display,
EGLSurface  surface,
const EGLint attrib_list 
) [static]
static EGLBoolean missing_eglMakeCurrent ( EGLDisplay  dpy,
EGLSurface  draw,
EGLSurface  read,
EGLContext  ctx 
) [static]
static EGLBoolean missing_eglPostSubBufferNV ( EGLDisplay  dpy,
EGLSurface  surface,
EGLint  x,
EGLint  y,
EGLint  width,
EGLint  height 
) [static]
static EGLenum missing_eglQueryAPI ( void  ) [static]
static EGLBoolean missing_eglQueryContext ( EGLDisplay  dpy,
EGLContext  ctx,
EGLint  attribute,
EGLint value 
) [static]
static const char* missing_eglQueryString ( EGLDisplay  dpy,
EGLint  name 
) [static]
static EGLBoolean missing_eglQuerySurface ( EGLDisplay  dpy,
EGLSurface  surface,
EGLint  attribute,
EGLint value 
) [static]
static EGLBoolean missing_eglQuerySurfacePointerANGLE ( EGLDisplay  dpy,
EGLSurface  surface,
EGLint  attribute,
GLvoid **  value 
) [static]
static EGLBoolean missing_eglReleaseTexImage ( EGLDisplay  dpy,
EGLSurface  surface,
EGLint  buffer 
) [static]
static EGLBoolean missing_eglReleaseThread ( void  ) [static]
static EGLBoolean missing_eglSignalSyncNV ( EGLSyncNV  GLsync,
EGLenum  mode 
) [static]
static EGLBoolean missing_eglSurfaceAttrib ( EGLDisplay  dpy,
EGLSurface  surface,
EGLint  attribute,
EGLint  value 
) [static]
static EGLBoolean missing_eglSwapBuffers ( EGLDisplay  dpy,
EGLSurface  surface 
) [static]
static EGLBoolean missing_eglSwapInterval ( EGLDisplay  dpy,
EGLint  interval 
) [static]
static EGLBoolean missing_eglTerminate ( EGLDisplay  dpy) [static]
static EGLBoolean missing_eglUnlockSurfaceKHR ( EGLDisplay  display,
EGLSurface  surface 
) [static]
static EGLBoolean missing_eglWaitClient ( void  ) [static]
static EGLBoolean missing_eglWaitGL ( void  ) [static]
static EGLBoolean missing_eglWaitNative ( EGLint  engine) [static]
static EGLint missing_eglWaitSyncKHR ( EGLDisplay  dpy,
EGLSyncKHR  GLsync,
EGLint  flags 
) [static]
static void missing_glAccum ( GLenum  op,
GLfloat  value 
) [static]
static void missing_glActiveProgramEXT ( GLuint  program) [static]
static void missing_glActiveShaderProgram ( GLuint  pipeline,
GLuint  program 
) [static]
static void missing_glActiveStencilFaceEXT ( GLenum  face) [static]
static void missing_glActiveTexture ( GLenum  texture) [static]
static void missing_glActiveTextureARB ( GLenum  texture) [static]
static void missing_glActiveVaryingNV ( GLuint  program,
const GLchar name 
) [static]
static void missing_glAddSwapHintRectWIN ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glAlphaFragmentOp1ATI ( GLenum  op,
GLuint  dst,
GLuint  dstMod,
GLuint  arg1,
GLuint  arg1Rep,
GLuint  arg1Mod 
) [static]
static void missing_glAlphaFragmentOp2ATI ( GLenum  op,
GLuint  dst,
GLuint  dstMod,
GLuint  arg1,
GLuint  arg1Rep,
GLuint  arg1Mod,
GLuint  arg2,
GLuint  arg2Rep,
GLuint  arg2Mod 
) [static]
static void missing_glAlphaFragmentOp3ATI ( GLenum  op,
GLuint  dst,
GLuint  dstMod,
GLuint  arg1,
GLuint  arg1Rep,
GLuint  arg1Mod,
GLuint  arg2,
GLuint  arg2Rep,
GLuint  arg2Mod,
GLuint  arg3,
GLuint  arg3Rep,
GLuint  arg3Mod 
) [static]
static void missing_glAlphaFunc ( GLenum  func,
GLclampf  ref 
) [static]
static void missing_glAlphaFuncQCOM ( GLenum  func,
GLclampf  ref 
) [static]
static void missing_glAlphaFuncx ( GLenum  func,
GLclampx  ref 
) [static]
static void missing_glApplyTextureEXT ( GLenum  mode) [static]
static GLboolean missing_glAreProgramsResidentNV ( GLsizei  n,
const GLuint programs,
GLboolean residences 
) [static]
static GLboolean missing_glAreTexturesResident ( GLsizei  n,
const GLuint textures,
GLboolean residences 
) [static]
static GLboolean missing_glAreTexturesResidentEXT ( GLsizei  n,
const GLuint textures,
GLboolean residences 
) [static]
static void missing_glArrayElement ( GLint  index) [static]
static void missing_glArrayElementEXT ( GLint  i) [static]
static void missing_glArrayObjectATI ( GLenum  array,
GLint  size,
GLenum  type,
GLsizei  stride,
GLuint  buffer,
GLuint  offset 
) [static]
static void missing_glAsyncMarkerSGIX ( GLuint  marker) [static]
static void missing_glAttachObjectARB ( GLhandleARB  containerObj,
GLhandleARB  obj 
) [static]
static void missing_glAttachShader ( GLuint  program,
GLuint  shader 
) [static]
static void missing_glBegin ( GLenum  mode) [static]
static void missing_glBeginConditionalRender ( GLuint  id,
GLenum  mode 
) [static]
static void missing_glBeginConditionalRenderNV ( GLuint  id,
GLenum  mode 
) [static]
static void missing_glBeginOcclusionQueryNV ( GLuint  id) [static]
static void missing_glBeginPerfMonitorAMD ( GLuint  monitor) [static]
static void missing_glBeginQuery ( GLenum  target,
GLuint  id 
) [static]
static void missing_glBeginQueryARB ( GLenum  target,
GLuint  id 
) [static]
static void missing_glBeginQueryEXT ( GLenum  target,
GLuint  id 
) [static]
static void missing_glBeginQueryIndexed ( GLenum  target,
GLuint  index,
GLuint  id 
) [static]
static void missing_glBeginSceneEXT ( void  ) [static]
static void missing_glBeginTransformFeedback ( GLenum  primitiveMode) [static]
static void missing_glBeginTransformFeedbackEXT ( GLenum  primitiveMode) [static]
static void missing_glBeginTransformFeedbackNV ( GLenum  primitiveMode) [static]
static void missing_glBeginVertexShaderEXT ( void  ) [static]
static void missing_glBeginVideoCaptureNV ( GLuint  video_capture_slot) [static]
static void missing_glBindAttribLocation ( GLuint  program,
GLuint  index,
const GLchar name 
) [static]
static void missing_glBindAttribLocationARB ( GLhandleARB  programObj,
GLuint  index,
const GLcharARB name 
) [static]
static void missing_glBindBuffer ( GLenum  target,
GLuint  buffer 
) [static]
static void missing_glBindBufferARB ( GLenum  target,
GLuint  buffer 
) [static]
static void missing_glBindBufferBase ( GLenum  target,
GLuint  index,
GLuint  buffer 
) [static]
static void missing_glBindBufferBaseEXT ( GLenum  target,
GLuint  index,
GLuint  buffer 
) [static]
static void missing_glBindBufferBaseNV ( GLenum  target,
GLuint  index,
GLuint  buffer 
) [static]
static void missing_glBindBufferOffsetEXT ( GLenum  target,
GLuint  index,
GLuint  buffer,
GLintptr  offset 
) [static]
static void missing_glBindBufferOffsetNV ( GLenum  target,
GLuint  index,
GLuint  buffer,
GLintptr  offset 
) [static]
static void missing_glBindBufferRange ( GLenum  target,
GLuint  index,
GLuint  buffer,
GLintptr  offset,
GLsizeiptr  size 
) [static]
static void missing_glBindBufferRangeEXT ( GLenum  target,
GLuint  index,
GLuint  buffer,
GLintptr  offset,
GLsizeiptr  size 
) [static]
static void missing_glBindBufferRangeNV ( GLenum  target,
GLuint  index,
GLuint  buffer,
GLintptr  offset,
GLsizeiptr  size 
) [static]
static void missing_glBindFragDataLocation ( GLuint  program,
GLuint  color,
const GLchar name 
) [static]
static void missing_glBindFragDataLocationEXT ( GLuint  program,
GLuint  color,
const GLchar name 
) [static]
static void missing_glBindFragDataLocationIndexed ( GLuint  program,
GLuint  colorNumber,
GLuint  index,
const GLchar name 
) [static]
static void missing_glBindFragmentShaderATI ( GLuint  id) [static]
static void missing_glBindFramebuffer ( GLenum  target,
GLuint  framebuffer 
) [static]
static void missing_glBindFramebufferEXT ( GLenum  target,
GLuint  framebuffer 
) [static]
static void missing_glBindFramebufferOES ( GLenum  target,
GLuint  framebuffer 
) [static]
static void missing_glBindImageTexture ( GLuint  unit,
GLuint  texture,
GLint  level,
GLboolean  layered,
GLint  layer,
GLenum  access,
GLenum  format 
) [static]
static void missing_glBindImageTextureEXT ( GLuint  index,
GLuint  texture,
GLint  level,
GLboolean  layered,
GLint  layer,
GLenum  access,
GLint  format 
) [static]
static GLuint missing_glBindLightParameterEXT ( GLenum  light,
GLenum  value 
) [static]
static GLuint missing_glBindMaterialParameterEXT ( GLenum  face,
GLenum  value 
) [static]
static void missing_glBindMultiTextureEXT ( GLenum  texunit,
GLenum  target,
GLuint  texture 
) [static]
static GLuint missing_glBindParameterEXT ( GLenum  value) [static]
static void missing_glBindProgramARB ( GLenum  target,
GLuint  program 
) [static]
static void missing_glBindProgramNV ( GLenum  target,
GLuint  id 
) [static]
static void missing_glBindProgramPipeline ( GLuint  pipeline) [static]
static void missing_glBindRenderbuffer ( GLenum  target,
GLuint  renderbuffer 
) [static]
static void missing_glBindRenderbufferEXT ( GLenum  target,
GLuint  renderbuffer 
) [static]
static void missing_glBindRenderbufferOES ( GLenum  target,
GLuint  renderbuffer 
) [static]
static void missing_glBindSampler ( GLuint  unit,
GLuint  sampler 
) [static]
static GLuint missing_glBindTexGenParameterEXT ( GLenum  unit,
GLenum  coord,
GLenum  value 
) [static]
static void missing_glBindTexture ( GLenum  target,
GLuint  texture 
) [static]
static void missing_glBindTextureEXT ( GLenum  target,
GLuint  texture 
) [static]
static GLuint missing_glBindTextureUnitParameterEXT ( GLenum  unit,
GLenum  value 
) [static]
static void missing_glBindTransformFeedback ( GLenum  target,
GLuint  id 
) [static]
static void missing_glBindTransformFeedbackNV ( GLenum  target,
GLuint  id 
) [static]
static void missing_glBindVertexArray ( GLuint  array) [static]
static void missing_glBindVertexArrayAPPLE ( GLuint  array) [static]
static void missing_glBindVertexArrayOES ( GLuint  array) [static]
static void missing_glBindVertexBuffer ( GLuint  bindingindex,
GLuint  buffer,
GLintptr  offset,
GLsizei  stride 
) [static]
static void missing_glBindVertexShaderEXT ( GLuint  id) [static]
static void missing_glBindVideoCaptureStreamBufferNV ( GLuint  video_capture_slot,
GLuint  stream,
GLenum  frame_region,
GLintptr  offset 
) [static]
static void missing_glBindVideoCaptureStreamTextureNV ( GLuint  video_capture_slot,
GLuint  stream,
GLenum  frame_region,
GLenum  target,
GLuint  texture 
) [static]
static void missing_glBinormal3bEXT ( GLbyte  bx,
GLbyte  by,
GLbyte  bz 
) [static]
static void missing_glBinormal3bvEXT ( const GLbyte v) [static]
static void missing_glBinormal3dEXT ( GLdouble  bx,
GLdouble  by,
GLdouble  bz 
) [static]
static void missing_glBinormal3dvEXT ( const GLdouble v) [static]
static void missing_glBinormal3fEXT ( GLfloat  bx,
GLfloat  by,
GLfloat  bz 
) [static]
static void missing_glBinormal3fvEXT ( const GLfloat v) [static]
static void missing_glBinormal3iEXT ( GLint  bx,
GLint  by,
GLint  bz 
) [static]
static void missing_glBinormal3ivEXT ( const GLint v) [static]
static void missing_glBinormal3sEXT ( GLshort  bx,
GLshort  by,
GLshort  bz 
) [static]
static void missing_glBinormal3svEXT ( const GLshort v) [static]
static void missing_glBinormalPointerEXT ( GLenum  type,
GLsizei  stride,
const GLvoid pointer 
) [static]
static void missing_glBitmap ( GLsizei  width,
GLsizei  height,
GLfloat  xorig,
GLfloat  yorig,
GLfloat  xmove,
GLfloat  ymove,
const GLubyte bitmap 
) [static]
static void missing_glBlendColor ( GLclampf  red,
GLclampf  green,
GLclampf  blue,
GLclampf  alpha 
) [static]
static void missing_glBlendColorEXT ( GLclampf  red,
GLclampf  green,
GLclampf  blue,
GLclampf  alpha 
) [static]
static void missing_glBlendEquation ( GLenum  mode) [static]
static void missing_glBlendEquationEXT ( GLenum  mode) [static]
static void missing_glBlendEquationi ( GLuint  buf,
GLenum  mode 
) [static]
static void missing_glBlendEquationiARB ( GLuint  buf,
GLenum  mode 
) [static]
static void missing_glBlendEquationIndexedAMD ( GLuint  buf,
GLenum  mode 
) [static]
static void missing_glBlendEquationOES ( GLenum  mode) [static]
static void missing_glBlendEquationSeparate ( GLenum  modeRGB,
GLenum  modeAlpha 
) [static]
static void missing_glBlendEquationSeparateEXT ( GLenum  modeRGB,
GLenum  modeAlpha 
) [static]
static void missing_glBlendEquationSeparatei ( GLuint  buf,
GLenum  modeRGB,
GLenum  modeAlpha 
) [static]
static void missing_glBlendEquationSeparateiARB ( GLuint  buf,
GLenum  modeRGB,
GLenum  modeAlpha 
) [static]
static void missing_glBlendEquationSeparateIndexedAMD ( GLuint  buf,
GLenum  modeRGB,
GLenum  modeAlpha 
) [static]
static void missing_glBlendEquationSeparateOES ( GLenum  modeRGB,
GLenum  modeAlpha 
) [static]
static void missing_glBlendFunc ( GLenum  sfactor,
GLenum  dfactor 
) [static]
static void missing_glBlendFunci ( GLuint  buf,
GLenum  src,
GLenum  dst 
) [static]
static void missing_glBlendFunciARB ( GLuint  buf,
GLenum  src,
GLenum  dst 
) [static]
static void missing_glBlendFuncIndexedAMD ( GLuint  buf,
GLenum  src,
GLenum  dst 
) [static]
static void missing_glBlendFuncSeparate ( GLenum  sfactorRGB,
GLenum  dfactorRGB,
GLenum  sfactorAlpha,
GLenum  dfactorAlpha 
) [static]
static void missing_glBlendFuncSeparateEXT ( GLenum  sfactorRGB,
GLenum  dfactorRGB,
GLenum  sfactorAlpha,
GLenum  dfactorAlpha 
) [static]
static void missing_glBlendFuncSeparatei ( GLuint  buf,
GLenum  srcRGB,
GLenum  dstRGB,
GLenum  srcAlpha,
GLenum  dstAlpha 
) [static]
static void missing_glBlendFuncSeparateiARB ( GLuint  buf,
GLenum  srcRGB,
GLenum  dstRGB,
GLenum  srcAlpha,
GLenum  dstAlpha 
) [static]
static void missing_glBlendFuncSeparateIndexedAMD ( GLuint  buf,
GLenum  srcRGB,
GLenum  dstRGB,
GLenum  srcAlpha,
GLenum  dstAlpha 
) [static]
static void missing_glBlendFuncSeparateINGR ( GLenum  sfactorRGB,
GLenum  dfactorRGB,
GLenum  sfactorAlpha,
GLenum  dfactorAlpha 
) [static]
static void missing_glBlendFuncSeparateOES ( GLenum  sfactorRGB,
GLenum  dfactorRGB,
GLenum  sfactorAlpha,
GLenum  dfactorAlpha 
) [static]
static void missing_glBlitFramebuffer ( GLint  srcX0,
GLint  srcY0,
GLint  srcX1,
GLint  srcY1,
GLint  dstX0,
GLint  dstY0,
GLint  dstX1,
GLint  dstY1,
GLbitfield  mask,
GLenum  filter 
) [static]
static void missing_glBlitFramebufferANGLE ( GLint  srcX0,
GLint  srcY0,
GLint  srcX1,
GLint  srcY1,
GLint  dstX0,
GLint  dstY0,
GLint  dstX1,
GLint  dstY1,
GLbitfield  mask,
GLenum  filter 
) [static]
static void missing_glBlitFramebufferEXT ( GLint  srcX0,
GLint  srcY0,
GLint  srcX1,
GLint  srcY1,
GLint  dstX0,
GLint  dstY0,
GLint  dstX1,
GLint  dstY1,
GLbitfield  mask,
GLenum  filter 
) [static]
static void missing_glBlitFramebufferNV ( GLint  srcX0,
GLint  srcY0,
GLint  srcX1,
GLint  srcY1,
GLint  dstX0,
GLint  dstY0,
GLint  dstX1,
GLint  dstY1,
GLbitfield  mask,
GLenum  filter 
) [static]
static void missing_glBufferAddressRangeNV ( GLenum  pname,
GLuint  index,
GLuint64EXT  address,
GLsizeiptr  length 
) [static]
static void missing_glBufferData ( GLenum  target,
GLsizeiptr  size,
const GLvoid data,
GLenum  usage 
) [static]
static void missing_glBufferDataARB ( GLenum  target,
GLsizeiptrARB  size,
const GLvoid data,
GLenum  usage 
) [static]
static void missing_glBufferParameteriAPPLE ( GLenum  target,
GLenum  pname,
GLint  param 
) [static]
static GLuint missing_glBufferRegionEnabled ( void  ) [static]
static void missing_glBufferSubData ( GLenum  target,
GLintptr  offset,
GLsizeiptr  size,
const GLvoid data 
) [static]
static void missing_glBufferSubDataARB ( GLenum  target,
GLintptrARB  offset,
GLsizeiptrARB  size,
const GLvoid data 
) [static]
static void missing_glCallList ( GLuint  list) [static]
static void missing_glCallLists ( GLsizei  n,
GLenum  type,
const GLvoid lists 
) [static]
static GLenum missing_glCheckFramebufferStatus ( GLenum  target) [static]
static GLenum missing_glCheckFramebufferStatusEXT ( GLenum  target) [static]
static GLenum missing_glCheckFramebufferStatusOES ( GLenum  target) [static]
static GLenum missing_glCheckNamedFramebufferStatusEXT ( GLuint  framebuffer,
GLenum  target 
) [static]
static void missing_glClampColor ( GLenum  target,
GLenum  clamp 
) [static]
static void missing_glClampColorARB ( GLenum  target,
GLenum  clamp 
) [static]
static void missing_glClear ( GLbitfield  mask) [static]
static void missing_glClearAccum ( GLfloat  red,
GLfloat  green,
GLfloat  blue,
GLfloat  alpha 
) [static]
static void missing_glClearBufferData ( GLenum  target,
GLenum  internalformat,
GLenum  format,
GLenum  type,
const GLvoid data 
) [static]
static void missing_glClearBufferfi ( GLenum  buffer,
GLint  drawbuffer,
GLfloat  depth,
GLint  stencil 
) [static]
static void missing_glClearBufferfv ( GLenum  buffer,
GLint  drawbuffer,
const GLfloat value 
) [static]
static void missing_glClearBufferiv ( GLenum  buffer,
GLint  drawbuffer,
const GLint value 
) [static]
static void missing_glClearBufferSubData ( GLenum  target,
GLenum  internalformat,
GLintptr  offset,
GLsizeiptr  size,
GLenum  format,
GLenum  type,
const GLvoid data 
) [static]
static void missing_glClearBufferuiv ( GLenum  buffer,
GLint  drawbuffer,
const GLuint value 
) [static]
static void missing_glClearColor ( GLclampf  red,
GLclampf  green,
GLclampf  blue,
GLclampf  alpha 
) [static]
static void missing_glClearColorIiEXT ( GLint  red,
GLint  green,
GLint  blue,
GLint  alpha 
) [static]
static void missing_glClearColorIuiEXT ( GLuint  red,
GLuint  green,
GLuint  blue,
GLuint  alpha 
) [static]
static void missing_glClearColorx ( GLclampx  red,
GLclampx  green,
GLclampx  blue,
GLclampx  alpha 
) [static]
static void missing_glClearDepth ( GLclampd  depth) [static]
static void missing_glClearDepthdNV ( GLdouble  depth) [static]
static void missing_glClearDepthf ( GLclampf  d) [static]
static void missing_glClearDepthfOES ( GLclampd  depth) [static]
static void missing_glClearDepthx ( GLclampx  depth) [static]
static void missing_glClearIndex ( GLfloat  c) [static]
static void missing_glClearNamedBufferDataEXT ( GLuint  buffer,
GLenum  internalformat,
GLenum  format,
GLenum  type,
const GLvoid data 
) [static]
static void missing_glClearNamedBufferSubDataEXT ( GLuint  buffer,
GLenum  internalformat,
GLintptr  offset,
GLsizeiptr  size,
GLenum  format,
GLenum  type,
const GLvoid data 
) [static]
static void missing_glClearStencil ( GLint  s) [static]
static void missing_glClientActiveTexture ( GLenum  texture) [static]
static void missing_glClientActiveTextureARB ( GLenum  texture) [static]
static void missing_glClientActiveVertexStreamATI ( GLenum  stream) [static]
static GLenum missing_glClientWaitSync ( GLsync  sync,
GLbitfield  flags,
GLuint64  timeout 
) [static]
static GLenum missing_glClientWaitSyncAPPLE ( GLsync  sync,
GLbitfield  flags,
GLuint64  timeout 
) [static]
static void missing_glClipPlane ( GLenum  plane,
const GLdouble equation 
) [static]
static void missing_glClipPlanef ( GLenum  plane,
const GLfloat equation 
) [static]
static void missing_glClipPlanefOES ( GLenum  plane,
const GLfloat equation 
) [static]
static void missing_glClipPlanex ( GLenum  plane,
const GLfixed equation 
) [static]
static void missing_glColor3b ( GLbyte  red,
GLbyte  green,
GLbyte  blue 
) [static]
static void missing_glColor3bv ( const GLbyte v) [static]
static void missing_glColor3d ( GLdouble  red,
GLdouble  green,
GLdouble  blue 
) [static]
static void missing_glColor3dv ( const GLdouble v) [static]
static void missing_glColor3f ( GLfloat  red,
GLfloat  green,
GLfloat  blue 
) [static]
static void missing_glColor3fv ( const GLfloat v) [static]
static void missing_glColor3fVertex3fSUN ( GLfloat  r,
GLfloat  g,
GLfloat  b,
GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glColor3fVertex3fvSUN ( const GLfloat c,
const GLfloat v 
) [static]
static void missing_glColor3hNV ( GLhalfNV  red,
GLhalfNV  green,
GLhalfNV  blue 
) [static]
static void missing_glColor3hvNV ( const GLhalfNV v) [static]
static void missing_glColor3i ( GLint  red,
GLint  green,
GLint  blue 
) [static]
static void missing_glColor3iv ( const GLint v) [static]
static void missing_glColor3s ( GLshort  red,
GLshort  green,
GLshort  blue 
) [static]
static void missing_glColor3sv ( const GLshort v) [static]
static void missing_glColor3ub ( GLubyte  red,
GLubyte  green,
GLubyte  blue 
) [static]
static void missing_glColor3ubv ( const GLubyte v) [static]
static void missing_glColor3ui ( GLuint  red,
GLuint  green,
GLuint  blue 
) [static]
static void missing_glColor3uiv ( const GLuint v) [static]
static void missing_glColor3us ( GLushort  red,
GLushort  green,
GLushort  blue 
) [static]
static void missing_glColor3usv ( const GLushort v) [static]
static void missing_glColor4b ( GLbyte  red,
GLbyte  green,
GLbyte  blue,
GLbyte  alpha 
) [static]
static void missing_glColor4bv ( const GLbyte v) [static]
static void missing_glColor4d ( GLdouble  red,
GLdouble  green,
GLdouble  blue,
GLdouble  alpha 
) [static]
static void missing_glColor4dv ( const GLdouble v) [static]
static void missing_glColor4f ( GLfloat  red,
GLfloat  green,
GLfloat  blue,
GLfloat  alpha 
) [static]
static void missing_glColor4fNormal3fVertex3fSUN ( GLfloat  r,
GLfloat  g,
GLfloat  b,
GLfloat  a,
GLfloat  nx,
GLfloat  ny,
GLfloat  nz,
GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glColor4fNormal3fVertex3fvSUN ( const GLfloat c,
const GLfloat n,
const GLfloat v 
) [static]
static void missing_glColor4fv ( const GLfloat v) [static]
static void missing_glColor4hNV ( GLhalfNV  red,
GLhalfNV  green,
GLhalfNV  blue,
GLhalfNV  alpha 
) [static]
static void missing_glColor4hvNV ( const GLhalfNV v) [static]
static void missing_glColor4i ( GLint  red,
GLint  green,
GLint  blue,
GLint  alpha 
) [static]
static void missing_glColor4iv ( const GLint v) [static]
static void missing_glColor4s ( GLshort  red,
GLshort  green,
GLshort  blue,
GLshort  alpha 
) [static]
static void missing_glColor4sv ( const GLshort v) [static]
static void missing_glColor4ub ( GLubyte  red,
GLubyte  green,
GLubyte  blue,
GLubyte  alpha 
) [static]
static void missing_glColor4ubv ( const GLubyte v) [static]
static void missing_glColor4ubVertex2fSUN ( GLubyte  r,
GLubyte  g,
GLubyte  b,
GLubyte  a,
GLfloat  x,
GLfloat  y 
) [static]
static void missing_glColor4ubVertex2fvSUN ( const GLubyte c,
const GLfloat v 
) [static]
static void missing_glColor4ubVertex3fSUN ( GLubyte  r,
GLubyte  g,
GLubyte  b,
GLubyte  a,
GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glColor4ubVertex3fvSUN ( const GLubyte c,
const GLfloat v 
) [static]
static void missing_glColor4ui ( GLuint  red,
GLuint  green,
GLuint  blue,
GLuint  alpha 
) [static]
static void missing_glColor4uiv ( const GLuint v) [static]
static void missing_glColor4us ( GLushort  red,
GLushort  green,
GLushort  blue,
GLushort  alpha 
) [static]
static void missing_glColor4usv ( const GLushort v) [static]
static void missing_glColor4x ( GLfixed  red,
GLfixed  green,
GLfixed  blue,
GLfixed  alpha 
) [static]
static void missing_glColorFormatNV ( GLint  size,
GLenum  type,
GLsizei  stride 
) [static]
static void missing_glColorFragmentOp1ATI ( GLenum  op,
GLuint  dst,
GLuint  dstMask,
GLuint  dstMod,
GLuint  arg1,
GLuint  arg1Rep,
GLuint  arg1Mod 
) [static]
static void missing_glColorFragmentOp2ATI ( GLenum  op,
GLuint  dst,
GLuint  dstMask,
GLuint  dstMod,
GLuint  arg1,
GLuint  arg1Rep,
GLuint  arg1Mod,
GLuint  arg2,
GLuint  arg2Rep,
GLuint  arg2Mod 
) [static]
static void missing_glColorFragmentOp3ATI ( GLenum  op,
GLuint  dst,
GLuint  dstMask,
GLuint  dstMod,
GLuint  arg1,
GLuint  arg1Rep,
GLuint  arg1Mod,
GLuint  arg2,
GLuint  arg2Rep,
GLuint  arg2Mod,
GLuint  arg3,
GLuint  arg3Rep,
GLuint  arg3Mod 
) [static]
static void missing_glColorMask ( GLboolean  red,
GLboolean  green,
GLboolean  blue,
GLboolean  alpha 
) [static]
static void missing_glColorMaski ( GLuint  index,
GLboolean  r,
GLboolean  g,
GLboolean  b,
GLboolean  a 
) [static]
static void missing_glColorMaskIndexedEXT ( GLuint  buf,
GLboolean  r,
GLboolean  g,
GLboolean  b,
GLboolean  a 
) [static]
static void missing_glColorMaterial ( GLenum  face,
GLenum  mode 
) [static]
static void missing_glColorP3ui ( GLenum  type,
GLuint  color 
) [static]
static void missing_glColorP3uiv ( GLenum  type,
const GLuint color 
) [static]
static void missing_glColorP4ui ( GLenum  type,
GLuint  color 
) [static]
static void missing_glColorP4uiv ( GLenum  type,
const GLuint color 
) [static]
static void missing_glColorPointer ( GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
) [static]
static void missing_glColorPointerEXT ( GLint  size,
GLenum  type,
GLsizei  stride,
GLsizei  count,
const GLvoid pointer 
) [static]
static void missing_glColorPointerListIBM ( GLint  size,
GLenum  type,
GLint  stride,
const GLvoid **  pointer,
GLint  ptrstride 
) [static]
static void missing_glColorPointervINTEL ( GLint  size,
GLenum  type,
const GLvoid **  pointer 
) [static]
static void missing_glColorSubTable ( GLenum  target,
GLsizei  start,
GLsizei  count,
GLenum  format,
GLenum  type,
const GLvoid data 
) [static]
static void missing_glColorSubTableEXT ( GLenum  target,
GLsizei  start,
GLsizei  count,
GLenum  format,
GLenum  type,
const GLvoid table 
) [static]
static void missing_glColorTable ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid table 
) [static]
static void missing_glColorTableEXT ( GLenum  target,
GLenum  internalFormat,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid table 
) [static]
static void missing_glColorTableParameterfv ( GLenum  target,
GLenum  pname,
const GLfloat params 
) [static]
static void missing_glColorTableParameterfvSGI ( GLenum  target,
GLenum  pname,
const GLfloat params 
) [static]
static void missing_glColorTableParameteriv ( GLenum  target,
GLenum  pname,
const GLint params 
) [static]
static void missing_glColorTableParameterivSGI ( GLenum  target,
GLenum  pname,
const GLint params 
) [static]
static void missing_glColorTableSGI ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid table 
) [static]
static void missing_glCombinerInputNV ( GLenum  stage,
GLenum  portion,
GLenum  variable,
GLenum  input,
GLenum  mapping,
GLenum  componentUsage 
) [static]
static void missing_glCombinerOutputNV ( GLenum  stage,
GLenum  portion,
GLenum  abOutput,
GLenum  cdOutput,
GLenum  sumOutput,
GLenum  scale,
GLenum  bias,
GLboolean  abDotProduct,
GLboolean  cdDotProduct,
GLboolean  muxSum 
) [static]
static void missing_glCombinerParameterfNV ( GLenum  pname,
GLfloat  param 
) [static]
static void missing_glCombinerParameterfvNV ( GLenum  pname,
const GLfloat params 
) [static]
static void missing_glCombinerParameteriNV ( GLenum  pname,
GLint  param 
) [static]
static void missing_glCombinerParameterivNV ( GLenum  pname,
const GLint params 
) [static]
static void missing_glCombinerStageParameterfvNV ( GLenum  stage,
GLenum  pname,
const GLfloat params 
) [static]
static void missing_glCompileShader ( GLuint  shader) [static]
static void missing_glCompileShaderARB ( GLhandleARB  shaderObj) [static]
static void missing_glCompileShaderIncludeARB ( GLuint  shader,
GLsizei  count,
const GLchar **  path,
const GLint length 
) [static]
static void missing_glCompressedMultiTexImage1DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLint  border,
GLsizei  imageSize,
const GLvoid data 
) [static]
static void missing_glCompressedMultiTexImage2DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLint  border,
GLsizei  imageSize,
const GLvoid bits 
) [static]
static void missing_glCompressedMultiTexImage3DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border,
GLsizei  imageSize,
const GLvoid bits 
) [static]
static void missing_glCompressedMultiTexSubImage1DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLint  xoffset,
GLsizei  width,
GLenum  format,
GLsizei  imageSize,
const GLvoid data 
) [static]
static void missing_glCompressedMultiTexSubImage2DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLsizei  imageSize,
const GLvoid data 
) [static]
static void missing_glCompressedMultiTexSubImage3DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLsizei  imageSize,
const GLvoid data 
) [static]
static void missing_glCompressedTexImage1D ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLint  border,
GLsizei  imageSize,
const GLvoid data 
) [static]
static void missing_glCompressedTexImage1DARB ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLint  border,
GLsizei  imageSize,
const GLvoid data 
) [static]
static void missing_glCompressedTexImage2D ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLint  border,
GLsizei  imageSize,
const GLvoid data 
) [static]
static void missing_glCompressedTexImage2DARB ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLint  border,
GLsizei  imageSize,
const GLvoid data 
) [static]
static void missing_glCompressedTexImage3D ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border,
GLsizei  imageSize,
const GLvoid data 
) [static]
static void missing_glCompressedTexImage3DARB ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border,
GLsizei  imageSize,
const GLvoid data 
) [static]
static void missing_glCompressedTexImage3DOES ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border,
GLsizei  imageSize,
const GLvoid data 
) [static]
static void missing_glCompressedTexSubImage1D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLsizei  width,
GLenum  format,
GLsizei  imageSize,
const GLvoid data 
) [static]
static void missing_glCompressedTexSubImage1DARB ( GLenum  target,
GLint  level,
GLint  xoffset,
GLsizei  width,
GLenum  format,
GLsizei  imageSize,
const GLvoid data 
) [static]
static void missing_glCompressedTexSubImage2D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLsizei  imageSize,
const GLvoid data 
) [static]
static void missing_glCompressedTexSubImage2DARB ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLsizei  imageSize,
const GLvoid data 
) [static]
static void missing_glCompressedTexSubImage3D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLsizei  imageSize,
const GLvoid data 
) [static]
static void missing_glCompressedTexSubImage3DARB ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLsizei  imageSize,
const GLvoid data 
) [static]
static void missing_glCompressedTexSubImage3DOES ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLsizei  imageSize,
const GLvoid data 
) [static]
static void missing_glCompressedTextureImage1DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLint  border,
GLsizei  imageSize,
const GLvoid bits 
) [static]
static void missing_glCompressedTextureImage2DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLint  border,
GLsizei  imageSize,
const GLvoid bits 
) [static]
static void missing_glCompressedTextureImage3DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border,
GLsizei  imageSize,
const GLvoid bits 
) [static]
static void missing_glCompressedTextureSubImage1DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLint  xoffset,
GLsizei  width,
GLenum  format,
GLsizei  imageSize,
const GLvoid bits 
) [static]
static void missing_glCompressedTextureSubImage2DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLsizei  imageSize,
const GLvoid bits 
) [static]
static void missing_glCompressedTextureSubImage3DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLsizei  imageSize,
const GLvoid bits 
) [static]
static void missing_glConvolutionFilter1D ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid image 
) [static]
static void missing_glConvolutionFilter1DEXT ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid image 
) [static]
static void missing_glConvolutionFilter2D ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid image 
) [static]
static void missing_glConvolutionFilter2DEXT ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid image 
) [static]
static void missing_glConvolutionParameterf ( GLenum  target,
GLenum  pname,
GLfloat  params 
) [static]
static void missing_glConvolutionParameterfEXT ( GLenum  target,
GLenum  pname,
GLfloat  param 
) [static]
static void missing_glConvolutionParameterfv ( GLenum  target,
GLenum  pname,
const GLfloat params 
) [static]
static void missing_glConvolutionParameterfvEXT ( GLenum  target,
GLenum  pname,
const GLfloat params 
) [static]
static void missing_glConvolutionParameteri ( GLenum  target,
GLenum  pname,
GLint  params 
) [static]
static void missing_glConvolutionParameteriEXT ( GLenum  target,
GLenum  pname,
GLint  param 
) [static]
static void missing_glConvolutionParameteriv ( GLenum  target,
GLenum  pname,
const GLint params 
) [static]
static void missing_glConvolutionParameterivEXT ( GLenum  target,
GLenum  pname,
const GLint params 
) [static]
static void missing_glCopyBufferSubData ( GLenum  readtarget,
GLenum  writetarget,
GLintptr  readoffset,
GLintptr  writeoffset,
GLsizeiptr  size 
) [static]
static void missing_glCopyColorSubTable ( GLenum  target,
GLsizei  start,
GLint  x,
GLint  y,
GLsizei  width 
) [static]
static void missing_glCopyColorSubTableEXT ( GLenum  target,
GLsizei  start,
GLint  x,
GLint  y,
GLsizei  width 
) [static]
static void missing_glCopyColorTable ( GLenum  target,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width 
) [static]
static void missing_glCopyColorTableSGI ( GLenum  target,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width 
) [static]
static void missing_glCopyConvolutionFilter1D ( GLenum  target,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width 
) [static]
static void missing_glCopyConvolutionFilter1DEXT ( GLenum  target,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width 
) [static]
static void missing_glCopyConvolutionFilter2D ( GLenum  target,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glCopyConvolutionFilter2DEXT ( GLenum  target,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glCopyImageSubData ( GLuint  srcName,
GLenum  srcTarget,
GLint  srcLevel,
GLint  srcX,
GLint  srcY,
GLint  srcZ,
GLuint  dstName,
GLenum  dstTarget,
GLint  dstLevel,
GLint  dstX,
GLint  dstY,
GLint  dstZ,
GLsizei  srcWidth,
GLsizei  srcHeight,
GLsizei  srcDepth 
) [static]
static void missing_glCopyImageSubDataNV ( GLuint  srcName,
GLenum  srcTarget,
GLint  srcLevel,
GLint  srcX,
GLint  srcY,
GLint  srcZ,
GLuint  dstName,
GLenum  dstTarget,
GLint  dstLevel,
GLint  dstX,
GLint  dstY,
GLint  dstZ,
GLsizei  width,
GLsizei  height,
GLsizei  depth 
) [static]
static void missing_glCopyMultiTexImage1DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLint  border 
) [static]
static void missing_glCopyMultiTexImage2DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLint  border 
) [static]
static void missing_glCopyMultiTexSubImage1DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLint  xoffset,
GLint  x,
GLint  y,
GLsizei  width 
) [static]
static void missing_glCopyMultiTexSubImage2DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glCopyMultiTexSubImage3DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glCopyPathNV ( GLuint  resultPath,
GLuint  srcPath 
) [static]
static void missing_glCopyPixels ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLenum  type 
) [static]
static void missing_glCopyTexImage1D ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLint  border 
) [static]
static void missing_glCopyTexImage1DEXT ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLint  border 
) [static]
static void missing_glCopyTexImage2D ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLint  border 
) [static]
static void missing_glCopyTexImage2DEXT ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLint  border 
) [static]
static void missing_glCopyTexSubImage1D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  x,
GLint  y,
GLsizei  width 
) [static]
static void missing_glCopyTexSubImage1DEXT ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  x,
GLint  y,
GLsizei  width 
) [static]
static void missing_glCopyTexSubImage2D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glCopyTexSubImage2DEXT ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glCopyTexSubImage3D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glCopyTexSubImage3DEXT ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glCopyTexSubImage3DOES ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glCopyTextureImage1DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLint  border 
) [static]
static void missing_glCopyTextureImage2DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLint  border 
) [static]
static void missing_glCopyTextureLevelsAPPLE ( GLuint  destinationTexture,
GLuint  sourceTexture,
GLint  sourceBaseLevel,
GLsizei  sourceLevelCount 
) [static]
static void missing_glCopyTextureSubImage1DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLint  xoffset,
GLint  x,
GLint  y,
GLsizei  width 
) [static]
static void missing_glCopyTextureSubImage2DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glCopyTextureSubImage3DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glCoverageMaskNV ( GLboolean  mask) [static]
static void missing_glCoverageOperationNV ( GLenum  operation) [static]
static void missing_glCoverFillPathInstancedNV ( GLsizei  numPaths,
GLenum  pathNameType,
const GLvoid paths,
GLuint  pathBase,
GLenum  coverMode,
GLenum  transformType,
const GLfloat transformValues 
) [static]
static void missing_glCoverFillPathNV ( GLuint  path,
GLenum  coverMode 
) [static]
static void missing_glCoverStrokePathInstancedNV ( GLsizei  numPaths,
GLenum  pathNameType,
const GLvoid paths,
GLuint  pathBase,
GLenum  coverMode,
GLenum  transformType,
const GLfloat transformValues 
) [static]
static void missing_glCoverStrokePathNV ( GLuint  name,
GLenum  coverMode 
) [static]
static GLuint missing_glCreateProgram ( void  ) [static]
static GLuint missing_glCreateShader ( GLenum  type) [static]
static GLhandleARB missing_glCreateShaderObjectARB ( GLenum  shaderType) [static]
static GLuint missing_glCreateShaderProgramEXT ( GLenum  type,
const GLchar string 
) [static]
static GLuint missing_glCreateShaderProgramv ( GLenum  type,
GLsizei  count,
const GLchar *const *  strings 
) [static]
static GLsync missing_glCreateSyncFromCLeventARB ( cl_context  context,
cl_event  event,
GLbitfield  flags 
) [static]
static void missing_glCullFace ( GLenum  mode) [static]
static void missing_glCullParameterdvEXT ( GLenum  pname,
GLdouble params 
) [static]
static void missing_glCullParameterfvEXT ( GLenum  pname,
GLfloat params 
) [static]
static void missing_glCurrentPaletteMatrixARB ( GLint  index) [static]
static void missing_glCurrentPaletteMatrixOES ( GLuint  index) [static]
static void missing_glDebugMessageCallback ( GLDEBUGPROC  callback,
const GLvoid userParam 
) [static]
static void missing_glDebugMessageCallbackAMD ( GLDEBUGPROCAMD  callback,
GLvoid userParam 
) [static]
static void missing_glDebugMessageCallbackARB ( GLDEBUGPROCARB  callback,
const GLvoid userParam 
) [static]
static void missing_glDebugMessageControl ( GLenum  source,
GLenum  type,
GLenum  severity,
GLsizei  count,
const GLuint ids,
GLboolean  enabled 
) [static]
static void missing_glDebugMessageControlARB ( GLenum  source,
GLenum  type,
GLenum  severity,
GLsizei  count,
const GLuint ids,
GLboolean  enabled 
) [static]
static void missing_glDebugMessageEnableAMD ( GLenum  category,
GLenum  severity,
GLsizei  count,
const GLuint ids,
GLboolean  enabled 
) [static]
static void missing_glDebugMessageInsert ( GLenum  source,
GLenum  type,
GLuint  id,
GLenum  severity,
GLsizei  length,
const GLchar buf 
) [static]
static void missing_glDebugMessageInsertAMD ( GLenum  category,
GLenum  severity,
GLuint  id,
GLsizei  length,
const GLchar buf 
) [static]
static void missing_glDebugMessageInsertARB ( GLenum  source,
GLenum  type,
GLuint  id,
GLenum  severity,
GLsizei  length,
const GLchar buf 
) [static]
static void missing_glDeformationMap3dSGIX ( GLenum  target,
GLdouble  u1,
GLdouble  u2,
GLint  ustride,
GLint  uorder,
GLdouble  v1,
GLdouble  v2,
GLint  vstride,
GLint  vorder,
GLdouble  w1,
GLdouble  w2,
GLint  wstride,
GLint  worder,
const GLdouble points 
) [static]
static void missing_glDeformationMap3fSGIX ( GLenum  target,
GLfloat  u1,
GLfloat  u2,
GLint  ustride,
GLint  uorder,
GLfloat  v1,
GLfloat  v2,
GLint  vstride,
GLint  vorder,
GLfloat  w1,
GLfloat  w2,
GLint  wstride,
GLint  worder,
const GLfloat points 
) [static]
static void missing_glDeformSGIX ( GLbitfield  mask) [static]
static void missing_glDeleteAsyncMarkersSGIX ( GLuint  marker,
GLsizei  range 
) [static]
static void missing_glDeleteBufferRegion ( GLenum  region) [static]
static void missing_glDeleteBuffers ( GLsizei  n,
const GLuint buffers 
) [static]
static void missing_glDeleteBuffersARB ( GLsizei  n,
const GLuint buffers 
) [static]
static void missing_glDeleteFencesAPPLE ( GLsizei  n,
const GLuint fences 
) [static]
static void missing_glDeleteFencesNV ( GLsizei  n,
const GLuint fences 
) [static]
static void missing_glDeleteFramebuffers ( GLsizei  n,
const GLuint framebuffers 
) [static]
static void missing_glDeleteFramebuffersEXT ( GLsizei  n,
const GLuint framebuffers 
) [static]
static void missing_glDeleteFramebuffersOES ( GLsizei  n,
const GLuint framebuffers 
) [static]
static void missing_glDeleteLists ( GLuint  list,
GLsizei  range 
) [static]
static void missing_glDeleteNamedStringARB ( GLint  namelen,
const GLchar name 
) [static]
static void missing_glDeleteNamesAMD ( GLenum  identifier,
GLuint  num,
const GLuint names 
) [static]
static void missing_glDeleteObjectARB ( GLhandleARB  obj) [static]
static void missing_glDeleteOcclusionQueriesNV ( GLsizei  n,
const GLuint ids 
) [static]
static void missing_glDeletePathsNV ( GLuint  path,
GLsizei  range 
) [static]
static void missing_glDeletePerfMonitorsAMD ( GLsizei  n,
GLuint monitors 
) [static]
static void missing_glDeleteProgram ( GLuint  program) [static]
static void missing_glDeleteProgramPipelines ( GLsizei  n,
const GLuint pipelines 
) [static]
static void missing_glDeleteProgramsARB ( GLsizei  n,
const GLuint programs 
) [static]
static void missing_glDeleteProgramsNV ( GLsizei  n,
const GLuint programs 
) [static]
static void missing_glDeleteQueries ( GLsizei  n,
const GLuint ids 
) [static]
static void missing_glDeleteQueriesARB ( GLsizei  n,
const GLuint ids 
) [static]
static void missing_glDeleteQueriesEXT ( GLsizei  n,
const GLuint ids 
) [static]
static void missing_glDeleteRenderbuffers ( GLsizei  n,
const GLuint renderbuffers 
) [static]
static void missing_glDeleteRenderbuffersEXT ( GLsizei  n,
const GLuint renderbuffers 
) [static]
static void missing_glDeleteRenderbuffersOES ( GLsizei  n,
const GLuint renderbuffers 
) [static]
static void missing_glDeleteSamplers ( GLsizei  count,
const GLuint samplers 
) [static]
static void missing_glDeleteShader ( GLuint  shader) [static]
static void missing_glDeleteSync ( GLsync  sync) [static]
static void missing_glDeleteSyncAPPLE ( GLsync  sync) [static]
static void missing_glDeleteTextures ( GLsizei  n,
const GLuint textures 
) [static]
static void missing_glDeleteTexturesEXT ( GLsizei  n,
const GLuint textures 
) [static]
static void missing_glDeleteTransformFeedbacks ( GLsizei  n,
const GLuint ids 
) [static]
static void missing_glDeleteTransformFeedbacksNV ( GLsizei  n,
const GLuint ids 
) [static]
static void missing_glDeleteVertexArrays ( GLsizei  n,
const GLuint arrays 
) [static]
static void missing_glDeleteVertexArraysAPPLE ( GLsizei  n,
const GLuint arrays 
) [static]
static void missing_glDeleteVertexArraysOES ( GLsizei  n,
const GLuint arrays 
) [static]
static void missing_glDeleteVertexShaderEXT ( GLuint  id) [static]
static void missing_glDepthBoundsdNV ( GLdouble  zmin,
GLdouble  zmax 
) [static]
static void missing_glDepthBoundsEXT ( GLclampd  zmin,
GLclampd  zmax 
) [static]
static void missing_glDepthFunc ( GLenum  func) [static]
static void missing_glDepthMask ( GLboolean  flag) [static]
static void missing_glDepthRange ( GLclampd  zNear,
GLclampd  zFar 
) [static]
static void missing_glDepthRangeArrayv ( GLuint  first,
GLsizei  count,
const GLclampd v 
) [static]
static void missing_glDepthRangedNV ( GLdouble  zNear,
GLdouble  zFar 
) [static]
static void missing_glDepthRangef ( GLclampf  n,
GLclampf  f 
) [static]
static void missing_glDepthRangefOES ( GLclampf  n,
GLclampf  f 
) [static]
static void missing_glDepthRangeIndexed ( GLuint  index,
GLclampd  n,
GLclampd  f 
) [static]
static void missing_glDepthRangex ( GLclampx  zNear,
GLclampx  zFar 
) [static]
static void missing_glDetachObjectARB ( GLhandleARB  containerObj,
GLhandleARB  attachedObj 
) [static]
static void missing_glDetachShader ( GLuint  program,
GLuint  shader 
) [static]
static void missing_glDetailTexFuncSGIS ( GLenum  target,
GLsizei  n,
const GLfloat points 
) [static]
static void missing_glDisable ( GLenum  cap) [static]
static void missing_glDisableClientState ( GLenum  cap) [static]
static void missing_glDisableClientStateiEXT ( GLenum  array,
GLuint  index 
) [static]
static void missing_glDisableClientStateIndexedEXT ( GLenum  array,
GLuint  index 
) [static]
static void missing_glDisableDriverControlQCOM ( GLuint  driverControl) [static]
static void missing_glDisablei ( GLenum  cap,
GLuint  index 
) [static]
static void missing_glDisableIndexedEXT ( GLenum  target,
GLuint  index 
) [static]
static void missing_glDisableVertexArrayAttribEXT ( GLuint  vaobj,
GLenum  array 
) [static]
static void missing_glDisableVertexArrayEXT ( GLuint  vaobj,
GLenum  array 
) [static]
static void missing_glDisableVertexAttribAPPLE ( GLuint  index,
GLenum  pname 
) [static]
static void missing_glDisableVertexAttribArray ( GLuint  index) [static]
static void missing_glDiscardFramebufferEXT ( GLenum  target,
GLsizei  numAttachments,
const GLenum attachments 
) [static]
static void missing_glDispatchCompute ( GLuint  num_groups_x,
GLuint  num_groups_y,
GLuint  num_groups_z 
) [static]
static void missing_glDispatchComputeIndirect ( GLintptr  indirect) [static]
static void missing_glDrawArrays ( GLenum  mode,
GLint  first,
GLsizei  count 
) [static]
static void missing_glDrawArraysEXT ( GLenum  mode,
GLint  first,
GLsizei  count 
) [static]
static void missing_glDrawArraysIndirect ( GLenum  mode,
const GLvoid indirect 
) [static]
static void missing_glDrawArraysInstanced ( GLenum  mode,
GLint  start,
GLsizei  count,
GLsizei  primcount 
) [static]
static void missing_glDrawArraysInstancedANGLE ( GLenum  mode,
GLint  first,
GLsizei  count,
GLsizei  primcount 
) [static]
static void missing_glDrawArraysInstancedARB ( GLenum  mode,
GLint  start,
GLsizei  count,
GLsizei  primcount 
) [static]
static void missing_glDrawArraysInstancedBaseInstance ( GLenum  mode,
GLint  first,
GLsizei  count,
GLsizei  primcount,
GLuint  baseinstance 
) [static]
static void missing_glDrawArraysInstancedEXT ( GLenum  mode,
GLint  start,
GLsizei  count,
GLsizei  primcount 
) [static]
static void missing_glDrawBuffer ( GLenum  mode) [static]
static void missing_glDrawBufferRegion ( GLuint  region,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLint  xDest,
GLint  yDest 
) [static]
static void missing_glDrawBuffers ( GLsizei  n,
const GLenum bufs 
) [static]
static void missing_glDrawBuffersARB ( GLsizei  n,
const GLenum bufs 
) [static]
static void missing_glDrawBuffersATI ( GLsizei  n,
const GLenum bufs 
) [static]
static void missing_glDrawBuffersIndexedEXT ( GLint  n,
const GLenum location,
const GLint indices 
) [static]
static void missing_glDrawBuffersNV ( GLsizei  n,
const GLenum bufs 
) [static]
static void missing_glDrawElementArrayAPPLE ( GLenum  mode,
GLint  first,
GLsizei  count 
) [static]
static void missing_glDrawElementArrayATI ( GLenum  mode,
GLsizei  count 
) [static]
static void missing_glDrawElements ( GLenum  mode,
GLsizei  count,
GLenum  type,
const GLvoid indices 
) [static]
static void missing_glDrawElementsBaseVertex ( GLenum  mode,
GLsizei  count,
GLenum  type,
const GLvoid indices,
GLint  basevertex 
) [static]
static void missing_glDrawElementsIndirect ( GLenum  mode,
GLenum  type,
const GLvoid indirect 
) [static]
static void missing_glDrawElementsInstanced ( GLenum  mode,
GLsizei  count,
GLenum  type,
const GLvoid indices,
GLsizei  primcount 
) [static]
static void missing_glDrawElementsInstancedANGLE ( GLenum  mode,
GLsizei  count,
GLenum  type,
const GLvoid indices,
GLsizei  primcount 
) [static]
static void missing_glDrawElementsInstancedARB ( GLenum  mode,
GLsizei  count,
GLenum  type,
const GLvoid indices,
GLsizei  primcount 
) [static]
static void missing_glDrawElementsInstancedBaseInstance ( GLenum  mode,
GLsizei  count,
GLenum  type,
const GLvoid indices,
GLsizei  primcount,
GLuint  baseinstance 
) [static]
static void missing_glDrawElementsInstancedBaseVertex ( GLenum  mode,
GLsizei  count,
GLenum  type,
const GLvoid indices,
GLsizei  primcount,
GLint  basevertex 
) [static]
static void missing_glDrawElementsInstancedBaseVertexBaseInstance ( GLenum  mode,
GLsizei  count,
GLenum  type,
const GLvoid indices,
GLsizei  primcount,
GLint  basevertex,
GLuint  baseinstance 
) [static]
static void missing_glDrawElementsInstancedEXT ( GLenum  mode,
GLsizei  count,
GLenum  type,
const GLvoid indices,
GLsizei  primcount 
) [static]
static void missing_glDrawMeshArraysSUN ( GLenum  mode,
GLint  first,
GLsizei  count,
GLsizei  width 
) [static]
static void missing_glDrawPixels ( GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid pixels 
) [static]
static void missing_glDrawRangeElementArrayAPPLE ( GLenum  mode,
GLuint  start,
GLuint  end,
GLint  first,
GLsizei  count 
) [static]
static void missing_glDrawRangeElementArrayATI ( GLenum  mode,
GLuint  start,
GLuint  end,
GLsizei  count 
) [static]
static void missing_glDrawRangeElements ( GLenum  mode,
GLuint  start,
GLuint  end,
GLsizei  count,
GLenum  type,
const GLvoid indices 
) [static]
static void missing_glDrawRangeElementsBaseVertex ( GLenum  mode,
GLuint  start,
GLuint  end,
GLsizei  count,
GLenum  type,
const GLvoid indices,
GLint  basevertex 
) [static]
static void missing_glDrawRangeElementsEXT ( GLenum  mode,
GLuint  start,
GLuint  end,
GLsizei  count,
GLenum  type,
const GLvoid indices 
) [static]
static void missing_glDrawTextureNV ( GLuint  texture,
GLuint  sampler,
GLfloat  x0,
GLfloat  y0,
GLfloat  x1,
GLfloat  y1,
GLfloat  z,
GLfloat  s0,
GLfloat  t0,
GLfloat  s1,
GLfloat  t1 
) [static]
static void missing_glDrawTransformFeedback ( GLenum  mode,
GLuint  name 
) [static]
static void missing_glDrawTransformFeedbackInstanced ( GLenum  mode,
GLuint  id,
GLsizei  primcount 
) [static]
static void missing_glDrawTransformFeedbackNV ( GLenum  mode,
GLuint  name 
) [static]
static void missing_glDrawTransformFeedbackStream ( GLenum  mode,
GLuint  id,
GLuint  stream 
) [static]
static void missing_glDrawTransformFeedbackStreamInstanced ( GLenum  mode,
GLuint  id,
GLuint  stream,
GLsizei  primcount 
) [static]
static void missing_glEdgeFlag ( GLboolean  flag) [static]
static void missing_glEdgeFlagFormatNV ( GLsizei  stride) [static]
static void missing_glEdgeFlagPointer ( GLsizei  stride,
const GLvoid pointer 
) [static]
static void missing_glEdgeFlagPointerEXT ( GLsizei  stride,
GLsizei  count,
const GLboolean pointer 
) [static]
static void missing_glEdgeFlagPointerListIBM ( GLint  stride,
const GLboolean **  pointer,
GLint  ptrstride 
) [static]
static void missing_glEdgeFlagv ( const GLboolean flag) [static]
static void missing_glElementPointerAPPLE ( GLenum  type,
const GLvoid pointer 
) [static]
static void missing_glElementPointerATI ( GLenum  type,
const GLvoid pointer 
) [static]
static void missing_glEnable ( GLenum  cap) [static]
static void missing_glEnableClientState ( GLenum  cap) [static]
static void missing_glEnableClientStateiEXT ( GLenum  array,
GLuint  index 
) [static]
static void missing_glEnableClientStateIndexedEXT ( GLenum  array,
GLuint  index 
) [static]
static void missing_glEnableDriverControlQCOM ( GLuint  driverControl) [static]
static void missing_glEnablei ( GLenum  cap,
GLuint  index 
) [static]
static void missing_glEnableIndexedEXT ( GLenum  target,
GLuint  index 
) [static]
static void missing_glEnableVertexArrayAttribEXT ( GLuint  vaobj,
GLenum  array 
) [static]
static void missing_glEnableVertexArrayEXT ( GLuint  vaobj,
GLenum  array 
) [static]
static void missing_glEnableVertexAttribAPPLE ( GLuint  index,
GLenum  pname 
) [static]
static void missing_glEnableVertexAttribArray ( GLuint  index) [static]
static void missing_glEnableVertexAttribArrayARB ( GLuint  index) [static]
static void missing_glEnd ( void  ) [static]
static void missing_glEndConditionalRender ( void  ) [static]
static void missing_glEndFragmentShaderATI ( void  ) [static]
static void missing_glEndList ( void  ) [static]
static void missing_glEndOcclusionQueryNV ( void  ) [static]
static void missing_glEndPerfMonitorAMD ( GLuint  monitor) [static]
static void missing_glEndQuery ( GLenum  target) [static]
static void missing_glEndQueryARB ( GLenum  target) [static]
static void missing_glEndQueryEXT ( GLenum  target) [static]
static void missing_glEndQueryIndexed ( GLenum  target,
GLuint  index 
) [static]
static void missing_glEndSceneEXT ( void  ) [static]
static void missing_glEndTilingQCOM ( GLbitfield  preserveMask) [static]
static void missing_glEndTransformFeedback ( void  ) [static]
static void missing_glEndVertexShaderEXT ( void  ) [static]
static void missing_glEndVideoCaptureNV ( GLuint  video_capture_slot) [static]
static void missing_glEvalCoord1d ( GLdouble  u) [static]
static void missing_glEvalCoord1dv ( const GLdouble u) [static]
static void missing_glEvalCoord1f ( GLfloat  u) [static]
static void missing_glEvalCoord1fv ( const GLfloat u) [static]
static void missing_glEvalCoord2d ( GLdouble  u,
GLdouble  v 
) [static]
static void missing_glEvalCoord2dv ( const GLdouble u) [static]
static void missing_glEvalCoord2f ( GLfloat  u,
GLfloat  v 
) [static]
static void missing_glEvalCoord2fv ( const GLfloat u) [static]
static void missing_glEvalMapsNV ( GLenum  target,
GLenum  mode 
) [static]
static void missing_glEvalMesh1 ( GLenum  mode,
GLint  i1,
GLint  i2 
) [static]
static void missing_glEvalMesh2 ( GLenum  mode,
GLint  i1,
GLint  i2,
GLint  j1,
GLint  j2 
) [static]
static void missing_glEvalPoint1 ( GLint  i) [static]
static void missing_glEvalPoint2 ( GLint  i,
GLint  j 
) [static]
static void missing_glExecuteProgramNV ( GLenum  target,
GLuint  id,
const GLfloat params 
) [static]
static void missing_glExtGetBufferPointervQCOM ( GLenum  target,
GLvoid **  params 
) [static]
static void missing_glExtGetBuffersQCOM ( GLuint buffers,
GLint  maxBuffers,
GLint numBuffers 
) [static]
static void missing_glExtGetFramebuffersQCOM ( GLuint framebuffers,
GLint  maxFramebuffers,
GLint numFramebuffers 
) [static]
static void missing_glExtGetProgramBinarySourceQCOM ( GLuint  program,
GLenum  shadertype,
GLchar source,
GLint length 
) [static]
static void missing_glExtGetProgramsQCOM ( GLuint programs,
GLint  maxPrograms,
GLint numPrograms 
) [static]
static void missing_glExtGetRenderbuffersQCOM ( GLuint renderbuffers,
GLint  maxRenderbuffers,
GLint numRenderbuffers 
) [static]
static void missing_glExtGetShadersQCOM ( GLuint shaders,
GLint  maxShaders,
GLint numShaders 
) [static]
static void missing_glExtGetTexLevelParameterivQCOM ( GLuint  texture,
GLenum  face,
GLint  level,
GLenum  pname,
GLint params 
) [static]
static void missing_glExtGetTexSubImageQCOM ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLenum  type,
GLvoid texels 
) [static]
static void missing_glExtGetTexturesQCOM ( GLuint textures,
GLint  maxTextures,
GLint numTextures 
) [static]
static GLboolean missing_glExtIsProgramBinaryQCOM ( GLuint  program) [static]
static void missing_glExtractComponentEXT ( GLuint  res,
GLuint  src,
GLuint  num 
) [static]
static void missing_glExtTexObjectStateOverrideiQCOM ( GLenum  target,
GLenum  pname,
GLint  param 
) [static]
static void missing_glFeedbackBuffer ( GLsizei  size,
GLenum  type,
GLfloat buffer 
) [static]
static GLsync missing_glFenceSync ( GLenum  condition,
GLbitfield  flags 
) [static]
static GLsync missing_glFenceSyncAPPLE ( GLenum  condition,
GLbitfield  flags 
) [static]
static void missing_glFinalCombinerInputNV ( GLenum  variable,
GLenum  input,
GLenum  mapping,
GLenum  componentUsage 
) [static]
static void missing_glFinish ( void  ) [static]
static GLint missing_glFinishAsyncSGIX ( GLuint markerp) [static]
static void missing_glFinishFenceAPPLE ( GLuint  fence) [static]
static void missing_glFinishFenceNV ( GLuint  fence) [static]
static void missing_glFinishObjectAPPLE ( GLenum  object,
GLint  name 
) [static]
static void missing_glFinishRenderAPPLE ( void  ) [static]
static void missing_glFinishTextureSUNX ( void  ) [static]
static void missing_glFlush ( void  ) [static]
static void missing_glFlushMappedBufferRange ( GLenum  target,
GLintptr  offset,
GLsizeiptr  length 
) [static]
static void missing_glFlushMappedBufferRangeAPPLE ( GLenum  target,
GLintptr  offset,
GLsizeiptr  size 
) [static]
static void missing_glFlushMappedBufferRangeEXT ( GLenum  target,
GLintptr  offset,
GLsizeiptr  length 
) [static]
static void missing_glFlushMappedNamedBufferRangeEXT ( GLuint  buffer,
GLintptr  offset,
GLsizeiptr  length 
) [static]
static void missing_glFlushPixelDataRangeNV ( GLenum  target) [static]
static void missing_glFlushRasterSGIX ( void  ) [static]
static void missing_glFlushRenderAPPLE ( void  ) [static]
static void missing_glFlushVertexArrayRangeAPPLE ( GLsizei  length,
GLvoid pointer 
) [static]
static void missing_glFogCoordd ( GLdouble  coord) [static]
static void missing_glFogCoorddEXT ( GLdouble  coord) [static]
static void missing_glFogCoorddv ( const GLdouble coord) [static]
static void missing_glFogCoorddvEXT ( const GLdouble coord) [static]
static void missing_glFogCoordf ( GLfloat  coord) [static]
static void missing_glFogCoordfEXT ( GLfloat  coord) [static]
static void missing_glFogCoordFormatNV ( GLenum  type,
GLsizei  stride 
) [static]
static void missing_glFogCoordfv ( const GLfloat coord) [static]
static void missing_glFogCoordfvEXT ( const GLfloat coord) [static]
static void missing_glFogCoordhNV ( GLhalfNV  coord) [static]
static void missing_glFogCoordhvNV ( const GLhalfNV coord) [static]
static void missing_glFogCoordPointer ( GLenum  type,
GLsizei  stride,
const GLvoid pointer 
) [static]
static void missing_glFogCoordPointerEXT ( GLenum  type,
GLsizei  stride,
const GLvoid pointer 
) [static]
static void missing_glFogCoordPointerListIBM ( GLenum  type,
GLint  stride,
const GLvoid **  pointer,
GLint  ptrstride 
) [static]
static void missing_glFogf ( GLenum  pname,
GLfloat  param 
) [static]
static void missing_glFogFuncSGIS ( GLsizei  n,
const GLfloat points 
) [static]
static void missing_glFogfv ( GLenum  pname,
const GLfloat params 
) [static]
static void missing_glFogi ( GLenum  pname,
GLint  param 
) [static]
static void missing_glFogiv ( GLenum  pname,
const GLint params 
) [static]
static void missing_glFogx ( GLenum  pname,
GLfixed  param 
) [static]
static void missing_glFogxv ( GLenum  pname,
const GLfixed params 
) [static]
static void missing_glFragmentColorMaterialEXT ( GLenum  face,
GLenum  mode 
) [static]
static void missing_glFragmentColorMaterialSGIX ( GLenum  face,
GLenum  mode 
) [static]
static void missing_glFragmentLightfEXT ( GLenum  light,
GLenum  pname,
GLfloat  param 
) [static]
static void missing_glFragmentLightfSGIX ( GLenum  light,
GLenum  pname,
GLfloat  param 
) [static]
static void missing_glFragmentLightfvEXT ( GLenum  light,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glFragmentLightfvSGIX ( GLenum  light,
GLenum  pname,
const GLfloat params 
) [static]
static void missing_glFragmentLightiEXT ( GLenum  light,
GLenum  pname,
GLint  param 
) [static]
static void missing_glFragmentLightiSGIX ( GLenum  light,
GLenum  pname,
GLint  param 
) [static]
static void missing_glFragmentLightivEXT ( GLenum  light,
GLenum  pname,
GLint params 
) [static]
static void missing_glFragmentLightivSGIX ( GLenum  light,
GLenum  pname,
const GLint params 
) [static]
static void missing_glFragmentLightModelfEXT ( GLenum  pname,
GLfloat  param 
) [static]
static void missing_glFragmentLightModelfSGIX ( GLenum  pname,
GLfloat  param 
) [static]
static void missing_glFragmentLightModelfvEXT ( GLenum  pname,
GLfloat params 
) [static]
static void missing_glFragmentLightModelfvSGIX ( GLenum  pname,
const GLfloat params 
) [static]
static void missing_glFragmentLightModeliEXT ( GLenum  pname,
GLint  param 
) [static]
static void missing_glFragmentLightModeliSGIX ( GLenum  pname,
GLint  param 
) [static]
static void missing_glFragmentLightModelivEXT ( GLenum  pname,
GLint params 
) [static]
static void missing_glFragmentLightModelivSGIX ( GLenum  pname,
const GLint params 
) [static]
static void missing_glFragmentMaterialfEXT ( GLenum  face,
GLenum  pname,
const GLfloat  param 
) [static]
static void missing_glFragmentMaterialfSGIX ( GLenum  face,
GLenum  pname,
GLfloat  param 
) [static]
static void missing_glFragmentMaterialfvEXT ( GLenum  face,
GLenum  pname,
const GLfloat params 
) [static]
static void missing_glFragmentMaterialfvSGIX ( GLenum  face,
GLenum  pname,
const GLfloat params 
) [static]
static void missing_glFragmentMaterialiEXT ( GLenum  face,
GLenum  pname,
const GLint  param 
) [static]
static void missing_glFragmentMaterialiSGIX ( GLenum  face,
GLenum  pname,
GLint  param 
) [static]
static void missing_glFragmentMaterialivEXT ( GLenum  face,
GLenum  pname,
const GLint params 
) [static]
static void missing_glFragmentMaterialivSGIX ( GLenum  face,
GLenum  pname,
const GLint params 
) [static]
static void missing_glFramebufferDrawBufferEXT ( GLuint  framebuffer,
GLenum  mode 
) [static]
static void missing_glFramebufferDrawBuffersEXT ( GLuint  framebuffer,
GLsizei  n,
const GLenum bufs 
) [static]
static void missing_glFramebufferParameteri ( GLenum  target,
GLenum  pname,
GLint  param 
) [static]
static void missing_glFramebufferReadBufferEXT ( GLuint  framebuffer,
GLenum  mode 
) [static]
static void missing_glFramebufferRenderbuffer ( GLenum  target,
GLenum  attachment,
GLenum  renderbuffertarget,
GLuint  renderbuffer 
) [static]
static void missing_glFramebufferRenderbufferEXT ( GLenum  target,
GLenum  attachment,
GLenum  renderbuffertarget,
GLuint  renderbuffer 
) [static]
static void missing_glFramebufferRenderbufferOES ( GLenum  target,
GLenum  attachment,
GLenum  renderbuffertarget,
GLuint  renderbuffer 
) [static]
static void missing_glFramebufferTexture ( GLenum  target,
GLenum  attachment,
GLuint  texture,
GLint  level 
) [static]
static void missing_glFramebufferTexture1D ( GLenum  target,
GLenum  attachment,
GLenum  textarget,
GLuint  texture,
GLint  level 
) [static]
static void missing_glFramebufferTexture1DEXT ( GLenum  target,
GLenum  attachment,
GLenum  textarget,
GLuint  texture,
GLint  level 
) [static]
static void missing_glFramebufferTexture2D ( GLenum  target,
GLenum  attachment,
GLenum  textarget,
GLuint  texture,
GLint  level 
) [static]
static void missing_glFramebufferTexture2DEXT ( GLenum  target,
GLenum  attachment,
GLenum  textarget,
GLuint  texture,
GLint  level 
) [static]
static void missing_glFramebufferTexture2DMultisampleEXT ( GLenum  target,
GLenum  attachment,
GLenum  textarget,
GLuint  texture,
GLint  level,
GLsizei  samples 
) [static]
static void missing_glFramebufferTexture2DMultisampleIMG ( GLenum  target,
GLenum  attachment,
GLenum  textarget,
GLuint  texture,
GLint  level,
GLsizei  samples 
) [static]
static void missing_glFramebufferTexture2DOES ( GLenum  target,
GLenum  attachment,
GLenum  textarget,
GLuint  texture,
GLint  level 
) [static]
static void missing_glFramebufferTexture3D ( GLenum  target,
GLenum  attachment,
GLenum  textarget,
GLuint  texture,
GLint  level,
GLint  layer 
) [static]
static void missing_glFramebufferTexture3DEXT ( GLenum  target,
GLenum  attachment,
GLenum  textarget,
GLuint  texture,
GLint  level,
GLint  zoffset 
) [static]
static void missing_glFramebufferTexture3DOES ( GLenum  target,
GLenum  attachment,
GLenum  textarget,
GLuint  texture,
GLint  level,
GLint  zoffset 
) [static]
static void missing_glFramebufferTextureARB ( GLenum  target,
GLenum  attachment,
GLuint  texture,
GLint  level 
) [static]
static void missing_glFramebufferTextureEXT ( GLenum  target,
GLenum  attachment,
GLuint  texture,
GLint  level 
) [static]
static void missing_glFramebufferTextureFace ( GLenum  target,
GLenum  attachment,
GLuint  texture,
GLint  level,
GLenum  face 
) [static]
static void missing_glFramebufferTextureFaceARB ( GLenum  target,
GLenum  attachment,
GLuint  texture,
GLint  level,
GLenum  face 
) [static]
static void missing_glFramebufferTextureFaceEXT ( GLenum  target,
GLenum  attachment,
GLuint  texture,
GLint  level,
GLenum  face 
) [static]
static void missing_glFramebufferTextureLayer ( GLenum  target,
GLenum  attachment,
GLuint  texture,
GLint  level,
GLint  layer 
) [static]
static void missing_glFramebufferTextureLayerARB ( GLenum  target,
GLenum  attachment,
GLuint  texture,
GLint  level,
GLint  layer 
) [static]
static void missing_glFramebufferTextureLayerEXT ( GLenum  target,
GLenum  attachment,
GLuint  texture,
GLint  level,
GLint  layer 
) [static]
static void missing_glFrameZoomSGIX ( GLint  factor) [static]
static void missing_glFreeObjectBufferATI ( GLuint  buffer) [static]
static void missing_glFrontFace ( GLenum  mode) [static]
static void missing_glFrustum ( GLdouble  left,
GLdouble  right,
GLdouble  bottom,
GLdouble  top,
GLdouble  zNear,
GLdouble  zFar 
) [static]
static void missing_glFrustumf ( GLfloat  left,
GLfloat  right,
GLfloat  bottom,
GLfloat  top,
GLfloat  zNear,
GLfloat  zFar 
) [static]
static void missing_glFrustumfOES ( GLfloat  l,
GLfloat  r,
GLfloat  b,
GLfloat  t,
GLfloat  n,
GLfloat  f 
) [static]
static void missing_glFrustumx ( GLfixed  left,
GLfixed  right,
GLfixed  bottom,
GLfixed  top,
GLfixed  zNear,
GLfixed  zFar 
) [static]
static GLuint missing_glGenAsyncMarkersSGIX ( GLsizei  range) [static]
static void missing_glGenBuffers ( GLsizei  n,
GLuint buffers 
) [static]
static void missing_glGenBuffersARB ( GLsizei  n,
GLuint buffers 
) [static]
static void missing_glGenerateMipmap ( GLenum  target) [static]
static void missing_glGenerateMipmapEXT ( GLenum  target) [static]
static void missing_glGenerateMipmapOES ( GLenum  target) [static]
static void missing_glGenerateMultiTexMipmapEXT ( GLenum  texunit,
GLenum  target 
) [static]
static void missing_glGenerateTextureMipmapEXT ( GLuint  texture,
GLenum  target 
) [static]
static void missing_glGenFencesAPPLE ( GLsizei  n,
GLuint fences 
) [static]
static void missing_glGenFencesNV ( GLsizei  n,
GLuint fences 
) [static]
static GLuint missing_glGenFragmentShadersATI ( GLuint  range) [static]
static void missing_glGenFramebuffers ( GLsizei  n,
GLuint framebuffers 
) [static]
static void missing_glGenFramebuffersEXT ( GLsizei  n,
GLuint framebuffers 
) [static]
static void missing_glGenFramebuffersOES ( GLsizei  n,
GLuint framebuffers 
) [static]
static GLuint missing_glGenLists ( GLsizei  range) [static]
static void missing_glGenNamesAMD ( GLenum  identifier,
GLuint  num,
GLuint names 
) [static]
static void missing_glGenOcclusionQueriesNV ( GLsizei  n,
GLuint ids 
) [static]
static GLuint missing_glGenPathsNV ( GLsizei  range) [static]
static void missing_glGenPerfMonitorsAMD ( GLsizei  n,
GLuint monitors 
) [static]
static void missing_glGenProgramPipelines ( GLsizei  n,
GLuint pipelines 
) [static]
static void missing_glGenProgramsARB ( GLsizei  n,
GLuint programs 
) [static]
static void missing_glGenProgramsNV ( GLsizei  n,
GLuint programs 
) [static]
static void missing_glGenQueries ( GLsizei  n,
GLuint ids 
) [static]
static void missing_glGenQueriesARB ( GLsizei  n,
GLuint ids 
) [static]
static void missing_glGenQueriesEXT ( GLsizei  n,
GLuint ids 
) [static]
static void missing_glGenRenderbuffers ( GLsizei  n,
GLuint renderbuffers 
) [static]
static void missing_glGenRenderbuffersEXT ( GLsizei  n,
GLuint renderbuffers 
) [static]
static void missing_glGenRenderbuffersOES ( GLsizei  n,
GLuint renderbuffers 
) [static]
static void missing_glGenSamplers ( GLsizei  count,
GLuint samplers 
) [static]
static GLuint missing_glGenSymbolsEXT ( GLenum  datatype,
GLenum  storagetype,
GLenum  range,
GLuint  components 
) [static]
static void missing_glGenTextures ( GLsizei  n,
GLuint textures 
) [static]
static void missing_glGenTexturesEXT ( GLsizei  n,
GLuint textures 
) [static]
static void missing_glGenTransformFeedbacks ( GLsizei  n,
GLuint ids 
) [static]
static void missing_glGenTransformFeedbacksNV ( GLsizei  n,
GLuint ids 
) [static]
static void missing_glGenVertexArrays ( GLsizei  n,
GLuint arrays 
) [static]
static void missing_glGenVertexArraysAPPLE ( GLsizei  n,
GLuint arrays 
) [static]
static void missing_glGenVertexArraysOES ( GLsizei  n,
GLuint arrays 
) [static]
static GLuint missing_glGenVertexShadersEXT ( GLuint  range) [static]
static void missing_glGetActiveAtomicCounterBufferiv ( GLuint  program,
GLuint  bufferIndex,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetActiveAttrib ( GLuint  program,
GLuint  index,
GLsizei  bufSize,
GLsizei length,
GLint size,
GLenum type,
GLchar name 
) [static]
static void missing_glGetActiveAttribARB ( GLhandleARB  programObj,
GLuint  index,
GLsizei  maxLength,
GLsizei length,
GLint size,
GLenum type,
GLcharARB name 
) [static]
static void missing_glGetActiveSubroutineName ( GLuint  program,
GLenum  shaderType,
GLuint  index,
GLsizei  bufSize,
GLsizei length,
GLchar name 
) [static]
static void missing_glGetActiveSubroutineUniformiv ( GLuint  program,
GLenum  shaderType,
GLuint  index,
GLenum  pname,
GLint values 
) [static]
static void missing_glGetActiveSubroutineUniformName ( GLuint  program,
GLenum  shaderType,
GLuint  index,
GLsizei  bufSize,
GLsizei length,
GLchar name 
) [static]
static void missing_glGetActiveUniform ( GLuint  program,
GLuint  index,
GLsizei  bufSize,
GLsizei length,
GLint size,
GLenum type,
GLchar name 
) [static]
static void missing_glGetActiveUniformARB ( GLhandleARB  programObj,
GLuint  index,
GLsizei  maxLength,
GLsizei length,
GLint size,
GLenum type,
GLcharARB name 
) [static]
static void missing_glGetActiveUniformBlockiv ( GLuint  program,
GLuint  uniformBlockIndex,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetActiveUniformBlockName ( GLuint  program,
GLuint  uniformBlockIndex,
GLsizei  bufSize,
GLsizei length,
GLchar uniformBlockName 
) [static]
static void missing_glGetActiveUniformName ( GLuint  program,
GLuint  uniformIndex,
GLsizei  bufSize,
GLsizei length,
GLchar uniformName 
) [static]
static void missing_glGetActiveUniformsiv ( GLuint  program,
GLsizei  uniformCount,
const GLuint uniformIndices,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetActiveVaryingNV ( GLuint  program,
GLuint  index,
GLsizei  bufSize,
GLsizei length,
GLsizei size,
GLenum type,
GLchar name 
) [static]
static void missing_glGetArrayObjectfvATI ( GLenum  array,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetArrayObjectivATI ( GLenum  array,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetAttachedObjectsARB ( GLhandleARB  containerObj,
GLsizei  maxCount,
GLsizei count,
GLhandleARB obj 
) [static]
static void missing_glGetAttachedShaders ( GLuint  program,
GLsizei  maxCount,
GLsizei count,
GLuint shaders 
) [static]
static GLint missing_glGetAttribLocation ( GLuint  program,
const GLchar name 
) [static]
static GLint missing_glGetAttribLocationARB ( GLhandleARB  programObj,
const GLcharARB name 
) [static]
static void missing_glGetBooleani_v ( GLenum  target,
GLuint  index,
GLboolean data 
) [static]
static void missing_glGetBooleanIndexedvEXT ( GLenum  value,
GLuint  index,
GLboolean data 
) [static]
static void missing_glGetBooleanv ( GLenum  pname,
GLboolean params 
) [static]
static void missing_glGetBufferParameteri64v ( GLenum  target,
GLenum  pname,
GLint64 params 
) [static]
static void missing_glGetBufferParameteriv ( GLenum  target,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetBufferParameterivARB ( GLenum  target,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetBufferParameterui64vNV ( GLenum  target,
GLenum  pname,
GLuint64EXT params 
) [static]
static void missing_glGetBufferPointerv ( GLenum  target,
GLenum  pname,
GLvoid **  params 
) [static]
static void missing_glGetBufferPointervARB ( GLenum  target,
GLenum  pname,
GLvoid **  params 
) [static]
static void missing_glGetBufferPointervOES ( GLenum  target,
GLenum  pname,
GLvoid **  params 
) [static]
static void missing_glGetBufferSubData ( GLenum  target,
GLintptr  offset,
GLsizeiptr  size,
GLvoid data 
) [static]
static void missing_glGetBufferSubDataARB ( GLenum  target,
GLintptrARB  offset,
GLsizeiptrARB  size,
GLvoid data 
) [static]
static void missing_glGetClipPlane ( GLenum  plane,
GLdouble equation 
) [static]
static void missing_glGetClipPlanef ( GLenum  pname,
GLfloat eqn 
) [static]
static void missing_glGetClipPlanefOES ( GLenum  plane,
GLfloat equation 
) [static]
static void missing_glGetClipPlanex ( GLenum  pname,
GLfixed eqn 
) [static]
static void missing_glGetColorTable ( GLenum  target,
GLenum  format,
GLenum  type,
GLvoid table 
) [static]
static void missing_glGetColorTableEXT ( GLenum  target,
GLenum  format,
GLenum  type,
GLvoid data 
) [static]
static void missing_glGetColorTableParameterfv ( GLenum  target,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetColorTableParameterfvEXT ( GLenum  target,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetColorTableParameterfvSGI ( GLenum  target,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetColorTableParameteriv ( GLenum  target,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetColorTableParameterivEXT ( GLenum  target,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetColorTableParameterivSGI ( GLenum  target,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetColorTableSGI ( GLenum  target,
GLenum  format,
GLenum  type,
GLvoid table 
) [static]
static void missing_glGetCombinerInputParameterfvNV ( GLenum  stage,
GLenum  portion,
GLenum  variable,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetCombinerInputParameterivNV ( GLenum  stage,
GLenum  portion,
GLenum  variable,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetCombinerOutputParameterfvNV ( GLenum  stage,
GLenum  portion,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetCombinerOutputParameterivNV ( GLenum  stage,
GLenum  portion,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetCombinerStageParameterfvNV ( GLenum  stage,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetCompressedMultiTexImageEXT ( GLenum  texunit,
GLenum  target,
GLint  lod,
GLvoid img 
) [static]
static void missing_glGetCompressedTexImage ( GLenum  target,
GLint  lod,
GLvoid img 
) [static]
static void missing_glGetCompressedTexImageARB ( GLenum  target,
GLint  lod,
GLvoid img 
) [static]
static void missing_glGetCompressedTextureImageEXT ( GLuint  texture,
GLenum  target,
GLint  lod,
GLvoid img 
) [static]
static void missing_glGetConvolutionFilter ( GLenum  target,
GLenum  format,
GLenum  type,
GLvoid image 
) [static]
static void missing_glGetConvolutionFilterEXT ( GLenum  target,
GLenum  format,
GLenum  type,
GLvoid image 
) [static]
static void missing_glGetConvolutionParameterfv ( GLenum  target,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetConvolutionParameterfvEXT ( GLenum  target,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetConvolutionParameteriv ( GLenum  target,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetConvolutionParameterivEXT ( GLenum  target,
GLenum  pname,
GLint params 
) [static]
static GLuint missing_glGetDebugMessageLog ( GLuint  count,
GLsizei  bufsize,
GLenum sources,
GLenum types,
GLuint ids,
GLenum severities,
GLsizei lengths,
GLchar messageLog 
) [static]
static GLuint missing_glGetDebugMessageLogAMD ( GLuint  count,
GLsizei  bufsize,
GLenum categories,
GLuint severities,
GLuint ids,
GLsizei lengths,
GLchar message 
) [static]
static GLuint missing_glGetDebugMessageLogARB ( GLuint  count,
GLsizei  bufsize,
GLenum sources,
GLenum types,
GLuint ids,
GLenum severities,
GLsizei lengths,
GLchar messageLog 
) [static]
static void missing_glGetDetailTexFuncSGIS ( GLenum  target,
GLfloat points 
) [static]
static void missing_glGetDoublei_v ( GLenum  target,
GLuint  index,
GLdouble v 
) [static]
static void missing_glGetDoublei_vEXT ( GLenum  target,
GLuint  index,
GLdouble data 
) [static]
static void missing_glGetDoubleIndexedvEXT ( GLenum  target,
GLuint  index,
GLdouble data 
) [static]
static void missing_glGetDoublev ( GLenum  pname,
GLdouble params 
) [static]
static void missing_glGetDriverControlsQCOM ( GLint num,
GLsizei  size,
GLuint driverControls 
) [static]
static void missing_glGetDriverControlStringQCOM ( GLuint  driverControl,
GLsizei  bufSize,
GLsizei length,
GLchar driverControlString 
) [static]
static GLenum missing_glGetError ( void  ) [static]
static void missing_glGetFenceivNV ( GLuint  fence,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetFinalCombinerInputParameterfvNV ( GLenum  variable,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetFinalCombinerInputParameterivNV ( GLenum  variable,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetFixedv ( GLenum  pname,
GLfixed params 
) [static]
static void missing_glGetFloati_v ( GLenum  target,
GLuint  index,
GLfloat v 
) [static]
static void missing_glGetFloati_vEXT ( GLenum  target,
GLuint  index,
GLfloat data 
) [static]
static void missing_glGetFloatIndexedvEXT ( GLenum  target,
GLuint  index,
GLfloat data 
) [static]
static void missing_glGetFloatv ( GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetFogFuncSGIS ( GLfloat points) [static]
static GLint missing_glGetFragDataIndex ( GLuint  program,
const GLchar name 
) [static]
static GLint missing_glGetFragDataLocation ( GLuint  program,
const GLchar name 
) [static]
static GLint missing_glGetFragDataLocationEXT ( GLuint  program,
const GLchar name 
) [static]
static void missing_glGetFragmentLightfvEXT ( GLenum  light,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetFragmentLightfvSGIX ( GLenum  light,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetFragmentLightivEXT ( GLenum  light,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetFragmentLightivSGIX ( GLenum  light,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetFragmentMaterialfvEXT ( GLenum  face,
GLenum  pname,
const GLfloat params 
) [static]
static void missing_glGetFragmentMaterialfvSGIX ( GLenum  face,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetFragmentMaterialivEXT ( GLenum  face,
GLenum  pname,
const GLint params 
) [static]
static void missing_glGetFragmentMaterialivSGIX ( GLenum  face,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetFramebufferAttachmentParameteriv ( GLenum  target,
GLenum  attachment,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetFramebufferAttachmentParameterivEXT ( GLenum  target,
GLenum  attachment,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetFramebufferAttachmentParameterivOES ( GLenum  target,
GLenum  attachment,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetFramebufferParameteriv ( GLenum  target,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetFramebufferParameterivEXT ( GLuint  framebuffer,
GLenum  pname,
GLint params 
) [static]
static GLhandleARB missing_glGetHandleARB ( GLenum  pname) [static]
static void missing_glGetHistogram ( GLenum  target,
GLboolean  reset,
GLenum  format,
GLenum  type,
GLvoid values 
) [static]
static void missing_glGetHistogramEXT ( GLenum  target,
GLboolean  reset,
GLenum  format,
GLenum  type,
GLvoid values 
) [static]
static void missing_glGetHistogramParameterfv ( GLenum  target,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetHistogramParameterfvEXT ( GLenum  target,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetHistogramParameteriv ( GLenum  target,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetHistogramParameterivEXT ( GLenum  target,
GLenum  pname,
GLint params 
) [static]
static GLuint64 missing_glGetImageHandleNV ( GLuint  texture,
GLint  level,
GLboolean  layered,
GLint  layer,
GLenum  format 
) [static]
static void missing_glGetImageTransformParameterfvHP ( GLenum  target,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetImageTransformParameterivHP ( GLenum  target,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetInfoLogARB ( GLhandleARB  obj,
GLsizei  maxLength,
GLsizei length,
GLcharARB infoLog 
) [static]
static GLint missing_glGetInstrumentsSGIX ( void  ) [static]
static void missing_glGetInteger64i_v ( GLenum  target,
GLuint  index,
GLint64 data 
) [static]
static void missing_glGetInteger64v ( GLenum  pname,
GLint64 params 
) [static]
static void missing_glGetInteger64vAPPLE ( GLenum  pname,
GLint64 params 
) [static]
static void missing_glGetIntegeri_v ( GLenum  target,
GLuint  index,
GLint data 
) [static]
static void missing_glGetIntegeri_vEXT ( GLenum  target,
GLuint  index,
GLint data 
) [static]
static void missing_glGetIntegerIndexedvEXT ( GLenum  value,
GLuint  index,
GLint data 
) [static]
static void missing_glGetIntegerui64i_vNV ( GLenum  target,
GLuint  index,
GLuint64EXT data 
) [static]
static void missing_glGetIntegerui64vNV ( GLenum  target,
GLuint64EXT data 
) [static]
static void missing_glGetIntegerv ( GLenum  pname,
GLint params 
) [static]
static void missing_glGetInternalformati64v ( GLenum  target,
GLenum  internalformat,
GLenum  pname,
GLsizei  bufSize,
GLint64 params 
) [static]
static void missing_glGetInternalformativ ( GLenum  target,
GLenum  internalformat,
GLenum  pname,
GLsizei  bufSize,
GLint params 
) [static]
static void missing_glGetInvariantBooleanvEXT ( GLuint  id,
GLenum  value,
GLboolean data 
) [static]
static void missing_glGetInvariantFloatvEXT ( GLuint  id,
GLenum  value,
GLfloat data 
) [static]
static void missing_glGetInvariantIntegervEXT ( GLuint  id,
GLenum  value,
GLint data 
) [static]
static void missing_glGetLightfv ( GLenum  light,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetLightiv ( GLenum  light,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetLightxv ( GLenum  light,
GLenum  pname,
GLfixed params 
) [static]
static void missing_glGetListParameterfvSGIX ( GLuint  list,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetListParameterivSGIX ( GLuint  list,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetLocalConstantBooleanvEXT ( GLuint  id,
GLenum  value,
GLboolean data 
) [static]
static void missing_glGetLocalConstantFloatvEXT ( GLuint  id,
GLenum  value,
GLfloat data 
) [static]
static void missing_glGetLocalConstantIntegervEXT ( GLuint  id,
GLenum  value,
GLint data 
) [static]
static void missing_glGetMapAttribParameterfvNV ( GLenum  target,
GLuint  index,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetMapAttribParameterivNV ( GLenum  target,
GLuint  index,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetMapControlPointsNV ( GLenum  target,
GLuint  index,
GLenum  type,
GLsizei  ustride,
GLsizei  vstride,
GLboolean  packed,
GLvoid points 
) [static]
static void missing_glGetMapdv ( GLenum  target,
GLenum  query,
GLdouble v 
) [static]
static void missing_glGetMapfv ( GLenum  target,
GLenum  query,
GLfloat v 
) [static]
static void missing_glGetMapiv ( GLenum  target,
GLenum  query,
GLint v 
) [static]
static void missing_glGetMapParameterfvNV ( GLenum  target,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetMapParameterivNV ( GLenum  target,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetMaterialfv ( GLenum  face,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetMaterialiv ( GLenum  face,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetMaterialxv ( GLenum  face,
GLenum  pname,
GLfixed params 
) [static]
static void missing_glGetMinmax ( GLenum  target,
GLboolean  reset,
GLenum  format,
GLenum  types,
GLvoid values 
) [static]
static void missing_glGetMinmaxEXT ( GLenum  target,
GLboolean  reset,
GLenum  format,
GLenum  type,
GLvoid values 
) [static]
static void missing_glGetMinmaxParameterfv ( GLenum  target,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetMinmaxParameterfvEXT ( GLenum  target,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetMinmaxParameteriv ( GLenum  target,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetMinmaxParameterivEXT ( GLenum  target,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetMultisamplefv ( GLenum  pname,
GLuint  index,
GLfloat val 
) [static]
static void missing_glGetMultisamplefvNV ( GLenum  pname,
GLuint  index,
GLfloat val 
) [static]
static void missing_glGetMultiTexEnvfvEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetMultiTexEnvivEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetMultiTexGendvEXT ( GLenum  texunit,
GLenum  coord,
GLenum  pname,
GLdouble params 
) [static]
static void missing_glGetMultiTexGenfvEXT ( GLenum  texunit,
GLenum  coord,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetMultiTexGenivEXT ( GLenum  texunit,
GLenum  coord,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetMultiTexImageEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLenum  format,
GLenum  type,
GLvoid pixels 
) [static]
static void missing_glGetMultiTexLevelParameterfvEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetMultiTexLevelParameterivEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetMultiTexParameterfvEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetMultiTexParameterIivEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetMultiTexParameterIuivEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
GLuint params 
) [static]
static void missing_glGetMultiTexParameterivEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetNamedBufferParameterivEXT ( GLuint  buffer,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetNamedBufferParameterui64vNV ( GLuint  buffer,
GLenum  pname,
GLuint64EXT params 
) [static]
static void missing_glGetNamedBufferPointervEXT ( GLuint  buffer,
GLenum  pname,
GLvoid **  params 
) [static]
static void missing_glGetNamedBufferSubDataEXT ( GLuint  buffer,
GLintptr  offset,
GLsizeiptr  size,
GLvoid data 
) [static]
static void missing_glGetNamedFramebufferAttachmentParameterivEXT ( GLuint  framebuffer,
GLenum  attachment,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetNamedFramebufferParameterivEXT ( GLuint  framebuffer,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetNamedProgramivEXT ( GLuint  program,
GLenum  target,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetNamedProgramLocalParameterdvEXT ( GLuint  program,
GLenum  target,
GLuint  index,
GLdouble params 
) [static]
static void missing_glGetNamedProgramLocalParameterfvEXT ( GLuint  program,
GLenum  target,
GLuint  index,
GLfloat params 
) [static]
static void missing_glGetNamedProgramLocalParameterIivEXT ( GLuint  program,
GLenum  target,
GLuint  index,
GLint params 
) [static]
static void missing_glGetNamedProgramLocalParameterIuivEXT ( GLuint  program,
GLenum  target,
GLuint  index,
GLuint params 
) [static]
static void missing_glGetNamedProgramStringEXT ( GLuint  program,
GLenum  target,
GLenum  pname,
GLvoid string 
) [static]
static void missing_glGetNamedRenderbufferParameterivEXT ( GLuint  renderbuffer,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetNamedStringARB ( GLint  namelen,
const GLchar name,
GLsizei  bufSize,
GLint stringlen,
GLchar string 
) [static]
static void missing_glGetNamedStringivARB ( GLint  namelen,
const GLchar name,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetnColorTableARB ( GLenum  target,
GLenum  format,
GLenum  type,
GLsizei  bufSize,
GLvoid table 
) [static]
static void missing_glGetnCompressedTexImageARB ( GLenum  target,
GLint  lod,
GLsizei  bufSize,
GLvoid img 
) [static]
static void missing_glGetnConvolutionFilterARB ( GLenum  target,
GLenum  format,
GLenum  type,
GLsizei  bufSize,
GLvoid image 
) [static]
static void missing_glGetnHistogramARB ( GLenum  target,
GLboolean  reset,
GLenum  format,
GLenum  type,
GLsizei  bufSize,
GLvoid values 
) [static]
static void missing_glGetnMapdvARB ( GLenum  target,
GLenum  query,
GLsizei  bufSize,
GLdouble v 
) [static]
static void missing_glGetnMapfvARB ( GLenum  target,
GLenum  query,
GLsizei  bufSize,
GLfloat v 
) [static]
static void missing_glGetnMapivARB ( GLenum  target,
GLenum  query,
GLsizei  bufSize,
GLint v 
) [static]
static void missing_glGetnMinmaxARB ( GLenum  target,
GLboolean  reset,
GLenum  format,
GLenum  type,
GLsizei  bufSize,
GLvoid values 
) [static]
static void missing_glGetnPixelMapfvARB ( GLenum  map,
GLsizei  bufSize,
GLfloat values 
) [static]
static void missing_glGetnPixelMapuivARB ( GLenum  map,
GLsizei  bufSize,
GLuint values 
) [static]
static void missing_glGetnPixelMapusvARB ( GLenum  map,
GLsizei  bufSize,
GLushort values 
) [static]
static void missing_glGetnPolygonStippleARB ( GLsizei  bufSize,
GLubyte pattern 
) [static]
static void missing_glGetnSeparableFilterARB ( GLenum  target,
GLenum  format,
GLenum  type,
GLsizei  rowBufSize,
GLvoid row,
GLsizei  columnBufSize,
GLvoid column,
GLvoid span 
) [static]
static void missing_glGetnTexImageARB ( GLenum  target,
GLint  level,
GLenum  format,
GLenum  type,
GLsizei  bufSize,
GLvoid img 
) [static]
static void missing_glGetnUniformdvARB ( GLuint  program,
GLint  location,
GLsizei  bufSize,
GLdouble params 
) [static]
static void missing_glGetnUniformfvARB ( GLuint  program,
GLint  location,
GLsizei  bufSize,
GLfloat params 
) [static]
static void missing_glGetnUniformfvEXT ( GLuint  program,
GLint  location,
GLsizei  bufSize,
GLfloat params 
) [static]
static void missing_glGetnUniformivARB ( GLuint  program,
GLint  location,
GLsizei  bufSize,
GLint params 
) [static]
static void missing_glGetnUniformivEXT ( GLuint  program,
GLint  location,
GLsizei  bufSize,
GLint params 
) [static]
static void missing_glGetnUniformuivARB ( GLuint  program,
GLint  location,
GLsizei  bufSize,
GLuint params 
) [static]
static void missing_glGetObjectBufferfvATI ( GLuint  buffer,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetObjectBufferivATI ( GLuint  buffer,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetObjectLabel ( GLenum  identifier,
GLuint  name,
GLsizei  bufSize,
GLsizei length,
GLchar label 
) [static]
static void missing_glGetObjectLabelEXT ( GLenum  type,
GLuint  object,
GLsizei  bufSize,
GLsizei length,
GLchar label 
) [static]
static void missing_glGetObjectParameterfvARB ( GLhandleARB  obj,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetObjectParameterivAPPLE ( GLenum  objectType,
GLuint  name,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetObjectParameterivARB ( GLhandleARB  obj,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetObjectPtrLabel ( const GLvoid ptr,
GLsizei  bufSize,
GLsizei length,
GLchar label 
) [static]
static void missing_glGetOcclusionQueryivNV ( GLuint  id,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetOcclusionQueryuivNV ( GLuint  id,
GLenum  pname,
GLuint params 
) [static]
static void missing_glGetPathColorGenfvNV ( GLenum  color,
GLenum  pname,
GLfloat value 
) [static]
static void missing_glGetPathColorGenivNV ( GLenum  color,
GLenum  pname,
GLint value 
) [static]
static void missing_glGetPathCommandsNV ( GLuint  name,
GLubyte commands 
) [static]
static void missing_glGetPathCoordsNV ( GLuint  name,
GLfloat coords 
) [static]
static void missing_glGetPathDashArrayNV ( GLuint  name,
GLfloat dashArray 
) [static]
static GLfloat missing_glGetPathLengthNV ( GLuint  path,
GLsizei  startSegment,
GLsizei  numSegments 
) [static]
static void missing_glGetPathMetricRangeNV ( GLbitfield  metricQueryMask,
GLuint  fistPathName,
GLsizei  numPaths,
GLsizei  stride,
GLfloat metrics 
) [static]
static void missing_glGetPathMetricsNV ( GLbitfield  metricQueryMask,
GLsizei  numPaths,
GLenum  pathNameType,
const GLvoid paths,
GLuint  pathBase,
GLsizei  stride,
GLfloat metrics 
) [static]
static void missing_glGetPathParameterfvNV ( GLuint  name,
GLenum  param,
GLfloat value 
) [static]
static void missing_glGetPathParameterivNV ( GLuint  name,
GLenum  param,
GLint value 
) [static]
static void missing_glGetPathSpacingNV ( GLenum  pathListMode,
GLsizei  numPaths,
GLenum  pathNameType,
const GLvoid paths,
GLuint  pathBase,
GLfloat  advanceScale,
GLfloat  kerningScale,
GLenum  transformType,
GLfloat returnedSpacing 
) [static]
static void missing_glGetPathTexGenfvNV ( GLenum  texCoordSet,
GLenum  pname,
GLfloat value 
) [static]
static void missing_glGetPathTexGenivNV ( GLenum  texCoordSet,
GLenum  pname,
GLint value 
) [static]
static void missing_glGetPerfMonitorCounterDataAMD ( GLuint  monitor,
GLenum  pname,
GLsizei  dataSize,
GLuint data,
GLint bytesWritten 
) [static]
static void missing_glGetPerfMonitorCounterInfoAMD ( GLuint  group,
GLuint  counter,
GLenum  pname,
GLvoid data 
) [static]
static void missing_glGetPerfMonitorCountersAMD ( GLuint  group,
GLint numCounters,
GLint maxActiveCounters,
GLsizei  countersSize,
GLuint counters 
) [static]
static void missing_glGetPerfMonitorCounterStringAMD ( GLuint  group,
GLuint  counter,
GLsizei  bufSize,
GLsizei length,
GLchar counterString 
) [static]
static void missing_glGetPerfMonitorGroupsAMD ( GLint numGroups,
GLsizei  groupsSize,
GLuint groups 
) [static]
static void missing_glGetPerfMonitorGroupStringAMD ( GLuint  group,
GLsizei  bufSize,
GLsizei length,
GLchar groupString 
) [static]
static void missing_glGetPixelMapfv ( GLenum  map,
GLfloat values 
) [static]
static void missing_glGetPixelMapuiv ( GLenum  map,
GLuint values 
) [static]
static void missing_glGetPixelMapusv ( GLenum  map,
GLushort values 
) [static]
static void missing_glGetPixelTexGenParameterfvSGIS ( GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetPixelTexGenParameterivSGIS ( GLenum  pname,
GLint params 
) [static]
static void missing_glGetPixelTransformParameterfvEXT ( GLenum  target,
GLenum  pname,
const GLfloat params 
) [static]
static void missing_glGetPixelTransformParameterivEXT ( GLenum  target,
GLenum  pname,
const GLint params 
) [static]
static void missing_glGetPointeri_vEXT ( GLenum  pname,
GLuint  index,
GLvoid **  params 
) [static]
static void missing_glGetPointerIndexedvEXT ( GLenum  target,
GLuint  index,
GLvoid **  data 
) [static]
static void missing_glGetPointerv ( GLenum  pname,
GLvoid **  params 
) [static]
static void missing_glGetPointervEXT ( GLenum  pname,
GLvoid **  params 
) [static]
static void missing_glGetPolygonStipple ( GLubyte mask) [static]
static void missing_glGetProgramBinary ( GLuint  program,
GLsizei  bufSize,
GLsizei length,
GLenum binaryFormat,
GLvoid binary 
) [static]
static void missing_glGetProgramBinaryOES ( GLuint  program,
GLsizei  bufSize,
GLsizei length,
GLenum binaryFormat,
GLvoid binary 
) [static]
static void missing_glGetProgramEnvParameterdvARB ( GLenum  target,
GLuint  index,
GLdouble params 
) [static]
static void missing_glGetProgramEnvParameterfvARB ( GLenum  target,
GLuint  index,
GLfloat params 
) [static]
static void missing_glGetProgramEnvParameterIivNV ( GLenum  target,
GLuint  index,
GLint params 
) [static]
static void missing_glGetProgramEnvParameterIuivNV ( GLenum  target,
GLuint  index,
GLuint params 
) [static]
static void missing_glGetProgramInfoLog ( GLuint  program,
GLsizei  bufSize,
GLsizei length,
GLchar infoLog 
) [static]
static void missing_glGetProgramInterfaceiv ( GLuint  program,
GLenum  programInterface,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetProgramiv ( GLuint  program,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetProgramivARB ( GLenum  target,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetProgramivNV ( GLuint  id,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetProgramLocalParameterdvARB ( GLenum  target,
GLuint  index,
GLdouble params 
) [static]
static void missing_glGetProgramLocalParameterfvARB ( GLenum  target,
GLuint  index,
GLfloat params 
) [static]
static void missing_glGetProgramLocalParameterIivNV ( GLenum  target,
GLuint  index,
GLint params 
) [static]
static void missing_glGetProgramLocalParameterIuivNV ( GLenum  target,
GLuint  index,
GLuint params 
) [static]
static void missing_glGetProgramNamedParameterdvNV ( GLuint  id,
GLsizei  len,
const GLubyte name,
GLdouble params 
) [static]
static void missing_glGetProgramNamedParameterfvNV ( GLuint  id,
GLsizei  len,
const GLubyte name,
GLfloat params 
) [static]
static void missing_glGetProgramParameterdvNV ( GLenum  target,
GLuint  index,
GLenum  pname,
GLdouble params 
) [static]
static void missing_glGetProgramParameterfvNV ( GLenum  target,
GLuint  index,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetProgramPipelineInfoLog ( GLuint  pipeline,
GLsizei  bufSize,
GLsizei length,
GLchar infoLog 
) [static]
static void missing_glGetProgramPipelineiv ( GLuint  pipeline,
GLenum  pname,
GLint params 
) [static]
static GLuint missing_glGetProgramResourceIndex ( GLuint  program,
GLenum  programInterface,
const GLchar name 
) [static]
static void missing_glGetProgramResourceiv ( GLuint  program,
GLenum  programInterface,
GLuint  index,
GLsizei  propCount,
const GLenum props,
GLsizei  bufSize,
GLsizei length,
GLint params 
) [static]
static GLint missing_glGetProgramResourceLocation ( GLuint  program,
GLenum  programInterface,
const GLchar name 
) [static]
static GLint missing_glGetProgramResourceLocationIndex ( GLuint  program,
GLenum  programInterface,
const GLchar name 
) [static]
static void missing_glGetProgramResourceName ( GLuint  program,
GLenum  programInterface,
GLuint  index,
GLsizei  bufSize,
GLsizei length,
GLchar name 
) [static]
static void missing_glGetProgramStageiv ( GLuint  program,
GLenum  shaderType,
GLenum  pname,
GLint values 
) [static]
static void missing_glGetProgramStringARB ( GLenum  target,
GLenum  pname,
GLvoid string 
) [static]
static void missing_glGetProgramStringNV ( GLuint  id,
GLenum  pname,
GLubyte program 
) [static]
static void missing_glGetProgramSubroutineParameteruivNV ( GLenum  target,
GLuint  index,
GLuint params 
) [static]
static void missing_glGetQueryIndexediv ( GLenum  target,
GLuint  index,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetQueryiv ( GLenum  target,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetQueryivARB ( GLenum  target,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetQueryivEXT ( GLenum  target,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetQueryObjecti64v ( GLuint  id,
GLenum  pname,
GLint64 params 
) [static]
static void missing_glGetQueryObjecti64vEXT ( GLuint  id,
GLenum  pname,
GLint64EXT params 
) [static]
static void missing_glGetQueryObjectiv ( GLuint  id,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetQueryObjectivARB ( GLuint  id,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetQueryObjectivEXT ( GLuint  id,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetQueryObjectui64v ( GLuint  id,
GLenum  pname,
GLuint64 params 
) [static]
static void missing_glGetQueryObjectui64vEXT ( GLuint  id,
GLenum  pname,
GLuint64EXT params 
) [static]
static void missing_glGetQueryObjectuiv ( GLuint  id,
GLenum  pname,
GLuint params 
) [static]
static void missing_glGetQueryObjectuivARB ( GLuint  id,
GLenum  pname,
GLuint params 
) [static]
static void missing_glGetQueryObjectuivEXT ( GLuint  id,
GLenum  pname,
GLuint params 
) [static]
static void missing_glGetRenderbufferParameteriv ( GLenum  target,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetRenderbufferParameterivEXT ( GLenum  target,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetRenderbufferParameterivOES ( GLenum  target,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetSamplerParameterfv ( GLuint  sampler,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetSamplerParameterIiv ( GLuint  sampler,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetSamplerParameterIuiv ( GLuint  sampler,
GLenum  pname,
GLuint params 
) [static]
static void missing_glGetSamplerParameteriv ( GLuint  sampler,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetSeparableFilter ( GLenum  target,
GLenum  format,
GLenum  type,
GLvoid row,
GLvoid column,
GLvoid span 
) [static]
static void missing_glGetSeparableFilterEXT ( GLenum  target,
GLenum  format,
GLenum  type,
GLvoid row,
GLvoid column,
GLvoid span 
) [static]
static void missing_glGetShaderInfoLog ( GLuint  shader,
GLsizei  bufSize,
GLsizei length,
GLchar infoLog 
) [static]
static void missing_glGetShaderiv ( GLuint  shader,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetShaderPrecisionFormat ( GLenum  shadertype,
GLenum  precisiontype,
GLint range,
GLint precision 
) [static]
static void missing_glGetShaderSource ( GLuint  shader,
GLsizei  bufSize,
GLsizei length,
GLchar source 
) [static]
static void missing_glGetShaderSourceARB ( GLhandleARB  obj,
GLsizei  maxLength,
GLsizei length,
GLcharARB source 
) [static]
static void missing_glGetSharpenTexFuncSGIS ( GLenum  target,
GLfloat points 
) [static]
static const GLubyte* missing_glGetString ( GLenum  name) [static]
static const GLubyte* missing_glGetStringi ( GLenum  name,
GLuint  index 
) [static]
static GLuint missing_glGetSubroutineIndex ( GLuint  program,
GLenum  shaderType,
const GLchar name 
) [static]
static GLint missing_glGetSubroutineUniformLocation ( GLuint  program,
GLenum  shaderType,
const GLchar name 
) [static]
static void missing_glGetSynciv ( GLsync  sync,
GLenum  pname,
GLsizei  bufSize,
GLsizei length,
GLint values 
) [static]
static void missing_glGetSyncivAPPLE ( GLsync  sync,
GLenum  pname,
GLsizei  bufSize,
GLsizei length,
GLint values 
) [static]
static void missing_glGetTexBumpParameterfvATI ( GLenum  pname,
GLfloat param 
) [static]
static void missing_glGetTexBumpParameterivATI ( GLenum  pname,
GLint param 
) [static]
static void missing_glGetTexEnvfv ( GLenum  target,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetTexEnviv ( GLenum  target,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetTexEnvxv ( GLenum  env,
GLenum  pname,
GLfixed params 
) [static]
static void missing_glGetTexFilterFuncSGIS ( GLenum  target,
GLenum  filter,
GLfloat weights 
) [static]
static void missing_glGetTexGendv ( GLenum  coord,
GLenum  pname,
GLdouble params 
) [static]
static void missing_glGetTexGenfv ( GLenum  coord,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetTexGenfvOES ( GLenum  coord,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetTexGeniv ( GLenum  coord,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetTexGenivOES ( GLenum  coord,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetTexGenxvOES ( GLenum  coord,
GLenum  pname,
GLfixed params 
) [static]
static void missing_glGetTexImage ( GLenum  target,
GLint  level,
GLenum  format,
GLenum  type,
GLvoid pixels 
) [static]
static void missing_glGetTexLevelParameterfv ( GLenum  target,
GLint  level,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetTexLevelParameteriv ( GLenum  target,
GLint  level,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetTexParameterfv ( GLenum  target,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetTexParameterIiv ( GLenum  target,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetTexParameterIivEXT ( GLenum  target,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetTexParameterIuiv ( GLenum  target,
GLenum  pname,
GLuint params 
) [static]
static void missing_glGetTexParameterIuivEXT ( GLenum  target,
GLenum  pname,
GLuint params 
) [static]
static void missing_glGetTexParameteriv ( GLenum  target,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetTexParameterPointervAPPLE ( GLenum  target,
GLenum  pname,
GLvoid **  params 
) [static]
static void missing_glGetTexParameterxv ( GLenum  target,
GLenum  pname,
GLfixed params 
) [static]
static GLuint64 missing_glGetTextureHandleNV ( GLuint  texture) [static]
static void missing_glGetTextureImageEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLenum  format,
GLenum  type,
GLvoid pixels 
) [static]
static void missing_glGetTextureLevelParameterfvEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetTextureLevelParameterivEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetTextureParameterfvEXT ( GLuint  texture,
GLenum  target,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetTextureParameterIivEXT ( GLuint  texture,
GLenum  target,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetTextureParameterIuivEXT ( GLuint  texture,
GLenum  target,
GLenum  pname,
GLuint params 
) [static]
static void missing_glGetTextureParameterivEXT ( GLuint  texture,
GLenum  target,
GLenum  pname,
GLint params 
) [static]
static GLuint64 missing_glGetTextureSamplerHandleNV ( GLuint  texture,
GLuint  sampler 
) [static]
static void missing_glGetTrackMatrixivNV ( GLenum  target,
GLuint  address,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetTransformFeedbackVarying ( GLuint  program,
GLuint  index,
GLsizei  bufSize,
GLsizei length,
GLsizei size,
GLenum type,
GLchar name 
) [static]
static void missing_glGetTransformFeedbackVaryingEXT ( GLuint  program,
GLuint  index,
GLsizei  bufSize,
GLsizei length,
GLsizei size,
GLenum type,
GLchar name 
) [static]
static void missing_glGetTransformFeedbackVaryingNV ( GLuint  program,
GLuint  index,
GLint location 
) [static]
static void missing_glGetTranslatedShaderSourceANGLE ( GLuint  shader,
GLsizei  bufsize,
GLsizei length,
GLchar source 
) [static]
static GLuint missing_glGetUniformBlockIndex ( GLuint  program,
const GLchar uniformBlockName 
) [static]
static GLint missing_glGetUniformBufferSizeEXT ( GLuint  program,
GLint  location 
) [static]
static void missing_glGetUniformdv ( GLuint  program,
GLint  location,
GLdouble params 
) [static]
static void missing_glGetUniformfv ( GLuint  program,
GLint  location,
GLfloat params 
) [static]
static void missing_glGetUniformfvARB ( GLhandleARB  programObj,
GLint  location,
GLfloat params 
) [static]
static void missing_glGetUniformi64vNV ( GLuint  program,
GLint  location,
GLint64EXT params 
) [static]
static void missing_glGetUniformIndices ( GLuint  program,
GLsizei  uniformCount,
const GLchar *const *  uniformNames,
GLuint uniformIndices 
) [static]
static void missing_glGetUniformiv ( GLuint  program,
GLint  location,
GLint params 
) [static]
static void missing_glGetUniformivARB ( GLhandleARB  programObj,
GLint  location,
GLint params 
) [static]
static GLint missing_glGetUniformLocation ( GLuint  program,
const GLchar name 
) [static]
static GLint missing_glGetUniformLocationARB ( GLhandleARB  programObj,
const GLcharARB name 
) [static]
static GLintptr missing_glGetUniformOffsetEXT ( GLuint  program,
GLint  location 
) [static]
static void missing_glGetUniformSubroutineuiv ( GLenum  shaderType,
GLint  location,
GLuint params 
) [static]
static void missing_glGetUniformui64vNV ( GLuint  program,
GLint  location,
GLuint64EXT params 
) [static]
static void missing_glGetUniformuiv ( GLuint  program,
GLint  location,
GLuint params 
) [static]
static void missing_glGetUniformuivEXT ( GLuint  program,
GLint  location,
GLuint params 
) [static]
static void missing_glGetVariantArrayObjectfvATI ( GLuint  id,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetVariantArrayObjectivATI ( GLuint  id,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetVariantBooleanvEXT ( GLuint  id,
GLenum  value,
GLboolean data 
) [static]
static void missing_glGetVariantFloatvEXT ( GLuint  id,
GLenum  value,
GLfloat data 
) [static]
static void missing_glGetVariantIntegervEXT ( GLuint  id,
GLenum  value,
GLint data 
) [static]
static void missing_glGetVariantPointervEXT ( GLuint  id,
GLenum  value,
GLvoid **  data 
) [static]
static GLint missing_glGetVaryingLocationNV ( GLuint  program,
const GLchar name 
) [static]
static void missing_glGetVertexArrayIntegeri_vEXT ( GLuint  vaobj,
GLuint  index,
GLenum  pname,
GLint param 
) [static]
static void missing_glGetVertexArrayIntegervEXT ( GLuint  vaobj,
GLenum  pname,
GLint param 
) [static]
static void missing_glGetVertexArrayPointeri_vEXT ( GLuint  vaobj,
GLuint  index,
GLenum  pname,
GLvoid **  param 
) [static]
static void missing_glGetVertexArrayPointervEXT ( GLuint  vaobj,
GLenum  pname,
GLvoid **  param 
) [static]
static void missing_glGetVertexAttribArrayObjectfvATI ( GLuint  index,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetVertexAttribArrayObjectivATI ( GLuint  index,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetVertexAttribdv ( GLuint  index,
GLenum  pname,
GLdouble params 
) [static]
static void missing_glGetVertexAttribdvARB ( GLuint  index,
GLenum  pname,
GLdouble params 
) [static]
static void missing_glGetVertexAttribdvNV ( GLuint  index,
GLenum  pname,
GLdouble params 
) [static]
static void missing_glGetVertexAttribfv ( GLuint  index,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetVertexAttribfvARB ( GLuint  index,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetVertexAttribfvNV ( GLuint  index,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetVertexAttribIiv ( GLuint  index,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetVertexAttribIivEXT ( GLuint  index,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetVertexAttribIuiv ( GLuint  index,
GLenum  pname,
GLuint params 
) [static]
static void missing_glGetVertexAttribIuivEXT ( GLuint  index,
GLenum  pname,
GLuint params 
) [static]
static void missing_glGetVertexAttribiv ( GLuint  index,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetVertexAttribivARB ( GLuint  index,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetVertexAttribivNV ( GLuint  index,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetVertexAttribLdv ( GLuint  index,
GLenum  pname,
GLdouble params 
) [static]
static void missing_glGetVertexAttribLdvEXT ( GLuint  index,
GLenum  pname,
GLdouble params 
) [static]
static void missing_glGetVertexAttribLi64vNV ( GLuint  index,
GLenum  pname,
GLint64EXT params 
) [static]
static void missing_glGetVertexAttribLui64vNV ( GLuint  index,
GLenum  pname,
GLuint64EXT params 
) [static]
static void missing_glGetVertexAttribPointerv ( GLuint  index,
GLenum  pname,
GLvoid **  pointer 
) [static]
static void missing_glGetVertexAttribPointervARB ( GLuint  index,
GLenum  pname,
GLvoid **  pointer 
) [static]
static void missing_glGetVertexAttribPointervNV ( GLuint  index,
GLenum  pname,
GLvoid **  pointer 
) [static]
static void missing_glGetVideoCaptureivNV ( GLuint  video_capture_slot,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetVideoCaptureStreamdvNV ( GLuint  video_capture_slot,
GLuint  stream,
GLenum  pname,
GLdouble params 
) [static]
static void missing_glGetVideoCaptureStreamfvNV ( GLuint  video_capture_slot,
GLuint  stream,
GLenum  pname,
GLfloat params 
) [static]
static void missing_glGetVideoCaptureStreamivNV ( GLuint  video_capture_slot,
GLuint  stream,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetVideoi64vNV ( GLuint  video_slot,
GLenum  pname,
GLint64EXT params 
) [static]
static void missing_glGetVideoivNV ( GLuint  video_slot,
GLenum  pname,
GLint params 
) [static]
static void missing_glGetVideoui64vNV ( GLuint  video_slot,
GLenum  pname,
GLuint64EXT params 
) [static]
static void missing_glGetVideouivNV ( GLuint  video_slot,
GLenum  pname,
GLuint params 
) [static]
static void missing_glGlobalAlphaFactorbSUN ( GLbyte  factor) [static]
static void missing_glGlobalAlphaFactordSUN ( GLdouble  factor) [static]
static void missing_glGlobalAlphaFactorfSUN ( GLfloat  factor) [static]
static void missing_glGlobalAlphaFactoriSUN ( GLint  factor) [static]
static void missing_glGlobalAlphaFactorsSUN ( GLshort  factor) [static]
static void missing_glGlobalAlphaFactorubSUN ( GLubyte  factor) [static]
static void missing_glGlobalAlphaFactoruiSUN ( GLuint  factor) [static]
static void missing_glGlobalAlphaFactorusSUN ( GLushort  factor) [static]
static void missing_glHint ( GLenum  target,
GLenum  mode 
) [static]
static void missing_glHintPGI ( GLenum  target,
GLint  mode 
) [static]
static void missing_glHistogram ( GLenum  target,
GLsizei  width,
GLenum  internalformat,
GLboolean  sink 
) [static]
static void missing_glHistogramEXT ( GLenum  target,
GLsizei  width,
GLenum  internalformat,
GLboolean  sink 
) [static]
static void missing_glIglooInterfaceSGIX ( GLenum  pname,
const GLvoid params 
) [static]
static void missing_glImageTransformParameterfHP ( GLenum  target,
GLenum  pname,
GLfloat  param 
) [static]
static void missing_glImageTransformParameterfvHP ( GLenum  target,
GLenum  pname,
const GLfloat params 
) [static]
static void missing_glImageTransformParameteriHP ( GLenum  target,
GLenum  pname,
GLint  param 
) [static]
static void missing_glImageTransformParameterivHP ( GLenum  target,
GLenum  pname,
const GLint params 
) [static]
static GLsync missing_glImportSyncEXT ( GLenum  external_sync_type,
GLintptr  external_sync,
GLbitfield  flags 
) [static]
static void missing_glIndexd ( GLdouble  c) [static]
static void missing_glIndexdv ( const GLdouble c) [static]
static void missing_glIndexf ( GLfloat  c) [static]
static void missing_glIndexFormatNV ( GLenum  type,
GLsizei  stride 
) [static]
static void missing_glIndexFuncEXT ( GLenum  func,
GLfloat  ref 
) [static]
static void missing_glIndexfv ( const GLfloat c) [static]
static void missing_glIndexi ( GLint  c) [static]
static void missing_glIndexiv ( const GLint c) [static]
static void missing_glIndexMask ( GLuint  mask) [static]
static void missing_glIndexMaterialEXT ( GLenum  face,
GLenum  mode 
) [static]
static void missing_glIndexPointer ( GLenum  type,
GLsizei  stride,
const GLvoid pointer 
) [static]
static void missing_glIndexPointerEXT ( GLenum  type,
GLsizei  stride,
GLsizei  count,
const GLvoid pointer 
) [static]
static void missing_glIndexPointerListIBM ( GLenum  type,
GLint  stride,
const GLvoid **  pointer,
GLint  ptrstride 
) [static]
static void missing_glIndexs ( GLshort  c) [static]
static void missing_glIndexsv ( const GLshort c) [static]
static void missing_glIndexub ( GLubyte  c) [static]
static void missing_glIndexubv ( const GLubyte c) [static]
static void missing_glInitNames ( void  ) [static]
static void missing_glInsertComponentEXT ( GLuint  res,
GLuint  src,
GLuint  num 
) [static]
static void missing_glInsertEventMarkerEXT ( GLsizei  length,
const GLchar marker 
) [static]
static void missing_glInstrumentsBufferSGIX ( GLsizei  size,
GLint buffer 
) [static]
static void missing_glInterleavedArrays ( GLenum  format,
GLsizei  stride,
const GLvoid pointer 
) [static]
static void missing_glInterpolatePathsNV ( GLuint  resultPath,
GLuint  pathA,
GLuint  pathB,
GLfloat  weight 
) [static]
static void missing_glInvalidateBufferData ( GLuint  buffer) [static]
static void missing_glInvalidateBufferSubData ( GLuint  buffer,
GLintptr  offset,
GLsizeiptr  length 
) [static]
static void missing_glInvalidateFramebuffer ( GLenum  target,
GLsizei  numAttachments,
const GLenum attachments 
) [static]
static void missing_glInvalidateSubFramebuffer ( GLenum  target,
GLsizei  numAttachments,
const GLenum attachments,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glInvalidateTexImage ( GLuint  texture,
GLint  level 
) [static]
static void missing_glInvalidateTexSubImage ( GLuint  texture,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth 
) [static]
static GLboolean missing_glIsAsyncMarkerSGIX ( GLuint  marker) [static]
static GLboolean missing_glIsBuffer ( GLuint  buffer) [static]
static GLboolean missing_glIsBufferARB ( GLuint  buffer) [static]
static GLboolean missing_glIsBufferResidentNV ( GLenum  target) [static]
static GLboolean missing_glIsEnabled ( GLenum  cap) [static]
static GLboolean missing_glIsEnabledi ( GLenum  target,
GLuint  index 
) [static]
static GLboolean missing_glIsEnabledIndexedEXT ( GLenum  target,
GLuint  index 
) [static]
static GLboolean missing_glIsFenceAPPLE ( GLuint  fence) [static]
static GLboolean missing_glIsFenceNV ( GLuint  fence) [static]
static GLboolean missing_glIsFramebuffer ( GLuint  framebuffer) [static]
static GLboolean missing_glIsFramebufferEXT ( GLuint  framebuffer) [static]
static GLboolean missing_glIsFramebufferOES ( GLuint  framebuffer) [static]
static GLboolean missing_glIsList ( GLuint  list) [static]
static GLboolean missing_glIsNameAMD ( GLenum  identifier,
GLuint  name 
) [static]
static GLboolean missing_glIsNamedBufferResidentNV ( GLuint  buffer) [static]
static GLboolean missing_glIsNamedStringARB ( GLint  namelen,
const GLchar name 
) [static]
static GLboolean missing_glIsObjectBufferATI ( GLuint  buffer) [static]
static GLboolean missing_glIsPathNV ( GLuint  path) [static]
static GLboolean missing_glIsPointInFillPathNV ( GLuint  path,
GLuint  mask,
GLfloat  x,
GLfloat  y 
) [static]
static GLboolean missing_glIsPointInStrokePathNV ( GLuint  path,
GLfloat  x,
GLfloat  y 
) [static]
static GLboolean missing_glIsProgram ( GLuint  program) [static]
static GLboolean missing_glIsProgramARB ( GLuint  program) [static]
static GLboolean missing_glIsProgramNV ( GLuint  id) [static]
static GLboolean missing_glIsProgramPipeline ( GLuint  pipeline) [static]
static GLboolean missing_glIsQuery ( GLuint  id) [static]
static GLboolean missing_glIsQueryARB ( GLuint  id) [static]
static GLboolean missing_glIsQueryEXT ( GLuint  id) [static]
static GLboolean missing_glIsRenderbuffer ( GLuint  renderbuffer) [static]
static GLboolean missing_glIsRenderbufferEXT ( GLuint  renderbuffer) [static]
static GLboolean missing_glIsRenderbufferOES ( GLuint  renderbuffer) [static]
static GLboolean missing_glIsSampler ( GLuint  sampler) [static]
static GLboolean missing_glIsShader ( GLuint  shader) [static]
static GLboolean missing_glIsSync ( GLsync  sync) [static]
static GLboolean missing_glIsSyncAPPLE ( GLsync  sync) [static]
static GLboolean missing_glIsTexture ( GLuint  texture) [static]
static GLboolean missing_glIsTextureEXT ( GLuint  texture) [static]
static GLboolean missing_glIsVariantEnabledEXT ( GLuint  id,
GLenum  cap 
) [static]
static GLboolean missing_glIsVertexArray ( GLuint  array) [static]
static GLboolean missing_glIsVertexArrayAPPLE ( GLuint  array) [static]
static GLboolean missing_glIsVertexArrayOES ( GLuint  array) [static]
static GLboolean missing_glIsVertexAttribEnabledAPPLE ( GLuint  index,
GLenum  pname 
) [static]
static void missing_glLabelObjectEXT ( GLenum  type,
GLuint  object,
GLsizei  length,
const GLchar label 
) [static]
static void missing_glLightEnviEXT ( GLenum  pname,
GLint  param 
) [static]
static void missing_glLightEnviSGIX ( GLenum  pname,
GLint  param 
) [static]
static void missing_glLightf ( GLenum  light,
GLenum  pname,
GLfloat  param 
) [static]
static void missing_glLightfv ( GLenum  light,
GLenum  pname,
const GLfloat params 
) [static]
static void missing_glLighti ( GLenum  light,
GLenum  pname,
GLint  param 
) [static]
static void missing_glLightiv ( GLenum  light,
GLenum  pname,
const GLint params 
) [static]
static void missing_glLightModelf ( GLenum  pname,
GLfloat  param 
) [static]
static void missing_glLightModelfv ( GLenum  pname,
const GLfloat params 
) [static]
static void missing_glLightModeli ( GLenum  pname,
GLint  param 
) [static]
static void missing_glLightModeliv ( GLenum  pname,
const GLint params 
) [static]
static void missing_glLightModelx ( GLenum  pname,
GLfixed  param 
) [static]
static void missing_glLightModelxv ( GLenum  pname,
const GLfixed params 
) [static]
static void missing_glLightx ( GLenum  light,
GLenum  pname,
GLfixed  param 
) [static]
static void missing_glLightxv ( GLenum  light,
GLenum  pname,
const GLfixed params 
) [static]
static void missing_glLineStipple ( GLint  factor,
GLushort  pattern 
) [static]
static void missing_glLineWidth ( GLfloat  width) [static]
static void missing_glLineWidthx ( GLfixed  width) [static]
static void missing_glLinkProgram ( GLuint  program) [static]
static void missing_glLinkProgramARB ( GLhandleARB  programObj) [static]
static void missing_glListBase ( GLuint  base) [static]
static void missing_glListParameterfSGIX ( GLuint  list,
GLenum  pname,
GLfloat  param 
) [static]
static void missing_glListParameterfvSGIX ( GLuint  list,
GLenum  pname,
const GLfloat params 
) [static]
static void missing_glListParameteriSGIX ( GLuint  list,
GLenum  pname,
GLint  param 
) [static]
static void missing_glListParameterivSGIX ( GLuint  list,
GLenum  pname,
const GLint params 
) [static]
static void missing_glLoadIdentity ( void  ) [static]
static void missing_glLoadMatrixd ( const GLdouble m) [static]
static void missing_glLoadMatrixf ( const GLfloat m) [static]
static void missing_glLoadMatrixx ( const GLfixed m) [static]
static void missing_glLoadName ( GLuint  name) [static]
static void missing_glLoadProgramNV ( GLenum  target,
GLuint  id,
GLsizei  len,
const GLubyte program 
) [static]
static void missing_glLoadTransposeMatrixd ( const GLdouble m) [static]
static void missing_glLoadTransposeMatrixdARB ( const GLdouble m) [static]
static void missing_glLoadTransposeMatrixf ( const GLfloat m) [static]
static void missing_glLoadTransposeMatrixfARB ( const GLfloat m) [static]
static void missing_glLockArraysEXT ( GLint  first,
GLsizei  count 
) [static]
static void missing_glLogicOp ( GLenum  opcode) [static]
static void missing_glLogMessageCallbackREGAL ( GLLOGPROCREGAL  callback) [static]
static void missing_glMakeBufferNonResidentNV ( GLenum  target) [static]
static void missing_glMakeBufferResidentNV ( GLenum  target,
GLenum  access 
) [static]
static void missing_glMakeImageHandleResidentNV ( GLuint64  handle,
GLenum  access 
) [static]
static void missing_glMakeNamedBufferNonResidentNV ( GLuint  buffer) [static]
static void missing_glMakeNamedBufferResidentNV ( GLuint  buffer,
GLenum  access 
) [static]
static void missing_glMap1d ( GLenum  target,
GLdouble  u1,
GLdouble  u2,
GLint  stride,
GLint  order,
const GLdouble points 
) [static]
static void missing_glMap1f ( GLenum  target,
GLfloat  u1,
GLfloat  u2,
GLint  stride,
GLint  order,
const GLfloat points 
) [static]
static void missing_glMap2d ( GLenum  target,
GLdouble  u1,
GLdouble  u2,
GLint  ustride,
GLint  uorder,
GLdouble  v1,
GLdouble  v2,
GLint  vstride,
GLint  vorder,
const GLdouble points 
) [static]
static void missing_glMap2f ( GLenum  target,
GLfloat  u1,
GLfloat  u2,
GLint  ustride,
GLint  uorder,
GLfloat  v1,
GLfloat  v2,
GLint  vstride,
GLint  vorder,
const GLfloat points 
) [static]
static GLvoid* missing_glMapBuffer ( GLenum  target,
GLenum  access 
) [static]
static GLvoid* missing_glMapBufferARB ( GLenum  target,
GLenum  access 
) [static]
static GLvoid* missing_glMapBufferOES ( GLenum  target,
GLenum  access 
) [static]
static GLvoid* missing_glMapBufferRange ( GLenum  target,
GLintptr  offset,
GLsizeiptr  length,
GLbitfield  access 
) [static]
static GLvoid* missing_glMapBufferRangeEXT ( GLenum  target,
GLintptr  offset,
GLsizeiptr  length,
GLbitfield  access 
) [static]
static void missing_glMapControlPointsNV ( GLenum  target,
GLuint  index,
GLenum  type,
GLsizei  ustride,
GLsizei  vstride,
GLint  uorder,
GLint  vorder,
GLboolean  packed,
const GLvoid points 
) [static]
static void missing_glMapGrid1d ( GLint  un,
GLdouble  u1,
GLdouble  u2 
) [static]
static void missing_glMapGrid1f ( GLint  un,
GLfloat  u1,
GLfloat  u2 
) [static]
static void missing_glMapGrid2d ( GLint  un,
GLdouble  u1,
GLdouble  u2,
GLint  vn,
GLdouble  v1,
GLdouble  v2 
) [static]
static void missing_glMapGrid2f ( GLint  un,
GLfloat  u1,
GLfloat  u2,
GLint  vn,
GLfloat  v1,
GLfloat  v2 
) [static]
static GLvoid* missing_glMapNamedBufferEXT ( GLuint  buffer,
GLenum  access 
) [static]
static GLvoid* missing_glMapNamedBufferRangeEXT ( GLuint  buffer,
GLintptr  offset,
GLsizeiptr  length,
GLbitfield  access 
) [static]
static GLvoid* missing_glMapObjectBufferATI ( GLuint  buffer) [static]
static void missing_glMapParameterfvNV ( GLenum  target,
GLenum  pname,
const GLfloat params 
) [static]
static void missing_glMapParameterivNV ( GLenum  target,
GLenum  pname,
const GLint params 
) [static]
static void missing_glMapVertexAttrib1dAPPLE ( GLuint  index,
GLuint  size,
GLdouble  u1,
GLdouble  u2,
GLint  stride,
GLint  order,
const GLdouble points 
) [static]
static void missing_glMapVertexAttrib1fAPPLE ( GLuint  index,
GLuint  size,
GLfloat  u1,
GLfloat  u2,
GLint  stride,
GLint  order,
const GLfloat points 
) [static]
static void missing_glMapVertexAttrib2dAPPLE ( GLuint  index,
GLuint  size,
GLdouble  u1,
GLdouble  u2,
GLint  ustride,
GLint  uorder,
GLdouble  v1,
GLdouble  v2,
GLint  vstride,
GLint  vorder,
const GLdouble points 
) [static]
static void missing_glMapVertexAttrib2fAPPLE ( GLuint  index,
GLuint  size,
GLfloat  u1,
GLfloat  u2,
GLint  ustride,
GLint  uorder,
GLfloat  v1,
GLfloat  v2,
GLint  vstride,
GLint  vorder,
const GLfloat points 
) [static]
static void missing_glMaterialf ( GLenum  face,
GLenum  pname,
GLfloat  param 
) [static]
static void missing_glMaterialfv ( GLenum  face,
GLenum  pname,
const GLfloat params 
) [static]
static void missing_glMateriali ( GLenum  face,
GLenum  pname,
GLint  param 
) [static]
static void missing_glMaterialiv ( GLenum  face,
GLenum  pname,
const GLint params 
) [static]
static void missing_glMaterialx ( GLenum  face,
GLenum  pname,
GLfixed  param 
) [static]
static void missing_glMaterialxv ( GLenum  face,
GLenum  pname,
const GLfixed params 
) [static]
static void missing_glMatrixFrustumEXT ( GLenum  mode,
GLdouble  left,
GLdouble  right,
GLdouble  bottom,
GLdouble  top,
GLdouble  zNear,
GLdouble  zFar 
) [static]
static void missing_glMatrixIndexPointerARB ( GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
) [static]
static void missing_glMatrixIndexPointerOES ( GLint  size,
GLenum  type,
GLsizei  stride,
GLvoid pointer 
) [static]
static void missing_glMatrixIndexubvARB ( GLint  size,
const GLubyte indices 
) [static]
static void missing_glMatrixIndexuivARB ( GLint  size,
const GLuint indices 
) [static]
static void missing_glMatrixIndexusvARB ( GLint  size,
const GLushort indices 
) [static]
static void missing_glMatrixLoaddEXT ( GLenum  mode,
const GLdouble m 
) [static]
static void missing_glMatrixLoadfEXT ( GLenum  mode,
const GLfloat m 
) [static]
static void missing_glMatrixLoadIdentityEXT ( GLenum  mode) [static]
static void missing_glMatrixLoadTransposedEXT ( GLenum  mode,
const GLdouble m 
) [static]
static void missing_glMatrixLoadTransposefEXT ( GLenum  mode,
const GLfloat m 
) [static]
static void missing_glMatrixMode ( GLenum  mode) [static]
static void missing_glMatrixMultdEXT ( GLenum  mode,
const GLdouble m 
) [static]
static void missing_glMatrixMultfEXT ( GLenum  mode,
const GLfloat m 
) [static]
static void missing_glMatrixMultTransposedEXT ( GLenum  mode,
const GLdouble m 
) [static]
static void missing_glMatrixMultTransposefEXT ( GLenum  mode,
const GLfloat m 
) [static]
static void missing_glMatrixOrthoEXT ( GLenum  mode,
GLdouble  left,
GLdouble  right,
GLdouble  bottom,
GLdouble  top,
GLdouble  zNear,
GLdouble  zFar 
) [static]
static void missing_glMatrixPopEXT ( GLenum  mode) [static]
static void missing_glMatrixPushEXT ( GLenum  mode) [static]
static void missing_glMatrixRotatedEXT ( GLenum  mode,
GLdouble  angle,
GLdouble  x,
GLdouble  y,
GLdouble  z 
) [static]
static void missing_glMatrixRotatefEXT ( GLenum  mode,
GLfloat  angle,
GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glMatrixScaledEXT ( GLenum  mode,
GLdouble  x,
GLdouble  y,
GLdouble  z 
) [static]
static void missing_glMatrixScalefEXT ( GLenum  mode,
GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glMatrixTranslatedEXT ( GLenum  mode,
GLdouble  x,
GLdouble  y,
GLdouble  z 
) [static]
static void missing_glMatrixTranslatefEXT ( GLenum  mode,
GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glMemoryBarrier ( GLbitfield  barriers) [static]
static void missing_glMemoryBarrierEXT ( GLbitfield  barriers) [static]
static void missing_glMinmax ( GLenum  target,
GLenum  internalformat,
GLboolean  sink 
) [static]
static void missing_glMinmaxEXT ( GLenum  target,
GLenum  internalformat,
GLboolean  sink 
) [static]
static void missing_glMinSampleShading ( GLclampf  value) [static]
static void missing_glMinSampleShadingARB ( GLclampf  value) [static]
static void missing_glMultiDrawArrays ( GLenum  mode,
const GLint first,
const GLsizei count,
GLsizei  primcount 
) [static]
static void missing_glMultiDrawArraysEXT ( GLenum  mode,
const GLint first,
const GLsizei count,
GLsizei  primcount 
) [static]
static void missing_glMultiDrawArraysIndirect ( GLenum  mode,
const GLvoid indirect,
GLsizei  primcount,
GLsizei  stride 
) [static]
static void missing_glMultiDrawArraysIndirectAMD ( GLenum  mode,
const GLvoid indirect,
GLsizei  primcount,
GLsizei  stride 
) [static]
static void missing_glMultiDrawElementArrayAPPLE ( GLenum  mode,
const GLint first,
const GLsizei count,
GLsizei  primcount 
) [static]
static void missing_glMultiDrawElements ( GLenum  mode,
const GLsizei count,
GLenum  type,
const GLvoid *const *  indices,
GLsizei  primcount 
) [static]
static void missing_glMultiDrawElementsBaseVertex ( GLenum  mode,
const GLsizei count,
GLenum  type,
const GLvoid *const *  indices,
GLsizei  primcount,
const GLint basevertex 
) [static]
static void missing_glMultiDrawElementsEXT ( GLenum  mode,
const GLsizei count,
GLenum  type,
const GLvoid **  indices,
GLsizei  primcount 
) [static]
static void missing_glMultiDrawElementsIndirect ( GLenum  mode,
GLenum  type,
const GLvoid indirect,
GLsizei  primcount,
GLsizei  stride 
) [static]
static void missing_glMultiDrawElementsIndirectAMD ( GLenum  mode,
GLenum  type,
const GLvoid indirect,
GLsizei  primcount,
GLsizei  stride 
) [static]
static void missing_glMultiDrawRangeElementArrayAPPLE ( GLenum  mode,
GLuint  start,
GLuint  end,
const GLint first,
const GLsizei count,
GLsizei  primcount 
) [static]
static void missing_glMultiModeDrawArraysIBM ( const GLenum mode,
const GLint first,
const GLsizei count,
GLsizei  primcount,
GLint  modestride 
) [static]
static void missing_glMultiModeDrawElementsIBM ( const GLenum mode,
const GLsizei count,
GLenum  type,
const GLvoid *const *  indices,
GLsizei  primcount,
GLint  modestride 
) [static]
static void missing_glMultiTexBufferEXT ( GLenum  texunit,
GLenum  target,
GLenum  internalformat,
GLuint  buffer 
) [static]
static void missing_glMultiTexCoord1d ( GLenum  target,
GLdouble  s 
) [static]
static void missing_glMultiTexCoord1dARB ( GLenum  target,
GLdouble  s 
) [static]
static void missing_glMultiTexCoord1dv ( GLenum  target,
const GLdouble v 
) [static]
static void missing_glMultiTexCoord1dvARB ( GLenum  target,
const GLdouble v 
) [static]
static void missing_glMultiTexCoord1f ( GLenum  target,
GLfloat  s 
) [static]
static void missing_glMultiTexCoord1fARB ( GLenum  target,
GLfloat  s 
) [static]
static void missing_glMultiTexCoord1fv ( GLenum  target,
const GLfloat v 
) [static]
static void missing_glMultiTexCoord1fvARB ( GLenum  target,
const GLfloat v 
) [static]
static void missing_glMultiTexCoord1hNV ( GLenum  target,
GLhalfNV  s 
) [static]
static void missing_glMultiTexCoord1hvNV ( GLenum  target,
const GLhalfNV v 
) [static]
static void missing_glMultiTexCoord1i ( GLenum  target,
GLint  s 
) [static]
static void missing_glMultiTexCoord1iARB ( GLenum  target,
GLint  s 
) [static]
static void missing_glMultiTexCoord1iv ( GLenum  target,
const GLint v 
) [static]
static void missing_glMultiTexCoord1ivARB ( GLenum  target,
const GLint v 
) [static]
static void missing_glMultiTexCoord1s ( GLenum  target,
GLshort  s 
) [static]
static void missing_glMultiTexCoord1sARB ( GLenum  target,
GLshort  s 
) [static]
static void missing_glMultiTexCoord1sv ( GLenum  target,
const GLshort v 
) [static]
static void missing_glMultiTexCoord1svARB ( GLenum  target,
const GLshort v 
) [static]
static void missing_glMultiTexCoord2d ( GLenum  target,
GLdouble  s,
GLdouble  t 
) [static]
static void missing_glMultiTexCoord2dARB ( GLenum  target,
GLdouble  s,
GLdouble  t 
) [static]
static void missing_glMultiTexCoord2dv ( GLenum  target,
const GLdouble v 
) [static]
static void missing_glMultiTexCoord2dvARB ( GLenum  target,
const GLdouble v 
) [static]
static void missing_glMultiTexCoord2f ( GLenum  target,
GLfloat  s,
GLfloat  t 
) [static]
static void missing_glMultiTexCoord2fARB ( GLenum  target,
GLfloat  s,
GLfloat  t 
) [static]
static void missing_glMultiTexCoord2fv ( GLenum  target,
const GLfloat v 
) [static]
static void missing_glMultiTexCoord2fvARB ( GLenum  target,
const GLfloat v 
) [static]
static void missing_glMultiTexCoord2hNV ( GLenum  target,
GLhalfNV  s,
GLhalfNV  t 
) [static]
static void missing_glMultiTexCoord2hvNV ( GLenum  target,
const GLhalfNV v 
) [static]
static void missing_glMultiTexCoord2i ( GLenum  target,
GLint  s,
GLint  t 
) [static]
static void missing_glMultiTexCoord2iARB ( GLenum  target,
GLint  s,
GLint  t 
) [static]
static void missing_glMultiTexCoord2iv ( GLenum  target,
const GLint v 
) [static]
static void missing_glMultiTexCoord2ivARB ( GLenum  target,
const GLint v 
) [static]
static void missing_glMultiTexCoord2s ( GLenum  target,
GLshort  s,
GLshort  t 
) [static]
static void missing_glMultiTexCoord2sARB ( GLenum  target,
GLshort  s,
GLshort  t 
) [static]
static void missing_glMultiTexCoord2sv ( GLenum  target,
const GLshort v 
) [static]
static void missing_glMultiTexCoord2svARB ( GLenum  target,
const GLshort v 
) [static]
static void missing_glMultiTexCoord3d ( GLenum  target,
GLdouble  s,
GLdouble  t,
GLdouble  r 
) [static]
static void missing_glMultiTexCoord3dARB ( GLenum  target,
GLdouble  s,
GLdouble  t,
GLdouble  r 
) [static]
static void missing_glMultiTexCoord3dv ( GLenum  target,
const GLdouble v 
) [static]
static void missing_glMultiTexCoord3dvARB ( GLenum  target,
const GLdouble v 
) [static]
static void missing_glMultiTexCoord3f ( GLenum  target,
GLfloat  s,
GLfloat  t,
GLfloat  r 
) [static]
static void missing_glMultiTexCoord3fARB ( GLenum  target,
GLfloat  s,
GLfloat  t,
GLfloat  r 
) [static]
static void missing_glMultiTexCoord3fv ( GLenum  target,
const GLfloat v 
) [static]
static void missing_glMultiTexCoord3fvARB ( GLenum  target,
const GLfloat v 
) [static]
static void missing_glMultiTexCoord3hNV ( GLenum  target,
GLhalfNV  s,
GLhalfNV  t,
GLhalfNV  r 
) [static]
static void missing_glMultiTexCoord3hvNV ( GLenum  target,
const GLhalfNV v 
) [static]
static void missing_glMultiTexCoord3i ( GLenum  target,
GLint  s,
GLint  t,
GLint  r 
) [static]
static void missing_glMultiTexCoord3iARB ( GLenum  target,
GLint  s,
GLint  t,
GLint  r 
) [static]
static void missing_glMultiTexCoord3iv ( GLenum  target,
const GLint v 
) [static]
static void missing_glMultiTexCoord3ivARB ( GLenum  target,
const GLint v 
) [static]
static void missing_glMultiTexCoord3s ( GLenum  target,
GLshort  s,
GLshort  t,
GLshort  r 
) [static]
static void missing_glMultiTexCoord3sARB ( GLenum  target,
GLshort  s,
GLshort  t,
GLshort  r 
) [static]
static void missing_glMultiTexCoord3sv ( GLenum  target,
const GLshort v 
) [static]
static void missing_glMultiTexCoord3svARB ( GLenum  target,
const GLshort v 
) [static]
static void missing_glMultiTexCoord4d ( GLenum  target,
GLdouble  s,
GLdouble  t,
GLdouble  r,
GLdouble  q 
) [static]
static void missing_glMultiTexCoord4dARB ( GLenum  target,
GLdouble  s,
GLdouble  t,
GLdouble  r,
GLdouble  q 
) [static]
static void missing_glMultiTexCoord4dv ( GLenum  target,
const GLdouble v 
) [static]
static void missing_glMultiTexCoord4dvARB ( GLenum  target,
const GLdouble v 
) [static]
static void missing_glMultiTexCoord4f ( GLenum  target,
GLfloat  s,
GLfloat  t,
GLfloat  r,
GLfloat  q 
) [static]
static void missing_glMultiTexCoord4fARB ( GLenum  target,
GLfloat  s,
GLfloat  t,
GLfloat  r,
GLfloat  q 
) [static]
static void missing_glMultiTexCoord4fv ( GLenum  target,
const GLfloat v 
) [static]
static void missing_glMultiTexCoord4fvARB ( GLenum  target,
const GLfloat v 
) [static]
static void missing_glMultiTexCoord4hNV ( GLenum  target,
GLhalfNV  s,
GLhalfNV  t,
GLhalfNV  r,
GLhalfNV  q 
) [static]
static void missing_glMultiTexCoord4hvNV ( GLenum  target,
const GLhalfNV v 
) [static]
static void missing_glMultiTexCoord4i ( GLenum  target,
GLint  s,
GLint  t,
GLint  r,
GLint  q 
) [static]
static void missing_glMultiTexCoord4iARB ( GLenum  target,
GLint  s,
GLint  t,
GLint  r,
GLint  q 
) [static]
static void missing_glMultiTexCoord4iv ( GLenum  target,
const GLint v 
) [static]
static void missing_glMultiTexCoord4ivARB ( GLenum  target,
const GLint v 
) [static]
static void missing_glMultiTexCoord4s ( GLenum  target,
GLshort  s,
GLshort  t,
GLshort  r,
GLshort  q 
) [static]
static void missing_glMultiTexCoord4sARB ( GLenum  target,
GLshort  s,
GLshort  t,
GLshort  r,
GLshort  q 
) [static]
static void missing_glMultiTexCoord4sv ( GLenum  target,
const GLshort v 
) [static]
static void missing_glMultiTexCoord4svARB ( GLenum  target,
const GLshort v 
) [static]
static void missing_glMultiTexCoord4x ( GLenum  target,
GLfixed  s,
GLfixed  t,
GLfixed  r,
GLfixed  q 
) [static]
static void missing_glMultiTexCoordP1ui ( GLenum  texture,
GLenum  type,
GLuint  coords 
) [static]
static void missing_glMultiTexCoordP1uiv ( GLenum  texture,
GLenum  type,
const GLuint coords 
) [static]
static void missing_glMultiTexCoordP2ui ( GLenum  texture,
GLenum  type,
GLuint  coords 
) [static]
static void missing_glMultiTexCoordP2uiv ( GLenum  texture,
GLenum  type,
const GLuint coords 
) [static]
static void missing_glMultiTexCoordP3ui ( GLenum  texture,
GLenum  type,
GLuint  coords 
) [static]
static void missing_glMultiTexCoordP3uiv ( GLenum  texture,
GLenum  type,
const GLuint coords 
) [static]
static void missing_glMultiTexCoordP4ui ( GLenum  texture,
GLenum  type,
GLuint  coords 
) [static]
static void missing_glMultiTexCoordP4uiv ( GLenum  texture,
GLenum  type,
const GLuint coords 
) [static]
static void missing_glMultiTexCoordPointerEXT ( GLenum  texunit,
GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
) [static]
static void missing_glMultiTexEnvfEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
GLfloat  param 
) [static]
static void missing_glMultiTexEnvfvEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
const GLfloat params 
) [static]
static void missing_glMultiTexEnviEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
GLint  param 
) [static]
static void missing_glMultiTexEnvivEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
const GLint params 
) [static]
static void missing_glMultiTexGendEXT ( GLenum  texunit,
GLenum  coord,
GLenum  pname,
GLdouble  param 
) [static]
static void missing_glMultiTexGendvEXT ( GLenum  texunit,
GLenum  coord,
GLenum  pname,
const GLdouble params 
) [static]
static void missing_glMultiTexGenfEXT ( GLenum  texunit,
GLenum  coord,
GLenum  pname,
GLfloat  param 
) [static]
static void missing_glMultiTexGenfvEXT ( GLenum  texunit,
GLenum  coord,
GLenum  pname,
const GLfloat params 
) [static]
static void missing_glMultiTexGeniEXT ( GLenum  texunit,
GLenum  coord,
GLenum  pname,
GLint  param 
) [static]
static void missing_glMultiTexGenivEXT ( GLenum  texunit,
GLenum  coord,
GLenum  pname,
const GLint params 
) [static]
static void missing_glMultiTexImage1DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLint  internalformat,
GLsizei  width,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
) [static]
static void missing_glMultiTexImage2DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLint  internalformat,
GLsizei  width,
GLsizei  height,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
) [static]
static void missing_glMultiTexImage3DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLint  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
) [static]
static void missing_glMultiTexParameterfEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
GLfloat  param 
) [static]
static void missing_glMultiTexParameterfvEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
const GLfloat param 
) [static]
static void missing_glMultiTexParameteriEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
GLint  param 
) [static]
static void missing_glMultiTexParameterIivEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
const GLint params 
) [static]
static void missing_glMultiTexParameterIuivEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
const GLuint params 
) [static]
static void missing_glMultiTexParameterivEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
const GLint param 
) [static]
static void missing_glMultiTexRenderbufferEXT ( GLenum  texunit,
GLenum  target,
GLuint  renderbuffer 
) [static]
static void missing_glMultiTexSubImage1DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLint  xoffset,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid pixels 
) [static]
static void missing_glMultiTexSubImage2DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid pixels 
) [static]
static void missing_glMultiTexSubImage3DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLenum  type,
const GLvoid pixels 
) [static]
static void missing_glMultMatrixd ( const GLdouble m) [static]
static void missing_glMultMatrixf ( const GLfloat m) [static]
static void missing_glMultMatrixx ( const GLfixed m) [static]
static void missing_glMultTransposeMatrixd ( const GLdouble m) [static]
static void missing_glMultTransposeMatrixdARB ( const GLdouble m) [static]
static void missing_glMultTransposeMatrixf ( const GLfloat m) [static]
static void missing_glMultTransposeMatrixfARB ( const GLfloat m) [static]
static void missing_glNamedBufferDataEXT ( GLuint  buffer,
GLsizeiptr  size,
const GLvoid data,
GLenum  usage 
) [static]
static void missing_glNamedBufferSubDataEXT ( GLuint  buffer,
GLintptr  offset,
GLsizeiptr  size,
const GLvoid data 
) [static]
static void missing_glNamedCopyBufferSubDataEXT ( GLuint  readBuffer,
GLuint  writeBuffer,
GLintptr  readOffset,
GLintptr  writeOffset,
GLsizeiptr  size 
) [static]
static void missing_glNamedFramebufferParameteriEXT ( GLuint  framebuffer,
GLenum  pname,
GLint  param 
) [static]
static void missing_glNamedFramebufferRenderbufferEXT ( GLuint  framebuffer,
GLenum  attachment,
GLenum  renderbuffertarget,
GLuint  renderbuffer 
) [static]
static void missing_glNamedFramebufferTexture1DEXT ( GLuint  framebuffer,
GLenum  attachment,
GLenum  textarget,
GLuint  texture,
GLint  level 
) [static]
static void missing_glNamedFramebufferTexture2DEXT ( GLuint  framebuffer,
GLenum  attachment,
GLenum  textarget,
GLuint  texture,
GLint  level 
) [static]
static void missing_glNamedFramebufferTexture3DEXT ( GLuint  framebuffer,
GLenum  attachment,
GLenum  textarget,
GLuint  texture,
GLint  level,
GLint  zoffset 
) [static]
static void missing_glNamedFramebufferTextureEXT ( GLuint  framebuffer,
GLenum  attachment,
GLuint  texture,
GLint  level 
) [static]
static void missing_glNamedFramebufferTextureFaceEXT ( GLuint  framebuffer,
GLenum  attachment,
GLuint  texture,
GLint  level,
GLenum  face 
) [static]
static void missing_glNamedFramebufferTextureLayerEXT ( GLuint  framebuffer,
GLenum  attachment,
GLuint  texture,
GLint  level,
GLint  layer 
) [static]
static void missing_glNamedProgramLocalParameter4dEXT ( GLuint  program,
GLenum  target,
GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
) [static]
static void missing_glNamedProgramLocalParameter4dvEXT ( GLuint  program,
GLenum  target,
GLuint  index,
const GLdouble params 
) [static]
static void missing_glNamedProgramLocalParameter4fEXT ( GLuint  program,
GLenum  target,
GLuint  index,
GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
) [static]
static void missing_glNamedProgramLocalParameter4fvEXT ( GLuint  program,
GLenum  target,
GLuint  index,
const GLfloat params 
) [static]
static void missing_glNamedProgramLocalParameterI4iEXT ( GLuint  program,
GLenum  target,
GLuint  index,
GLint  x,
GLint  y,
GLint  z,
GLint  w 
) [static]
static void missing_glNamedProgramLocalParameterI4ivEXT ( GLuint  program,
GLenum  target,
GLuint  index,
const GLint params 
) [static]
static void missing_glNamedProgramLocalParameterI4uiEXT ( GLuint  program,
GLenum  target,
GLuint  index,
GLuint  x,
GLuint  y,
GLuint  z,
GLuint  w 
) [static]
static void missing_glNamedProgramLocalParameterI4uivEXT ( GLuint  program,
GLenum  target,
GLuint  index,
const GLuint params 
) [static]
static void missing_glNamedProgramLocalParameters4fvEXT ( GLuint  program,
GLenum  target,
GLuint  index,
GLsizei  count,
const GLfloat params 
) [static]
static void missing_glNamedProgramLocalParametersI4ivEXT ( GLuint  program,
GLenum  target,
GLuint  index,
GLsizei  count,
const GLint params 
) [static]
static void missing_glNamedProgramLocalParametersI4uivEXT ( GLuint  program,
GLenum  target,
GLuint  index,
GLsizei  count,
const GLuint params 
) [static]
static void missing_glNamedProgramStringEXT ( GLuint  program,
GLenum  target,
GLenum  format,
GLsizei  len,
const GLvoid string 
) [static]
static void missing_glNamedRenderbufferStorageEXT ( GLuint  renderbuffer,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glNamedRenderbufferStorageMultisampleCoverageEXT ( GLuint  renderbuffer,
GLsizei  coverageSamples,
GLsizei  colorSamples,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glNamedRenderbufferStorageMultisampleEXT ( GLuint  renderbuffer,
GLsizei  samples,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glNamedStringARB ( GLenum  type,
GLint  namelen,
const GLchar name,
GLint  stringlen,
const GLchar string 
) [static]
static GLuint missing_glNewBufferRegion ( GLenum  region) [static]
static void missing_glNewList ( GLuint  list,
GLenum  mode 
) [static]
static GLuint missing_glNewObjectBufferATI ( GLsizei  size,
const GLvoid pointer,
GLenum  usage 
) [static]
static void missing_glNormal3b ( GLbyte  nx,
GLbyte  ny,
GLbyte  nz 
) [static]
static void missing_glNormal3bv ( const GLbyte v) [static]
static void missing_glNormal3d ( GLdouble  nx,
GLdouble  ny,
GLdouble  nz 
) [static]
static void missing_glNormal3dv ( const GLdouble v) [static]
static void missing_glNormal3f ( GLfloat  nx,
GLfloat  ny,
GLfloat  nz 
) [static]
static void missing_glNormal3fv ( const GLfloat v) [static]
static void missing_glNormal3fVertex3fSUN ( GLfloat  nx,
GLfloat  ny,
GLfloat  nz,
GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glNormal3fVertex3fvSUN ( const GLfloat n,
const GLfloat v 
) [static]
static void missing_glNormal3hNV ( GLhalfNV  nx,
GLhalfNV  ny,
GLhalfNV  nz 
) [static]
static void missing_glNormal3hvNV ( const GLhalfNV v) [static]
static void missing_glNormal3i ( GLint  nx,
GLint  ny,
GLint  nz 
) [static]
static void missing_glNormal3iv ( const GLint v) [static]
static void missing_glNormal3s ( GLshort  nx,
GLshort  ny,
GLshort  nz 
) [static]
static void missing_glNormal3sv ( const GLshort v) [static]
static void missing_glNormal3x ( GLfixed  nx,
GLfixed  ny,
GLfixed  nz 
) [static]
static void missing_glNormalFormatNV ( GLenum  type,
GLsizei  stride 
) [static]
static void missing_glNormalP3ui ( GLenum  type,
GLuint  coords 
) [static]
static void missing_glNormalP3uiv ( GLenum  type,
const GLuint coords 
) [static]
static void missing_glNormalPointer ( GLenum  type,
GLsizei  stride,
const GLvoid pointer 
) [static]
static void missing_glNormalPointerEXT ( GLenum  type,
GLsizei  stride,
GLsizei  count,
const GLvoid pointer 
) [static]
static void missing_glNormalPointerListIBM ( GLenum  type,
GLint  stride,
const GLvoid **  pointer,
GLint  ptrstride 
) [static]
static void missing_glNormalPointervINTEL ( GLenum  type,
const GLvoid **  pointer 
) [static]
static void missing_glNormalStream3bATI ( GLenum  stream,
GLbyte  x,
GLbyte  y,
GLbyte  z 
) [static]
static void missing_glNormalStream3bvATI ( GLenum  stream,
const GLbyte coords 
) [static]
static void missing_glNormalStream3dATI ( GLenum  stream,
GLdouble  x,
GLdouble  y,
GLdouble  z 
) [static]
static void missing_glNormalStream3dvATI ( GLenum  stream,
const GLdouble coords 
) [static]
static void missing_glNormalStream3fATI ( GLenum  stream,
GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glNormalStream3fvATI ( GLenum  stream,
const GLfloat coords 
) [static]
static void missing_glNormalStream3iATI ( GLenum  stream,
GLint  x,
GLint  y,
GLint  z 
) [static]
static void missing_glNormalStream3ivATI ( GLenum  stream,
const GLint coords 
) [static]
static void missing_glNormalStream3sATI ( GLenum  stream,
GLshort  x,
GLshort  y,
GLshort  z 
) [static]
static void missing_glNormalStream3svATI ( GLenum  stream,
const GLshort coords 
) [static]
static void missing_glObjectLabel ( GLenum  identifier,
GLuint  name,
GLsizei  length,
const GLchar label 
) [static]
static void missing_glObjectPtrLabel ( const GLvoid ptr,
GLsizei  length,
const GLchar label 
) [static]
static GLenum missing_glObjectPurgeableAPPLE ( GLenum  objectType,
GLuint  name,
GLenum  option 
) [static]
static GLenum missing_glObjectUnpurgeableAPPLE ( GLenum  objectType,
GLuint  name,
GLenum  option 
) [static]
static void missing_glOrtho ( GLdouble  left,
GLdouble  right,
GLdouble  bottom,
GLdouble  top,
GLdouble  zNear,
GLdouble  zFar 
) [static]
static void missing_glOrthof ( GLfloat  left,
GLfloat  right,
GLfloat  bottom,
GLfloat  top,
GLfloat  zNear,
GLfloat  zFar 
) [static]
static void missing_glOrthofOES ( GLfloat  l,
GLfloat  r,
GLfloat  b,
GLfloat  t,
GLfloat  n,
GLfloat  f 
) [static]
static void missing_glOrthox ( GLfixed  left,
GLfixed  right,
GLfixed  bottom,
GLfixed  top,
GLfixed  zNear,
GLfixed  zFar 
) [static]
static void missing_glPassTexCoordATI ( GLuint  dst,
GLuint  coord,
GLenum  swizzle 
) [static]
static void missing_glPassThrough ( GLfloat  token) [static]
static void missing_glPatchParameterfv ( GLenum  pname,
const GLfloat values 
) [static]
static void missing_glPatchParameteri ( GLenum  pname,
GLint  value 
) [static]
static void missing_glPathColorGenNV ( GLenum  color,
GLenum  genMode,
GLenum  colorFormat,
const GLfloat coeffs 
) [static]
static void missing_glPathCommandsNV ( GLuint  path,
GLsizei  numCommands,
const GLubyte commands,
GLsizei  numCoords,
GLenum  coordType,
const GLvoid coords 
) [static]
static void missing_glPathCoordsNV ( GLuint  path,
GLsizei  numCoords,
GLenum  coordType,
const GLvoid coords 
) [static]
static void missing_glPathCoverDepthFuncNV ( GLenum  zfunc) [static]
static void missing_glPathDashArrayNV ( GLuint  path,
GLsizei  dashCount,
const GLfloat dashArray 
) [static]
static void missing_glPathFogGenNV ( GLenum  genMode) [static]
static void missing_glPathGlyphRangeNV ( GLuint  firstPathName,
GLenum  fontTarget,
const GLvoid fontName,
GLbitfield  fontStyle,
GLuint  firstGlyph,
GLsizei  numGlyphs,
GLenum  handleMissingGlyphs,
GLuint  pathParameterTemplate,
GLfloat  emScale 
) [static]
static void missing_glPathGlyphsNV ( GLuint  firstPathName,
GLenum  fontTarget,
const GLvoid fontName,
GLbitfield  fontStyle,
GLsizei  numGlyphs,
GLenum  type,
const GLvoid charcodes,
GLenum  handleMissingGlyphs,
GLuint  pathParameterTemplate,
GLfloat  emScale 
) [static]
static void missing_glPathParameterfNV ( GLuint  path,
GLenum  pname,
GLfloat  value 
) [static]
static void missing_glPathParameterfvNV ( GLuint  path,
GLenum  pname,
const GLfloat value 
) [static]
static void missing_glPathParameteriNV ( GLuint  path,
GLenum  pname,
GLint  value 
) [static]
static void missing_glPathParameterivNV ( GLuint  path,
GLenum  pname,
const GLint value 
) [static]
static void missing_glPathStencilDepthOffsetNV ( GLfloat  factor,
GLfloat  units 
) [static]
static void missing_glPathStencilFuncNV ( GLenum  func,
GLint  ref,
GLuint  mask 
) [static]
static void missing_glPathStringNV ( GLuint  path,
GLenum  format,
GLsizei  length,
const GLvoid pathString 
) [static]
static void missing_glPathSubCommandsNV ( GLuint  path,
GLsizei  commandStart,
GLsizei  commandsToDelete,
GLsizei  numCommands,
const GLubyte commands,
GLsizei  numCoords,
GLenum  coordType,
const GLvoid coords 
) [static]
static void missing_glPathSubCoordsNV ( GLuint  path,
GLsizei  coordStart,
GLsizei  numCoords,
GLenum  coordType,
const GLvoid coords 
) [static]
static void missing_glPathTexGenNV ( GLenum  texCoordSet,
GLenum  genMode,
GLint  components,
const GLfloat coeffs 
) [static]
static void missing_glPixelDataRangeNV ( GLenum  target,
GLsizei  size,
const GLvoid pointer 
) [static]
static void missing_glPixelMapfv ( GLenum  map,
GLsizei  mapsize,
const GLfloat values 
) [static]
static void missing_glPixelMapuiv ( GLenum  map,
GLsizei  mapsize,
const GLuint values 
) [static]
static void missing_glPixelMapusv ( GLenum  map,
GLsizei  mapsize,
const GLushort values 
) [static]
static void missing_glPixelStoref ( GLenum  pname,
GLfloat  param 
) [static]
static void missing_glPixelStorei ( GLenum  pname,
GLint  param 
) [static]
static void missing_glPixelTexGenParameterfSGIS ( GLenum  pname,
GLfloat  param 
) [static]
static void missing_glPixelTexGenParameterfvSGIS ( GLenum  pname,
const GLfloat params 
) [static]
static void missing_glPixelTexGenParameteriSGIS ( GLenum  pname,
GLint  param 
) [static]
static void missing_glPixelTexGenParameterivSGIS ( GLenum  pname,
const GLint params 
) [static]
static void missing_glPixelTexGenSGIX ( GLenum  mode) [static]
static void missing_glPixelTransferf ( GLenum  pname,
GLfloat  param 
) [static]
static void missing_glPixelTransferi ( GLenum  pname,
GLint  param 
) [static]
static void missing_glPixelTransformParameterfEXT ( GLenum  target,
GLenum  pname,
const GLfloat  param 
) [static]
static void missing_glPixelTransformParameterfvEXT ( GLenum  target,
GLenum  pname,
const GLfloat params 
) [static]
static void missing_glPixelTransformParameteriEXT ( GLenum  target,
GLenum  pname,
const GLint  param 
) [static]
static void missing_glPixelTransformParameterivEXT ( GLenum  target,
GLenum  pname,
const GLint params 
) [static]
static void missing_glPixelZoom ( GLfloat  xfactor,
GLfloat  yfactor 
) [static]
static void missing_glPNTrianglesfATI ( GLenum  pname,
GLfloat  param 
) [static]
static void missing_glPNTrianglesiATI ( GLenum  pname,
GLint  param 
) [static]
static GLboolean missing_glPointAlongPathNV ( GLuint  path,
GLsizei  startSegment,
GLsizei  numSegments,
GLfloat  distance,
GLfloat x,
GLfloat y,
GLfloat tangentX,
GLfloat tangentY 
) [static]
static void missing_glPointParameterf ( GLenum  pname,
GLfloat  param 
) [static]
static void missing_glPointParameterfARB ( GLenum  pname,
GLfloat  param 
) [static]
static void missing_glPointParameterfEXT ( GLenum  pname,
GLfloat  param 
) [static]
static void missing_glPointParameterfSGIS ( GLenum  pname,
GLfloat  param 
) [static]
static void missing_glPointParameterfv ( GLenum  pname,
const GLfloat params 
) [static]
static void missing_glPointParameterfvARB ( GLenum  pname,
const GLfloat params 
) [static]
static void missing_glPointParameterfvEXT ( GLenum  pname,
const GLfloat params 
) [static]
static void missing_glPointParameterfvSGIS ( GLenum  pname,
const GLfloat params 
) [static]
static void missing_glPointParameteri ( GLenum  pname,
GLint  param 
) [static]
static void missing_glPointParameteriNV ( GLenum  pname,
GLint  param 
) [static]
static void missing_glPointParameteriv ( GLenum  pname,
const GLint params 
) [static]
static void missing_glPointParameterivNV ( GLenum  pname,
const GLint params 
) [static]
static void missing_glPointParameterx ( GLenum  pname,
GLfixed  param 
) [static]
static void missing_glPointParameterxv ( GLenum  pname,
const GLfixed params 
) [static]
static void missing_glPointSize ( GLfloat  size) [static]
static void missing_glPointSizePointerOES ( GLenum  type,
GLsizei  stride,
const GLvoid pointer 
) [static]
static void missing_glPointSizex ( GLfixed  size) [static]
static GLint missing_glPollAsyncSGIX ( GLuint markerp) [static]
static GLint missing_glPollInstrumentsSGIX ( GLint marker_p) [static]
static void missing_glPolygonMode ( GLenum  face,
GLenum  mode 
) [static]
static void missing_glPolygonOffset ( GLfloat  factor,
GLfloat  units 
) [static]
static void missing_glPolygonOffsetEXT ( GLfloat  factor,
GLfloat  bias 
) [static]
static void missing_glPolygonOffsetx ( GLfixed  factor,
GLfixed  units 
) [static]
static void missing_glPolygonStipple ( const GLubyte mask) [static]
static void missing_glPopAttrib ( void  ) [static]
static void missing_glPopClientAttrib ( void  ) [static]
static void missing_glPopDebugGroup ( void  ) [static]
static void missing_glPopGroupMarkerEXT ( void  ) [static]
static void missing_glPopMatrix ( void  ) [static]
static void missing_glPopName ( void  ) [static]
static void missing_glPresentFrameDualFillNV ( GLuint  video_slot,
GLuint64EXT  minPresentTime,
GLuint  beginPresentTimeId,
GLuint  presentDurationId,
GLenum  type,
GLenum  target0,
GLuint  fill0,
GLenum  target1,
GLuint  fill1,
GLenum  target2,
GLuint  fill2,
GLenum  target3,
GLuint  fill3 
) [static]
static void missing_glPresentFrameKeyedNV ( GLuint  video_slot,
GLuint64EXT  minPresentTime,
GLuint  beginPresentTimeId,
GLuint  presentDurationId,
GLenum  type,
GLenum  target0,
GLuint  fill0,
GLuint  key0,
GLenum  target1,
GLuint  fill1,
GLuint  key1 
) [static]
static void missing_glPrimitiveRestartIndex ( GLuint  index) [static]
static void missing_glPrimitiveRestartIndexNV ( GLuint  index) [static]
static void missing_glPrimitiveRestartNV ( void  ) [static]
static void missing_glPrioritizeTextures ( GLsizei  n,
const GLuint textures,
const GLclampf priorities 
) [static]
static void missing_glPrioritizeTexturesEXT ( GLsizei  n,
const GLuint textures,
const GLclampf priorities 
) [static]
static void missing_glProgramBinary ( GLuint  program,
GLenum  binaryFormat,
const GLvoid binary,
GLsizei  length 
) [static]
static void missing_glProgramBinaryOES ( GLuint  program,
GLenum  binaryFormat,
const GLvoid binary,
GLint  length 
) [static]
static void missing_glProgramBufferParametersfvNV ( GLenum  target,
GLuint  buffer,
GLuint  index,
GLsizei  count,
const GLfloat params 
) [static]
static void missing_glProgramBufferParametersIivNV ( GLenum  target,
GLuint  buffer,
GLuint  index,
GLsizei  count,
const GLint params 
) [static]
static void missing_glProgramBufferParametersIuivNV ( GLenum  target,
GLuint  buffer,
GLuint  index,
GLsizei  count,
const GLuint params 
) [static]
static void missing_glProgramEnvParameter4dARB ( GLenum  target,
GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
) [static]
static void missing_glProgramEnvParameter4dvARB ( GLenum  target,
GLuint  index,
const GLdouble params 
) [static]
static void missing_glProgramEnvParameter4fARB ( GLenum  target,
GLuint  index,
GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
) [static]
static void missing_glProgramEnvParameter4fvARB ( GLenum  target,
GLuint  index,
const GLfloat params 
) [static]
static void missing_glProgramEnvParameterI4iNV ( GLenum  target,
GLuint  index,
GLint  x,
GLint  y,
GLint  z,
GLint  w 
) [static]
static void missing_glProgramEnvParameterI4ivNV ( GLenum  target,
GLuint  index,
const GLint params 
) [static]
static void missing_glProgramEnvParameterI4uiNV ( GLenum  target,
GLuint  index,
GLuint  x,
GLuint  y,
GLuint  z,
GLuint  w 
) [static]
static void missing_glProgramEnvParameterI4uivNV ( GLenum  target,
GLuint  index,
const GLuint params 
) [static]
static void missing_glProgramEnvParameters4fvEXT ( GLenum  target,
GLuint  index,
GLsizei  count,
const GLfloat params 
) [static]
static void missing_glProgramEnvParametersI4ivNV ( GLenum  target,
GLuint  index,
GLsizei  count,
const GLint params 
) [static]
static void missing_glProgramEnvParametersI4uivNV ( GLenum  target,
GLuint  index,
GLsizei  count,
const GLuint params 
) [static]
static void missing_glProgramLocalParameter4dARB ( GLenum  target,
GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
) [static]
static void missing_glProgramLocalParameter4dvARB ( GLenum  target,
GLuint  index,
const GLdouble params 
) [static]
static void missing_glProgramLocalParameter4fARB ( GLenum  target,
GLuint  index,
GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
) [static]
static void missing_glProgramLocalParameter4fvARB ( GLenum  target,
GLuint  index,
const GLfloat params 
) [static]
static void missing_glProgramLocalParameterI4iNV ( GLenum  target,
GLuint  index,
GLint  x,
GLint  y,
GLint  z,
GLint  w 
) [static]
static void missing_glProgramLocalParameterI4ivNV ( GLenum  target,
GLuint  index,
const GLint params 
) [static]
static void missing_glProgramLocalParameterI4uiNV ( GLenum  target,
GLuint  index,
GLuint  x,
GLuint  y,
GLuint  z,
GLuint  w 
) [static]
static void missing_glProgramLocalParameterI4uivNV ( GLenum  target,
GLuint  index,
const GLuint params 
) [static]
static void missing_glProgramLocalParameters4fvEXT ( GLenum  target,
GLuint  index,
GLsizei  count,
const GLfloat params 
) [static]
static void missing_glProgramLocalParametersI4ivNV ( GLenum  target,
GLuint  index,
GLsizei  count,
const GLint params 
) [static]
static void missing_glProgramLocalParametersI4uivNV ( GLenum  target,
GLuint  index,
GLsizei  count,
const GLuint params 
) [static]
static void missing_glProgramNamedParameter4dNV ( GLuint  id,
GLsizei  len,
const GLubyte name,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
) [static]
static void missing_glProgramNamedParameter4dvNV ( GLuint  id,
GLsizei  len,
const GLubyte name,
const GLdouble v 
) [static]
static void missing_glProgramNamedParameter4fNV ( GLuint  id,
GLsizei  len,
const GLubyte name,
GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
) [static]
static void missing_glProgramNamedParameter4fvNV ( GLuint  id,
GLsizei  len,
const GLubyte name,
const GLfloat v 
) [static]
static void missing_glProgramParameter4dNV ( GLenum  target,
GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
) [static]
static void missing_glProgramParameter4dvNV ( GLenum  target,
GLuint  index,
const GLdouble v 
) [static]
static void missing_glProgramParameter4fNV ( GLenum  target,
GLuint  index,
GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
) [static]
static void missing_glProgramParameter4fvNV ( GLenum  target,
GLuint  index,
const GLfloat v 
) [static]
static void missing_glProgramParameteri ( GLuint  program,
GLenum  pname,
GLint  value 
) [static]
static void missing_glProgramParameteriARB ( GLuint  program,
GLenum  pname,
GLint  value 
) [static]
static void missing_glProgramParameteriEXT ( GLuint  program,
GLenum  pname,
GLint  value 
) [static]
static void missing_glProgramParameters4dvNV ( GLenum  target,
GLuint  index,
GLsizei  count,
const GLdouble v 
) [static]
static void missing_glProgramParameters4fvNV ( GLenum  target,
GLuint  index,
GLsizei  count,
const GLfloat v 
) [static]
static void missing_glProgramStringARB ( GLenum  target,
GLenum  format,
GLsizei  len,
const GLvoid string 
) [static]
static void missing_glProgramSubroutineParametersuivNV ( GLenum  target,
GLsizei  count,
const GLuint params 
) [static]
static void missing_glProgramUniform1d ( GLuint  program,
GLint  location,
GLdouble  x 
) [static]
static void missing_glProgramUniform1dEXT ( GLuint  program,
GLint  location,
GLdouble  x 
) [static]
static void missing_glProgramUniform1dv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLdouble value 
) [static]
static void missing_glProgramUniform1dvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLdouble value 
) [static]
static void missing_glProgramUniform1f ( GLuint  program,
GLint  location,
GLfloat  x 
) [static]
static void missing_glProgramUniform1fEXT ( GLuint  program,
GLint  location,
GLfloat  v0 
) [static]
static void missing_glProgramUniform1fv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLfloat value 
) [static]
static void missing_glProgramUniform1fvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLfloat value 
) [static]
static void missing_glProgramUniform1i ( GLuint  program,
GLint  location,
GLint  x 
) [static]
static void missing_glProgramUniform1i64NV ( GLuint  program,
GLint  location,
GLint64EXT  x 
) [static]
static void missing_glProgramUniform1i64vNV ( GLuint  program,
GLint  location,
GLsizei  count,
const GLint64EXT value 
) [static]
static void missing_glProgramUniform1iEXT ( GLuint  program,
GLint  location,
GLint  v0 
) [static]
static void missing_glProgramUniform1iv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLint value 
) [static]
static void missing_glProgramUniform1ivEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLint value 
) [static]
static void missing_glProgramUniform1ui ( GLuint  program,
GLint  location,
GLuint  v0 
) [static]
static void missing_glProgramUniform1ui64NV ( GLuint  program,
GLint  location,
GLuint64EXT  x 
) [static]
static void missing_glProgramUniform1ui64vNV ( GLuint  program,
GLint  location,
GLsizei  count,
const GLuint64EXT value 
) [static]
static void missing_glProgramUniform1uiEXT ( GLuint  program,
GLint  location,
GLuint  v0 
) [static]
static void missing_glProgramUniform1uiv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLuint value 
) [static]
static void missing_glProgramUniform1uivEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLuint value 
) [static]
static void missing_glProgramUniform2d ( GLuint  program,
GLint  location,
GLdouble  x,
GLdouble  y 
) [static]
static void missing_glProgramUniform2dEXT ( GLuint  program,
GLint  location,
GLdouble  x,
GLdouble  y 
) [static]
static void missing_glProgramUniform2dv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLdouble value 
) [static]
static void missing_glProgramUniform2dvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLdouble value 
) [static]
static void missing_glProgramUniform2f ( GLuint  program,
GLint  location,
GLfloat  x,
GLfloat  y 
) [static]
static void missing_glProgramUniform2fEXT ( GLuint  program,
GLint  location,
GLfloat  v0,
GLfloat  v1 
) [static]
static void missing_glProgramUniform2fv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLfloat value 
) [static]
static void missing_glProgramUniform2fvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLfloat value 
) [static]
static void missing_glProgramUniform2i ( GLuint  program,
GLint  location,
GLint  x,
GLint  y 
) [static]
static void missing_glProgramUniform2i64NV ( GLuint  program,
GLint  location,
GLint64EXT  x,
GLint64EXT  y 
) [static]
static void missing_glProgramUniform2i64vNV ( GLuint  program,
GLint  location,
GLsizei  count,
const GLint64EXT value 
) [static]
static void missing_glProgramUniform2iEXT ( GLuint  program,
GLint  location,
GLint  v0,
GLint  v1 
) [static]
static void missing_glProgramUniform2iv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLint value 
) [static]
static void missing_glProgramUniform2ivEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLint value 
) [static]
static void missing_glProgramUniform2ui ( GLuint  program,
GLint  location,
GLuint  x,
GLuint  y 
) [static]
static void missing_glProgramUniform2ui64NV ( GLuint  program,
GLint  location,
GLuint64EXT  x,
GLuint64EXT  y 
) [static]
static void missing_glProgramUniform2ui64vNV ( GLuint  program,
GLint  location,
GLsizei  count,
const GLuint64EXT value 
) [static]
static void missing_glProgramUniform2uiEXT ( GLuint  program,
GLint  location,
GLuint  v0,
GLuint  v1 
) [static]
static void missing_glProgramUniform2uiv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLuint value 
) [static]
static void missing_glProgramUniform2uivEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLuint value 
) [static]
static void missing_glProgramUniform3d ( GLuint  program,
GLint  location,
GLdouble  x,
GLdouble  y,
GLdouble  z 
) [static]
static void missing_glProgramUniform3dEXT ( GLuint  program,
GLint  location,
GLdouble  x,
GLdouble  y,
GLdouble  z 
) [static]
static void missing_glProgramUniform3dv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLdouble value 
) [static]
static void missing_glProgramUniform3dvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLdouble value 
) [static]
static void missing_glProgramUniform3f ( GLuint  program,
GLint  location,
GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glProgramUniform3fEXT ( GLuint  program,
GLint  location,
GLfloat  v0,
GLfloat  v1,
GLfloat  v2 
) [static]
static void missing_glProgramUniform3fv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLfloat value 
) [static]
static void missing_glProgramUniform3fvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLfloat value 
) [static]
static void missing_glProgramUniform3i ( GLuint  program,
GLint  location,
GLint  x,
GLint  y,
GLint  z 
) [static]
static void missing_glProgramUniform3i64NV ( GLuint  program,
GLint  location,
GLint64EXT  x,
GLint64EXT  y,
GLint64EXT  z 
) [static]
static void missing_glProgramUniform3i64vNV ( GLuint  program,
GLint  location,
GLsizei  count,
const GLint64EXT value 
) [static]
static void missing_glProgramUniform3iEXT ( GLuint  program,
GLint  location,
GLint  v0,
GLint  v1,
GLint  v2 
) [static]
static void missing_glProgramUniform3iv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLint value 
) [static]
static void missing_glProgramUniform3ivEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLint value 
) [static]
static void missing_glProgramUniform3ui ( GLuint  program,
GLint  location,
GLuint  x,
GLuint  y,
GLuint  z 
) [static]
static void missing_glProgramUniform3ui64NV ( GLuint  program,
GLint  location,
GLuint64EXT  x,
GLuint64EXT  y,
GLuint64EXT  z 
) [static]
static void missing_glProgramUniform3ui64vNV ( GLuint  program,
GLint  location,
GLsizei  count,
const GLuint64EXT value 
) [static]
static void missing_glProgramUniform3uiEXT ( GLuint  program,
GLint  location,
GLuint  v0,
GLuint  v1,
GLuint  v2 
) [static]
static void missing_glProgramUniform3uiv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLuint value 
) [static]
static void missing_glProgramUniform3uivEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLuint value 
) [static]
static void missing_glProgramUniform4d ( GLuint  program,
GLint  location,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
) [static]
static void missing_glProgramUniform4dEXT ( GLuint  program,
GLint  location,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
) [static]
static void missing_glProgramUniform4dv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLdouble value 
) [static]
static void missing_glProgramUniform4dvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLdouble value 
) [static]
static void missing_glProgramUniform4f ( GLuint  program,
GLint  location,
GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
) [static]
static void missing_glProgramUniform4fEXT ( GLuint  program,
GLint  location,
GLfloat  v0,
GLfloat  v1,
GLfloat  v2,
GLfloat  v3 
) [static]
static void missing_glProgramUniform4fv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLfloat value 
) [static]
static void missing_glProgramUniform4fvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLfloat value 
) [static]
static void missing_glProgramUniform4i ( GLuint  program,
GLint  location,
GLint  x,
GLint  y,
GLint  z,
GLint  w 
) [static]
static void missing_glProgramUniform4i64NV ( GLuint  program,
GLint  location,
GLint64EXT  x,
GLint64EXT  y,
GLint64EXT  z,
GLint64EXT  w 
) [static]
static void missing_glProgramUniform4i64vNV ( GLuint  program,
GLint  location,
GLsizei  count,
const GLint64EXT value 
) [static]
static void missing_glProgramUniform4iEXT ( GLuint  program,
GLint  location,
GLint  v0,
GLint  v1,
GLint  v2,
GLint  v3 
) [static]
static void missing_glProgramUniform4iv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLint value 
) [static]
static void missing_glProgramUniform4ivEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLint value 
) [static]
static void missing_glProgramUniform4ui ( GLuint  program,
GLint  location,
GLuint  x,
GLuint  y,
GLuint  z,
GLuint  w 
) [static]
static void missing_glProgramUniform4ui64NV ( GLuint  program,
GLint  location,
GLuint64EXT  x,
GLuint64EXT  y,
GLuint64EXT  z,
GLuint64EXT  w 
) [static]
static void missing_glProgramUniform4ui64vNV ( GLuint  program,
GLint  location,
GLsizei  count,
const GLuint64EXT value 
) [static]
static void missing_glProgramUniform4uiEXT ( GLuint  program,
GLint  location,
GLuint  v0,
GLuint  v1,
GLuint  v2,
GLuint  v3 
) [static]
static void missing_glProgramUniform4uiv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLuint value 
) [static]
static void missing_glProgramUniform4uivEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLuint value 
) [static]
static void missing_glProgramUniformHandleui64NV ( GLuint  program,
GLint  location,
GLuint64  value 
) [static]
static void missing_glProgramUniformHandleui64vNV ( GLuint  program,
GLint  location,
GLsizei  count,
const GLuint64 values 
) [static]
static void missing_glProgramUniformMatrix2dv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
) [static]
static void missing_glProgramUniformMatrix2dvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
) [static]
static void missing_glProgramUniformMatrix2fv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glProgramUniformMatrix2fvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glProgramUniformMatrix2x3dv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
) [static]
static void missing_glProgramUniformMatrix2x3dvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
) [static]
static void missing_glProgramUniformMatrix2x3fv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glProgramUniformMatrix2x3fvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glProgramUniformMatrix2x4dv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
) [static]
static void missing_glProgramUniformMatrix2x4dvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
) [static]
static void missing_glProgramUniformMatrix2x4fv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glProgramUniformMatrix2x4fvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glProgramUniformMatrix3dv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
) [static]
static void missing_glProgramUniformMatrix3dvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
) [static]
static void missing_glProgramUniformMatrix3fv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glProgramUniformMatrix3fvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glProgramUniformMatrix3x2dv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
) [static]
static void missing_glProgramUniformMatrix3x2dvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
) [static]
static void missing_glProgramUniformMatrix3x2fv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glProgramUniformMatrix3x2fvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glProgramUniformMatrix3x4dv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
) [static]
static void missing_glProgramUniformMatrix3x4dvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
) [static]
static void missing_glProgramUniformMatrix3x4fv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glProgramUniformMatrix3x4fvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glProgramUniformMatrix4dv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
) [static]
static void missing_glProgramUniformMatrix4dvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
) [static]
static void missing_glProgramUniformMatrix4fv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glProgramUniformMatrix4fvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glProgramUniformMatrix4x2dv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
) [static]
static void missing_glProgramUniformMatrix4x2dvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
) [static]
static void missing_glProgramUniformMatrix4x2fv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glProgramUniformMatrix4x2fvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glProgramUniformMatrix4x3dv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
) [static]
static void missing_glProgramUniformMatrix4x3dvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
) [static]
static void missing_glProgramUniformMatrix4x3fv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glProgramUniformMatrix4x3fvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glProgramUniformui64NV ( GLuint  program,
GLint  location,
GLuint64EXT  v0 
) [static]
static void missing_glProgramUniformui64vNV ( GLuint  program,
GLint  location,
GLsizei  count,
const GLuint64EXT value 
) [static]
static void missing_glProgramVertexLimitNV ( GLenum  target,
GLint  limit 
) [static]
static void missing_glProvokingVertex ( GLenum  mode) [static]
static void missing_glProvokingVertexEXT ( GLenum  mode) [static]
static void missing_glPushAttrib ( GLbitfield  mask) [static]
static void missing_glPushClientAttrib ( GLbitfield  mask) [static]
static void missing_glPushDebugGroup ( GLenum  source,
GLuint  id,
GLsizei  length,
const GLchar message 
) [static]
static void missing_glPushGroupMarkerEXT ( GLsizei  length,
const GLchar marker 
) [static]
static void missing_glPushMatrix ( void  ) [static]
static void missing_glPushName ( GLuint  name) [static]
static void missing_glQueryCounter ( GLuint  id,
GLenum  target 
) [static]
static void missing_glQueryCounterEXT ( GLuint  id,
GLenum  target 
) [static]
static void missing_glRasterPos2d ( GLdouble  x,
GLdouble  y 
) [static]
static void missing_glRasterPos2dv ( const GLdouble v) [static]
static void missing_glRasterPos2f ( GLfloat  x,
GLfloat  y 
) [static]
static void missing_glRasterPos2fv ( const GLfloat v) [static]
static void missing_glRasterPos2i ( GLint  x,
GLint  y 
) [static]
static void missing_glRasterPos2iv ( const GLint v) [static]
static void missing_glRasterPos2s ( GLshort  x,
GLshort  y 
) [static]
static void missing_glRasterPos2sv ( const GLshort v) [static]
static void missing_glRasterPos3d ( GLdouble  x,
GLdouble  y,
GLdouble  z 
) [static]
static void missing_glRasterPos3dv ( const GLdouble v) [static]
static void missing_glRasterPos3f ( GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glRasterPos3fv ( const GLfloat v) [static]
static void missing_glRasterPos3i ( GLint  x,
GLint  y,
GLint  z 
) [static]
static void missing_glRasterPos3iv ( const GLint v) [static]
static void missing_glRasterPos3s ( GLshort  x,
GLshort  y,
GLshort  z 
) [static]
static void missing_glRasterPos3sv ( const GLshort v) [static]
static void missing_glRasterPos4d ( GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
) [static]
static void missing_glRasterPos4dv ( const GLdouble v) [static]
static void missing_glRasterPos4f ( GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
) [static]
static void missing_glRasterPos4fv ( const GLfloat v) [static]
static void missing_glRasterPos4i ( GLint  x,
GLint  y,
GLint  z,
GLint  w 
) [static]
static void missing_glRasterPos4iv ( const GLint v) [static]
static void missing_glRasterPos4s ( GLshort  x,
GLshort  y,
GLshort  z,
GLshort  w 
) [static]
static void missing_glRasterPos4sv ( const GLshort v) [static]
static void missing_glReadBuffer ( GLenum  mode) [static]
static void missing_glReadBufferIndexedEXT ( GLenum  src,
GLint  index 
) [static]
static void missing_glReadBufferNV ( GLenum  mode) [static]
static void missing_glReadBufferRegion ( GLuint  region,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glReadInstrumentsSGIX ( GLint  marker) [static]
static void missing_glReadnPixelsARB ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
GLsizei  bufSize,
GLvoid data 
) [static]
static void missing_glReadnPixelsEXT ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
GLsizei  bufSize,
GLvoid data 
) [static]
static void missing_glReadPixels ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
GLvoid pixels 
) [static]
static void missing_glReadVideoPixelsSUN ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
GLvoid pixels 
) [static]
static void missing_glRectd ( GLdouble  x1,
GLdouble  y1,
GLdouble  x2,
GLdouble  y2 
) [static]
static void missing_glRectdv ( const GLdouble v1,
const GLdouble v2 
) [static]
static void missing_glRectf ( GLfloat  x1,
GLfloat  y1,
GLfloat  x2,
GLfloat  y2 
) [static]
static void missing_glRectfv ( const GLfloat v1,
const GLfloat v2 
) [static]
static void missing_glRecti ( GLint  x1,
GLint  y1,
GLint  x2,
GLint  y2 
) [static]
static void missing_glRectiv ( const GLint v1,
const GLint v2 
) [static]
static void missing_glRects ( GLshort  x1,
GLshort  y1,
GLshort  x2,
GLshort  y2 
) [static]
static void missing_glRectsv ( const GLshort v1,
const GLshort v2 
) [static]
static void missing_glReferencePlaneSGIX ( const GLdouble equation) [static]
static void missing_glReleaseShaderCompiler ( void  ) [static]
static void missing_glRenderbufferStorage ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glRenderbufferStorageEXT ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glRenderbufferStorageMultisample ( GLenum  target,
GLsizei  samples,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glRenderbufferStorageMultisampleANGLE ( GLenum  target,
GLsizei  samples,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glRenderbufferStorageMultisampleAPPLE ( GLenum  target,
GLsizei  samples,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glRenderbufferStorageMultisampleCoverageNV ( GLenum  target,
GLsizei  coverageSamples,
GLsizei  colorSamples,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glRenderbufferStorageMultisampleEXT ( GLenum  target,
GLsizei  samples,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glRenderbufferStorageMultisampleIMG ( GLenum  target,
GLsizei  samples,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glRenderbufferStorageOES ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
) [static]
static GLint missing_glRenderMode ( GLenum  mode) [static]
static void missing_glReplacementCodePointerSUN ( GLenum  type,
GLsizei  stride,
const GLvoid **  pointer 
) [static]
static void missing_glReplacementCodeubSUN ( GLubyte  code) [static]
static void missing_glReplacementCodeubvSUN ( const GLubyte code) [static]
static void missing_glReplacementCodeuiColor3fVertex3fSUN ( GLuint  rc,
GLfloat  r,
GLfloat  g,
GLfloat  b,
GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glReplacementCodeuiColor3fVertex3fvSUN ( const GLuint rc,
const GLfloat c,
const GLfloat v 
) [static]
static void missing_glReplacementCodeuiColor4fNormal3fVertex3fSUN ( GLuint  rc,
GLfloat  r,
GLfloat  g,
GLfloat  b,
GLfloat  a,
GLfloat  nx,
GLfloat  ny,
GLfloat  nz,
GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( const GLuint rc,
const GLfloat c,
const GLfloat n,
const GLfloat v 
) [static]
static void missing_glReplacementCodeuiColor4ubVertex3fSUN ( GLuint  rc,
GLubyte  r,
GLubyte  g,
GLubyte  b,
GLubyte  a,
GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glReplacementCodeuiColor4ubVertex3fvSUN ( const GLuint rc,
const GLubyte c,
const GLfloat v 
) [static]
static void missing_glReplacementCodeuiNormal3fVertex3fSUN ( GLuint  rc,
GLfloat  nx,
GLfloat  ny,
GLfloat  nz,
GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glReplacementCodeuiNormal3fVertex3fvSUN ( const GLuint rc,
const GLfloat n,
const GLfloat v 
) [static]
static void missing_glReplacementCodeuiSUN ( GLuint  code) [static]
static void missing_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN ( GLuint  rc,
GLfloat  s,
GLfloat  t,
GLfloat  r,
GLfloat  g,
GLfloat  b,
GLfloat  a,
GLfloat  nx,
GLfloat  ny,
GLfloat  nz,
GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( const GLuint rc,
const GLfloat tc,
const GLfloat c,
const GLfloat n,
const GLfloat v 
) [static]
static void missing_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN ( GLuint  rc,
GLfloat  s,
GLfloat  t,
GLfloat  nx,
GLfloat  ny,
GLfloat  nz,
GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( const GLuint rc,
const GLfloat tc,
const GLfloat n,
const GLfloat v 
) [static]
static void missing_glReplacementCodeuiTexCoord2fVertex3fvSUN ( const GLuint rc,
const GLfloat tc,
const GLfloat v 
) [static]
static void missing_glReplacementCodeuiVertex3fSUN ( GLuint  rc,
GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glReplacementCodeuiVertex3fvSUN ( const GLuint rc,
const GLfloat v 
) [static]
static void missing_glReplacementCodeuivSUN ( const GLuint code) [static]
static void missing_glReplacementCodeusSUN ( GLushort  code) [static]
static void missing_glReplacementCodeusvSUN ( const GLushort code) [static]
static void missing_glRequestResidentProgramsNV ( GLsizei  n,
const GLuint programs 
) [static]
static void missing_glResetHistogram ( GLenum  target) [static]
static void missing_glResetHistogramEXT ( GLenum  target) [static]
static void missing_glResetMinmax ( GLenum  target) [static]
static void missing_glResetMinmaxEXT ( GLenum  target) [static]
static void missing_glResizeBuffersMESA ( void  ) [static]
static void missing_glRotated ( GLdouble  angle,
GLdouble  x,
GLdouble  y,
GLdouble  z 
) [static]
static void missing_glRotatef ( GLfloat  angle,
GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glRotatex ( GLfixed  angle,
GLfixed  x,
GLfixed  y,
GLfixed  z 
) [static]
static void missing_glSampleCoverage ( GLclampf  value,
GLboolean  invert 
) [static]
static void missing_glSampleCoverageARB ( GLclampf  value,
GLboolean  invert 
) [static]
static void missing_glSampleCoveragex ( GLclampx  value,
GLboolean  invert 
) [static]
static void missing_glSampleMapATI ( GLuint  dst,
GLuint  interp,
GLenum  swizzle 
) [static]
static void missing_glSampleMaskEXT ( GLclampf  value,
GLboolean  invert 
) [static]
static void missing_glSampleMaski ( GLuint  index,
GLbitfield  mask 
) [static]
static void missing_glSampleMaskIndexedNV ( GLuint  index,
GLbitfield  mask 
) [static]
static void missing_glSampleMaskSGIS ( GLclampf  value,
GLboolean  invert 
) [static]
static void missing_glSamplePatternEXT ( GLenum  pattern) [static]
static void missing_glSamplePatternSGIS ( GLenum  pattern) [static]
static void missing_glSamplerParameterf ( GLuint  sampler,
GLenum  pname,
GLfloat  param 
) [static]
static void missing_glSamplerParameterfv ( GLuint  sampler,
GLenum  pname,
const GLfloat params 
) [static]
static void missing_glSamplerParameteri ( GLuint  sampler,
GLenum  pname,
GLint  param 
) [static]
static void missing_glSamplerParameterIiv ( GLuint  sampler,
GLenum  pname,
const GLint params 
) [static]
static void missing_glSamplerParameterIuiv ( GLuint  sampler,
GLenum  pname,
const GLuint params 
) [static]
static void missing_glSamplerParameteriv ( GLuint  sampler,
GLenum  pname,
const GLint params 
) [static]
static void missing_glScaled ( GLdouble  x,
GLdouble  y,
GLdouble  z 
) [static]
static void missing_glScalef ( GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glScalex ( GLfixed  x,
GLfixed  y,
GLfixed  z 
) [static]
static void missing_glScissor ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glScissorArrayv ( GLuint  first,
GLsizei  count,
const GLint v 
) [static]
static void missing_glScissorIndexed ( GLuint  index,
GLint  left,
GLint  bottom,
GLint  width,
GLint  height 
) [static]
static void missing_glScissorIndexedv ( GLuint  index,
const GLint v 
) [static]
static void missing_glSecondaryColor3b ( GLbyte  red,
GLbyte  green,
GLbyte  blue 
) [static]
static void missing_glSecondaryColor3bEXT ( GLbyte  red,
GLbyte  green,
GLbyte  blue 
) [static]
static void missing_glSecondaryColor3bv ( const GLbyte v) [static]
static void missing_glSecondaryColor3bvEXT ( const GLbyte v) [static]
static void missing_glSecondaryColor3d ( GLdouble  red,
GLdouble  green,
GLdouble  blue 
) [static]
static void missing_glSecondaryColor3dEXT ( GLdouble  red,
GLdouble  green,
GLdouble  blue 
) [static]
static void missing_glSecondaryColor3dv ( const GLdouble v) [static]
static void missing_glSecondaryColor3dvEXT ( const GLdouble v) [static]
static void missing_glSecondaryColor3f ( GLfloat  red,
GLfloat  green,
GLfloat  blue 
) [static]
static void missing_glSecondaryColor3fEXT ( GLfloat  red,
GLfloat  green,
GLfloat  blue 
) [static]
static void missing_glSecondaryColor3fv ( const GLfloat v) [static]
static void missing_glSecondaryColor3fvEXT ( const GLfloat v) [static]
static void missing_glSecondaryColor3hNV ( GLhalfNV  red,
GLhalfNV  green,
GLhalfNV  blue 
) [static]
static void missing_glSecondaryColor3hvNV ( const GLhalfNV v) [static]
static void missing_glSecondaryColor3i ( GLint  red,
GLint  green,
GLint  blue 
) [static]
static void missing_glSecondaryColor3iEXT ( GLint  red,
GLint  green,
GLint  blue 
) [static]
static void missing_glSecondaryColor3iv ( const GLint v) [static]
static void missing_glSecondaryColor3ivEXT ( const GLint v) [static]
static void missing_glSecondaryColor3s ( GLshort  red,
GLshort  green,
GLshort  blue 
) [static]
static void missing_glSecondaryColor3sEXT ( GLshort  red,
GLshort  green,
GLshort  blue 
) [static]
static void missing_glSecondaryColor3sv ( const GLshort v) [static]
static void missing_glSecondaryColor3svEXT ( const GLshort v) [static]
static void missing_glSecondaryColor3ub ( GLubyte  red,
GLubyte  green,
GLubyte  blue 
) [static]
static void missing_glSecondaryColor3ubEXT ( GLubyte  red,
GLubyte  green,
GLubyte  blue 
) [static]
static void missing_glSecondaryColor3ubv ( const GLubyte v) [static]
static void missing_glSecondaryColor3ubvEXT ( const GLubyte v) [static]
static void missing_glSecondaryColor3ui ( GLuint  red,
GLuint  green,
GLuint  blue 
) [static]
static void missing_glSecondaryColor3uiEXT ( GLuint  red,
GLuint  green,
GLuint  blue 
) [static]
static void missing_glSecondaryColor3uiv ( const GLuint v) [static]
static void missing_glSecondaryColor3uivEXT ( const GLuint v) [static]
static void missing_glSecondaryColor3us ( GLushort  red,
GLushort  green,
GLushort  blue 
) [static]
static void missing_glSecondaryColor3usEXT ( GLushort  red,
GLushort  green,
GLushort  blue 
) [static]
static void missing_glSecondaryColor3usv ( const GLushort v) [static]
static void missing_glSecondaryColor3usvEXT ( const GLushort v) [static]
static void missing_glSecondaryColorFormatNV ( GLint  size,
GLenum  type,
GLsizei  stride 
) [static]
static void missing_glSecondaryColorP3ui ( GLenum  type,
GLuint  color 
) [static]
static void missing_glSecondaryColorP3uiv ( GLenum  type,
const GLuint color 
) [static]
static void missing_glSecondaryColorPointer ( GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
) [static]
static void missing_glSecondaryColorPointerEXT ( GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
) [static]
static void missing_glSecondaryColorPointerListIBM ( GLint  size,
GLenum  type,
GLint  stride,
const GLvoid **  pointer,
GLint  ptrstride 
) [static]
static void missing_glSelectBuffer ( GLsizei  size,
GLuint buffer 
) [static]
static void missing_glSelectPerfMonitorCountersAMD ( GLuint  monitor,
GLboolean  enable,
GLuint  group,
GLint  numCounters,
GLuint counterList 
) [static]
static void missing_glSeparableFilter2D ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid row,
const GLvoid column 
) [static]
static void missing_glSeparableFilter2DEXT ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid row,
const GLvoid column 
) [static]
static void missing_glSetFenceAPPLE ( GLuint  fence) [static]
static void missing_glSetFenceNV ( GLuint  fence,
GLenum  condition 
) [static]
static void missing_glSetFragmentShaderConstantATI ( GLuint  dst,
const GLfloat value 
) [static]
static void missing_glSetInvariantEXT ( GLuint  id,
GLenum  type,
const GLvoid addr 
) [static]
static void missing_glSetLocalConstantEXT ( GLuint  id,
GLenum  type,
const GLvoid addr 
) [static]
static void missing_glSetMultisamplefvAMD ( GLenum  pname,
GLuint  index,
const GLfloat val 
) [static]
static void missing_glShadeModel ( GLenum  mode) [static]
static void missing_glShaderBinary ( GLsizei  count,
const GLuint shaders,
GLenum  binaryformat,
const GLvoid binary,
GLsizei  length 
) [static]
static void missing_glShaderOp1EXT ( GLenum  op,
GLuint  res,
GLuint  arg1 
) [static]
static void missing_glShaderOp2EXT ( GLenum  op,
GLuint  res,
GLuint  arg1,
GLuint  arg2 
) [static]
static void missing_glShaderOp3EXT ( GLenum  op,
GLuint  res,
GLuint  arg1,
GLuint  arg2,
GLuint  arg3 
) [static]
static void missing_glShaderSource ( GLuint  shader,
GLsizei  count,
const GLchar *const *  string,
const GLint length 
) [static]
static void missing_glShaderSourceARB ( GLhandleARB  shaderObj,
GLsizei  count,
const GLcharARB **  string,
const GLint length 
) [static]
static void missing_glShaderStorageBlockBinding ( GLuint  program,
GLuint  storageBlockIndex,
GLuint  storageBlockBinding 
) [static]
static void missing_glSharpenTexFuncSGIS ( GLenum  target,
GLsizei  n,
const GLfloat points 
) [static]
static void missing_glSpriteParameterfSGIX ( GLenum  pname,
GLfloat  param 
) [static]
static void missing_glSpriteParameterfvSGIX ( GLenum  pname,
const GLfloat params 
) [static]
static void missing_glSpriteParameteriSGIX ( GLenum  pname,
GLint  param 
) [static]
static void missing_glSpriteParameterivSGIX ( GLenum  pname,
const GLint params 
) [static]
static void missing_glStartInstrumentsSGIX ( void  ) [static]
static void missing_glStartTilingQCOM ( GLuint  x,
GLuint  y,
GLuint  width,
GLuint  height,
GLbitfield  preserveMask 
) [static]
static void missing_glStencilClearTagEXT ( GLsizei  stencilTagBits,
GLuint  stencilClearTag 
) [static]
static void missing_glStencilFillPathInstancedNV ( GLsizei  numPaths,
GLenum  pathNameType,
const GLvoid paths,
GLuint  pathBase,
GLenum  fillMode,
GLuint  mask,
GLenum  transformType,
const GLfloat transformValues 
) [static]
static void missing_glStencilFillPathNV ( GLuint  path,
GLenum  fillMode,
GLuint  mask 
) [static]
static void missing_glStencilFunc ( GLenum  func,
GLint  ref,
GLuint  mask 
) [static]
static void missing_glStencilFuncSeparate ( GLenum  face,
GLenum  func,
GLint  ref,
GLuint  mask 
) [static]
static void missing_glStencilFuncSeparateATI ( GLenum  frontfunc,
GLenum  backfunc,
GLint  ref,
GLuint  mask 
) [static]
static void missing_glStencilMask ( GLuint  mask) [static]
static void missing_glStencilMaskSeparate ( GLenum  face,
GLuint  mask 
) [static]
static void missing_glStencilOp ( GLenum  fail,
GLenum  zfail,
GLenum  zpass 
) [static]
static void missing_glStencilOpSeparate ( GLenum  face,
GLenum  fail,
GLenum  zfail,
GLenum  zpass 
) [static]
static void missing_glStencilOpSeparateATI ( GLenum  face,
GLenum  sfail,
GLenum  dpfail,
GLenum  dppass 
) [static]
static void missing_glStencilOpValueAMD ( GLenum  face,
GLuint  value 
) [static]
static void missing_glStencilStrokePathInstancedNV ( GLsizei  numPaths,
GLenum  pathNameType,
const GLvoid paths,
GLuint  pathBase,
GLint  reference,
GLuint  mask,
GLenum  transformType,
const GLfloat transformValues 
) [static]
static void missing_glStencilStrokePathNV ( GLuint  path,
GLint  reference,
GLuint  mask 
) [static]
static void missing_glStopInstrumentsSGIX ( GLint  marker) [static]
static void missing_glStringMarkerGREMEDY ( GLsizei  len,
const GLvoid string 
) [static]
static void missing_glSwapAPPLE ( void  ) [static]
static void missing_glSwizzleEXT ( GLuint  res,
GLuint  in,
GLenum  outX,
GLenum  outY,
GLenum  outZ,
GLenum  outW 
) [static]
static void missing_glTagSampleBufferSGIX ( void  ) [static]
static void missing_glTangent3bEXT ( GLbyte  tx,
GLbyte  ty,
GLbyte  tz 
) [static]
static void missing_glTangent3bvEXT ( const GLbyte v) [static]
static void missing_glTangent3dEXT ( GLdouble  tx,
GLdouble  ty,
GLdouble  tz 
) [static]
static void missing_glTangent3dvEXT ( const GLdouble v) [static]
static void missing_glTangent3fEXT ( GLfloat  tx,
GLfloat  ty,
GLfloat  tz 
) [static]
static void missing_glTangent3fvEXT ( const GLfloat v) [static]
static void missing_glTangent3iEXT ( GLint  tx,
GLint  ty,
GLint  tz 
) [static]
static void missing_glTangent3ivEXT ( const GLint v) [static]
static void missing_glTangent3sEXT ( GLshort  tx,
GLshort  ty,
GLshort  tz 
) [static]
static void missing_glTangent3svEXT ( const GLshort v) [static]
static void missing_glTangentPointerEXT ( GLenum  type,
GLsizei  stride,
const GLvoid pointer 
) [static]
static void missing_glTbufferMask3DFX ( GLuint  mask) [static]
static void missing_glTessellationFactorAMD ( GLfloat  factor) [static]
static void missing_glTessellationModeAMD ( GLenum  mode) [static]
static GLboolean missing_glTestFenceAPPLE ( GLuint  fence) [static]
static GLboolean missing_glTestFenceNV ( GLuint  fence) [static]
static GLboolean missing_glTestObjectAPPLE ( GLenum  object,
GLuint  name 
) [static]
static void missing_glTexBuffer ( GLenum  target,
GLenum  internalformat,
GLuint  buffer 
) [static]
static void missing_glTexBufferARB ( GLenum  target,
GLenum  internalformat,
GLuint  buffer 
) [static]
static void missing_glTexBufferEXT ( GLenum  target,
GLenum  internalformat,
GLuint  buffer 
) [static]
static void missing_glTexBufferRange ( GLenum  target,
GLenum  internalformat,
GLuint  buffer,
GLintptr  offset,
GLsizeiptr  size 
) [static]
static void missing_glTexBumpParameterfvATI ( GLenum  pname,
const GLfloat param 
) [static]
static void missing_glTexBumpParameterivATI ( GLenum  pname,
const GLint param 
) [static]
static void missing_glTexCoord1d ( GLdouble  s) [static]
static void missing_glTexCoord1dv ( const GLdouble v) [static]
static void missing_glTexCoord1f ( GLfloat  s) [static]
static void missing_glTexCoord1fv ( const GLfloat v) [static]
static void missing_glTexCoord1hNV ( GLhalfNV  s) [static]
static void missing_glTexCoord1hvNV ( const GLhalfNV v) [static]
static void missing_glTexCoord1i ( GLint  s) [static]
static void missing_glTexCoord1iv ( const GLint v) [static]
static void missing_glTexCoord1s ( GLshort  s) [static]
static void missing_glTexCoord1sv ( const GLshort v) [static]
static void missing_glTexCoord2d ( GLdouble  s,
GLdouble  t 
) [static]
static void missing_glTexCoord2dv ( const GLdouble v) [static]
static void missing_glTexCoord2f ( GLfloat  s,
GLfloat  t 
) [static]
static void missing_glTexCoord2fColor3fVertex3fSUN ( GLfloat  s,
GLfloat  t,
GLfloat  r,
GLfloat  g,
GLfloat  b,
GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glTexCoord2fColor3fVertex3fvSUN ( const GLfloat tc,
const GLfloat c,
const GLfloat v 
) [static]
static void missing_glTexCoord2fColor4fNormal3fVertex3fSUN ( GLfloat  s,
GLfloat  t,
GLfloat  r,
GLfloat  g,
GLfloat  b,
GLfloat  a,
GLfloat  nx,
GLfloat  ny,
GLfloat  nz,
GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glTexCoord2fColor4fNormal3fVertex3fvSUN ( const GLfloat tc,
const GLfloat c,
const GLfloat n,
const GLfloat v 
) [static]
static void missing_glTexCoord2fColor4ubVertex3fSUN ( GLfloat  s,
GLfloat  t,
GLubyte  r,
GLubyte  g,
GLubyte  b,
GLubyte  a,
GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glTexCoord2fColor4ubVertex3fvSUN ( const GLfloat tc,
const GLubyte c,
const GLfloat v 
) [static]
static void missing_glTexCoord2fNormal3fVertex3fSUN ( GLfloat  s,
GLfloat  t,
GLfloat  nx,
GLfloat  ny,
GLfloat  nz,
GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glTexCoord2fNormal3fVertex3fvSUN ( const GLfloat tc,
const GLfloat n,
const GLfloat v 
) [static]
static void missing_glTexCoord2fv ( const GLfloat v) [static]
static void missing_glTexCoord2fVertex3fSUN ( GLfloat  s,
GLfloat  t,
GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glTexCoord2fVertex3fvSUN ( const GLfloat tc,
const GLfloat v 
) [static]
static void missing_glTexCoord2hNV ( GLhalfNV  s,
GLhalfNV  t 
) [static]
static void missing_glTexCoord2hvNV ( const GLhalfNV v) [static]
static void missing_glTexCoord2i ( GLint  s,
GLint  t 
) [static]
static void missing_glTexCoord2iv ( const GLint v) [static]
static void missing_glTexCoord2s ( GLshort  s,
GLshort  t 
) [static]
static void missing_glTexCoord2sv ( const GLshort v) [static]
static void missing_glTexCoord3d ( GLdouble  s,
GLdouble  t,
GLdouble  r 
) [static]
static void missing_glTexCoord3dv ( const GLdouble v) [static]
static void missing_glTexCoord3f ( GLfloat  s,
GLfloat  t,
GLfloat  r 
) [static]
static void missing_glTexCoord3fv ( const GLfloat v) [static]
static void missing_glTexCoord3hNV ( GLhalfNV  s,
GLhalfNV  t,
GLhalfNV  r 
) [static]
static void missing_glTexCoord3hvNV ( const GLhalfNV v) [static]
static void missing_glTexCoord3i ( GLint  s,
GLint  t,
GLint  r 
) [static]
static void missing_glTexCoord3iv ( const GLint v) [static]
static void missing_glTexCoord3s ( GLshort  s,
GLshort  t,
GLshort  r 
) [static]
static void missing_glTexCoord3sv ( const GLshort v) [static]
static void missing_glTexCoord4d ( GLdouble  s,
GLdouble  t,
GLdouble  r,
GLdouble  q 
) [static]
static void missing_glTexCoord4dv ( const GLdouble v) [static]
static void missing_glTexCoord4f ( GLfloat  s,
GLfloat  t,
GLfloat  r,
GLfloat  q 
) [static]
static void missing_glTexCoord4fColor4fNormal3fVertex4fSUN ( GLfloat  s,
GLfloat  t,
GLfloat  p,
GLfloat  q,
GLfloat  r,
GLfloat  g,
GLfloat  b,
GLfloat  a,
GLfloat  nx,
GLfloat  ny,
GLfloat  nz,
GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
) [static]
static void missing_glTexCoord4fColor4fNormal3fVertex4fvSUN ( const GLfloat tc,
const GLfloat c,
const GLfloat n,
const GLfloat v 
) [static]
static void missing_glTexCoord4fv ( const GLfloat v) [static]
static void missing_glTexCoord4fVertex4fSUN ( GLfloat  s,
GLfloat  t,
GLfloat  p,
GLfloat  q,
GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
) [static]
static void missing_glTexCoord4fVertex4fvSUN ( const GLfloat tc,
const GLfloat v 
) [static]
static void missing_glTexCoord4hNV ( GLhalfNV  s,
GLhalfNV  t,
GLhalfNV  r,
GLhalfNV  q 
) [static]
static void missing_glTexCoord4hvNV ( const GLhalfNV v) [static]
static void missing_glTexCoord4i ( GLint  s,
GLint  t,
GLint  r,
GLint  q 
) [static]
static void missing_glTexCoord4iv ( const GLint v) [static]
static void missing_glTexCoord4s ( GLshort  s,
GLshort  t,
GLshort  r,
GLshort  q 
) [static]
static void missing_glTexCoord4sv ( const GLshort v) [static]
static void missing_glTexCoordFormatNV ( GLint  size,
GLenum  type,
GLsizei  stride 
) [static]
static void missing_glTexCoordP1ui ( GLenum  type,
GLuint  coords 
) [static]
static void missing_glTexCoordP1uiv ( GLenum  type,
const GLuint coords 
) [static]
static void missing_glTexCoordP2ui ( GLenum  type,
GLuint  coords 
) [static]
static void missing_glTexCoordP2uiv ( GLenum  type,
const GLuint coords 
) [static]
static void missing_glTexCoordP3ui ( GLenum  type,
GLuint  coords 
) [static]
static void missing_glTexCoordP3uiv ( GLenum  type,
const GLuint coords 
) [static]
static void missing_glTexCoordP4ui ( GLenum  type,
GLuint  coords 
) [static]
static void missing_glTexCoordP4uiv ( GLenum  type,
const GLuint coords 
) [static]
static void missing_glTexCoordPointer ( GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
) [static]
static void missing_glTexCoordPointerEXT ( GLint  size,
GLenum  type,
GLsizei  stride,
GLsizei  count,
const GLvoid pointer 
) [static]
static void missing_glTexCoordPointerListIBM ( GLint  size,
GLenum  type,
GLint  stride,
const GLvoid **  pointer,
GLint  ptrstride 
) [static]
static void missing_glTexCoordPointervINTEL ( GLint  size,
GLenum  type,
const GLvoid **  pointer 
) [static]
static void missing_glTexEnvf ( GLenum  target,
GLenum  pname,
GLfloat  param 
) [static]
static void missing_glTexEnvfv ( GLenum  target,
GLenum  pname,
const GLfloat params 
) [static]
static void missing_glTexEnvi ( GLenum  target,
GLenum  pname,
GLint  param 
) [static]
static void missing_glTexEnviv ( GLenum  target,
GLenum  pname,
const GLint params 
) [static]
static void missing_glTexEnvx ( GLenum  target,
GLenum  pname,
GLfixed  param 
) [static]
static void missing_glTexEnvxv ( GLenum  target,
GLenum  pname,
const GLfixed params 
) [static]
static void missing_glTexFilterFuncSGIS ( GLenum  target,
GLenum  filter,
GLsizei  n,
const GLfloat weights 
) [static]
static void missing_glTexGend ( GLenum  coord,
GLenum  pname,
GLdouble  param 
) [static]
static void missing_glTexGendv ( GLenum  coord,
GLenum  pname,
const GLdouble params 
) [static]
static void missing_glTexGenf ( GLenum  coord,
GLenum  pname,
GLfloat  param 
) [static]
static void missing_glTexGenfOES ( GLenum  coord,
GLenum  pname,
GLfloat  param 
) [static]
static void missing_glTexGenfv ( GLenum  coord,
GLenum  pname,
const GLfloat params 
) [static]
static void missing_glTexGenfvOES ( GLenum  coord,
GLenum  pname,
const GLfloat params 
) [static]
static void missing_glTexGeni ( GLenum  coord,
GLenum  pname,
GLint  param 
) [static]
static void missing_glTexGeniOES ( GLenum  coord,
GLenum  pname,
GLint  param 
) [static]
static void missing_glTexGeniv ( GLenum  coord,
GLenum  pname,
const GLint params 
) [static]
static void missing_glTexGenivOES ( GLenum  coord,
GLenum  pname,
const GLint params 
) [static]
static void missing_glTexGenxOES ( GLenum  coord,
GLenum  pname,
GLfixed  param 
) [static]
static void missing_glTexGenxvOES ( GLenum  coord,
GLenum  pname,
const GLfixed params 
) [static]
static void missing_glTexImage1D ( GLenum  target,
GLint  level,
GLint  internalformat,
GLsizei  width,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
) [static]
static void missing_glTexImage2D ( GLenum  target,
GLint  level,
GLint  internalformat,
GLsizei  width,
GLsizei  height,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
) [static]
static void missing_glTexImage2DMultisample ( GLenum  target,
GLsizei  samples,
GLint  internalformat,
GLsizei  width,
GLsizei  height,
GLboolean  fixedsamplelocations 
) [static]
static void missing_glTexImage2DMultisampleCoverageNV ( GLenum  target,
GLsizei  coverageSamples,
GLsizei  colorSamples,
GLint  internalFormat,
GLsizei  width,
GLsizei  height,
GLboolean  fixedSampleLocations 
) [static]
static void missing_glTexImage3D ( GLenum  target,
GLint  level,
GLint  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
) [static]
static void missing_glTexImage3DEXT ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
) [static]
static void missing_glTexImage3DMultisample ( GLenum  target,
GLsizei  samples,
GLint  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLboolean  fixedsamplelocations 
) [static]
static void missing_glTexImage3DMultisampleCoverageNV ( GLenum  target,
GLsizei  coverageSamples,
GLsizei  colorSamples,
GLint  internalFormat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLboolean  fixedSampleLocations 
) [static]
static void missing_glTexImage3DOES ( GLenum  target,
GLint  level,
GLenum  internalFormat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
) [static]
static void missing_glTexImage4DSGIS ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLsizei  size4d,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
) [static]
static void missing_glTexParameterf ( GLenum  target,
GLenum  pname,
GLfloat  param 
) [static]
static void missing_glTexParameterfv ( GLenum  target,
GLenum  pname,
const GLfloat params 
) [static]
static void missing_glTexParameteri ( GLenum  target,
GLenum  pname,
GLint  param 
) [static]
static void missing_glTexParameterIiv ( GLenum  target,
GLenum  pname,
const GLint params 
) [static]
static void missing_glTexParameterIivEXT ( GLenum  target,
GLenum  pname,
const GLint params 
) [static]
static void missing_glTexParameterIuiv ( GLenum  target,
GLenum  pname,
const GLuint params 
) [static]
static void missing_glTexParameterIuivEXT ( GLenum  target,
GLenum  pname,
const GLuint params 
) [static]
static void missing_glTexParameteriv ( GLenum  target,
GLenum  pname,
const GLint params 
) [static]
static void missing_glTexParameterx ( GLenum  target,
GLenum  pname,
GLfixed  param 
) [static]
static void missing_glTexParameterxv ( GLenum  target,
GLenum  pname,
const GLfixed params 
) [static]
static void missing_glTexRenderbufferNV ( GLenum  target,
GLuint  renderbuffer 
) [static]
static void missing_glTexScissorFuncINTEL ( GLenum  target,
GLenum  lfunc,
GLenum  hfunc 
) [static]
static void missing_glTexScissorINTEL ( GLenum  target,
GLclampf  tlow,
GLclampf  thigh 
) [static]
static void missing_glTexStorage1D ( GLenum  target,
GLsizei  levels,
GLenum  internalformat,
GLsizei  width 
) [static]
static void missing_glTexStorage1DEXT ( GLenum  target,
GLsizei  levels,
GLenum  internalformat,
GLsizei  width 
) [static]
static void missing_glTexStorage2D ( GLenum  target,
GLsizei  levels,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glTexStorage2DEXT ( GLenum  target,
GLsizei  levels,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glTexStorage2DMultisample ( GLenum  target,
GLsizei  samples,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLboolean  fixedsamplelocations 
) [static]
static void missing_glTexStorage3D ( GLenum  target,
GLsizei  levels,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth 
) [static]
static void missing_glTexStorage3DEXT ( GLenum  target,
GLsizei  levels,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth 
) [static]
static void missing_glTexStorage3DMultisample ( GLenum  target,
GLsizei  samples,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLboolean  fixedsamplelocations 
) [static]
static void missing_glTexSubImage1D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid pixels 
) [static]
static void missing_glTexSubImage1DEXT ( GLenum  target,
GLint  level,
GLint  xoffset,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid pixels 
) [static]
static void missing_glTexSubImage2D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid pixels 
) [static]
static void missing_glTexSubImage2DEXT ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid pixels 
) [static]
static void missing_glTexSubImage3D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLenum  type,
const GLvoid pixels 
) [static]
static void missing_glTexSubImage3DEXT ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLenum  type,
const GLvoid pixels 
) [static]
static void missing_glTexSubImage3DOES ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLenum  type,
const GLvoid pixels 
) [static]
static void missing_glTexSubImage4DSGIS ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLint  woffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLsizei  size4d,
GLenum  format,
GLenum  type,
const GLvoid pixels 
) [static]
static void missing_glTextureBarrierNV ( void  ) [static]
static void missing_glTextureBufferEXT ( GLuint  texture,
GLenum  target,
GLenum  internalformat,
GLuint  buffer 
) [static]
static void missing_glTextureBufferRangeEXT ( GLuint  texture,
GLenum  target,
GLenum  internalformat,
GLuint  buffer,
GLintptr  offset,
GLsizeiptr  size 
) [static]
static void missing_glTextureColorMaskSGIS ( GLboolean  red,
GLboolean  green,
GLboolean  blue,
GLboolean  alpha 
) [static]
static void missing_glTextureFogSGIX ( GLenum  pname) [static]
static void missing_glTextureImage1DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLint  internalformat,
GLsizei  width,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
) [static]
static void missing_glTextureImage2DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLint  internalformat,
GLsizei  width,
GLsizei  height,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
) [static]
static void missing_glTextureImage2DMultisampleCoverageNV ( GLuint  texture,
GLenum  target,
GLsizei  coverageSamples,
GLsizei  colorSamples,
GLint  internalFormat,
GLsizei  width,
GLsizei  height,
GLboolean  fixedSampleLocations 
) [static]
static void missing_glTextureImage2DMultisampleNV ( GLuint  texture,
GLenum  target,
GLsizei  samples,
GLint  internalFormat,
GLsizei  width,
GLsizei  height,
GLboolean  fixedSampleLocations 
) [static]
static void missing_glTextureImage3DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLint  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
) [static]
static void missing_glTextureImage3DMultisampleCoverageNV ( GLuint  texture,
GLenum  target,
GLsizei  coverageSamples,
GLsizei  colorSamples,
GLint  internalFormat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLboolean  fixedSampleLocations 
) [static]
static void missing_glTextureImage3DMultisampleNV ( GLuint  texture,
GLenum  target,
GLsizei  samples,
GLint  internalFormat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLboolean  fixedSampleLocations 
) [static]
static void missing_glTextureLightEXT ( GLenum  pname) [static]
static void missing_glTextureMaterialEXT ( GLenum  face,
GLenum  mode 
) [static]
static void missing_glTextureNormalEXT ( GLenum  mode) [static]
static void missing_glTextureParameterfEXT ( GLuint  texture,
GLenum  target,
GLenum  pname,
GLfloat  param 
) [static]
static void missing_glTextureParameterfvEXT ( GLuint  texture,
GLenum  target,
GLenum  pname,
const GLfloat param 
) [static]
static void missing_glTextureParameteriEXT ( GLuint  texture,
GLenum  target,
GLenum  pname,
GLint  param 
) [static]
static void missing_glTextureParameterIivEXT ( GLuint  texture,
GLenum  target,
GLenum  pname,
const GLint params 
) [static]
static void missing_glTextureParameterIuivEXT ( GLuint  texture,
GLenum  target,
GLenum  pname,
const GLuint params 
) [static]
static void missing_glTextureParameterivEXT ( GLuint  texture,
GLenum  target,
GLenum  pname,
const GLint param 
) [static]
static void missing_glTextureRangeAPPLE ( GLenum  target,
GLsizei  length,
const GLvoid pointer 
) [static]
static void missing_glTextureRenderbufferEXT ( GLuint  texture,
GLenum  target,
GLuint  renderbuffer 
) [static]
static void missing_glTextureStorage1DEXT ( GLuint  texture,
GLenum  target,
GLsizei  levels,
GLenum  internalformat,
GLsizei  width 
) [static]
static void missing_glTextureStorage2DEXT ( GLuint  texture,
GLenum  target,
GLsizei  levels,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glTextureStorage2DMultisampleEXT ( GLuint  texture,
GLenum  target,
GLsizei  samples,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLboolean  fixedsamplelocations 
) [static]
static void missing_glTextureStorage3DEXT ( GLuint  texture,
GLenum  target,
GLsizei  levels,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth 
) [static]
static void missing_glTextureStorage3DMultisampleEXT ( GLuint  texture,
GLenum  target,
GLsizei  samples,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLboolean  fixedsamplelocations 
) [static]
static void missing_glTextureSubImage1DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLint  xoffset,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid pixels 
) [static]
static void missing_glTextureSubImage2DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid pixels 
) [static]
static void missing_glTextureSubImage3DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLenum  type,
const GLvoid pixels 
) [static]
static void missing_glTextureView ( GLuint  texture,
GLenum  target,
GLuint  origtexture,
GLenum  internalformat,
GLuint  minlevel,
GLuint  numlevels,
GLuint  minlayer,
GLuint  numlayers 
) [static]
static void missing_glTrackMatrixNV ( GLenum  target,
GLuint  address,
GLenum  matrix,
GLenum  transform 
) [static]
static void missing_glTransformFeedbackAttribsNV ( GLuint  count,
const GLint attribs,
GLenum  bufferMode 
) [static]
static void missing_glTransformFeedbackVaryings ( GLuint  program,
GLsizei  count,
const GLchar *const *  varyings,
GLenum  bufferMode 
) [static]
static void missing_glTransformFeedbackVaryingsEXT ( GLuint  program,
GLsizei  count,
const GLchar **  varyings,
GLenum  bufferMode 
) [static]
static void missing_glTransformFeedbackVaryingsNV ( GLuint  program,
GLsizei  count,
const GLint locations,
GLenum  bufferMode 
) [static]
static void missing_glTransformPathNV ( GLuint  resultPath,
GLuint  srcPath,
GLenum  transformType,
const GLfloat transformValues 
) [static]
static void missing_glTranslated ( GLdouble  x,
GLdouble  y,
GLdouble  z 
) [static]
static void missing_glTranslatef ( GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glTranslatex ( GLfixed  x,
GLfixed  y,
GLfixed  z 
) [static]
static void missing_glUniform1d ( GLint  location,
GLdouble  x 
) [static]
static void missing_glUniform1dv ( GLint  location,
GLsizei  count,
const GLdouble value 
) [static]
static void missing_glUniform1f ( GLint  location,
GLfloat  v0 
) [static]
static void missing_glUniform1fARB ( GLint  location,
GLfloat  v0 
) [static]
static void missing_glUniform1fv ( GLint  location,
GLsizei  count,
const GLfloat value 
) [static]
static void missing_glUniform1fvARB ( GLint  location,
GLsizei  count,
const GLfloat value 
) [static]
static void missing_glUniform1i ( GLint  location,
GLint  v0 
) [static]
static void missing_glUniform1i64NV ( GLint  location,
GLint64EXT  x 
) [static]
static void missing_glUniform1i64vNV ( GLint  location,
GLsizei  count,
const GLint64EXT value 
) [static]
static void missing_glUniform1iARB ( GLint  location,
GLint  v0 
) [static]
static void missing_glUniform1iv ( GLint  location,
GLsizei  count,
const GLint value 
) [static]
static void missing_glUniform1ivARB ( GLint  location,
GLsizei  count,
const GLint value 
) [static]
static void missing_glUniform1ui ( GLint  location,
GLuint  v0 
) [static]
static void missing_glUniform1ui64NV ( GLint  location,
GLuint64EXT  x 
) [static]
static void missing_glUniform1ui64vNV ( GLint  location,
GLsizei  count,
const GLuint64EXT value 
) [static]
static void missing_glUniform1uiEXT ( GLint  location,
GLuint  v0 
) [static]
static void missing_glUniform1uiv ( GLint  location,
GLsizei  count,
const GLuint value 
) [static]
static void missing_glUniform1uivEXT ( GLint  location,
GLsizei  count,
const GLuint value 
) [static]
static void missing_glUniform2d ( GLint  location,
GLdouble  x,
GLdouble  y 
) [static]
static void missing_glUniform2dv ( GLint  location,
GLsizei  count,
const GLdouble value 
) [static]
static void missing_glUniform2f ( GLint  location,
GLfloat  v0,
GLfloat  v1 
) [static]
static void missing_glUniform2fARB ( GLint  location,
GLfloat  v0,
GLfloat  v1 
) [static]
static void missing_glUniform2fv ( GLint  location,
GLsizei  count,
const GLfloat value 
) [static]
static void missing_glUniform2fvARB ( GLint  location,
GLsizei  count,
const GLfloat value 
) [static]
static void missing_glUniform2i ( GLint  location,
GLint  v0,
GLint  v1 
) [static]
static void missing_glUniform2i64NV ( GLint  location,
GLint64EXT  x,
GLint64EXT  y 
) [static]
static void missing_glUniform2i64vNV ( GLint  location,
GLsizei  count,
const GLint64EXT value 
) [static]
static void missing_glUniform2iARB ( GLint  location,
GLint  v0,
GLint  v1 
) [static]
static void missing_glUniform2iv ( GLint  location,
GLsizei  count,
const GLint value 
) [static]
static void missing_glUniform2ivARB ( GLint  location,
GLsizei  count,
const GLint value 
) [static]
static void missing_glUniform2ui ( GLint  location,
GLuint  v0,
GLuint  v1 
) [static]
static void missing_glUniform2ui64NV ( GLint  location,
GLuint64EXT  x,
GLuint64EXT  y 
) [static]
static void missing_glUniform2ui64vNV ( GLint  location,
GLsizei  count,
const GLuint64EXT value 
) [static]
static void missing_glUniform2uiEXT ( GLint  location,
GLuint  v0,
GLuint  v1 
) [static]
static void missing_glUniform2uiv ( GLint  location,
GLsizei  count,
const GLuint value 
) [static]
static void missing_glUniform2uivEXT ( GLint  location,
GLsizei  count,
const GLuint value 
) [static]
static void missing_glUniform3d ( GLint  location,
GLdouble  x,
GLdouble  y,
GLdouble  z 
) [static]
static void missing_glUniform3dv ( GLint  location,
GLsizei  count,
const GLdouble value 
) [static]
static void missing_glUniform3f ( GLint  location,
GLfloat  v0,
GLfloat  v1,
GLfloat  v2 
) [static]
static void missing_glUniform3fARB ( GLint  location,
GLfloat  v0,
GLfloat  v1,
GLfloat  v2 
) [static]
static void missing_glUniform3fv ( GLint  location,
GLsizei  count,
const GLfloat value 
) [static]
static void missing_glUniform3fvARB ( GLint  location,
GLsizei  count,
const GLfloat value 
) [static]
static void missing_glUniform3i ( GLint  location,
GLint  v0,
GLint  v1,
GLint  v2 
) [static]
static void missing_glUniform3i64NV ( GLint  location,
GLint64EXT  x,
GLint64EXT  y,
GLint64EXT  z 
) [static]
static void missing_glUniform3i64vNV ( GLint  location,
GLsizei  count,
const GLint64EXT value 
) [static]
static void missing_glUniform3iARB ( GLint  location,
GLint  v0,
GLint  v1,
GLint  v2 
) [static]
static void missing_glUniform3iv ( GLint  location,
GLsizei  count,
const GLint value 
) [static]
static void missing_glUniform3ivARB ( GLint  location,
GLsizei  count,
const GLint value 
) [static]
static void missing_glUniform3ui ( GLint  location,
GLuint  v0,
GLuint  v1,
GLuint  v2 
) [static]
static void missing_glUniform3ui64NV ( GLint  location,
GLuint64EXT  x,
GLuint64EXT  y,
GLuint64EXT  z 
) [static]
static void missing_glUniform3ui64vNV ( GLint  location,
GLsizei  count,
const GLuint64EXT value 
) [static]
static void missing_glUniform3uiEXT ( GLint  location,
GLuint  v0,
GLuint  v1,
GLuint  v2 
) [static]
static void missing_glUniform3uiv ( GLint  location,
GLsizei  count,
const GLuint value 
) [static]
static void missing_glUniform3uivEXT ( GLint  location,
GLsizei  count,
const GLuint value 
) [static]
static void missing_glUniform4d ( GLint  location,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
) [static]
static void missing_glUniform4dv ( GLint  location,
GLsizei  count,
const GLdouble value 
) [static]
static void missing_glUniform4f ( GLint  location,
GLfloat  v0,
GLfloat  v1,
GLfloat  v2,
GLfloat  v3 
) [static]
static void missing_glUniform4fARB ( GLint  location,
GLfloat  v0,
GLfloat  v1,
GLfloat  v2,
GLfloat  v3 
) [static]
static void missing_glUniform4fv ( GLint  location,
GLsizei  count,
const GLfloat value 
) [static]
static void missing_glUniform4fvARB ( GLint  location,
GLsizei  count,
const GLfloat value 
) [static]
static void missing_glUniform4i ( GLint  location,
GLint  v0,
GLint  v1,
GLint  v2,
GLint  v3 
) [static]
static void missing_glUniform4i64NV ( GLint  location,
GLint64EXT  x,
GLint64EXT  y,
GLint64EXT  z,
GLint64EXT  w 
) [static]
static void missing_glUniform4i64vNV ( GLint  location,
GLsizei  count,
const GLint64EXT value 
) [static]
static void missing_glUniform4iARB ( GLint  location,
GLint  v0,
GLint  v1,
GLint  v2,
GLint  v3 
) [static]
static void missing_glUniform4iv ( GLint  location,
GLsizei  count,
const GLint value 
) [static]
static void missing_glUniform4ivARB ( GLint  location,
GLsizei  count,
const GLint value 
) [static]
static void missing_glUniform4ui ( GLint  location,
GLuint  v0,
GLuint  v1,
GLuint  v2,
GLuint  v3 
) [static]
static void missing_glUniform4ui64NV ( GLint  location,
GLuint64EXT  x,
GLuint64EXT  y,
GLuint64EXT  z,
GLuint64EXT  w 
) [static]
static void missing_glUniform4ui64vNV ( GLint  location,
GLsizei  count,
const GLuint64EXT value 
) [static]
static void missing_glUniform4uiEXT ( GLint  location,
GLuint  v0,
GLuint  v1,
GLuint  v2,
GLuint  v3 
) [static]
static void missing_glUniform4uiv ( GLint  location,
GLsizei  count,
const GLuint value 
) [static]
static void missing_glUniform4uivEXT ( GLint  location,
GLsizei  count,
const GLuint value 
) [static]
static void missing_glUniformBlockBinding ( GLuint  program,
GLuint  uniformBlockIndex,
GLuint  uniformBlockBinding 
) [static]
static void missing_glUniformBufferEXT ( GLuint  program,
GLint  location,
GLuint  buffer 
) [static]
static void missing_glUniformHandleui64NV ( GLint  location,
GLuint64  value 
) [static]
static void missing_glUniformHandleui64vNV ( GLint  location,
GLsizei  count,
const GLuint64 value 
) [static]
static void missing_glUniformMatrix2dv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
) [static]
static void missing_glUniformMatrix2fv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glUniformMatrix2fvARB ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glUniformMatrix2x3dv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
) [static]
static void missing_glUniformMatrix2x3fv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glUniformMatrix2x4dv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
) [static]
static void missing_glUniformMatrix2x4fv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glUniformMatrix3dv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
) [static]
static void missing_glUniformMatrix3fv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glUniformMatrix3fvARB ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glUniformMatrix3x2dv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
) [static]
static void missing_glUniformMatrix3x2fv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glUniformMatrix3x4dv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
) [static]
static void missing_glUniformMatrix3x4fv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glUniformMatrix4dv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
) [static]
static void missing_glUniformMatrix4fv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glUniformMatrix4fvARB ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glUniformMatrix4x2dv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
) [static]
static void missing_glUniformMatrix4x2fv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glUniformMatrix4x3dv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
) [static]
static void missing_glUniformMatrix4x3fv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
) [static]
static void missing_glUniformSubroutinesuiv ( GLenum  shaderType,
GLsizei  count,
const GLuint indices 
) [static]
static void missing_glUniformui64NV ( GLint  location,
GLuint64EXT  v0 
) [static]
static void missing_glUniformui64vNV ( GLint  location,
GLsizei  count,
const GLuint64EXT value 
) [static]
static void missing_glUnlockArraysEXT ( void  ) [static]
static GLboolean missing_glUnmapBuffer ( GLenum  target) [static]
static GLboolean missing_glUnmapBufferARB ( GLenum  target) [static]
static GLboolean missing_glUnmapBufferOES ( GLenum  target) [static]
static GLboolean missing_glUnmapNamedBufferEXT ( GLuint  buffer) [static]
static void missing_glUnmapObjectBufferATI ( GLuint  buffer) [static]
static void missing_glUpdateObjectBufferATI ( GLuint  buffer,
GLuint  offset,
GLsizei  size,
const GLvoid pointer,
GLenum  preserve 
) [static]
static void missing_glUseProgram ( GLuint  program) [static]
static void missing_glUseProgramObjectARB ( GLhandleARB  programObj) [static]
static void missing_glUseProgramStages ( GLuint  pipeline,
GLbitfield  stages,
GLuint  program 
) [static]
static void missing_glUseShaderProgramEXT ( GLenum  type,
GLuint  program 
) [static]
static void missing_glValidateProgram ( GLuint  program) [static]
static void missing_glValidateProgramARB ( GLhandleARB  programObj) [static]
static void missing_glValidateProgramPipeline ( GLuint  pipeline) [static]
static void missing_glVariantArrayObjectATI ( GLuint  id,
GLenum  type,
GLsizei  stride,
GLuint  buffer,
GLuint  offset 
) [static]
static void missing_glVariantbvEXT ( GLuint  id,
const GLbyte addr 
) [static]
static void missing_glVariantdvEXT ( GLuint  id,
const GLdouble addr 
) [static]
static void missing_glVariantfvEXT ( GLuint  id,
const GLfloat addr 
) [static]
static void missing_glVariantivEXT ( GLuint  id,
const GLint addr 
) [static]
static void missing_glVariantPointerEXT ( GLuint  id,
GLenum  type,
GLuint  stride,
const GLvoid addr 
) [static]
static void missing_glVariantsvEXT ( GLuint  id,
const GLshort addr 
) [static]
static void missing_glVariantubvEXT ( GLuint  id,
const GLubyte addr 
) [static]
static void missing_glVariantuivEXT ( GLuint  id,
const GLuint addr 
) [static]
static void missing_glVariantusvEXT ( GLuint  id,
const GLushort addr 
) [static]
static void missing_glVDPAUFiniNV ( void  ) [static]
static void missing_glVDPAUGetSurfaceivNV ( GLvdpauSurfaceNV  surface,
GLenum  pname,
GLsizei  bufSize,
GLsizei length,
GLint values 
) [static]
static void missing_glVDPAUInitNV ( const GLvoid vdpDevice,
const GLvoid getProcAddress 
) [static]
static void missing_glVDPAUMapSurfacesNV ( GLsizei  numSurfaces,
const GLvdpauSurfaceNV surfaces 
) [static]
static GLvdpauSurfaceNV missing_glVDPAURegisterOutputSurfaceNV ( const GLvoid vdpSurface,
GLenum  target,
GLsizei  numTextureNames,
const GLuint textureNames 
) [static]
static GLvdpauSurfaceNV missing_glVDPAURegisterVideoSurfaceNV ( const GLvoid vdpSurface,
GLenum  target,
GLsizei  numTextureNames,
const GLuint textureNames 
) [static]
static void missing_glVDPAUSurfaceAccessNV ( GLvdpauSurfaceNV  surface,
GLenum  access 
) [static]
static void missing_glVDPAUUnmapSurfacesNV ( GLsizei  numSurfaces,
const GLvdpauSurfaceNV surfaces 
) [static]
static void missing_glVertex2d ( GLdouble  x,
GLdouble  y 
) [static]
static void missing_glVertex2dv ( const GLdouble v) [static]
static void missing_glVertex2f ( GLfloat  x,
GLfloat  y 
) [static]
static void missing_glVertex2fv ( const GLfloat v) [static]
static void missing_glVertex2hNV ( GLhalfNV  x,
GLhalfNV  y 
) [static]
static void missing_glVertex2hvNV ( const GLhalfNV v) [static]
static void missing_glVertex2i ( GLint  x,
GLint  y 
) [static]
static void missing_glVertex2iv ( const GLint v) [static]
static void missing_glVertex2s ( GLshort  x,
GLshort  y 
) [static]
static void missing_glVertex2sv ( const GLshort v) [static]
static void missing_glVertex3d ( GLdouble  x,
GLdouble  y,
GLdouble  z 
) [static]
static void missing_glVertex3dv ( const GLdouble v) [static]
static void missing_glVertex3f ( GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glVertex3fv ( const GLfloat v) [static]
static void missing_glVertex3hNV ( GLhalfNV  x,
GLhalfNV  y,
GLhalfNV  z 
) [static]
static void missing_glVertex3hvNV ( const GLhalfNV v) [static]
static void missing_glVertex3i ( GLint  x,
GLint  y,
GLint  z 
) [static]
static void missing_glVertex3iv ( const GLint v) [static]
static void missing_glVertex3s ( GLshort  x,
GLshort  y,
GLshort  z 
) [static]
static void missing_glVertex3sv ( const GLshort v) [static]
static void missing_glVertex4d ( GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
) [static]
static void missing_glVertex4dv ( const GLdouble v) [static]
static void missing_glVertex4f ( GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
) [static]
static void missing_glVertex4fv ( const GLfloat v) [static]
static void missing_glVertex4hNV ( GLhalfNV  x,
GLhalfNV  y,
GLhalfNV  z,
GLhalfNV  w 
) [static]
static void missing_glVertex4hvNV ( const GLhalfNV v) [static]
static void missing_glVertex4i ( GLint  x,
GLint  y,
GLint  z,
GLint  w 
) [static]
static void missing_glVertex4iv ( const GLint v) [static]
static void missing_glVertex4s ( GLshort  x,
GLshort  y,
GLshort  z,
GLshort  w 
) [static]
static void missing_glVertex4sv ( const GLshort v) [static]
static void missing_glVertexArrayColorOffsetEXT ( GLuint  vaobj,
GLuint  buffer,
GLint  size,
GLenum  type,
GLsizei  stride,
const GLintptr  offset 
) [static]
static void missing_glVertexArrayEdgeFlagOffsetEXT ( GLuint  vaobj,
GLuint  buffer,
GLsizei  stride,
const GLintptr  offset 
) [static]
static void missing_glVertexArrayFogCoordOffsetEXT ( GLuint  vaobj,
GLuint  buffer,
GLenum  type,
GLsizei  stride,
const GLintptr  offset 
) [static]
static void missing_glVertexArrayIndexOffsetEXT ( GLuint  vaobj,
GLuint  buffer,
GLenum  type,
GLsizei  stride,
const GLintptr  offset 
) [static]
static void missing_glVertexArrayMultiTexCoordOffsetEXT ( GLuint  vaobj,
GLuint  buffer,
GLenum  texunit,
GLint  size,
GLenum  type,
GLsizei  stride,
const GLintptr  offset 
) [static]
static void missing_glVertexArrayNormalOffsetEXT ( GLuint  vaobj,
GLuint  buffer,
GLenum  type,
GLsizei  stride,
const GLintptr  offset 
) [static]
static void missing_glVertexArrayParameteriAPPLE ( GLenum  pname,
GLint  param 
) [static]
static void missing_glVertexArrayRangeAPPLE ( GLsizei  length,
GLvoid pointer 
) [static]
static void missing_glVertexArrayRangeNV ( GLsizei  size,
const GLvoid pointer 
) [static]
static void missing_glVertexArraySecondaryColorOffsetEXT ( GLuint  vaobj,
GLuint  buffer,
GLint  size,
GLenum  type,
GLsizei  stride,
const GLintptr  offset 
) [static]
static void missing_glVertexArrayTexCoordOffsetEXT ( GLuint  vaobj,
GLuint  buffer,
GLint  size,
GLenum  type,
GLsizei  stride,
const GLintptr  offset 
) [static]
static void missing_glVertexArrayVertexAttribIOffsetEXT ( GLuint  vaobj,
GLuint  buffer,
GLuint  index,
GLint  size,
GLenum  type,
GLsizei  stride,
const GLintptr  offset 
) [static]
static void missing_glVertexArrayVertexAttribLOffsetEXT ( GLuint  vaobj,
GLuint  buffer,
GLuint  index,
GLint  size,
GLenum  type,
GLsizei  stride,
GLintptr  offset 
) [static]
static void missing_glVertexArrayVertexAttribOffsetEXT ( GLuint  vaobj,
GLuint  buffer,
GLuint  index,
GLint  size,
GLenum  type,
GLboolean  normalized,
GLsizei  stride,
const GLintptr  offset 
) [static]
static void missing_glVertexArrayVertexOffsetEXT ( GLuint  vaobj,
GLuint  buffer,
GLint  size,
GLenum  type,
GLsizei  stride,
const GLintptr  offset 
) [static]
static void missing_glVertexAttrib1d ( GLuint  index,
GLdouble  x 
) [static]
static void missing_glVertexAttrib1dARB ( GLuint  index,
GLdouble  x 
) [static]
static void missing_glVertexAttrib1dNV ( GLuint  index,
GLdouble  x 
) [static]
static void missing_glVertexAttrib1dv ( GLuint  index,
const GLdouble v 
) [static]
static void missing_glVertexAttrib1dvARB ( GLuint  index,
const GLdouble v 
) [static]
static void missing_glVertexAttrib1dvNV ( GLuint  index,
const GLdouble v 
) [static]
static void missing_glVertexAttrib1f ( GLuint  index,
GLfloat  x 
) [static]
static void missing_glVertexAttrib1fARB ( GLuint  index,
GLfloat  x 
) [static]
static void missing_glVertexAttrib1fNV ( GLuint  index,
GLfloat  x 
) [static]
static void missing_glVertexAttrib1fv ( GLuint  index,
const GLfloat v 
) [static]
static void missing_glVertexAttrib1fvARB ( GLuint  index,
const GLfloat v 
) [static]
static void missing_glVertexAttrib1fvNV ( GLuint  index,
const GLfloat v 
) [static]
static void missing_glVertexAttrib1hNV ( GLuint  index,
GLhalfNV  x 
) [static]
static void missing_glVertexAttrib1hvNV ( GLuint  index,
const GLhalfNV v 
) [static]
static void missing_glVertexAttrib1s ( GLuint  index,
GLshort  x 
) [static]
static void missing_glVertexAttrib1sARB ( GLuint  index,
GLshort  x 
) [static]
static void missing_glVertexAttrib1sNV ( GLuint  index,
GLshort  x 
) [static]
static void missing_glVertexAttrib1sv ( GLuint  index,
const GLshort v 
) [static]
static void missing_glVertexAttrib1svARB ( GLuint  index,
const GLshort v 
) [static]
static void missing_glVertexAttrib1svNV ( GLuint  index,
const GLshort v 
) [static]
static void missing_glVertexAttrib2d ( GLuint  index,
GLdouble  x,
GLdouble  y 
) [static]
static void missing_glVertexAttrib2dARB ( GLuint  index,
GLdouble  x,
GLdouble  y 
) [static]
static void missing_glVertexAttrib2dNV ( GLuint  index,
GLdouble  x,
GLdouble  y 
) [static]
static void missing_glVertexAttrib2dv ( GLuint  index,
const GLdouble v 
) [static]
static void missing_glVertexAttrib2dvARB ( GLuint  index,
const GLdouble v 
) [static]
static void missing_glVertexAttrib2dvNV ( GLuint  index,
const GLdouble v 
) [static]
static void missing_glVertexAttrib2f ( GLuint  index,
GLfloat  x,
GLfloat  y 
) [static]
static void missing_glVertexAttrib2fARB ( GLuint  index,
GLfloat  x,
GLfloat  y 
) [static]
static void missing_glVertexAttrib2fNV ( GLuint  index,
GLfloat  x,
GLfloat  y 
) [static]
static void missing_glVertexAttrib2fv ( GLuint  index,
const GLfloat v 
) [static]
static void missing_glVertexAttrib2fvARB ( GLuint  index,
const GLfloat v 
) [static]
static void missing_glVertexAttrib2fvNV ( GLuint  index,
const GLfloat v 
) [static]
static void missing_glVertexAttrib2hNV ( GLuint  index,
GLhalfNV  x,
GLhalfNV  y 
) [static]
static void missing_glVertexAttrib2hvNV ( GLuint  index,
const GLhalfNV v 
) [static]
static void missing_glVertexAttrib2s ( GLuint  index,
GLshort  x,
GLshort  y 
) [static]
static void missing_glVertexAttrib2sARB ( GLuint  index,
GLshort  x,
GLshort  y 
) [static]
static void missing_glVertexAttrib2sNV ( GLuint  index,
GLshort  x,
GLshort  y 
) [static]
static void missing_glVertexAttrib2sv ( GLuint  index,
const GLshort v 
) [static]
static void missing_glVertexAttrib2svARB ( GLuint  index,
const GLshort v 
) [static]
static void missing_glVertexAttrib2svNV ( GLuint  index,
const GLshort v 
) [static]
static void missing_glVertexAttrib3d ( GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z 
) [static]
static void missing_glVertexAttrib3dARB ( GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z 
) [static]
static void missing_glVertexAttrib3dNV ( GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z 
) [static]
static void missing_glVertexAttrib3dv ( GLuint  index,
const GLdouble v 
) [static]
static void missing_glVertexAttrib3dvARB ( GLuint  index,
const GLdouble v 
) [static]
static void missing_glVertexAttrib3dvNV ( GLuint  index,
const GLdouble v 
) [static]
static void missing_glVertexAttrib3f ( GLuint  index,
GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glVertexAttrib3fARB ( GLuint  index,
GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glVertexAttrib3fNV ( GLuint  index,
GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glVertexAttrib3fv ( GLuint  index,
const GLfloat v 
) [static]
static void missing_glVertexAttrib3fvARB ( GLuint  index,
const GLfloat v 
) [static]
static void missing_glVertexAttrib3fvNV ( GLuint  index,
const GLfloat v 
) [static]
static void missing_glVertexAttrib3hNV ( GLuint  index,
GLhalfNV  x,
GLhalfNV  y,
GLhalfNV  z 
) [static]
static void missing_glVertexAttrib3hvNV ( GLuint  index,
const GLhalfNV v 
) [static]
static void missing_glVertexAttrib3s ( GLuint  index,
GLshort  x,
GLshort  y,
GLshort  z 
) [static]
static void missing_glVertexAttrib3sARB ( GLuint  index,
GLshort  x,
GLshort  y,
GLshort  z 
) [static]
static void missing_glVertexAttrib3sNV ( GLuint  index,
GLshort  x,
GLshort  y,
GLshort  z 
) [static]
static void missing_glVertexAttrib3sv ( GLuint  index,
const GLshort v 
) [static]
static void missing_glVertexAttrib3svARB ( GLuint  index,
const GLshort v 
) [static]
static void missing_glVertexAttrib3svNV ( GLuint  index,
const GLshort v 
) [static]
static void missing_glVertexAttrib4bv ( GLuint  index,
const GLbyte v 
) [static]
static void missing_glVertexAttrib4bvARB ( GLuint  index,
const GLbyte v 
) [static]
static void missing_glVertexAttrib4d ( GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
) [static]
static void missing_glVertexAttrib4dARB ( GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
) [static]
static void missing_glVertexAttrib4dNV ( GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
) [static]
static void missing_glVertexAttrib4dv ( GLuint  index,
const GLdouble v 
) [static]
static void missing_glVertexAttrib4dvARB ( GLuint  index,
const GLdouble v 
) [static]
static void missing_glVertexAttrib4dvNV ( GLuint  index,
const GLdouble v 
) [static]
static void missing_glVertexAttrib4f ( GLuint  index,
GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
) [static]
static void missing_glVertexAttrib4fARB ( GLuint  index,
GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
) [static]
static void missing_glVertexAttrib4fNV ( GLuint  index,
GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
) [static]
static void missing_glVertexAttrib4fv ( GLuint  index,
const GLfloat v 
) [static]
static void missing_glVertexAttrib4fvARB ( GLuint  index,
const GLfloat v 
) [static]
static void missing_glVertexAttrib4fvNV ( GLuint  index,
const GLfloat v 
) [static]
static void missing_glVertexAttrib4hNV ( GLuint  index,
GLhalfNV  x,
GLhalfNV  y,
GLhalfNV  z,
GLhalfNV  w 
) [static]
static void missing_glVertexAttrib4hvNV ( GLuint  index,
const GLhalfNV v 
) [static]
static void missing_glVertexAttrib4iv ( GLuint  index,
const GLint v 
) [static]
static void missing_glVertexAttrib4ivARB ( GLuint  index,
const GLint v 
) [static]
static void missing_glVertexAttrib4Nbv ( GLuint  index,
const GLbyte v 
) [static]
static void missing_glVertexAttrib4NbvARB ( GLuint  index,
const GLbyte v 
) [static]
static void missing_glVertexAttrib4Niv ( GLuint  index,
const GLint v 
) [static]
static void missing_glVertexAttrib4NivARB ( GLuint  index,
const GLint v 
) [static]
static void missing_glVertexAttrib4Nsv ( GLuint  index,
const GLshort v 
) [static]
static void missing_glVertexAttrib4NsvARB ( GLuint  index,
const GLshort v 
) [static]
static void missing_glVertexAttrib4Nub ( GLuint  index,
GLubyte  x,
GLubyte  y,
GLubyte  z,
GLubyte  w 
) [static]
static void missing_glVertexAttrib4NubARB ( GLuint  index,
GLubyte  x,
GLubyte  y,
GLubyte  z,
GLubyte  w 
) [static]
static void missing_glVertexAttrib4Nubv ( GLuint  index,
const GLubyte v 
) [static]
static void missing_glVertexAttrib4NubvARB ( GLuint  index,
const GLubyte v 
) [static]
static void missing_glVertexAttrib4Nuiv ( GLuint  index,
const GLuint v 
) [static]
static void missing_glVertexAttrib4NuivARB ( GLuint  index,
const GLuint v 
) [static]
static void missing_glVertexAttrib4Nusv ( GLuint  index,
const GLushort v 
) [static]
static void missing_glVertexAttrib4NusvARB ( GLuint  index,
const GLushort v 
) [static]
static void missing_glVertexAttrib4s ( GLuint  index,
GLshort  x,
GLshort  y,
GLshort  z,
GLshort  w 
) [static]
static void missing_glVertexAttrib4sARB ( GLuint  index,
GLshort  x,
GLshort  y,
GLshort  z,
GLshort  w 
) [static]
static void missing_glVertexAttrib4sNV ( GLuint  index,
GLshort  x,
GLshort  y,
GLshort  z,
GLshort  w 
) [static]
static void missing_glVertexAttrib4sv ( GLuint  index,
const GLshort v 
) [static]
static void missing_glVertexAttrib4svARB ( GLuint  index,
const GLshort v 
) [static]
static void missing_glVertexAttrib4svNV ( GLuint  index,
const GLshort v 
) [static]
static void missing_glVertexAttrib4ubNV ( GLuint  index,
GLubyte  x,
GLubyte  y,
GLubyte  z,
GLubyte  w 
) [static]
static void missing_glVertexAttrib4ubv ( GLuint  index,
const GLubyte v 
) [static]
static void missing_glVertexAttrib4ubvARB ( GLuint  index,
const GLubyte v 
) [static]
static void missing_glVertexAttrib4ubvNV ( GLuint  index,
const GLubyte v 
) [static]
static void missing_glVertexAttrib4uiv ( GLuint  index,
const GLuint v 
) [static]
static void missing_glVertexAttrib4uivARB ( GLuint  index,
const GLuint v 
) [static]
static void missing_glVertexAttrib4usv ( GLuint  index,
const GLushort v 
) [static]
static void missing_glVertexAttrib4usvARB ( GLuint  index,
const GLushort v 
) [static]
static void missing_glVertexAttribArrayObjectATI ( GLuint  index,
GLint  size,
GLenum  type,
GLboolean  normalized,
GLsizei  stride,
GLuint  buffer,
GLuint  offset 
) [static]
static void missing_glVertexAttribBinding ( GLuint  attribindex,
GLuint  bindingindex 
) [static]
static void missing_glVertexAttribDivisor ( GLuint  index,
GLuint  divisor 
) [static]
static void missing_glVertexAttribDivisorANGLE ( GLuint  index,
GLuint  divisor 
) [static]
static void missing_glVertexAttribDivisorARB ( GLuint  index,
GLuint  divisor 
) [static]
static void missing_glVertexAttribFormat ( GLuint  attribindex,
GLint  size,
GLenum  type,
GLboolean  normalized,
GLuint  relativeoffset 
) [static]
static void missing_glVertexAttribFormatNV ( GLuint  index,
GLint  size,
GLenum  type,
GLboolean  normalized,
GLsizei  stride 
) [static]
static void missing_glVertexAttribI1i ( GLuint  index,
GLint  x 
) [static]
static void missing_glVertexAttribI1iEXT ( GLuint  index,
GLint  x 
) [static]
static void missing_glVertexAttribI1iv ( GLuint  index,
const GLint v 
) [static]
static void missing_glVertexAttribI1ivEXT ( GLuint  index,
const GLint v 
) [static]
static void missing_glVertexAttribI1ui ( GLuint  index,
GLuint  x 
) [static]
static void missing_glVertexAttribI1uiEXT ( GLuint  index,
GLuint  x 
) [static]
static void missing_glVertexAttribI1uiv ( GLuint  index,
const GLuint v 
) [static]
static void missing_glVertexAttribI1uivEXT ( GLuint  index,
const GLuint v 
) [static]
static void missing_glVertexAttribI2i ( GLuint  index,
GLint  x,
GLint  y 
) [static]
static void missing_glVertexAttribI2iEXT ( GLuint  index,
GLint  x,
GLint  y 
) [static]
static void missing_glVertexAttribI2iv ( GLuint  index,
const GLint v 
) [static]
static void missing_glVertexAttribI2ivEXT ( GLuint  index,
const GLint v 
) [static]
static void missing_glVertexAttribI2ui ( GLuint  index,
GLuint  x,
GLuint  y 
) [static]
static void missing_glVertexAttribI2uiEXT ( GLuint  index,
GLuint  x,
GLuint  y 
) [static]
static void missing_glVertexAttribI2uiv ( GLuint  index,
const GLuint v 
) [static]
static void missing_glVertexAttribI2uivEXT ( GLuint  index,
const GLuint v 
) [static]
static void missing_glVertexAttribI3i ( GLuint  index,
GLint  x,
GLint  y,
GLint  z 
) [static]
static void missing_glVertexAttribI3iEXT ( GLuint  index,
GLint  x,
GLint  y,
GLint  z 
) [static]
static void missing_glVertexAttribI3iv ( GLuint  index,
const GLint v 
) [static]
static void missing_glVertexAttribI3ivEXT ( GLuint  index,
const GLint v 
) [static]
static void missing_glVertexAttribI3ui ( GLuint  index,
GLuint  x,
GLuint  y,
GLuint  z 
) [static]
static void missing_glVertexAttribI3uiEXT ( GLuint  index,
GLuint  x,
GLuint  y,
GLuint  z 
) [static]
static void missing_glVertexAttribI3uiv ( GLuint  index,
const GLuint v 
) [static]
static void missing_glVertexAttribI3uivEXT ( GLuint  index,
const GLuint v 
) [static]
static void missing_glVertexAttribI4bv ( GLuint  index,
const GLbyte v 
) [static]
static void missing_glVertexAttribI4bvEXT ( GLuint  index,
const GLbyte v 
) [static]
static void missing_glVertexAttribI4i ( GLuint  index,
GLint  x,
GLint  y,
GLint  z,
GLint  w 
) [static]
static void missing_glVertexAttribI4iEXT ( GLuint  index,
GLint  x,
GLint  y,
GLint  z,
GLint  w 
) [static]
static void missing_glVertexAttribI4iv ( GLuint  index,
const GLint v 
) [static]
static void missing_glVertexAttribI4ivEXT ( GLuint  index,
const GLint v 
) [static]
static void missing_glVertexAttribI4sv ( GLuint  index,
const GLshort v 
) [static]
static void missing_glVertexAttribI4svEXT ( GLuint  index,
const GLshort v 
) [static]
static void missing_glVertexAttribI4ubv ( GLuint  index,
const GLubyte v 
) [static]
static void missing_glVertexAttribI4ubvEXT ( GLuint  index,
const GLubyte v 
) [static]
static void missing_glVertexAttribI4ui ( GLuint  index,
GLuint  x,
GLuint  y,
GLuint  z,
GLuint  w 
) [static]
static void missing_glVertexAttribI4uiEXT ( GLuint  index,
GLuint  x,
GLuint  y,
GLuint  z,
GLuint  w 
) [static]
static void missing_glVertexAttribI4uiv ( GLuint  index,
const GLuint v 
) [static]
static void missing_glVertexAttribI4uivEXT ( GLuint  index,
const GLuint v 
) [static]
static void missing_glVertexAttribI4usv ( GLuint  index,
const GLushort v 
) [static]
static void missing_glVertexAttribI4usvEXT ( GLuint  index,
const GLushort v 
) [static]
static void missing_glVertexAttribIFormat ( GLuint  attribindex,
GLint  size,
GLenum  type,
GLuint  relativeoffset 
) [static]
static void missing_glVertexAttribIFormatNV ( GLuint  index,
GLint  size,
GLenum  type,
GLsizei  stride 
) [static]
static void missing_glVertexAttribIPointer ( GLuint  index,
GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
) [static]
static void missing_glVertexAttribIPointerEXT ( GLuint  index,
GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
) [static]
static void missing_glVertexAttribL1d ( GLuint  index,
GLdouble  x 
) [static]
static void missing_glVertexAttribL1dEXT ( GLuint  index,
GLdouble  x 
) [static]
static void missing_glVertexAttribL1dv ( GLuint  index,
const GLdouble v 
) [static]
static void missing_glVertexAttribL1dvEXT ( GLuint  index,
const GLdouble v 
) [static]
static void missing_glVertexAttribL1i64NV ( GLuint  index,
GLint64EXT  x 
) [static]
static void missing_glVertexAttribL1i64vNV ( GLuint  index,
const GLint64EXT v 
) [static]
static void missing_glVertexAttribL1ui64NV ( GLuint  index,
GLuint64EXT  x 
) [static]
static void missing_glVertexAttribL1ui64vNV ( GLuint  index,
const GLuint64EXT v 
) [static]
static void missing_glVertexAttribL2d ( GLuint  index,
GLdouble  x,
GLdouble  y 
) [static]
static void missing_glVertexAttribL2dEXT ( GLuint  index,
GLdouble  x,
GLdouble  y 
) [static]
static void missing_glVertexAttribL2dv ( GLuint  index,
const GLdouble v 
) [static]
static void missing_glVertexAttribL2dvEXT ( GLuint  index,
const GLdouble v 
) [static]
static void missing_glVertexAttribL2i64NV ( GLuint  index,
GLint64EXT  x,
GLint64EXT  y 
) [static]
static void missing_glVertexAttribL2i64vNV ( GLuint  index,
const GLint64EXT v 
) [static]
static void missing_glVertexAttribL2ui64NV ( GLuint  index,
GLuint64EXT  x,
GLuint64EXT  y 
) [static]
static void missing_glVertexAttribL2ui64vNV ( GLuint  index,
const GLuint64EXT v 
) [static]
static void missing_glVertexAttribL3d ( GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z 
) [static]
static void missing_glVertexAttribL3dEXT ( GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z 
) [static]
static void missing_glVertexAttribL3dv ( GLuint  index,
const GLdouble v 
) [static]
static void missing_glVertexAttribL3dvEXT ( GLuint  index,
const GLdouble v 
) [static]
static void missing_glVertexAttribL3i64NV ( GLuint  index,
GLint64EXT  x,
GLint64EXT  y,
GLint64EXT  z 
) [static]
static void missing_glVertexAttribL3i64vNV ( GLuint  index,
const GLint64EXT v 
) [static]
static void missing_glVertexAttribL3ui64NV ( GLuint  index,
GLuint64EXT  x,
GLuint64EXT  y,
GLuint64EXT  z 
) [static]
static void missing_glVertexAttribL3ui64vNV ( GLuint  index,
const GLuint64EXT v 
) [static]
static void missing_glVertexAttribL4d ( GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
) [static]
static void missing_glVertexAttribL4dEXT ( GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
) [static]
static void missing_glVertexAttribL4dv ( GLuint  index,
const GLdouble v 
) [static]
static void missing_glVertexAttribL4dvEXT ( GLuint  index,
const GLdouble v 
) [static]
static void missing_glVertexAttribL4i64NV ( GLuint  index,
GLint64EXT  x,
GLint64EXT  y,
GLint64EXT  z,
GLint64EXT  w 
) [static]
static void missing_glVertexAttribL4i64vNV ( GLuint  index,
const GLint64EXT v 
) [static]
static void missing_glVertexAttribL4ui64NV ( GLuint  index,
GLuint64EXT  x,
GLuint64EXT  y,
GLuint64EXT  z,
GLuint64EXT  w 
) [static]
static void missing_glVertexAttribL4ui64vNV ( GLuint  index,
const GLuint64EXT v 
) [static]
static void missing_glVertexAttribLFormat ( GLuint  attribindex,
GLint  size,
GLenum  type,
GLuint  relativeoffset 
) [static]
static void missing_glVertexAttribLFormatNV ( GLuint  index,
GLint  size,
GLenum  type,
GLsizei  stride 
) [static]
static void missing_glVertexAttribLPointer ( GLuint  index,
GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
) [static]
static void missing_glVertexAttribLPointerEXT ( GLuint  index,
GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
) [static]
static void missing_glVertexAttribP1ui ( GLuint  index,
GLenum  type,
GLboolean  normalized,
GLuint  value 
) [static]
static void missing_glVertexAttribP1uiv ( GLuint  index,
GLenum  type,
GLboolean  normalized,
const GLuint value 
) [static]
static void missing_glVertexAttribP2ui ( GLuint  index,
GLenum  type,
GLboolean  normalized,
GLuint  value 
) [static]
static void missing_glVertexAttribP2uiv ( GLuint  index,
GLenum  type,
GLboolean  normalized,
const GLuint value 
) [static]
static void missing_glVertexAttribP3ui ( GLuint  index,
GLenum  type,
GLboolean  normalized,
GLuint  value 
) [static]
static void missing_glVertexAttribP3uiv ( GLuint  index,
GLenum  type,
GLboolean  normalized,
const GLuint value 
) [static]
static void missing_glVertexAttribP4ui ( GLuint  index,
GLenum  type,
GLboolean  normalized,
GLuint  value 
) [static]
static void missing_glVertexAttribP4uiv ( GLuint  index,
GLenum  type,
GLboolean  normalized,
const GLuint value 
) [static]
static void missing_glVertexAttribPointer ( GLuint  index,
GLint  size,
GLenum  type,
GLboolean  normalized,
GLsizei  stride,
const GLvoid pointer 
) [static]
static void missing_glVertexAttribPointerARB ( GLuint  index,
GLint  size,
GLenum  type,
GLboolean  normalized,
GLsizei  stride,
const GLvoid pointer 
) [static]
static void missing_glVertexAttribPointerNV ( GLuint  index,
GLint  fsize,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
) [static]
static void missing_glVertexAttribs1dvNV ( GLuint  index,
GLsizei  n,
const GLdouble v 
) [static]
static void missing_glVertexAttribs1fvNV ( GLuint  index,
GLsizei  n,
const GLfloat v 
) [static]
static void missing_glVertexAttribs1hvNV ( GLuint  index,
GLsizei  count,
const GLhalfNV v 
) [static]
static void missing_glVertexAttribs1svNV ( GLuint  index,
GLsizei  n,
const GLshort v 
) [static]
static void missing_glVertexAttribs2dvNV ( GLuint  index,
GLsizei  n,
const GLdouble v 
) [static]
static void missing_glVertexAttribs2fvNV ( GLuint  index,
GLsizei  n,
const GLfloat v 
) [static]
static void missing_glVertexAttribs2hvNV ( GLuint  index,
GLsizei  count,
const GLhalfNV v 
) [static]
static void missing_glVertexAttribs2svNV ( GLuint  index,
GLsizei  n,
const GLshort v 
) [static]
static void missing_glVertexAttribs3dvNV ( GLuint  index,
GLsizei  n,
const GLdouble v 
) [static]
static void missing_glVertexAttribs3fvNV ( GLuint  index,
GLsizei  n,
const GLfloat v 
) [static]
static void missing_glVertexAttribs3hvNV ( GLuint  index,
GLsizei  count,
const GLhalfNV v 
) [static]
static void missing_glVertexAttribs3svNV ( GLuint  index,
GLsizei  n,
const GLshort v 
) [static]
static void missing_glVertexAttribs4dvNV ( GLuint  index,
GLsizei  n,
const GLdouble v 
) [static]
static void missing_glVertexAttribs4fvNV ( GLuint  index,
GLsizei  n,
const GLfloat v 
) [static]
static void missing_glVertexAttribs4hvNV ( GLuint  index,
GLsizei  count,
const GLhalfNV v 
) [static]
static void missing_glVertexAttribs4svNV ( GLuint  index,
GLsizei  n,
const GLshort v 
) [static]
static void missing_glVertexAttribs4ubvNV ( GLuint  index,
GLsizei  n,
const GLubyte v 
) [static]
static void missing_glVertexBindingDivisor ( GLuint  bindingindex,
GLuint  divisor 
) [static]
static void missing_glVertexBlendARB ( GLint  count) [static]
static void missing_glVertexBlendEnvfATI ( GLenum  pname,
GLfloat  param 
) [static]
static void missing_glVertexBlendEnviATI ( GLenum  pname,
GLint  param 
) [static]
static void missing_glVertexFormatNV ( GLint  size,
GLenum  type,
GLsizei  stride 
) [static]
static void missing_glVertexP2ui ( GLenum  type,
GLuint  coords 
) [static]
static void missing_glVertexP2uiv ( GLenum  type,
const GLuint coords 
) [static]
static void missing_glVertexP3ui ( GLenum  type,
GLuint  coords 
) [static]
static void missing_glVertexP3uiv ( GLenum  type,
const GLuint coords 
) [static]
static void missing_glVertexP4ui ( GLenum  type,
GLuint  coords 
) [static]
static void missing_glVertexP4uiv ( GLenum  type,
const GLuint coords 
) [static]
static void missing_glVertexPointer ( GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
) [static]
static void missing_glVertexPointerEXT ( GLint  size,
GLenum  type,
GLsizei  stride,
GLsizei  count,
const GLvoid pointer 
) [static]
static void missing_glVertexPointerListIBM ( GLint  size,
GLenum  type,
GLint  stride,
const GLvoid **  pointer,
GLint  ptrstride 
) [static]
static void missing_glVertexPointervINTEL ( GLint  size,
GLenum  type,
const GLvoid **  pointer 
) [static]
static void missing_glVertexStream1dATI ( GLenum  stream,
GLdouble  x 
) [static]
static void missing_glVertexStream1dvATI ( GLenum  stream,
const GLdouble coords 
) [static]
static void missing_glVertexStream1fATI ( GLenum  stream,
GLfloat  x 
) [static]
static void missing_glVertexStream1fvATI ( GLenum  stream,
const GLfloat coords 
) [static]
static void missing_glVertexStream1iATI ( GLenum  stream,
GLint  x 
) [static]
static void missing_glVertexStream1ivATI ( GLenum  stream,
const GLint coords 
) [static]
static void missing_glVertexStream1sATI ( GLenum  stream,
GLshort  x 
) [static]
static void missing_glVertexStream1svATI ( GLenum  stream,
const GLshort coords 
) [static]
static void missing_glVertexStream2dATI ( GLenum  stream,
GLdouble  x,
GLdouble  y 
) [static]
static void missing_glVertexStream2dvATI ( GLenum  stream,
const GLdouble coords 
) [static]
static void missing_glVertexStream2fATI ( GLenum  stream,
GLfloat  x,
GLfloat  y 
) [static]
static void missing_glVertexStream2fvATI ( GLenum  stream,
const GLfloat coords 
) [static]
static void missing_glVertexStream2iATI ( GLenum  stream,
GLint  x,
GLint  y 
) [static]
static void missing_glVertexStream2ivATI ( GLenum  stream,
const GLint coords 
) [static]
static void missing_glVertexStream2sATI ( GLenum  stream,
GLshort  x,
GLshort  y 
) [static]
static void missing_glVertexStream2svATI ( GLenum  stream,
const GLshort coords 
) [static]
static void missing_glVertexStream3dATI ( GLenum  stream,
GLdouble  x,
GLdouble  y,
GLdouble  z 
) [static]
static void missing_glVertexStream3dvATI ( GLenum  stream,
const GLdouble coords 
) [static]
static void missing_glVertexStream3fATI ( GLenum  stream,
GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glVertexStream3fvATI ( GLenum  stream,
const GLfloat coords 
) [static]
static void missing_glVertexStream3iATI ( GLenum  stream,
GLint  x,
GLint  y,
GLint  z 
) [static]
static void missing_glVertexStream3ivATI ( GLenum  stream,
const GLint coords 
) [static]
static void missing_glVertexStream3sATI ( GLenum  stream,
GLshort  x,
GLshort  y,
GLshort  z 
) [static]
static void missing_glVertexStream3svATI ( GLenum  stream,
const GLshort coords 
) [static]
static void missing_glVertexStream4dATI ( GLenum  stream,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
) [static]
static void missing_glVertexStream4dvATI ( GLenum  stream,
const GLdouble coords 
) [static]
static void missing_glVertexStream4fATI ( GLenum  stream,
GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
) [static]
static void missing_glVertexStream4fvATI ( GLenum  stream,
const GLfloat coords 
) [static]
static void missing_glVertexStream4iATI ( GLenum  stream,
GLint  x,
GLint  y,
GLint  z,
GLint  w 
) [static]
static void missing_glVertexStream4ivATI ( GLenum  stream,
const GLint coords 
) [static]
static void missing_glVertexStream4sATI ( GLenum  stream,
GLshort  x,
GLshort  y,
GLshort  z,
GLshort  w 
) [static]
static void missing_glVertexStream4svATI ( GLenum  stream,
const GLshort coords 
) [static]
static void missing_glVertexWeightfEXT ( GLfloat  weight) [static]
static void missing_glVertexWeightfvEXT ( const GLfloat weight) [static]
static void missing_glVertexWeighthNV ( GLhalfNV  weight) [static]
static void missing_glVertexWeighthvNV ( const GLhalfNV weight) [static]
static void missing_glVertexWeightPointerEXT ( GLsizei  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
) [static]
static GLenum missing_glVideoCaptureNV ( GLuint  video_capture_slot,
GLuint sequence_num,
GLuint64EXT capture_time 
) [static]
static void missing_glVideoCaptureStreamParameterdvNV ( GLuint  video_capture_slot,
GLuint  stream,
GLenum  pname,
const GLdouble params 
) [static]
static void missing_glVideoCaptureStreamParameterfvNV ( GLuint  video_capture_slot,
GLuint  stream,
GLenum  pname,
const GLfloat params 
) [static]
static void missing_glVideoCaptureStreamParameterivNV ( GLuint  video_capture_slot,
GLuint  stream,
GLenum  pname,
const GLint params 
) [static]
static void missing_glViewport ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
) [static]
static void missing_glViewportArrayv ( GLuint  first,
GLsizei  count,
const GLfloat v 
) [static]
static void missing_glViewportIndexedf ( GLuint  index,
GLfloat  x,
GLfloat  y,
GLfloat  w,
GLfloat  h 
) [static]
static void missing_glViewportIndexedfv ( GLuint  index,
const GLfloat v 
) [static]
static void missing_glWaitSync ( GLsync  sync,
GLbitfield  flags,
GLuint64  timeout 
) [static]
static void missing_glWaitSyncAPPLE ( GLsync  sync,
GLbitfield  flags,
GLuint64  timeout 
) [static]
static void missing_glWeightbvARB ( GLint  size,
const GLbyte weights 
) [static]
static void missing_glWeightdvARB ( GLint  size,
const GLdouble weights 
) [static]
static void missing_glWeightfvARB ( GLint  size,
const GLfloat weights 
) [static]
static void missing_glWeightivARB ( GLint  size,
const GLint weights 
) [static]
static void missing_glWeightPathsNV ( GLuint  resultPath,
GLsizei  numPaths,
const GLuint paths,
const GLfloat weights 
) [static]
static void missing_glWeightPointerARB ( GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
) [static]
static void missing_glWeightPointerOES ( GLint  size,
GLenum  type,
GLsizei  stride,
GLvoid pointer 
) [static]
static void missing_glWeightsvARB ( GLint  size,
const GLshort weights 
) [static]
static void missing_glWeightubvARB ( GLint  size,
const GLubyte weights 
) [static]
static void missing_glWeightuivARB ( GLint  size,
const GLuint weights 
) [static]
static void missing_glWeightusvARB ( GLint  size,
const GLushort weights 
) [static]
static void missing_glWindowPos2d ( GLdouble  x,
GLdouble  y 
) [static]
static void missing_glWindowPos2dARB ( GLdouble  x,
GLdouble  y 
) [static]
static void missing_glWindowPos2dMESA ( GLdouble  x,
GLdouble  y 
) [static]
static void missing_glWindowPos2dv ( const GLdouble p) [static]
static void missing_glWindowPos2dvARB ( const GLdouble p) [static]
static void missing_glWindowPos2dvMESA ( const GLdouble v) [static]
static void missing_glWindowPos2f ( GLfloat  x,
GLfloat  y 
) [static]
static void missing_glWindowPos2fARB ( GLfloat  x,
GLfloat  y 
) [static]
static void missing_glWindowPos2fMESA ( GLfloat  x,
GLfloat  y 
) [static]
static void missing_glWindowPos2fv ( const GLfloat p) [static]
static void missing_glWindowPos2fvARB ( const GLfloat p) [static]
static void missing_glWindowPos2fvMESA ( const GLfloat v) [static]
static void missing_glWindowPos2i ( GLint  x,
GLint  y 
) [static]
static void missing_glWindowPos2iARB ( GLint  x,
GLint  y 
) [static]
static void missing_glWindowPos2iMESA ( GLint  x,
GLint  y 
) [static]
static void missing_glWindowPos2iv ( const GLint p) [static]
static void missing_glWindowPos2ivARB ( const GLint p) [static]
static void missing_glWindowPos2ivMESA ( const GLint v) [static]
static void missing_glWindowPos2s ( GLshort  x,
GLshort  y 
) [static]
static void missing_glWindowPos2sARB ( GLshort  x,
GLshort  y 
) [static]
static void missing_glWindowPos2sMESA ( GLshort  x,
GLshort  y 
) [static]
static void missing_glWindowPos2sv ( const GLshort p) [static]
static void missing_glWindowPos2svARB ( const GLshort p) [static]
static void missing_glWindowPos2svMESA ( const GLshort v) [static]
static void missing_glWindowPos3d ( GLdouble  x,
GLdouble  y,
GLdouble  z 
) [static]
static void missing_glWindowPos3dARB ( GLdouble  x,
GLdouble  y,
GLdouble  z 
) [static]
static void missing_glWindowPos3dMESA ( GLdouble  x,
GLdouble  y,
GLdouble  z 
) [static]
static void missing_glWindowPos3dv ( const GLdouble p) [static]
static void missing_glWindowPos3dvARB ( const GLdouble p) [static]
static void missing_glWindowPos3dvMESA ( const GLdouble v) [static]
static void missing_glWindowPos3f ( GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glWindowPos3fARB ( GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glWindowPos3fMESA ( GLfloat  x,
GLfloat  y,
GLfloat  z 
) [static]
static void missing_glWindowPos3fv ( const GLfloat p) [static]
static void missing_glWindowPos3fvARB ( const GLfloat p) [static]
static void missing_glWindowPos3fvMESA ( const GLfloat v) [static]
static void missing_glWindowPos3i ( GLint  x,
GLint  y,
GLint  z 
) [static]
static void missing_glWindowPos3iARB ( GLint  x,
GLint  y,
GLint  z 
) [static]
static void missing_glWindowPos3iMESA ( GLint  x,
GLint  y,
GLint  z 
) [static]
static void missing_glWindowPos3iv ( const GLint p) [static]
static void missing_glWindowPos3ivARB ( const GLint p) [static]
static void missing_glWindowPos3ivMESA ( const GLint v) [static]
static void missing_glWindowPos3s ( GLshort  x,
GLshort  y,
GLshort  z 
) [static]
static void missing_glWindowPos3sARB ( GLshort  x,
GLshort  y,
GLshort  z 
) [static]
static void missing_glWindowPos3sMESA ( GLshort  x,
GLshort  y,
GLshort  z 
) [static]
static void missing_glWindowPos3sv ( const GLshort p) [static]
static void missing_glWindowPos3svARB ( const GLshort p) [static]
static void missing_glWindowPos3svMESA ( const GLshort v) [static]
static void missing_glWindowPos4dMESA ( GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
) [static]
static void missing_glWindowPos4dvMESA ( const GLdouble v) [static]
static void missing_glWindowPos4fMESA ( GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
) [static]
static void missing_glWindowPos4fvMESA ( const GLfloat v) [static]
static void missing_glWindowPos4iMESA ( GLint  x,
GLint  y,
GLint  z,
GLint  w 
) [static]
static void missing_glWindowPos4ivMESA ( const GLint v) [static]
static void missing_glWindowPos4sMESA ( GLshort  x,
GLshort  y,
GLshort  z,
GLshort  w 
) [static]
static void missing_glWindowPos4svMESA ( const GLshort v) [static]
static void missing_glWriteMaskEXT ( GLuint  res,
GLuint  in,
GLenum  outX,
GLenum  outY,
GLenum  outZ,
GLenum  outW 
) [static]
static void* missing_glXAllocateMemoryNV ( GLsizei  size,
GLfloat  readFrequency,
GLfloat  writeFrequency,
GLfloat  priority 
) [static]
static int missing_glXBindChannelToWindowSGIX ( Display display,
int  screen,
int  channel,
Window  window 
) [static]
static Bool missing_glXBindSwapBarrierNV ( Display dpy,
GLuint  group,
GLuint  barrier 
) [static]
static void missing_glXBindSwapBarrierSGIX ( Display dpy,
GLXDrawable  drawable,
int  barrier 
) [static]
static void missing_glXBindTexImageATI ( Display dpy,
GLXPbuffer  pbuf,
int  buffer 
) [static]
static void missing_glXBindTexImageEXT ( Display display,
GLXDrawable  drawable,
int  buffer,
const int *  attrib_list 
) [static]
static int missing_glXBindVideoCaptureDeviceNV ( Display dpy,
unsigned int  video_capture_slot,
GLXVideoCaptureDeviceNV  device 
) [static]
static int missing_glXBindVideoDeviceNV ( Display dpy,
unsigned int  video_slot,
unsigned int  video_device,
const int *  attrib_list 
) [static]
static int missing_glXBindVideoImageNV ( Display dpy,
GLXVideoDeviceNV  VideoDevice,
GLXPbuffer  pbuf,
int  iVideoBuffer 
) [static]
static void missing_glXBlitContextFramebufferAMD ( GLXContext  dstCtx,
GLint  srcX0,
GLint  srcY0,
GLint  srcX1,
GLint  srcY1,
GLint  dstX0,
GLint  dstY0,
GLint  dstX1,
GLint  dstY1,
GLbitfield  mask,
GLenum  filter 
) [static]
static int missing_glXChannelRectSGIX ( Display display,
int  screen,
int  channel,
int  x,
int  y,
int  w,
int  h 
) [static]
static int missing_glXChannelRectSyncSGIX ( Display display,
int  screen,
int  channel,
GLenum  synctype 
) [static]
static GLXFBConfig* missing_glXChooseFBConfig ( Display dpy,
int  screen,
const int *  attrib_list,
int *  nelements 
) [static]
static GLXFBConfigSGIX* missing_glXChooseFBConfigSGIX ( Display dpy,
int  screen,
const int *  attrib_list,
int *  nelements 
) [static]
static XVisualInfo* missing_glXChooseVisual ( Display dpy,
int  screen,
int *  attribList 
) [static]
static void missing_glXCopyContext ( Display dpy,
GLXContext  src,
GLXContext  dst,
unsigned long  mask 
) [static]
static void missing_glXCopyImageSubDataNV ( Display dpy,
GLXContext  srcCtx,
GLuint  srcName,
GLenum  srcTarget,
GLint  srcLevel,
GLint  srcX,
GLint  srcY,
GLint  srcZ,
GLXContext  dstCtx,
GLuint  dstName,
GLenum  dstTarget,
GLint  dstLevel,
GLint  dstX,
GLint  dstY,
GLint  dstZ,
GLsizei  width,
GLsizei  height,
GLsizei  depth 
) [static]
static void missing_glXCopySubBufferMESA ( Display dpy,
GLXDrawable  drawable,
int  x,
int  y,
int  width,
int  height 
) [static]
static GLXContext missing_glXCreateAssociatedContextAMD ( unsigned int  id,
GLXContext  share_list 
) [static]
static GLXContext missing_glXCreateAssociatedContextAttribsAMD ( unsigned int  id,
GLXContext  share_context,
const int *  attribList 
) [static]
static GLXContext missing_glXCreateContext ( Display dpy,
XVisualInfo *  vis,
GLXContext  shareList,
Bool  direct 
) [static]
static GLXContext missing_glXCreateContextAttribsARB ( Display dpy,
GLXFBConfig  config,
GLXContext  share_context,
Bool  direct,
const int *  attrib_list 
) [static]
static GLXContext missing_glXCreateContextWithConfigSGIX ( Display dpy,
GLXFBConfig  config,
int  render_type,
GLXContext  share_list,
Bool  direct 
) [static]
static GLXPbuffer missing_glXCreateGLXPbufferSGIX ( Display dpy,
GLXFBConfig  config,
unsigned int  width,
unsigned int  height,
int *  attrib_list 
) [static]
static GLXPixmap missing_glXCreateGLXPixmap ( Display dpy,
XVisualInfo *  vis,
Pixmap  pixmap 
) [static]
static GLXPixmap missing_glXCreateGLXPixmapMESA ( Display dpy,
XVisualInfo *  visual,
Pixmap  pixmap,
Colormap  cmap 
) [static]
static GLXPixmap missing_glXCreateGLXPixmapWithConfigSGIX ( Display dpy,
GLXFBConfig  config,
Pixmap  pixmap 
) [static]
static GLXContext missing_glXCreateNewContext ( Display dpy,
GLXFBConfig  config,
int  render_type,
GLXContext  share_list,
Bool  direct 
) [static]
static GLXPbuffer missing_glXCreatePbuffer ( Display dpy,
GLXFBConfig  config,
const int *  attrib_list 
) [static]
static GLXPixmap missing_glXCreatePixmap ( Display dpy,
GLXFBConfig  config,
Pixmap  pixmap,
const int *  attrib_list 
) [static]
static GLXWindow missing_glXCreateWindow ( Display dpy,
GLXFBConfig  config,
Window  win,
const int *  attrib_list 
) [static]
static void missing_glXCushionSGI ( Display dpy,
Window  window,
float  cushion 
) [static]
static Bool missing_glXDeleteAssociatedContextAMD ( GLXContext  ctx) [static]
static void missing_glXDestroyContext ( Display dpy,
GLXContext  ctx 
) [static]
static void missing_glXDestroyGLXPbufferSGIX ( Display dpy,
GLXPbuffer  pbuf 
) [static]
static void missing_glXDestroyGLXPixmap ( Display dpy,
GLXPixmap  pix 
) [static]
static void missing_glXDestroyPbuffer ( Display dpy,
GLXPbuffer  pbuf 
) [static]
static void missing_glXDestroyPixmap ( Display dpy,
GLXPixmap  pixmap 
) [static]
static void missing_glXDestroyWindow ( Display dpy,
GLXWindow  win 
) [static]
static void missing_glXDrawableAttribATI ( Display dpy,
GLXDrawable  draw,
const int *  attrib_list 
) [static]
static GLXVideoCaptureDeviceNV* missing_glXEnumerateVideoCaptureDevicesNV ( Display dpy,
int  screen,
int *  nelements 
) [static]
static unsigned int* missing_glXEnumerateVideoDevicesNV ( Display dpy,
int  screen,
int *  nelements 
) [static]
static void missing_glXFreeContextEXT ( Display dpy,
GLXContext  context 
) [static]
static void missing_glXFreeMemoryNV ( void pointer) [static]
static unsigned int missing_glXGetAGPOffsetMESA ( const void pointer) [static]
static const char* missing_glXGetClientString ( Display dpy,
int  name 
) [static]
static int missing_glXGetConfig ( Display dpy,
XVisualInfo *  vis,
int  attrib,
int *  value 
) [static]
static unsigned int missing_glXGetContextGPUIDAMD ( GLXContext  ctx) [static]
static GLXContextID missing_glXGetContextIDEXT ( const GLXContext  context) [static]
static Display* missing_glXGetCurrentDisplay ( void  ) [static]
static int missing_glXGetFBConfigAttrib ( Display dpy,
GLXFBConfig  config,
int  attribute,
int *  value 
) [static]
static int missing_glXGetFBConfigAttribSGIX ( Display dpy,
GLXFBConfigSGIX  config,
int  attribute,
int *  value 
) [static]
static GLXFBConfigSGIX missing_glXGetFBConfigFromVisualSGIX ( Display dpy,
XVisualInfo *  vis 
) [static]
static GLXFBConfig* missing_glXGetFBConfigs ( Display dpy,
int  screen,
int *  nelements 
) [static]
static unsigned int missing_glXGetGPUIDsAMD ( unsigned int  maxCount,
unsigned int *  ids 
) [static]
static int missing_glXGetGPUInfoAMD ( unsigned int  id,
int  property,
GLenum  dataType,
unsigned int  size,
GLvoid data 
) [static]
static Bool missing_glXGetMscRateOML ( Display dpy,
GLXDrawable  drawable,
int32_t *  numerator,
int32_t *  denominator 
) [static]
static __GLXextFuncPtr missing_glXGetProcAddress ( const GLubyte procName) [static]
static __GLXextFuncPtr missing_glXGetProcAddressARB ( const GLubyte procName) [static]
static void missing_glXGetSelectedEvent ( Display dpy,
GLXDrawable  draw,
unsigned long *  event_mask 
) [static]
static void missing_glXGetSelectedEventSGIX ( Display dpy,
GLXDrawable  drawable,
unsigned long *  mask 
) [static]
static int missing_glXGetSwapIntervalMESA ( void  ) [static]
static Bool missing_glXGetSyncValuesOML ( Display dpy,
GLXDrawable  drawable,
int64_t *  ust,
int64_t *  msc,
int64_t *  sbc 
) [static]
static Status missing_glXGetTransparentIndexSUN ( Display dpy,
Window  overlay,
Window  underlay,
unsigned long *  pTransparentIndex 
) [static]
static int missing_glXGetVideoDeviceNV ( Display dpy,
int  screen,
int  numVideoDevices,
GLXVideoDeviceNV pVideoDevice 
) [static]
static int missing_glXGetVideoInfoNV ( Display dpy,
int  screen,
GLXVideoDeviceNV  VideoDevice,
unsigned long *  pulCounterOutputPbuffer,
unsigned long *  pulCounterOutputVideo 
) [static]
static int missing_glXGetVideoResizeSUN ( Display display,
GLXDrawable  window,
float *  factor 
) [static]
static int missing_glXGetVideoSyncSGI ( unsigned int *  count) [static]
static XVisualInfo* missing_glXGetVisualFromFBConfig ( Display dpy,
GLXFBConfig  config 
) [static]
static XVisualInfo* missing_glXGetVisualFromFBConfigSGIX ( Display dpy,
GLXFBConfig  config 
) [static]
static GLXContext missing_glXImportContextEXT ( Display dpy,
GLXContextID  contextID 
) [static]
static Bool missing_glXIsDirect ( Display dpy,
GLXContext  ctx 
) [static]
static Bool missing_glXJoinSwapGroupNV ( Display dpy,
GLXDrawable  drawable,
GLuint  group 
) [static]
static void missing_glXJoinSwapGroupSGIX ( Display dpy,
GLXDrawable  drawable,
GLXDrawable  member 
) [static]
static Bool missing_glXMakeContextCurrent ( Display display,
GLXDrawable  draw,
GLXDrawable  read,
GLXContext  ctx 
) [static]
static Bool missing_glXMakeCurrent ( Display dpy,
GLXDrawable  drawable,
GLXContext  ctx 
) [static]
static Bool missing_glXMakeCurrentReadSGI ( Display dpy,
GLXDrawable  draw,
GLXDrawable  read,
GLXContext  ctx 
) [static]
static int missing_glXQueryChannelDeltasSGIX ( Display display,
int  screen,
int  channel,
int *  x,
int *  y,
int *  w,
int *  h 
) [static]
static int missing_glXQueryChannelRectSGIX ( Display display,
int  screen,
int  channel,
int *  dx,
int *  dy,
int *  dw,
int *  dh 
) [static]
static int missing_glXQueryContext ( Display dpy,
GLXContext  ctx,
int  attribute,
int *  value 
) [static]
static int missing_glXQueryContextInfoEXT ( Display dpy,
GLXContext  context,
int  attribute,
int *  value 
) [static]
static void missing_glXQueryDrawable ( Display dpy,
GLXDrawable  draw,
int  attribute,
unsigned int *  value 
) [static]
static Bool missing_glXQueryExtension ( Display dpy,
int *  errorBase,
int *  eventBase 
) [static]
static const char* missing_glXQueryExtensionsString ( Display dpy,
int  screen 
) [static]
static Bool missing_glXQueryFrameCountNV ( Display dpy,
int  screen,
GLuint count 
) [static]
static void missing_glXQueryGLXPbufferSGIX ( Display dpy,
GLXPbuffer  pbuf,
int  attribute,
unsigned int *  value 
) [static]
static Bool missing_glXQueryMaxSwapBarriersSGIX ( Display dpy,
int  screen,
int *  max 
) [static]
static Bool missing_glXQueryMaxSwapGroupsNV ( Display dpy,
int  screen,
GLuint maxGroups,
GLuint maxBarriers 
) [static]
static const char* missing_glXQueryServerString ( Display dpy,
int  screen,
int  name 
) [static]
static Bool missing_glXQuerySwapGroupNV ( Display dpy,
GLXDrawable  drawable,
GLuint group,
GLuint barrier 
) [static]
static Bool missing_glXQueryVersion ( Display dpy,
int *  major,
int *  minor 
) [static]
static int missing_glXQueryVideoCaptureDeviceNV ( Display dpy,
GLXVideoCaptureDeviceNV  device,
int  attribute,
int *  value 
) [static]
static Bool missing_glXReleaseBuffersMESA ( Display dpy,
GLXDrawable  d 
) [static]
static void missing_glXReleaseTexImageATI ( Display dpy,
GLXPbuffer  pbuf,
int  buffer 
) [static]
static void missing_glXReleaseTexImageEXT ( Display display,
GLXDrawable  drawable,
int  buffer 
) [static]
static int missing_glXReleaseVideoDeviceNV ( Display dpy,
int  screen,
GLXVideoDeviceNV  VideoDevice 
) [static]
static int missing_glXReleaseVideoImageNV ( Display dpy,
GLXPbuffer  pbuf 
) [static]
static Bool missing_glXResetFrameCountNV ( Display dpy,
int  screen 
) [static]
static void missing_glXSelectEvent ( Display dpy,
GLXDrawable  draw,
unsigned long  event_mask 
) [static]
static void missing_glXSelectEventSGIX ( Display dpy,
GLXDrawable  drawable,
unsigned long  mask 
) [static]
static int missing_glXSendPbufferToVideoNV ( Display dpy,
GLXPbuffer  pbuf,
int  iBufferType,
unsigned long *  pulCounterPbuffer,
GLboolean  bBlock 
) [static]
static GLboolean missing_glXSet3DfxModeMESA ( GLint  mode) [static]
static void missing_glXSwapBuffers ( Display dpy,
GLXDrawable  drawable 
) [static]
static int64_t missing_glXSwapBuffersMscOML ( Display dpy,
GLXDrawable  drawable,
int64_t  target_msc,
int64_t  divisor,
int64_t  remainder 
) [static]
static void missing_glXSwapIntervalEXT ( Display dpy,
GLXDrawable  drawable,
int  interval 
) [static]
static int missing_glXSwapIntervalMESA ( unsigned int  interval) [static]
static int missing_glXSwapIntervalSGI ( int  interval) [static]
static void missing_glXUseXFont ( Font  font,
int  first,
int  count,
int  listBase 
) [static]
static int missing_glXVideoResizeSUN ( Display display,
GLXDrawable  window,
float  factor 
) [static]
static Bool missing_glXWaitForMscOML ( Display dpy,
GLXDrawable  drawable,
int64_t  target_msc,
int64_t  divisor,
int64_t  remainder,
int64_t *  ust,
int64_t *  msc,
int64_t *  sbc 
) [static]
static Bool missing_glXWaitForSbcOML ( Display dpy,
GLXDrawable  drawable,
int64_t  target_sbc,
int64_t *  ust,
int64_t *  msc,
int64_t *  sbc 
) [static]
static void missing_glXWaitGL ( void  ) [static]
static int missing_glXWaitVideoSyncSGI ( int  divisor,
int  remainder,
unsigned int *  count 
) [static]
static void missing_glXWaitX ( void  ) [static]
static void* missing_wglAllocateMemoryNV ( GLsizei  size,
GLfloat  readfreq,
GLfloat  writefreq,
GLfloat  priority 
) [static]
static BOOL missing_wglAssociateImageBufferEventsI3D ( HDC  hDC,
const HANDLE *  pEvent,
const LPVOID *  pAddress,
const DWORD *  pSize,
UINT  count 
) [static]
static BOOL missing_wglBeginFrameTrackingI3D ( void  ) [static]
static BOOL missing_wglBindSwapBarrierNV ( GLuint  group,
GLuint  barrier 
) [static]
static BOOL missing_wglBindTexImageARB ( HPBUFFERARB  hPbuffer,
int  iBuffer 
) [static]
static BOOL missing_wglBindVideoCaptureDeviceNV ( UINT  uVideoSlot,
HVIDEOINPUTDEVICENV  hDevice 
) [static]
static BOOL missing_wglBindVideoDeviceNV ( HDC  hDC,
unsigned int  uVideoSlot,
HVIDEOOUTPUTDEVICENV  hVideoDevice,
const int *  piAttribList 
) [static]
static BOOL missing_wglBindVideoImageNV ( HPVIDEODEV  hVideoDevice,
HPBUFFERARB  hPbuffer,
int  iVideoBuffer 
) [static]
static VOID missing_wglBlitContextFramebufferAMD ( HGLRC  dstCtx,
GLint  srcX0,
GLint  srcY0,
GLint  srcX1,
GLint  srcY1,
GLint  dstX0,
GLint  dstY0,
GLint  dstX1,
GLint  dstY1,
GLbitfield  mask,
GLenum  filter 
) [static]
static int missing_wglChoosePixelFormat ( HDC  hDC,
const PIXELFORMATDESCRIPTOR *  ppfd 
) [static]
static BOOL missing_wglChoosePixelFormatARB ( HDC  hDC,
const int *  piAttribIList,
const FLOAT *  pfAttribFList,
UINT  nMaxFormats,
int *  piFormats,
UINT *  nNumFormats 
) [static]
static BOOL missing_wglChoosePixelFormatEXT ( HDC  hDC,
const int *  piAttribIList,
const FLOAT *  pfAttribFList,
UINT  nMaxFormats,
int *  piFormats,
UINT *  nNumFormats 
) [static]
static BOOL missing_wglCopyContext ( HGLRC  hglrcSrc,
HGLRC  hglrcDst,
UINT  mask 
) [static]
static BOOL missing_wglCopyImageSubDataNV ( HGLRC  hSrcRC,
GLuint  srcName,
GLenum  srcTarget,
GLint  srcLevel,
GLint  srcX,
GLint  srcY,
GLint  srcZ,
HGLRC  hDstRC,
GLuint  dstName,
GLenum  dstTarget,
GLint  dstLevel,
GLint  dstX,
GLint  dstY,
GLint  dstZ,
GLsizei  width,
GLsizei  height,
GLsizei  depth 
) [static]
static HDC missing_wglCreateAffinityDCNV ( const HGPUNV phGpuList) [static]
static HGLRC missing_wglCreateAssociatedContextAMD ( UINT  id) [static]
static HGLRC missing_wglCreateAssociatedContextAttribsAMD ( UINT  id,
HGLRC  hShareContext,
const int *  attribList 
) [static]
static HANDLE missing_wglCreateBufferRegionARB ( HDC  hDC,
int  iLayerPlane,
UINT  uType 
) [static]
static HGLRC missing_wglCreateContext ( HDC  hDC) [static]
static HGLRC missing_wglCreateContextAttribsARB ( HDC  hDC,
HGLRC  hShareContext,
const int *  piAttribList 
) [static]
static LPVOID missing_wglCreateImageBufferI3D ( HDC  hDC,
DWORD  dwSize,
UINT  uFlags 
) [static]
static HGLRC missing_wglCreateLayerContext ( HDC  hDC,
int  iLayerPlane 
) [static]
static HPBUFFERARB missing_wglCreatePbufferARB ( HDC  hDC,
int  iPixelFormat,
int  iWidth,
int  iHeight,
const int *  piAttribList 
) [static]
static HPBUFFEREXT missing_wglCreatePbufferEXT ( HDC  hDC,
int  iPixelFormat,
int  iWidth,
int  iHeight,
const int *  piAttribList 
) [static]
static BOOL missing_wglDeleteAssociatedContextAMD ( HGLRC  hglrc) [static]
static VOID missing_wglDeleteBufferRegionARB ( HANDLE  hRegion) [static]
static BOOL missing_wglDeleteContext ( HGLRC  hglrc) [static]
static BOOL missing_wglDeleteDCNV ( HDC  hAffinityDC) [static]
static BOOL missing_wglDescribeLayerPlane ( HDC  hDC,
int  iPixelFormat,
int  iLayerPlane,
UINT  nBytes,
LPLAYERPLANEDESCRIPTOR  plpd 
) [static]
static int missing_wglDescribePixelFormat ( HDC  hDC,
int  iPixelFormat,
UINT  nBytes,
LPPIXELFORMATDESCRIPTOR  ppfd 
) [static]
static VOID missing_wglDestroyDisplayColorTableEXT ( GLushort  id) [static]
static BOOL missing_wglDestroyImageBufferI3D ( HDC  hDC,
LPVOID  pAddress 
) [static]
static BOOL missing_wglDestroyPbufferARB ( HPBUFFERARB  hPbuffer) [static]
static BOOL missing_wglDestroyPbufferEXT ( HPBUFFEREXT  hPbuffer) [static]
static BOOL missing_wglDisableFrameLockI3D ( void  ) [static]
static BOOL missing_wglDisableGenlockI3D ( HDC  hDC) [static]
static BOOL missing_wglDXCloseDeviceNV ( HANDLE  hDevice) [static]
static BOOL missing_wglDXLockObjectsNV ( HANDLE  hDevice,
GLint  count,
HANDLE *  hObjects 
) [static]
static BOOL missing_wglDXObjectAccessNV ( HANDLE  hObject,
GLenum  access 
) [static]
static HANDLE missing_wglDXOpenDeviceNV ( GLvoid dxDevice) [static]
static HANDLE missing_wglDXRegisterObjectNV ( HANDLE  hDevice,
GLvoid dxObject,
GLuint  name,
GLenum  type,
GLenum  access 
) [static]
static BOOL missing_wglDXSetResourceShareHandleNV ( GLvoid dxObject,
HANDLE  shareHandle 
) [static]
static BOOL missing_wglDXUnlockObjectsNV ( HANDLE  hDevice,
GLint  count,
HANDLE *  hObjects 
) [static]
static BOOL missing_wglDXUnregisterObjectNV ( HANDLE  hDevice,
HANDLE  hObject 
) [static]
static BOOL missing_wglEnableFrameLockI3D ( void  ) [static]
static BOOL missing_wglEnableGenlockI3D ( HDC  hDC) [static]
static BOOL missing_wglEndFrameTrackingI3D ( void  ) [static]
static UINT missing_wglEnumerateVideoCaptureDevicesNV ( HDC  hDC,
HVIDEOINPUTDEVICENV phDeviceList 
) [static]
static int missing_wglEnumerateVideoDevicesNV ( HDC  hDC,
HVIDEOOUTPUTDEVICENV phDeviceList 
) [static]
static BOOL missing_wglEnumGpuDevicesNV ( HGPUNV  hGpu,
UINT  iDeviceIndex,
PGPU_DEVICE  lpGpuDevice 
) [static]
static BOOL missing_wglEnumGpusFromAffinityDCNV ( HDC  hAffinityDC,
UINT  iGpuIndex,
HGPUNV hGpu 
) [static]
static BOOL missing_wglEnumGpusNV ( UINT  iGpuIndex,
HGPUNV phGpu 
) [static]
static void missing_wglFreeMemoryNV ( void pointer) [static]
static BOOL missing_wglGenlockSampleRateI3D ( HDC  hDC,
UINT  uRate 
) [static]
static BOOL missing_wglGenlockSourceDelayI3D ( HDC  hDC,
UINT  uDelay 
) [static]
static BOOL missing_wglGenlockSourceEdgeI3D ( HDC  hDC,
UINT  uEdge 
) [static]
static BOOL missing_wglGenlockSourceI3D ( HDC  hDC,
UINT  uSource 
) [static]
static UINT missing_wglGetContextGPUIDAMD ( HGLRC  hglrc) [static]
static HGLRC missing_wglGetCurrentAssociatedContextAMD ( void  ) [static]
static HGLRC missing_wglGetCurrentContext ( void  ) [static]
static HDC missing_wglGetCurrentDC ( void  ) [static]
static HDC missing_wglGetCurrentReadDCARB ( void  ) [static]
static HDC missing_wglGetCurrentReadDCEXT ( void  ) [static]
static PROC missing_wglGetDefaultProcAddress ( LPCSTR  lpszProc) [static]
static BOOL missing_wglGetDigitalVideoParametersI3D ( HDC  hDC,
int  iAttribute,
int *  piValue 
) [static]
static const char* missing_wglGetExtensionsStringARB ( HDC  hDC) [static]
static const char* missing_wglGetExtensionsStringEXT ( void  ) [static]
static BOOL missing_wglGetFrameUsageI3D ( float *  pUsage) [static]
static BOOL missing_wglGetGammaTableI3D ( HDC  hDC,
int  iEntries,
USHORT *  puRed,
USHORT *  puGreen,
USHORT *  puBlue 
) [static]
static BOOL missing_wglGetGammaTableParametersI3D ( HDC  hDC,
int  iAttribute,
int *  piValue 
) [static]
static BOOL missing_wglGetGenlockSampleRateI3D ( HDC  hDC,
UINT *  uRate 
) [static]
static BOOL missing_wglGetGenlockSourceDelayI3D ( HDC  hDC,
UINT *  uDelay 
) [static]
static BOOL missing_wglGetGenlockSourceEdgeI3D ( HDC  hDC,
UINT *  uEdge 
) [static]
static BOOL missing_wglGetGenlockSourceI3D ( HDC  hDC,
UINT *  uSource 
) [static]
static UINT missing_wglGetGPUIDsAMD ( UINT  maxCount,
UINT *  ids 
) [static]
static INT missing_wglGetGPUInfoAMD ( UINT  id,
int  property,
GLenum  dataType,
UINT  size,
void data 
) [static]
static int missing_wglGetLayerPaletteEntries ( HDC  hDC,
int  iLayerPlane,
int  iStart,
int  nEntries,
COLORREF *  pcr 
) [static]
static BOOL missing_wglGetMscRateOML ( HDC  hDC,
INT32 *  numerator,
INT32 *  denominator 
) [static]
static HDC missing_wglGetPbufferDCARB ( HPBUFFERARB  hPbuffer) [static]
static HDC missing_wglGetPbufferDCEXT ( HPBUFFEREXT  hPbuffer) [static]
static int missing_wglGetPixelFormat ( HDC  hDC) [static]
static BOOL missing_wglGetPixelFormatAttribfvARB ( HDC  hDC,
int  iPixelFormat,
int  iLayerPlane,
UINT  nAttributes,
const int *  piAttributes,
FLOAT *  pfValues 
) [static]
static BOOL missing_wglGetPixelFormatAttribfvEXT ( HDC  hDC,
int  iPixelFormat,
int  iLayerPlane,
UINT  nAttributes,
const int *  piAttributes,
FLOAT *  pfValues 
) [static]
static BOOL missing_wglGetPixelFormatAttribivARB ( HDC  hDC,
int  iPixelFormat,
int  iLayerPlane,
UINT  nAttributes,
const int *  piAttributes,
int *  piValues 
) [static]
static BOOL missing_wglGetPixelFormatAttribivEXT ( HDC  hDC,
int  iPixelFormat,
int  iLayerPlane,
UINT  nAttributes,
const int *  piAttributes,
int *  piValues 
) [static]
static PROC missing_wglGetProcAddress ( LPCSTR  lpszProc) [static]
static int missing_wglGetSwapIntervalEXT ( void  ) [static]
static BOOL missing_wglGetSyncValuesOML ( HDC  hDC,
INT64 *  ust,
INT64 *  msc,
INT64 *  sbc 
) [static]
static BOOL missing_wglGetVideoDeviceNV ( HDC  hDC,
int  numDevices,
HPVIDEODEV hVideoDevice 
) [static]
static BOOL missing_wglGetVideoInfoNV ( HPVIDEODEV  hpVideoDevice,
unsigned long *  pulCounterOutputPbuffer,
unsigned long *  pulCounterOutputVideo 
) [static]
static BOOL missing_wglIsEnabledFrameLockI3D ( BOOL *  pFlag) [static]
static BOOL missing_wglIsEnabledGenlockI3D ( HDC  hDC,
BOOL *  pFlag 
) [static]
static BOOL missing_wglJoinSwapGroupNV ( HDC  hDC,
GLuint  group 
) [static]
static GLboolean missing_wglLoadDisplayColorTableEXT ( const GLushort table,
GLuint  length 
) [static]
static BOOL missing_wglLockVideoCaptureDeviceNV ( HDC  hDC,
HVIDEOINPUTDEVICENV  hDevice 
) [static]
static BOOL missing_wglMakeAssociatedContextCurrentAMD ( HGLRC  hglrc) [static]
static BOOL missing_wglMakeContextCurrentARB ( HDC  hDrawDC,
HDC  hReadDC,
HGLRC  hglrc 
) [static]
static BOOL missing_wglMakeContextCurrentEXT ( HDC  hDrawDC,
HDC  hReadDC,
HGLRC  hglrc 
) [static]
static BOOL missing_wglMakeCurrent ( HDC  hDC,
HGLRC  hglrc 
) [static]
static BOOL missing_wglQueryCurrentContextNV ( int  iAttribute,
int *  piValue 
) [static]
static BOOL missing_wglQueryFrameCountNV ( HDC  hDC,
GLuint count 
) [static]
static BOOL missing_wglQueryFrameLockMasterI3D ( BOOL *  pFlag) [static]
static BOOL missing_wglQueryFrameTrackingI3D ( DWORD *  pFrameCount,
DWORD *  pMissedFrames,
float *  pLastMissedUsage 
) [static]
static BOOL missing_wglQueryGenlockMaxSourceDelayI3D ( HDC  hDC,
UINT *  uMaxLineDelay,
UINT *  uMaxPixelDelay 
) [static]
static BOOL missing_wglQueryMaxSwapGroupsNV ( HDC  hDC,
GLuint maxGroups,
GLuint maxBarriers 
) [static]
static BOOL missing_wglQueryPbufferARB ( HPBUFFERARB  hPbuffer,
int  iAttribute,
int *  piValue 
) [static]
static BOOL missing_wglQueryPbufferEXT ( HPBUFFEREXT  hPbuffer,
int  iAttribute,
int *  piValue 
) [static]
static BOOL missing_wglQuerySwapGroupNV ( HDC  hDC,
GLuint group,
GLuint barrier 
) [static]
static BOOL missing_wglQueryVideoCaptureDeviceNV ( HDC  hDC,
HVIDEOINPUTDEVICENV  hDevice,
int  iAttribute,
int *  piValue 
) [static]
static BOOL missing_wglRealizeLayerPalette ( HDC  hDC,
int  iLayerPlane,
BOOL  bRealize 
) [static]
static BOOL missing_wglReleaseImageBufferEventsI3D ( HDC  hDC,
const LPVOID *  pAddress,
UINT  count 
) [static]
static int missing_wglReleasePbufferDCARB ( HPBUFFERARB  hPbuffer,
HDC  hDC 
) [static]
static int missing_wglReleasePbufferDCEXT ( HPBUFFEREXT  hPbuffer,
HDC  hDC 
) [static]
static BOOL missing_wglReleaseTexImageARB ( HPBUFFERARB  hPbuffer,
int  iBuffer 
) [static]
static BOOL missing_wglReleaseVideoCaptureDeviceNV ( HDC  hDC,
HVIDEOINPUTDEVICENV  hDevice 
) [static]
static BOOL missing_wglReleaseVideoDeviceNV ( HPVIDEODEV  hVideoDevice) [static]
static BOOL missing_wglReleaseVideoImageNV ( HPBUFFERARB  hPbuffer,
int  iVideoBuffer 
) [static]
static BOOL missing_wglResetFrameCountNV ( HDC  hDC) [static]
static BOOL missing_wglRestoreBufferRegionARB ( HANDLE  hRegion,
int  x,
int  y,
int  width,
int  height,
int  xSrc,
int  ySrc 
) [static]
static BOOL missing_wglSaveBufferRegionARB ( HANDLE  hRegion,
int  x,
int  y,
int  width,
int  height 
) [static]
static BOOL missing_wglSendPbufferToVideoNV ( HPBUFFERARB  hPbuffer,
int  iBufferType,
unsigned long *  pulCounterPbuffer,
BOOL  bBlock 
) [static]
static BOOL missing_wglSetDigitalVideoParametersI3D ( HDC  hDC,
int  iAttribute,
const int *  piValue 
) [static]
static BOOL missing_wglSetGammaTableI3D ( HDC  hDC,
int  iEntries,
const USHORT *  puRed,
const USHORT *  puGreen,
const USHORT *  puBlue 
) [static]
static BOOL missing_wglSetGammaTableParametersI3D ( HDC  hDC,
int  iAttribute,
const int *  piValue 
) [static]
static int missing_wglSetLayerPaletteEntries ( HDC  hDC,
int  iLayerPlane,
int  iStart,
int  nEntries,
const COLORREF *  pcr 
) [static]
static BOOL missing_wglSetPbufferAttribARB ( HPBUFFERARB  hPbuffer,
const int *  piAttribList 
) [static]
static BOOL missing_wglSetPixelFormat ( HDC  hDC,
int  iPixelFormat,
const PIXELFORMATDESCRIPTOR *  ppfd 
) [static]
static BOOL missing_wglSetStereoEmitterState3DL ( HDC  hDC,
UINT  uState 
) [static]
static BOOL missing_wglShareLists ( HGLRC  hglrcShare,
HGLRC  hglrcSrc 
) [static]
static BOOL missing_wglSwapBuffers ( HDC  hDC) [static]
static INT64 missing_wglSwapBuffersMscOML ( HDC  hDC,
INT64  target_msc,
INT64  divisor,
INT64  remainder 
) [static]
static BOOL missing_wglSwapIntervalEXT ( int  interval) [static]
static BOOL missing_wglSwapLayerBuffers ( HDC  hDC,
UINT  fuPlanes 
) [static]
static INT64 missing_wglSwapLayerBuffersMscOML ( HDC  hDC,
int  fuPlanes,
INT64  target_msc,
INT64  divisor,
INT64  remainder 
) [static]
static DWORD missing_wglSwapMultipleBuffers ( UINT  n,
const WGLSWAP *  ps 
) [static]
static BOOL missing_wglUseFontBitmapsA ( HDC  hDC,
DWORD  first,
DWORD  count,
DWORD  listBase 
) [static]
static BOOL missing_wglUseFontBitmapsW ( HDC  hDC,
DWORD  first,
DWORD  count,
DWORD  listBase 
) [static]
static BOOL missing_wglUseFontOutlinesA ( HDC  hDC,
DWORD  first,
DWORD  count,
DWORD  listBase,
FLOAT  deviation,
FLOAT  extrusion,
int  format,
LPGLYPHMETRICSFLOAT  lpgmf 
) [static]
static BOOL missing_wglUseFontOutlinesW ( HDC  hDC,
DWORD  first,
DWORD  count,
DWORD  listBase,
FLOAT  deviation,
FLOAT  extrusion,
int  format,
LPGLYPHMETRICSFLOAT  lpgmf 
) [static]
static BOOL missing_wglWaitForMscOML ( HDC  hDC,
INT64  target_msc,
INT64  divisor,
INT64  remainder,
INT64 *  ust,
INT64 *  msc,
INT64 *  sbc 
) [static]
static BOOL missing_wglWaitForSbcOML ( HDC  hDC,
INT64  target_sbc,
INT64 *  ust,
INT64 *  msc,
INT64 *  sbc 
) [static]
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